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synced 2025-02-13 00:02:54 +08:00
Abstract out WizardOverlay
for multi-step wizard type screens
To be used in the editor, for the beatmap submission wizard. I've recently been on record for hating "abstract" as a rationale to do anything, but seeing this commit ~3 months after I originally made it, it still feels okay to do for me in this particular case. I think the abstraction is loose enough, makes sense from a code reuse and UX consistency standpoint, and doesn't seem to leak any particular implementation details. That said, it is both a huge diffstat and also potentially controversial, which is why I'm PRing first separately.
This commit is contained in:
parent
48b1c7398e
commit
31c4461fbb
@ -21,7 +21,7 @@ using Realms;
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namespace osu.Game.Overlays.FirstRunSetup
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namespace osu.Game.Overlays.FirstRunSetup
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{
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{
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[LocalisableDescription(typeof(FirstRunSetupBeatmapScreenStrings), nameof(FirstRunSetupBeatmapScreenStrings.Header))]
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[LocalisableDescription(typeof(FirstRunSetupBeatmapScreenStrings), nameof(FirstRunSetupBeatmapScreenStrings.Header))]
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public partial class ScreenBeatmaps : FirstRunSetupScreen
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public partial class ScreenBeatmaps : WizardScreen
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{
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{
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private ProgressRoundedButton downloadBundledButton = null!;
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private ProgressRoundedButton downloadBundledButton = null!;
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private ProgressRoundedButton downloadTutorialButton = null!;
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private ProgressRoundedButton downloadTutorialButton = null!;
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@ -20,7 +20,7 @@ using osu.Game.Overlays.Settings.Sections;
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namespace osu.Game.Overlays.FirstRunSetup
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namespace osu.Game.Overlays.FirstRunSetup
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{
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{
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[LocalisableDescription(typeof(FirstRunSetupOverlayStrings), nameof(FirstRunSetupOverlayStrings.Behaviour))]
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[LocalisableDescription(typeof(FirstRunSetupOverlayStrings), nameof(FirstRunSetupOverlayStrings.Behaviour))]
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public partial class ScreenBehaviour : FirstRunSetupScreen
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public partial class ScreenBehaviour : WizardScreen
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{
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{
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private SearchContainer<SettingsSection> searchContainer;
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private SearchContainer<SettingsSection> searchContainer;
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@ -31,7 +31,7 @@ using osuTK;
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namespace osu.Game.Overlays.FirstRunSetup
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namespace osu.Game.Overlays.FirstRunSetup
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{
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{
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[LocalisableDescription(typeof(FirstRunOverlayImportFromStableScreenStrings), nameof(FirstRunOverlayImportFromStableScreenStrings.Header))]
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[LocalisableDescription(typeof(FirstRunOverlayImportFromStableScreenStrings), nameof(FirstRunOverlayImportFromStableScreenStrings.Header))]
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public partial class ScreenImportFromStable : FirstRunSetupScreen
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public partial class ScreenImportFromStable : WizardScreen
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{
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{
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private static readonly Vector2 button_size = new Vector2(400, 50);
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private static readonly Vector2 button_size = new Vector2(400, 50);
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@ -32,7 +32,7 @@ using osuTK;
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namespace osu.Game.Overlays.FirstRunSetup
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namespace osu.Game.Overlays.FirstRunSetup
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{
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{
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[LocalisableDescription(typeof(GraphicsSettingsStrings), nameof(GraphicsSettingsStrings.UIScaling))]
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[LocalisableDescription(typeof(GraphicsSettingsStrings), nameof(GraphicsSettingsStrings.UIScaling))]
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public partial class ScreenUIScale : FirstRunSetupScreen
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public partial class ScreenUIScale : WizardScreen
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{
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{
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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private void load(OsuConfigManager config)
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private void load(OsuConfigManager config)
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@ -23,7 +23,7 @@ using osuTK;
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namespace osu.Game.Overlays.FirstRunSetup
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namespace osu.Game.Overlays.FirstRunSetup
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{
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{
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[LocalisableDescription(typeof(FirstRunSetupOverlayStrings), nameof(FirstRunSetupOverlayStrings.WelcomeTitle))]
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[LocalisableDescription(typeof(FirstRunSetupOverlayStrings), nameof(FirstRunSetupOverlayStrings.WelcomeTitle))]
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public partial class ScreenWelcome : FirstRunSetupScreen
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public partial class ScreenWelcome : WizardScreen
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{
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{
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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private void load(FrameworkConfigManager frameworkConfig)
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private void load(FrameworkConfigManager frameworkConfig)
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@ -1,38 +1,22 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Cursor;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Input.Events;
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using osu.Framework.Localisation;
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using osu.Framework.Screens;
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using osu.Framework.Threading;
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using osu.Game.Configuration;
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using osu.Game.Configuration;
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using osu.Game.Database;
