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Fix playback position being set incorrectly for IAnimationTimeReference
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@@ -72,7 +72,7 @@ namespace osu.Game.Skinning
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if (timeReference != null)
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{
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Clock = timeReference.Clock;
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PlaybackPosition = timeReference.AnimationStartTime - timeReference.Clock.CurrentTime;
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PlaybackPosition = timeReference.Clock.CurrentTime - timeReference.AnimationStartTime;
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}
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}
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}
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