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Added collection button to result screen
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osu.Game/Screens/Ranking/CollectionButton.cs
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64
osu.Game/Screens/Ranking/CollectionButton.cs
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@ -0,0 +1,64 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using osu.Framework.Allocation;
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using osu.Framework.Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Cursor;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.UserInterface;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics;
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using osu.Game.Graphics.UserInterface;
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using osuTK;
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namespace osu.Game.Screens.Ranking
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{
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public partial class CollectionButton : OsuAnimatedButton, IHasPopover
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{
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private readonly Box background;
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private readonly BeatmapInfo beatmapInfo;
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public CollectionButton(BeatmapInfo beatmapInfo)
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{
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this.beatmapInfo = beatmapInfo;
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Size = new Vector2(50, 30);
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Children = new Drawable[]
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{
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background = new Box
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{
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RelativeSizeAxes = Axes.Both,
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Depth = float.MaxValue
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},
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new SpriteIcon
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Size = new Vector2(13),
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Icon = FontAwesome.Solid.Book,
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},
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};
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TooltipText = "collections";
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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background.Colour = colours.Green;
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Action = this.ShowPopover;
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}
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// use Content for tracking input as some buttons might be temporarily hidden with DisappearToBottom, and they become hidden by moving Content away from screen.
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public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => Content.ReceivePositionalInputAt(screenSpacePos);
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public Popover GetPopover() => new CollectionPopover(beatmapInfo);
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}
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}
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70
osu.Game/Screens/Ranking/CollectionPopover.cs
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70
osu.Game/Screens/Ranking/CollectionPopover.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Input.Events;
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using osu.Game.Beatmaps;
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using osu.Game.Collections;
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using osu.Game.Database;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Graphics.UserInterfaceV2;
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namespace osu.Game.Screens.Ranking
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{
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public partial class CollectionPopover : OsuPopover
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{
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private OsuMenu menu;
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private readonly BeatmapInfo beatmapInfo;
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[Resolved]
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private RealmAccess realm { get; set; } = null!;
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[Resolved]
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private ManageCollectionsDialog? manageCollectionsDialog { get; set; }
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public CollectionPopover(BeatmapInfo beatmapInfo) : base(false)
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{
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this.beatmapInfo = beatmapInfo;
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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Margin = new MarginPadding(5);
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Body.CornerRadius = 4;
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Children = new[]
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{
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menu = new OsuMenu(Direction.Vertical, true)
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{
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Items = items,
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},
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};
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}
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protected override void OnFocusLost(FocusLostEvent e)
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{
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base.OnFocusLost(e);
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Hide();
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}
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private OsuMenuItem[] items
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{
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get
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{
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var collectionItems = realm.Realm.All<BeatmapCollection>()
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.OrderBy(c => c.Name)
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.AsEnumerable()
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.Select(c => new CollectionToggleMenuItem(c.ToLive(realm), beatmapInfo)).Cast<OsuMenuItem>().ToList();
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if (manageCollectionsDialog != null)
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collectionItems.Add(new OsuMenuItem("Manage...", MenuItemType.Standard, manageCollectionsDialog.Show));
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return collectionItems.ToArray();
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}
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}
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}
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}
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@ -71,23 +71,20 @@ namespace osu.Game.Screens.Ranking
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours, IAPIProvider api)
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private void load()
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{
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this.api = api;
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updateState();
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localUser.BindTo(api.LocalUser);
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localUser.BindValueChanged(_ => updateEnabled());
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Action = () => toggleFavouriteStatus();
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Action = toggleFavouriteStatus;
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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Action = toggleFavouriteStatus;
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current.BindValueChanged(_ => updateState(), true);
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}
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@ -12,6 +12,7 @@ using osu.Framework.Bindables;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Cursor;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Input.Bindings;
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using osu.Framework.Input.Events;
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@ -99,7 +100,12 @@ namespace osu.Game.Screens.Ranking
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popInSample = audio.Samples.Get(@"UI/overlay-pop-in");
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InternalChild = new GridContainer
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InternalChild = new PopoverContainer
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{
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Depth = -1,
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding(0),
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Child = new GridContainer
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{
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RelativeSizeAxes = Axes.Both,
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Content = new[]
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@ -157,7 +163,7 @@ namespace osu.Game.Screens.Ranking
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AutoSizeAxes = Axes.Both,
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Spacing = new Vector2(5),
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Direction = FillDirection.Horizontal
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}
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},
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}
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}
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}
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@ -167,6 +173,7 @@ namespace osu.Game.Screens.Ranking
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new Dimension(),
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new Dimension(GridSizeMode.AutoSize)
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}
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}
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};
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if (Score != null)
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@ -205,6 +212,11 @@ namespace osu.Game.Screens.Ranking
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});
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}
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if (Score?.BeatmapInfo != null)
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{
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buttons.Add(new CollectionButton(Score.BeatmapInfo) { Width = 75 });
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}
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// Do not render if user is not logged in or the mapset does not have a valid online ID.
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if (api.IsLoggedIn && Score?.BeatmapInfo?.BeatmapSet != null && Score.BeatmapInfo.BeatmapSet.OnlineID > 0)
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{
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