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using osu.Game.Database;
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using osu.Game.Graphics;
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using osu.Game.Graphics;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Input.Bindings;
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using osu.Game.Localisation;
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using osu.Game.Localisation;
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using osu.Game.Overlays.FirstRunSetup;
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using osu.Game.Overlays.FirstRunSetup;
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using osu.Game.Overlays.Mods;
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using osu.Game.Overlays.Notifications;
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using osu.Game.Overlays.Notifications;
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using osu.Game.Screens;
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using osu.Game.Screens;
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using osu.Game.Screens.Footer;
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using osu.Game.Screens.Menu;
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using osu.Game.Screens.Menu;
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namespace osu.Game.Overlays
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namespace osu.Game.Overlays
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{
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{
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[Cached]
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[Cached]
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public partial class FirstRunSetupOverlay : ShearedOverlayContainer
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public partial class FirstRunSetupOverlay : WizardOverlay
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{
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{
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[Resolved]
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[Resolved]
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private IPerformFromScreenRunner performer { get; set; } = null!;
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private IPerformFromScreenRunner performer { get; set; } = null!;
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@ -43,28 +27,8 @@ namespace osu.Game.Overlays
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[Resolved]
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[Resolved]
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private OsuConfigManager config { get; set; } = null!;
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private OsuConfigManager config { get; set; } = null!;
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private ScreenStack? stack;
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public ShearedButton? NextButton => DisplayedFooterContent?.NextButton;
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private readonly Bindable<bool> showFirstRunSetup = new Bindable<bool>();
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private readonly Bindable<bool> showFirstRunSetup = new Bindable<bool>();
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private int? currentStepIndex;
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/// <summary>
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/// The currently displayed screen, if any.
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/// </summary>
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public FirstRunSetupScreen? CurrentScreen => (FirstRunSetupScreen?)stack?.CurrentScreen;
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private readonly List<Type> steps = new List<Type>();
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private Container screenContent = null!;
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private Container content = null!;
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private LoadingSpinner loading = null!;
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private ScheduledDelegate? loadingShowDelegate;
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public FirstRunSetupOverlay()
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public FirstRunSetupOverlay()
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: base(OverlayColourScheme.Purple)
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: base(OverlayColourScheme.Purple)
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{
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{
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@ -73,67 +37,15 @@ namespace osu.Game.Overlays
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[BackgroundDependencyLoader(permitNulls: true)]
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[BackgroundDependencyLoader(permitNulls: true)]
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private void load(OsuColour colours, LegacyImportManager? legacyImportManager)
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private void load(OsuColour colours, LegacyImportManager? legacyImportManager)
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{
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{
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steps.Add(typeof(ScreenWelcome));
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AddStep<ScreenWelcome>();
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steps.Add(typeof(ScreenUIScale));
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AddStep<ScreenUIScale>();
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steps.Add(typeof(ScreenBeatmaps));
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AddStep<ScreenBeatmaps>();
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if (legacyImportManager?.SupportsImportFromStable == true)
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if (legacyImportManager?.SupportsImportFromStable == true)
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steps.Add(typeof(ScreenImportFromStable));
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AddStep<ScreenImportFromStable>();
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steps.Add(typeof(ScreenBehaviour));
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AddStep<ScreenBehaviour>();
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Header.Title = FirstRunSetupOverlayStrings.FirstRunSetupTitle;
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Header.Title = FirstRunSetupOverlayStrings.FirstRunSetupTitle;
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Header.Description = FirstRunSetupOverlayStrings.FirstRunSetupDescription;
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Header.Description = FirstRunSetupOverlayStrings.FirstRunSetupDescription;
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MainAreaContent.AddRange(new Drawable[]
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{
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content = new PopoverContainer
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding { Bottom = 20 },
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Child = new GridContainer
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.Both,
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ColumnDimensions = new[]
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{
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new Dimension(),
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new Dimension(minSize: 640, maxSize: 800),
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new Dimension(),
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},
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Content = new[]
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{
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new[]
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{
