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Fix playback position being set incorrectly for IAnimationTimeReference

This commit is contained in:
Dean Herbert
2020-04-06 13:04:32 +09:00
Unverified
parent 66b8a8ad2e
commit 33c64428a8
+1 -1
View File
@@ -72,7 +72,7 @@ namespace osu.Game.Skinning
if (timeReference != null)
{
Clock = timeReference.Clock;
PlaybackPosition = timeReference.AnimationStartTime - timeReference.Clock.CurrentTime;
PlaybackPosition = timeReference.Clock.CurrentTime - timeReference.AnimationStartTime;
}
}
}