mirror of
https://github.com/ppy/osu.git
synced 2025-02-20 06:12:55 +08:00
commit
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Subproject commit 05c40c281741f81ea09f05fce9a1b22c7589dc8e
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Subproject commit 4d78fdfbe01e3ecb213c19a3f3243c80a71bb668
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Subproject commit 5cc6e0a311145a9871fb90d0d91226f3858bdce4
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Subproject commit cc107f9bcfc8efeeff88f19c2df8cec9755eda39
|
128
osu.Desktop.VisualTests/Tests/TestCaseChatDisplay.cs
Normal file
128
osu.Desktop.VisualTests/Tests/TestCaseChatDisplay.cs
Normal file
@ -0,0 +1,128 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using osu.Framework.GameModes.Testing;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Transformations;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Online.Chat;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Online.Chat.Display.osu.Online.Social;
|
||||
|
||||
namespace osu.Desktop.Tests
|
||||
{
|
||||
class TestCaseChatDisplay : TestCase
|
||||
{
|
||||
private ScheduledDelegate messageRequest;
|
||||
|
||||
public override string Name => @"Chat";
|
||||
public override string Description => @"Testing API polling";
|
||||
|
||||
private List<Channel> channels = new List<Channel>();
|
||||
private FlowContainer flow;
|
||||
|
||||
private Scheduler scheduler = new Scheduler();
|
||||
|
||||
private APIAccess api => ((OsuGameBase)Game).API;
|
||||
|
||||
private long? lastMessageId;
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
lastMessageId = null;
|
||||
|
||||
if (api.State != APIAccess.APIState.Online)
|
||||
api.OnStateChange += delegate { initializeChannels(); };
|
||||
else
|
||||
initializeChannels();
|
||||
|
||||
Add(new ScrollContainer()
|
||||
{
|
||||
Size = new Vector2(1, 0.5f),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
flow = new FlowContainer
|
||||
{
|
||||
Direction = FlowDirection.VerticalOnly,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
LayoutDuration = 100,
|
||||
LayoutEasing = EasingTypes.Out,
|
||||
Padding = new Vector2(1, 1)
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
scheduler.Update();
|
||||
base.Update();
|
||||
}
|
||||
|
||||
private void initializeChannels()
|
||||
{
|
||||
if (api.State != APIAccess.APIState.Online)
|
||||
return;
|
||||
|
||||
messageRequest?.Cancel();
|
||||
|
||||
ListChannelsRequest req = new ListChannelsRequest();
|
||||
req.Success += delegate (List<Channel> channels)
|
||||
{
|
||||
this.channels = channels;
|
||||
messageRequest = scheduler.AddDelayed(requestNewMessages, 1000, true);
|
||||
};
|
||||
api.Queue(req);
|
||||
}
|
||||
|
||||
private void requestNewMessages()
|
||||
{
|
||||
messageRequest.Wait();
|
||||
|
||||
Channel channel = channels.Find(c => c.Name == "#osu");
|
||||
|
||||
GetMessagesRequest gm = new GetMessagesRequest(new List<Channel> { channel }, lastMessageId);
|
||||
gm.Success += delegate (List<Message> messages)
|
||||
{
|
||||
foreach (Message m in messages)
|
||||
{
|
||||
//m.LineWidth = this.Size.X; //this is kinda ugly.
