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Update osu.Game.Rulesets.Taiko/UI/TaikoMascotTextureAnimation.cs

Co-Authored-By: Bartłomiej Dach <dach.bartlomiej@gmail.com>
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Craftplacer 2020-04-24 22:57:23 +02:00 committed by GitHub
parent 8ae119ab62
commit 364f5bf788
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@ -11,7 +11,7 @@ namespace osu.Game.Rulesets.Taiko.UI
{ {
public sealed class TaikoMascotTextureAnimation : TextureAnimation public sealed class TaikoMascotTextureAnimation : TextureAnimation
{ {
private const float clear_animation_speed = 1000 / 10F; private const float clear_animation_speed = 1000 / 10f;
private static readonly int[] clear_animation_sequence = { 0, 1, 2, 3, 4, 5, 6, 5, 6, 5, 4, 3, 2, 1, 0 }; private static readonly int[] clear_animation_sequence = { 0, 1, 2, 3, 4, 5, 6, 5, 6, 5, 4, 3, 2, 1, 0 };
private int currentFrame; private int currentFrame;