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Implement ShearedSliderBar.cs and corresponding TestSceneShearedSliderBar.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Overlays;
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namespace osu.Game.Tests.Visual.UserInterface
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{
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public partial class TestSceneShearedSlider : OsuTestScene
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{
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[Cached]
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private OverlayColourProvider colourProvider { get; set; } = new OverlayColourProvider(OverlayColourScheme.Purple);
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private readonly BindableDouble current = new BindableDouble(5)
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{
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Precision = 0.1f,
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MinValue = 0,
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MaxValue = 15
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};
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[BackgroundDependencyLoader]
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private void load()
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{
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Child = new ShearedSliderBar<double>
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Current = current,
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RelativeSizeAxes = Axes.X,
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Width = 0.4f
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};
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}
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}
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}
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@ -9,8 +9,16 @@ namespace osu.Game.Graphics.UserInterface
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{
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{
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public partial class ShearedNub : Nub
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public partial class ShearedNub : Nub
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{
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{
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public const int HEIGHT = 30;
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public const float EXPANDED_SIZE = 50;
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public static readonly Vector2 SHEAR = new Vector2(0.15f, 0);
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public static readonly Vector2 SHEAR = new Vector2(0.15f, 0);
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public ShearedNub()
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{
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Size = new Vector2(EXPANDED_SIZE, HEIGHT);
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}
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protected override Container CreateNubContainer() =>
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protected override Container CreateNubContainer() =>
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new Container
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new Container
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{
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{
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170
osu.Game/Graphics/UserInterface/ShearedSliderBar.cs
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170
osu.Game/Graphics/UserInterface/ShearedSliderBar.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using osuTK;
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using osuTK.Graphics;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Input.Events;
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using osu.Game.Overlays;
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using static osu.Game.Graphics.UserInterface.ShearedNub;
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namespace osu.Game.Graphics.UserInterface
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{
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public partial class ShearedSliderBar<T> : OsuSliderBar<T>
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where T : struct, IEquatable<T>, IComparable<T>, IConvertible
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{
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protected readonly ShearedNub Nub;
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protected readonly Box LeftBox;
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protected readonly Box RightBox;
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private readonly Container nubContainer;
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private readonly HoverClickSounds hoverClickSounds;
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private Color4 accentColour;
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public Color4 AccentColour
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{
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get => accentColour;
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set
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{
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accentColour = value;
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LeftBox.Colour = value;
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}
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}
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private Colour4 backgroundColour;
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public Color4 BackgroundColour
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{
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get => backgroundColour;
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set
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{
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backgroundColour = value;
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RightBox.Colour = value;
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}
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}
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public ShearedSliderBar()
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{
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Shear = SHEAR;
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Height = HEIGHT;
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RangePadding = EXPANDED_SIZE / 2;
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Children = new Drawable[]
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{
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new Container
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{
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RelativeSizeAxes = Axes.Both,
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Padding = new MarginPadding { Horizontal = 2 },
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Child = new Container
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{
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RelativeSizeAxes = Axes.Both,
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Masking = true,
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CornerRadius = 5,
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Children = new Drawable[]
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{
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LeftBox = new Box
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{
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EdgeSmoothness = new Vector2(0, 0.5f),
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RelativeSizeAxes = Axes.Y,
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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},
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RightBox = new Box
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{
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EdgeSmoothness = new Vector2(0, 0.5f),
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RelativeSizeAxes = Axes.Y,
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Anchor = Anchor.CentreRight,
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Origin = Anchor.CentreRight,
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},
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},
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},
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},
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nubContainer = new Container
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{
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Shear = -SHEAR,
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RelativeSizeAxes = Axes.Both,
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Child = Nub = new ShearedNub
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{
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X = -SHEAR.X * HEIGHT / 2f,
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Origin = Anchor.TopCentre,
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RelativePositionAxes = Axes.X,
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Current = { Value = true }
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},
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},
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hoverClickSounds = new HoverClickSounds()
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};
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}
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[BackgroundDependencyLoader(true)]
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private void load(OverlayColourProvider? colourProvider, OsuColour colours)
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{
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AccentColour = colourProvider?.Highlight1 ?? colours.Pink;
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BackgroundColour = colourProvider?.Background5 ?? colours.PinkDarker.Darken(1);
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}
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protected override void Update()
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{
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base.Update();
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nubContainer.Padding = new MarginPadding { Horizontal = RangePadding };
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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Current.BindDisabledChanged(disabled =>
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{
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Alpha = disabled ? 0.3f : 1;
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hoverClickSounds.Enabled.Value = !disabled;
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}, true);
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}
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protected override bool OnHover(HoverEvent e)
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{
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updateGlow();
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return base.OnHover(e);
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}
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protected override void OnHoverLost(HoverLostEvent e)
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{
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updateGlow();
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base.OnHoverLost(e);
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}
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protected override bool ShouldHandleAsRelativeDrag(MouseDownEvent e)
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=> Nub.ReceivePositionalInputAt(e.ScreenSpaceMouseDownPosition);
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protected override void OnDragEnd(DragEndEvent e)
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{
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updateGlow();
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base.OnDragEnd(e);
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}
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private void updateGlow()
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{
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Nub.Glowing = !Current.Disabled && (IsHovered || IsDragged);
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}
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protected override void UpdateAfterChildren()
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{
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base.UpdateAfterChildren();
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LeftBox.Scale = new Vector2(Math.Clamp(RangePadding + Nub.DrawPosition.X - Nub.DrawWidth / 2.1f, 0, Math.Max(0, DrawWidth)), 1);
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RightBox.Scale = new Vector2(Math.Clamp(DrawWidth - Nub.DrawPosition.X - RangePadding - Nub.DrawWidth / 2.1f, 0, Math.Max(0, DrawWidth)), 1);
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}
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protected override void UpdateValue(float value)
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{
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Nub.MoveToX(value, 250, Easing.OutQuint);
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}
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}
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}
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