|
||||
//m.Drawable.Depth = m.Id;
|
||||
//m.Drawable.FadeInFromZero(800);
|
||||
|
||||
//flow.Add(m.Drawable);
|
||||
|
||||
//if (osu.Messages.Count > 50)
|
||||
//{
|
||||
// osu.Messages[0].Drawable.Expire();
|
||||
// osu.Messages.RemoveAt(0);
|
||||
//}
|
||||
flow.Add(new ChatLine(m));
|
||||
channel.Messages.Add(m);
|
||||
}
|
||||
|
||||
lastMessageId = messages.LastOrDefault()?.Id ?? lastMessageId;
|
||||
|
||||
Debug.Write("success!");
|
||||
messageRequest.Continue();
|
||||
};
|
||||
gm.Failure += delegate
|
||||
{
|
||||
Debug.Write("failure!");
|
||||
messageRequest.Continue();
|
||||
};
|
||||
|
||||
api.Queue(gm);
|
||||
}
|
||||
}
|
||||
}
|
97
osu.Desktop.VisualTests/Tests/TestCaseGamefield.cs
Normal file
97
osu.Desktop.VisualTests/Tests/TestCaseGamefield.cs
Normal file
@ -0,0 +1,97 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using osu.Framework.GameModes.Testing;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.Objects;
|
||||
using osu.Game.Beatmaps.Objects.Osu;
|
||||
using osu.Game.GameModes.Play.Catch;
|
||||
using osu.Game.GameModes.Play.Mania;
|
||||
using osu.Game.GameModes.Play.Osu;
|
||||
using osu.Game.GameModes.Play.Taiko;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Timing;
|
||||
|
||||
namespace osu.Desktop.Tests
|
||||
{
|
||||
class TestCaseGamefield : TestCase
|
||||
{
|
||||
public override string Name => @"Gamefield";
|
||||
|
||||
public override string Description => @"Showing hitobjects and what not.";
|
||||
|
||||
FramedOffsetClock localClock;
|
||||
|
||||
protected override IFrameBasedClock Clock => localClock;
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
//ensure we are at offset 0
|
||||
if (localClock == null)
|
||||
localClock = new FramedOffsetClock(base.Clock);
|
||||
localClock.Offset = -base.Clock.CurrentTime;
|
||||
|
||||
List<HitObject> objects = new List<HitObject>();
|
||||
|
||||
int time = 500;
|
||||
for (int i = 0; i < 100; i++)
|
||||
{
|
||||
objects.Add(new Circle()
|
||||
{
|
||||
StartTime = time,
|
||||
Position = new Vector2(RNG.Next(0, 512), RNG.Next(0, 384))
|
||||
});
|
||||
|
||||
time += RNG.Next(50, 500);
|
||||
}
|
||||
|
||||
Beatmap beatmap = new Beatmap
|
||||
{
|
||||
HitObjects = objects
|
||||
};
|
||||
|
||||
Add(new Drawable[]
|
||||
{
|
||||
new OsuHitRenderer
|
||||
{
|
||||
Objects = beatmap.HitObjects,
|
||||
Scale = new Vector2(0.5f),
|
||||
Anchor = Anchor.TopLeft,
|
||||
Origin = Anchor.TopLeft
|
||||
},
|
||||
new TaikoHitRenderer
|
||||
{
|
||||
Objects = beatmap.HitObjects,
|
||||
Scale = new Vector2(0.5f),
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight
|
||||
},
|
||||
new CatchHitRenderer
|
||||
{
|
||||
Objects = beatmap.HitObjects,
|
||||
Scale = new Vector2(0.5f),
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft
|
||||
},
|
||||
new ManiaHitRenderer
|
||||
{
|
||||
Objects = beatmap.HitObjects,
|
||||
Scale = new Vector2(0.5f),
|
||||
Anchor = Anchor.BottomRight,
|
||||
Origin = Anchor.BottomRight
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
localClock.ProcessFrame();
|
||||
}
|
||||
}
|
||||
}
|
35
osu.Desktop.VisualTests/Tests/TestCaseKeyCounter.cs
Normal file
35
osu.Desktop.VisualTests/Tests/TestCaseKeyCounter.cs
Normal file
@ -0,0 +1,35 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using OpenTK.Input;
|
||||
using osu.Framework.GameModes.Testing;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
|
||||
namespace osu.Desktop.Tests
|
||||
{
|
||||
class TestCaseKeyCounter : TestCase
|
||||
{
|
||||
public override string Name => @"KeyCounter";
|
||||
|
||||
public override string Description => @"Tests key counter";