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Empty(),
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new InputBlockingContainer
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{
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Masking = true,
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CornerRadius = 14,
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RelativeSizeAxes = Axes.Both,
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = ColourProvider.Background6,
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},
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loading = new LoadingSpinner(),
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new Container
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{
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding { Vertical = 20 },
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Child = screenContent = new Container { RelativeSizeAxes = Axes.Both, },
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},
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},
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},
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Empty(),
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},
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}
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}
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},
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});
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}
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}
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protected override void LoadComplete()
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protected override void LoadComplete()
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@ -145,55 +57,6 @@ namespace osu.Game.Overlays
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if (showFirstRunSetup.Value) Show();
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if (showFirstRunSetup.Value) Show();
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}
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}
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[Resolved]
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private ScreenFooter footer { get; set; } = null!;
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public new FirstRunSetupFooterContent? DisplayedFooterContent => base.DisplayedFooterContent as FirstRunSetupFooterContent;
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public override VisibilityContainer CreateFooterContent()
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{
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var footerContent = new FirstRunSetupFooterContent
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{
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ShowNextStep = showNextStep,
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};
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footerContent.OnLoadComplete += _ => updateButtons();
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return footerContent;
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}
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public override bool OnBackButton()
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{
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if (currentStepIndex == 0)
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return false;
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Debug.Assert(stack != null);
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stack.CurrentScreen.Exit();
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currentStepIndex--;
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updateButtons();
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return true;
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}
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public override bool OnPressed(KeyBindingPressEvent<GlobalAction> e)
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{
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if (!e.Repeat)
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{
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switch (e.Action)
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{
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case GlobalAction.Select:
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DisplayedFooterContent?.NextButton.TriggerClick();
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return true;
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case GlobalAction.Back:
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footer.BackButton.TriggerClick();
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return false;
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}
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}
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return base.OnPressed(e);
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}
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public override void Show()
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public override void Show()
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{
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{
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// if we are valid for display, only do so after reaching the main menu.
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// if we are valid for display, only do so after reaching the main menu.
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@ -207,24 +70,11 @@ namespace osu.Game.Overlays
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}, new[] { typeof(MainMenu) });
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}, new[] { typeof(MainMenu) });
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}
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}
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protected override void PopIn()
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{
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base.PopIn();
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content.ScaleTo(0.99f)
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.ScaleTo(1, 400, Easing.OutQuint);
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if (currentStepIndex == null)
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showFirstStep();
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}
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protected override void PopOut()
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protected override void PopOut()
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{
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{
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base.PopOut();
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base.PopOut();
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content.ScaleTo(0.99f, 400, Easing.OutQuint);
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if (CurrentStepIndex != null)
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if (currentStepIndex != null)
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{
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{
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notificationOverlay.Post(new SimpleNotification
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notificationOverlay.Post(new SimpleNotification
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{
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{
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@ -237,112 +87,14 @@ namespace osu.Game.Overlays
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},
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},
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});
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});
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}
