1
0
mirror of https://github.com/ppy/osu.git synced 2025-02-13 19:12:54 +08:00

Fix number of judgements shown potentially exceeding upper limit

This commit is contained in:
Dean Herbert 2022-11-15 11:55:33 +09:00
parent 59a8603728
commit 308ed1abd1
2 changed files with 11 additions and 11 deletions

View File

@ -163,10 +163,7 @@ namespace osu.Game.Tests.Visual.Gameplay
AddUntilStep("wait for bars to disappear", () => !this.ChildrenOfType<BarHitErrorMeter.JudgementLine>().Any());
AddUntilStep("ensure max circles not exceeded", () =>
{
return this.ChildrenOfType<ColourHitErrorMeter>()
.All(m => m.ChildrenOfType<ColourHitErrorMeter.HitErrorShape>().Count() <= max_displayed_judgements);
});
this.ChildrenOfType<ColourHitErrorMeter>().First().ChildrenOfType<ColourHitErrorMeter.HitErrorShape>().Count(), () => Is.LessThanOrEqualTo(max_displayed_judgements));
AddStep("show displays", () =>
{

View File

@ -102,9 +102,9 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters
{
shape.Colour = colour;
Add(shape);
});
removeExtraJudgements();
});
}
private void removeExtraJudgements()
@ -167,17 +167,20 @@ namespace osu.Game.Screens.Play.HUD.HitErrorMeters
{
base.PrepareForUse();
IsRemoved = false;
this.FadeIn()
this.FadeInFromZero(animation_duration, Easing.OutQuint)
// On pool re-use, start flow animation from (0,0).
.MoveTo(Vector2.Zero);
content.FadeInFromZero(animation_duration, Easing.OutQuint)
.MoveToY(-DrawSize.Y)
content.MoveToY(-DrawSize.Y)
.MoveToY(0, animation_duration, Easing.OutQuint);
}
protected override void FreeAfterUse()
{
base.FreeAfterUse();
IsRemoved = false;
}
public void Remove()
{
IsRemoved = true;