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
KeyCounterCollection kc = new KeyCounterCollection
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
IsCounting = true
|
||||
};
|
||||
Add(kc);
|
||||
kc.AddKey(new KeyCounterKeyboard(@"Z", Key.Z));
|
||||
kc.AddKey(new KeyCounterKeyboard(@"X", Key.X));
|
||||
kc.AddKey(new KeyCounterMouse(@"M1", MouseButton.Left));
|
||||
kc.AddKey(new KeyCounterMouse(@"M2", MouseButton.Right));
|
||||
}
|
||||
}
|
||||
}
|
21
osu.Desktop.VisualTests/Tests/TestCaseMenuButtonSystem.cs
Normal file
21
osu.Desktop.VisualTests/Tests/TestCaseMenuButtonSystem.cs
Normal file
@ -0,0 +1,21 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.GameModes.Testing;
|
||||
using osu.Game.GameModes.Menu;
|
||||
|
||||
namespace osu.Desktop.Tests
|
||||
{
|
||||
class TestCaseMenuButtonSystem : TestCase
|
||||
{
|
||||
public override string Name => @"ButtonSystem";
|
||||
public override string Description => @"Main menu button system";
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
Add(new ButtonSystem());
|
||||
}
|
||||
}
|
||||
}
|
@ -1,4 +1,7 @@
|
||||
using OpenTK;
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.GameModes.Testing;
|
||||
using osu.Framework.Graphics;
|
||||
@ -27,7 +30,7 @@ namespace osu.Desktop.Tests
|
||||
|
||||
Add(flow = new FlowContainer()
|
||||
{
|
||||
SizeMode = InheritMode.XY,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Size = new Vector2(0.5f),
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre
|
||||
|
@ -150,6 +150,10 @@
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Tests\TestCaseChatDisplay.cs" />
|
||||
<Compile Include="Tests\TestCaseGamefield.cs" />
|
||||
<Compile Include="Tests\TestCaseKeyCounter.cs" />
|
||||
<Compile Include="Tests\TestCaseMenuButtonSystem.cs" />
|
||||
<Compile Include="Tests\TestCaseTextAwesome.cs" />
|
||||
<Compile Include="VisualTestGame.cs" />
|
||||
</ItemGroup>
|
||||
|
20
osu.Game/Beatmaps/Beatmap.cs
Normal file
20
osu.Game/Beatmaps/Beatmap.cs
Normal file
@ -0,0 +1,20 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Beatmaps.Objects;
|
||||
using osu.Game.Beatmaps.Timing;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Beatmaps
|
||||
{
|
||||
public class Beatmap
|
||||
{
|
||||
public List<HitObject> HitObjects;
|
||||
|
||||
public List<ControlPoint> ControlPoints;
|
||||
|
||||
public string Difficulty;
|
||||
public User Creator;
|
||||
}
|
||||
}
|
20
osu.Game/Beatmaps/BeatmapSet.cs
Normal file
20
osu.Game/Beatmaps/BeatmapSet.cs
Normal file
@ -0,0 +1,20 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Beatmaps
|
||||
{
|
||||
/// <summary>
|
||||
/// A beatmap set contains multiple beatmap (difficulties).
|
||||
/// </summary>
|
||||
public class BeatmapSet
|
||||
{
|
||||
public List<Beatmap> Beatmaps { get; protected set; }
|
||||
|
||||
public Metadata Metadata;
|
||||
|
||||
public User Creator;
|
||||
}
|
||||
}
|
11
osu.Game/Beatmaps/Metadata.cs
Normal file
11
osu.Game/Beatmaps/Metadata.cs
Normal file
@ -0,0 +1,11 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
namespace osu.Game.Beatmaps
|
||||
{
|
||||
public class Metadata
|
||||
{
|
||||
public string Artist;
|
||||
public string Title;
|
||||
}
|
||||
}
|
10
osu.Game/Beatmaps/Objects/Catch/CatchBaseHit.cs
Normal file
10
osu.Game/Beatmaps/Objects/Catch/CatchBaseHit.cs
Normal file
@ -0,0 +1,10 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
namespace osu.Game.Beatmaps.Objects.Catch
|
||||
{
|
||||
public abstract class CatchBaseHit : HitObject
|
||||
{
|
||||
public float Position;
|
||||
}
|
||||
}
|
9
