mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 09:07:52 +08:00
Revert no longer needed access modifier change
This commit is contained in:
parent
f47b74a938
commit
3497e966fd
@ -57,7 +57,7 @@ namespace osu.Game.Rulesets.Taiko.Objects
|
||||
/// The length (in milliseconds) between ticks of this drumroll.
|
||||
/// <para>Half of this value is the hit window of the ticks.</para>
|
||||
/// </summary>
|
||||
protected double TickSpacing = 100;
|
||||
private double tickSpacing = 100;
|
||||
|
||||
private float overallDifficulty = BeatmapDifficulty.DEFAULT_DIFFICULTY;
|
||||
|
||||
@ -70,7 +70,7 @@ namespace osu.Game.Rulesets.Taiko.Objects
|
||||
double scoringDistance = base_distance * difficulty.SliderMultiplier * DifficultyControlPoint.SliderVelocity;
|
||||
Velocity = scoringDistance / timingPoint.BeatLength;
|
||||
|
||||
TickSpacing = timingPoint.BeatLength / TickRate;
|
||||
tickSpacing = timingPoint.BeatLength / TickRate;
|
||||
overallDifficulty = difficulty.OverallDifficulty;
|
||||
}
|
||||
|
||||
@ -91,19 +91,19 @@ namespace osu.Game.Rulesets.Taiko.Objects
|
||||
{
|
||||
List<TaikoHitObject> ticks = new List<TaikoHitObject>();
|
||||
|
||||
if (TickSpacing == 0)
|
||||
if (tickSpacing == 0)
|
||||
return ticks;
|
||||
|
||||
bool first = true;
|
||||
|
||||
for (double t = StartTime; t < EndTime + TickSpacing / 2; t += TickSpacing)
|
||||
for (double t = StartTime; t < EndTime + tickSpacing / 2; t += tickSpacing)
|
||||
{
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
|
||||
ticks.Add(new DrumRollTick
|
||||
{
|
||||
FirstTick = first,
|
||||
TickSpacing = TickSpacing,
|
||||
TickSpacing = tickSpacing,
|
||||
StartTime = t,
|
||||
IsStrong = IsStrong
|
||||
});
|
||||
|
Loading…
Reference in New Issue
Block a user