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}
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else
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{
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stack?.FadeOut(100)
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.Expire();
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}
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}
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}
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private void showFirstStep()
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protected override void ShowNextStep()
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{
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{
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Debug.Assert(currentStepIndex == null);
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base.ShowNextStep();
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screenContent.Child = stack = new ScreenStack
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if (CurrentStepIndex == null)
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{
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RelativeSizeAxes = Axes.Both,
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};
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currentStepIndex = -1;
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showNextStep();
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}
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private void showNextStep()
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{
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Debug.Assert(currentStepIndex != null);
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Debug.Assert(stack != null);
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currentStepIndex++;
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if (currentStepIndex < steps.Count)
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{
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var nextScreen = (Screen)Activator.CreateInstance(steps[currentStepIndex.Value])!;
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loadingShowDelegate = Scheduler.AddDelayed(() => loading.Show(), 200);
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nextScreen.OnLoadComplete += _ =>
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{
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loadingShowDelegate?.Cancel();
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loading.Hide();
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};
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stack.Push(nextScreen);
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}
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else
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{
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showFirstRunSetup.Value = false;
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showFirstRunSetup.Value = false;
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currentStepIndex = null;
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Hide();
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}
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updateButtons();
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}
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private void updateButtons() => DisplayedFooterContent?.UpdateButtons(currentStepIndex, steps);
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public partial class FirstRunSetupFooterContent : VisibilityContainer
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{
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public ShearedButton NextButton { get; private set; } = null!;
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public Action? ShowNextStep;
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[BackgroundDependencyLoader]
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private void load(OverlayColourProvider colourProvider)
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{
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RelativeSizeAxes = Axes.Both;
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InternalChild = NextButton = new ShearedButton(0)
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{
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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Margin = new MarginPadding { Right = 12f },
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RelativeSizeAxes = Axes.X,
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Width = 1,
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Text = FirstRunSetupOverlayStrings.GetStarted,
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DarkerColour = colourProvider.Colour2,
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LighterColour = colourProvider.Colour1,
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Action = () => ShowNextStep?.Invoke(),
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};
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}
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public void UpdateButtons(int? currentStep, IReadOnlyList<Type> steps)
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{
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NextButton.Enabled.Value = currentStep != null;
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if (currentStep == null)
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return;
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bool isFirstStep = currentStep == 0;
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bool isLastStep = currentStep == steps.Count - 1;
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if (isFirstStep)
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NextButton.Text = FirstRunSetupOverlayStrings.GetStarted;
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else
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{
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NextButton.Text = isLastStep
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? CommonStrings.Finish
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: LocalisableString.Interpolate($@"{CommonStrings.Next} ({steps[currentStep.Value + 1].GetLocalisableDescription()})");
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}
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}
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protected override void PopIn()
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{
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|
||||||
this.FadeIn();
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void PopOut()
|
|
||||||
{
|
|
||||||
this.Delay(400).FadeOut();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
288
osu.Game/Overlays/WizardOverlay.cs
Normal file
288
osu.Game/Overlays/WizardOverlay.cs
Normal file
@ -0,0 +1,288 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Diagnostics;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Extensions;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Cursor;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Framework.Input.Events;
|
||||||
|
using osu.Framework.Localisation;
|
||||||
|
using osu.Framework.Screens;
|
||||||
|
using osu.Framework.Threading;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Graphics.UserInterface;
|
||||||
|
using osu.Game.Input.Bindings;
|
||||||
|
using osu.Game.Localisation;
|
||||||
|
using osu.Game.Overlays.Mods;
|
||||||
|
using osu.Game.Screens.Footer;
|
||||||
|
|
||||||
|
namespace osu.Game.Overlays
|
||||||
|
{
|
||||||
|
public partial class WizardOverlay : ShearedOverlayContainer
|
||||||
|
{
|
||||||
|
private ScreenStack? stack;
|
||||||
|
|
||||||
|
public ShearedButton? NextButton => DisplayedFooterContent?.NextButton;
|
||||||
|
|
||||||
|
protected int? CurrentStepIndex { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// The currently displayed screen, if any.