osu.Game/Beatmaps/Objects/Catch/Droplet.cs
Normal file
9
osu.Game/Beatmaps/Objects/Catch/Droplet.cs
Normal file
@ -0,0 +1,9 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
namespace osu.Game.Beatmaps.Objects.Catch
|
||||
{
|
||||
public class Droplet : CatchBaseHit
|
||||
{
|
||||
}
|
||||
}
|
9
osu.Game/Beatmaps/Objects/Catch/Fruit.cs
Normal file
9
osu.Game/Beatmaps/Objects/Catch/Fruit.cs
Normal file
@ -0,0 +1,9 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
namespace osu.Game.Beatmaps.Objects.Catch
|
||||
{
|
||||
public class Fruit : CatchBaseHit
|
||||
{
|
||||
}
|
||||
}
|
20
osu.Game/Beatmaps/Objects/HitObject.cs
Normal file
20
osu.Game/Beatmaps/Objects/HitObject.cs
Normal file
@ -0,0 +1,20 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Beatmaps.Samples;
|
||||
|
||||
namespace osu.Game.Beatmaps.Objects
|
||||
{
|
||||
/// <summary>
|
||||
/// A hitobject describes a point in a beatmap
|
||||
/// </summary>
|
||||
public abstract class HitObject
|
||||
{
|
||||
public double StartTime;
|
||||
public double? EndTime;
|
||||
|
||||
public double Duration => (EndTime ?? StartTime) - StartTime;
|
||||
|
||||
public HitSampleInfo Sample;
|
||||
}
|
||||
}
|
9
osu.Game/Beatmaps/Objects/Mania/HoldNote.cs
Normal file
9
osu.Game/Beatmaps/Objects/Mania/HoldNote.cs
Normal file
@ -0,0 +1,9 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
namespace osu.Game.Beatmaps.Objects.Mania
|
||||
{
|
||||
public class HoldNote : Note
|
||||
{
|
||||
}
|
||||
}
|
10
osu.Game/Beatmaps/Objects/Mania/ManiaBaseHit.cs
Normal file
10
osu.Game/Beatmaps/Objects/Mania/ManiaBaseHit.cs
Normal file
@ -0,0 +1,10 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
namespace osu.Game.Beatmaps.Objects.Mania
|
||||
{
|
||||
public abstract class ManiaBaseHit : HitObject
|
||||
{
|
||||
public int Column;
|
||||
}
|
||||
}
|
9
osu.Game/Beatmaps/Objects/Mania/Note.cs
Normal file
9
osu.Game/Beatmaps/Objects/Mania/Note.cs
Normal file
@ -0,0 +1,9 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
namespace osu.Game.Beatmaps.Objects.Mania
|
||||
{
|
||||
public class Note : ManiaBaseHit
|
||||
{
|
||||
}
|
||||
}
|
9
osu.Game/Beatmaps/Objects/Osu/Circle.cs
Normal file
9
osu.Game/Beatmaps/Objects/Osu/Circle.cs
Normal file
@ -0,0 +1,9 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
namespace osu.Game.Beatmaps.Objects.Osu
|
||||
{
|
||||
public class Circle : OsuBaseHit
|
||||
{
|
||||
}
|
||||
}
|
12
osu.Game/Beatmaps/Objects/Osu/OsuBaseHit.cs
Normal file
12
osu.Game/Beatmaps/Objects/Osu/OsuBaseHit.cs
Normal file
@ -0,0 +1,12 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.Beatmaps.Objects.Osu
|
||||
{
|
||||
public abstract class OsuBaseHit : HitObject
|
||||
{
|
||||
public Vector2 Position;
|
||||
}
|
||||
}
|
15
osu.Game/Beatmaps/Objects/Osu/Slider.cs
Normal file
15
osu.Game/Beatmaps/Objects/Osu/Slider.cs
Normal file
@ -0,0 +1,15 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.Beatmaps.Objects.Osu
|
||||
{
|
||||
public class Slider : OsuBaseHit
|
||||
{
|
||||
public List<Vector2> Path;
|
||||
|
||||
public int RepeatCount;
|
||||
}
|
||||
}
|
9
osu.Game/Beatmaps/Objects/Osu/Spinner.cs
Normal file
9
osu.Game/Beatmaps/Objects/Osu/Spinner.cs
Normal file
@ -0,0 +1,9 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
namespace osu.Game.Beatmaps.Objects.Osu
|
||||
{
|
||||
public class Spinner
|
||||
{
|
||||
}
|
||||
}
|
18
osu.Game/Beatmaps/Objects/Taiko/TaikoBaseHit.cs
Normal file
18
osu.Game/Beatmaps/Objects/Taiko/TaikoBaseHit.cs
Normal file
@ -0,0 +1,18 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
namespace osu.Game.Beatmaps.Objects.Taiko
|
||||
