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Merge branch 'master' into ios-editor-crash-fix
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commit
3322c2bbc5
@ -174,6 +174,11 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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if (!track.IsLoaded || track.Length == 0)
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return;
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// covers the case where the user starts playback after a drag is in progress.
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// we want to ensure the clock is always stopped during drags to avoid weird audio playback.
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if (handlingDragInput)
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editorClock.Stop();
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ScrollTo((float)(editorClock.CurrentTime / track.Length) * Content.DrawWidth, false);
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}
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@ -73,6 +73,14 @@
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<PackageReference Include="ppy.osu.Framework.iOS" Version="2020.1029.1" />
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<PackageReference Include="ppy.osu.Game.Resources" Version="2020.1030.0" />
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</ItemGroup>
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<!-- See https://github.com/dotnet/runtime/issues/35988 (can be removed after Xamarin uses net5.0 / net6.0) -->
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<PropertyGroup>
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<NoWarn>$(NoWarn);NU1605</NoWarn>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Microsoft.AspNetCore.SignalR.Client" Version="3.0.3" />
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<PackageReference Include="Microsoft.Extensions.DependencyInjection" Version="3.0.3" />
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</ItemGroup>
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<!-- Xamarin.iOS does not automatically handle transitive dependencies from NuGet packages. -->
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<ItemGroup Label="Transitive Dependencies">
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<PackageReference Include="DiffPlex" Version="1.6.3" />
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