|
||||||
|
/// </summary>
|
||||||
|
public WizardScreen? CurrentScreen => (WizardScreen?)stack?.CurrentScreen;
|
||||||
|
|
||||||
|
private readonly List<Type> steps = new List<Type>();
|
||||||
|
|
||||||
|
private Container screenContent = null!;
|
||||||
|
|
||||||
|
private Container content = null!;
|
||||||
|
|
||||||
|
private LoadingSpinner loading = null!;
|
||||||
|
private ScheduledDelegate? loadingShowDelegate;
|
||||||
|
|
||||||
|
protected WizardOverlay(OverlayColourScheme scheme)
|
||||||
|
: base(scheme)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load()
|
||||||
|
{
|
||||||
|
MainAreaContent.AddRange(new Drawable[]
|
||||||
|
{
|
||||||
|
content = new PopoverContainer
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Padding = new MarginPadding { Bottom = 20 },
|
||||||
|
Child = new GridContainer
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
ColumnDimensions = new[]
|
||||||
|
{
|
||||||
|
new Dimension(),
|
||||||
|
new Dimension(minSize: 640, maxSize: 800),
|
||||||
|
new Dimension(),
|
||||||
|
},
|
||||||
|
Content = new[]
|
||||||
|
{
|
||||||
|
new[]
|
||||||
|
{
|
||||||
|
Empty(),
|
||||||
|
new InputBlockingContainer
|
||||||
|
{
|
||||||
|
Masking = true,
|
||||||
|
CornerRadius = 14,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Colour = ColourProvider.Background6,
|
||||||
|
},
|
||||||
|
loading = new LoadingSpinner(),
|
||||||
|
new Container
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Padding = new MarginPadding { Vertical = 20 },
|
||||||
|
Child = screenContent = new Container { RelativeSizeAxes = Axes.Both, },
|
||||||
|
},
|
||||||
|
},
|
||||||
|
},
|
||||||
|
Empty(),
|
||||||
|
},
|
||||||
|
}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
[Resolved]
|
||||||
|
private ScreenFooter footer { get; set; } = null!;
|
||||||
|
|
||||||
|
public new WizardFooterContent? DisplayedFooterContent => base.DisplayedFooterContent as WizardFooterContent;
|
||||||
|
|
||||||
|
public override VisibilityContainer CreateFooterContent()
|
||||||
|
{
|
||||||
|
var footerContent = new WizardFooterContent
|
||||||
|
{
|
||||||
|
ShowNextStep = ShowNextStep,
|
||||||
|
};
|
||||||
|
|
||||||
|
footerContent.OnLoadComplete += _ => updateButtons();
|
||||||
|
return footerContent;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override bool OnBackButton()
|
||||||
|
{
|
||||||
|
if (CurrentStepIndex == 0)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
Debug.Assert(stack != null);
|
||||||
|
|
||||||
|
stack.CurrentScreen.Exit();
|
||||||
|
CurrentStepIndex--;
|
||||||
|
|
||||||
|
updateButtons();
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override bool OnPressed(KeyBindingPressEvent<GlobalAction> e)
|
||||||
|
{
|
||||||
|
if (!e.Repeat)
|
||||||
|
{
|
||||||
|
switch (e.Action)
|
||||||
|
{
|
||||||
|
case GlobalAction.Select:
|
||||||
|
DisplayedFooterContent?.NextButton.TriggerClick();
|
||||||
|
return true;
|
||||||
|
|
||||||
|
case GlobalAction.Back:
|
||||||
|
footer.BackButton.TriggerClick();
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return base.OnPressed(e);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void PopIn()
|
||||||
|
{
|
||||||
|
base.PopIn();
|
||||||
|
|
||||||
|
content.ScaleTo(0.99f)
|
||||||
|
.ScaleTo(1, 400, Easing.OutQuint);
|
||||||
|
|
||||||
|
if (CurrentStepIndex == null)
|
||||||
|
showFirstStep();
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void PopOut()
|
||||||
|
{
|
||||||
|
base.PopOut();
|
||||||
|
|
||||||
|
content.ScaleTo(0.99f, 400, Easing.OutQuint);
|
||||||
|
|
||||||
|
if (CurrentStepIndex == null)
|
||||||
|
{
|
||||||
|
stack?.FadeOut(100)
|
||||||
|
.Expire();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
protected void AddStep<T>()
|
