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Merge branch 'master' into fix-default-explosion-position

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Dan Balasescu 2020-04-01 20:03:23 +09:00 committed by GitHub
commit 33119d38ad
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3 changed files with 73 additions and 52 deletions

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces; using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
@ -12,65 +10,41 @@ using osu.Game.Skinning;
namespace osu.Game.Rulesets.Mania.UI.Components namespace osu.Game.Rulesets.Mania.UI.Components
{ {
public class ColumnHitObjectArea : SkinReloadableDrawable public class ColumnHitObjectArea : HitObjectArea
{ {
public readonly Container<HitExplosion> Explosions; public readonly Container<HitExplosion> Explosions;
[Resolved(CanBeNull = true)]
private ManiaStage stage { get; set; }
private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
private readonly Drawable hitTarget; private readonly Drawable hitTarget;
public ColumnHitObjectArea(HitObjectContainer hitObjectContainer) public ColumnHitObjectArea(HitObjectContainer hitObjectContainer)
: base(hitObjectContainer)
{ {
InternalChildren = new[] AddRangeInternal(new[]
{ {
hitTarget = new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.HitTarget), _ => new DefaultHitTarget()) hitTarget = new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.HitTarget), _ => new DefaultHitTarget())
{ {
RelativeSizeAxes = Axes.X, RelativeSizeAxes = Axes.X,
Depth = 1
}, },
hitObjectContainer, Explosions = new Container<HitExplosion>
Explosions = new Container<HitExplosion> { RelativeSizeAxes = Axes.Both } {
}; RelativeSizeAxes = Axes.Both,
Depth = -1,
}
});
} }
[BackgroundDependencyLoader] protected override void UpdateHitPosition()
private void load(IScrollingInfo scrollingInfo)
{ {
direction.BindTo(scrollingInfo.Direction); base.UpdateHitPosition();
direction.BindValueChanged(onDirectionChanged, true);
}
protected override void SkinChanged(ISkinSource skin, bool allowFallback) if (Direction.Value == ScrollingDirection.Up)
{
base.SkinChanged(skin, allowFallback);
updateHitPosition();
}
private void onDirectionChanged(ValueChangedEvent<ScrollingDirection> direction)
{
updateHitPosition();
}
private void updateHitPosition()
{
float hitPosition = CurrentSkin.GetConfig<LegacyManiaSkinConfigurationLookup, float>(
new LegacyManiaSkinConfigurationLookup(stage?.Columns.Count ?? 4, LegacyManiaSkinConfigurationLookups.HitPosition))?.Value
?? ManiaStage.HIT_TARGET_POSITION;
if (direction.Value == ScrollingDirection.Up)
{ {
hitTarget.Anchor = hitTarget.Origin = Anchor.TopLeft; hitTarget.Anchor = hitTarget.Origin = Anchor.TopLeft;
Padding = new MarginPadding { Top = hitPosition };
Explosions.Padding = new MarginPadding { Top = DefaultNotePiece.NOTE_HEIGHT / 2 }; Explosions.Padding = new MarginPadding { Top = DefaultNotePiece.NOTE_HEIGHT / 2 };
} }
else else
{ {
hitTarget.Anchor = hitTarget.Origin = Anchor.BottomLeft; hitTarget.Anchor = hitTarget.Origin = Anchor.BottomLeft;
Padding = new MarginPadding { Bottom = hitPosition };
Explosions.Padding = new MarginPadding { Bottom = DefaultNotePiece.NOTE_HEIGHT / 2 }; Explosions.Padding = new MarginPadding { Bottom = DefaultNotePiece.NOTE_HEIGHT / 2 };
} }
} }

