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Merge pull request #36898 from bdach/oops
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@@ -286,10 +286,13 @@ namespace osu.Game.Screens.Edit.Compose.Components
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dragHandles.ClearRotationHandles();
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addRotateHandle(Anchor.TopLeft);
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addRotateHandle(Anchor.TopRight);
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addRotateHandle(Anchor.BottomLeft);
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addRotateHandle(Anchor.BottomRight);
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if (canRotate.Value)
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{
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addRotateHandle(Anchor.TopLeft);
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addRotateHandle(Anchor.TopRight);
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addRotateHandle(Anchor.BottomLeft);
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addRotateHandle(Anchor.BottomRight);
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}
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}
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private void addRotateHandle(Anchor anchor)
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