||||||
|
where T : WizardScreen
|
||||||
|
{
|
||||||
|
steps.Add(typeof(T));
|
||||||
|
}
|
||||||
|
|
||||||
|
private void showFirstStep()
|
||||||
|
{
|
||||||
|
Debug.Assert(CurrentStepIndex == null);
|
||||||
|
|
||||||
|
screenContent.Child = stack = new ScreenStack
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
};
|
||||||
|
|
||||||
|
CurrentStepIndex = -1;
|
||||||
|
ShowNextStep();
|
||||||
|
}
|
||||||
|
|
||||||
|
protected virtual void ShowNextStep()
|
||||||
|
{
|
||||||
|
Debug.Assert(CurrentStepIndex != null);
|
||||||
|
Debug.Assert(stack != null);
|
||||||
|
|
||||||
|
CurrentStepIndex++;
|
||||||
|
|
||||||
|
if (CurrentStepIndex < steps.Count)
|
||||||
|
{
|
||||||
|
var nextScreen = (Screen)Activator.CreateInstance(steps[CurrentStepIndex.Value])!;
|
||||||
|
|
||||||
|
loadingShowDelegate = Scheduler.AddDelayed(() => loading.Show(), 200);
|
||||||
|
nextScreen.OnLoadComplete += _ =>
|
||||||
|
{
|
||||||
|
loadingShowDelegate?.Cancel();
|
||||||
|
loading.Hide();
|
||||||
|
};
|
||||||
|
|
||||||
|
stack.Push(nextScreen);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
CurrentStepIndex = null;
|
||||||
|
Hide();
|
||||||
|
}
|
||||||
|
|
||||||
|
updateButtons();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void updateButtons() => DisplayedFooterContent?.UpdateButtons(CurrentStepIndex, steps);
|
||||||
|
|
||||||
|
public partial class WizardFooterContent : VisibilityContainer
|
||||||
|
{
|
||||||
|
public ShearedButton NextButton { get; private set; } = null!;
|
||||||
|
|
||||||
|
public Action? ShowNextStep;
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OverlayColourProvider colourProvider)
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both;
|
||||||
|
|
||||||
|
InternalChild = NextButton = new ShearedButton(0)
|
||||||
|
{
|
||||||
|
Anchor = Anchor.BottomLeft,
|
||||||
|
Origin = Anchor.BottomLeft,
|
||||||
|
Margin = new MarginPadding { Right = 12f },
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
Width = 1,
|
||||||
|
Text = FirstRunSetupOverlayStrings.GetStarted,
|
||||||
|
DarkerColour = colourProvider.Colour2,
|
||||||
|
LighterColour = colourProvider.Colour1,
|
||||||
|
Action = () => ShowNextStep?.Invoke(),
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
public void UpdateButtons(int? currentStep, IReadOnlyList<Type> steps)
|
||||||
|
{
|
||||||
|
NextButton.Enabled.Value = currentStep != null;
|
||||||
|
|
||||||
|
if (currentStep == null)
|
||||||
|
return;
|
||||||
|
|
||||||
|
bool isFirstStep = currentStep == 0;
|
||||||
|
bool isLastStep = currentStep == steps.Count - 1;
|
||||||
|
|
||||||
|
if (isFirstStep)
|
||||||
|
NextButton.Text = FirstRunSetupOverlayStrings.GetStarted;
|
||||||
|
else
|
||||||
|
{
|
||||||
|
NextButton.Text = isLastStep
|
||||||
|
? CommonStrings.Finish
|
||||||
|
: LocalisableString.Interpolate($@"{CommonStrings.Next} ({steps[currentStep.Value + 1].GetLocalisableDescription()})");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void PopIn()
|
||||||
|
{
|
||||||
|
this.FadeIn();
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void PopOut()
|
||||||
|
{
|
||||||
|
this.Delay(400).FadeOut();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -13,9 +13,9 @@ using osu.Game.Graphics.Containers;
|
|||||||
using osu.Game.Graphics.Sprites;
|
using osu.Game.Graphics.Sprites;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
|
||||||
namespace osu.Game.Overlays.FirstRunSetup
|
namespace osu.Game.Overlays
|
||||||
{
|
{
|
||||||
public abstract partial class FirstRunSetupScreen : Screen
|
public abstract partial class WizardScreen : Screen
|
||||||
{
|
{
|
||||||
private const float offset = 100;
|
private const float offset = 100;
|
||||||
|
|
Loading…
Reference in New Issue
Block a user