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@ -0,0 +1,57 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Rulesets.UI;
using osu.Game.Rulesets.UI.Scrolling;
using osu.Game.Skinning;
namespace osu.Game.Rulesets.Mania.UI.Components
{
public class HitObjectArea : SkinReloadableDrawable
{
protected readonly IBindable<ScrollingDirection> Direction = new Bindable<ScrollingDirection>();
[Resolved(CanBeNull = true)]
private ManiaStage stage { get; set; }
public HitObjectArea(HitObjectContainer hitObjectContainer)
{
InternalChildren = new[]
{
hitObjectContainer,
};
}
[BackgroundDependencyLoader]
private void load(IScrollingInfo scrollingInfo)
{
Direction.BindTo(scrollingInfo.Direction);
Direction.BindValueChanged(onDirectionChanged, true);
}
protected override void SkinChanged(ISkinSource skin, bool allowFallback)
{
base.SkinChanged(skin, allowFallback);
UpdateHitPosition();
}
private void onDirectionChanged(ValueChangedEvent<ScrollingDirection> direction)
{
UpdateHitPosition();
}
protected virtual void UpdateHitPosition()
{
float hitPosition = CurrentSkin.GetConfig<LegacyManiaSkinConfigurationLookup, float>(
new LegacyManiaSkinConfigurationLookup(stage?.Columns.Count ?? 4, LegacyManiaSkinConfigurationLookups.HitPosition))?.Value
?? ManiaStage.HIT_TARGET_POSITION;
Padding = Direction.Value == ScrollingDirection.Up
? new MarginPadding { Top = hitPosition }
: new MarginPadding { Bottom = hitPosition };
}
}
}

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@ -11,6 +11,7 @@ using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Mania.Beatmaps; using osu.Game.Rulesets.Mania.Beatmaps;
using osu.Game.Rulesets.Mania.Objects; using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mania.Objects.Drawables; using osu.Game.Rulesets.Mania.Objects.Drawables;
using osu.Game.Rulesets.Mania.UI.Components;
using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.UI; using osu.Game.Rulesets.UI;
using osu.Game.Rulesets.UI.Scrolling; using osu.Game.Rulesets.UI.Scrolling;
@ -33,11 +34,10 @@ namespace osu.Game.Rulesets.Mania.UI
public IReadOnlyList<Column> Columns => columnFlow.Children; public IReadOnlyList<Column> Columns => columnFlow.Children;
private readonly FillFlowContainer<Column> columnFlow; private readonly FillFlowContainer<Column> columnFlow;
private readonly Container barLineContainer;
public Container<DrawableManiaJudgement> Judgements => judgements; public Container<DrawableManiaJudgement> Judgements => judgements;
private readonly JudgementContainer<DrawableManiaJudgement> judgements; private readonly JudgementContainer<DrawableManiaJudgement> judgements;
private readonly Drawable barLineContainer;
private readonly Container topLevelContainer; private readonly Container topLevelContainer;
private readonly Dictionary<ColumnType, Color4> columnColours = new Dictionary<ColumnType, Color4> private readonly Dictionary<ColumnType, Color4> columnColours = new Dictionary<ColumnType, Color4>
@ -106,13 +106,12 @@ namespace osu.Game.Rulesets.Mania.UI
Width = 1366, // Bar lines should only be masked on the vertical axis Width = 1366, // Bar lines should only be masked on the vertical axis
BypassAutoSizeAxes = Axes.Both, BypassAutoSizeAxes = Axes.Both,
Masking = true, Masking = true,
Child = barLineContainer = new Container Child = barLineContainer = new HitObjectArea(HitObjectContainer)
{ {
Name = "Bar lines", Name = "Bar lines",
Anchor = Anchor.TopCentre, Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre, Origin = Anchor.TopCentre,
RelativeSizeAxes = Axes.Y, RelativeSizeAxes = Axes.Y,
Child = HitObjectContainer
} }
}, },
judgements = new JudgementContainer<DrawableManiaJudgement> judgements = new JudgementContainer<DrawableManiaJudgement>
@ -139,15 +138,6 @@ namespace osu.Game.Rulesets.Mania.UI
AddColumn(column); AddColumn(column);
} }
Direction.BindValueChanged(dir =>
{
barLineContainer.Padding = new MarginPadding
{
Top = dir.NewValue == ScrollingDirection.Up ? HIT_TARGET_POSITION : 0,
Bottom = dir.NewValue == ScrollingDirection.Down ? HIT_TARGET_POSITION : 0,
};
}, true);
} }
private ISkin currentSkin; private ISkin currentSkin;