{
|
||||
class TaikoBaseHit : HitObject
|
||||
{
|
||||
public float Scale = 1;
|
||||
|
||||
public TaikoColour Type;
|
||||
}
|
||||
|
||||
public enum TaikoColour
|
||||
{
|
||||
Red,
|
||||
Blue
|
||||
}
|
||||
}
|
10
osu.Game/Beatmaps/Samples/HitSampleInfo.cs
Normal file
10
osu.Game/Beatmaps/Samples/HitSampleInfo.cs
Normal file
@ -0,0 +1,10 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
namespace osu.Game.Beatmaps.Samples
|
||||
{
|
||||
public class HitSampleInfo : SampleInfo
|
||||
{
|
||||
SampleType Type;
|
||||
}
|
||||
}
|
12
osu.Game/Beatmaps/Samples/SampleBank.cs
Normal file
12
osu.Game/Beatmaps/Samples/SampleBank.cs
Normal file
@ -0,0 +1,12 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
namespace osu.Game.Beatmaps.Samples
|
||||
{
|
||||
public enum SampleBank
|
||||
{
|
||||
Default = 0,
|
||||
Custom1 = 1,
|
||||
Custom2 = 2
|
||||
}
|
||||
}
|
11
osu.Game/Beatmaps/Samples/SampleInfo.cs
Normal file
11
osu.Game/Beatmaps/Samples/SampleInfo.cs
Normal file
@ -0,0 +1,11 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
namespace osu.Game.Beatmaps.Samples
|
||||
{
|
||||
public class SampleInfo
|
||||
{
|
||||
public SampleBank Bank;
|
||||
public SampleSet Set;
|
||||
}
|
||||
}
|
13
osu.Game/Beatmaps/Samples/SampleSet.cs
Normal file
13
osu.Game/Beatmaps/Samples/SampleSet.cs
Normal file
@ -0,0 +1,13 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
namespace osu.Game.Beatmaps.Samples
|
||||
{
|
||||
public enum SampleSet
|
||||
{
|
||||
None = 0,
|
||||
Normal = 1,
|
||||
Soft = 2,
|
||||
Drum = 3
|
||||
}
|
||||
}
|
17
osu.Game/Beatmaps/Samples/SampleType.cs
Normal file
17
osu.Game/Beatmaps/Samples/SampleType.cs
Normal file
@ -0,0 +1,17 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
|
||||
namespace osu.Game.Beatmaps.Samples
|
||||
{
|
||||
[Flags]
|
||||
public enum SampleType
|
||||
{
|
||||
None = 0,
|
||||
Normal = 1,
|
||||
Whistle = 2,
|
||||
Finish = 4,
|
||||
Clap = 8
|
||||
};
|
||||
}
|
@ -6,12 +6,11 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.GameModes;
|
||||
|
||||
namespace osu.Game.Graphics.Containers
|
||||
namespace osu.Game.Beatmaps.Timing
|
||||
{
|
||||
class OsuGameMode : GameMode
|
||||
public class ControlPoint
|
||||
{
|
||||
public new OsuGame Game => base.Game as OsuGame;
|
||||
public double Time;
|
||||
}
|
||||
}
|
@ -6,12 +6,12 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Beatmaps.Samples;
|
||||
|
||||
namespace osu.Game.Graphics.Containers
|
||||
namespace osu.Game.Beatmaps.Timing
|
||||
{
|
||||
class OsuLargeComponent : LargeContainer
|
||||
class SampleChange : ControlPoint
|
||||
{
|
||||
public new OsuGame Game => base.Game as OsuGame;
|
||||
public SampleInfo Sample;
|
||||
}
|
||||
}
|
@ -3,17 +3,16 @@
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.Graphics.Containers
|
||||
namespace osu.Game.Beatmaps.Timing
|
||||
{
|
||||
class OsuComponent : AutoSizeContainer
|
||||
class TimingChange : ControlPoint
|
||||
{
|
||||
public new OsuGame Game => base.Game as OsuGame;
|
||||
public double BeatLength;
|
||||
|
||||
public double BPM => 60000 / BeatLength;
|
||||
}
|
||||
}
|
15
osu.Game/GameModes/Charts/ChartInfo.cs
Normal file
15
osu.Game/GameModes/Charts/ChartInfo.cs
Normal file
@ -0,0 +1,15 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace osu.Game.GameModes.Charts
|
||||
{
|
||||
class ChartInfo : GameModeWhiteBox
|
||||
{
|
||||
}
|
||||
}
|
15
osu.Game/GameModes/Charts/ChartListing.cs
Normal file
15
osu.Game/GameModes/Charts/ChartListing.cs
Normal file
@ -0,0 +1,15 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace osu.Game.GameModes.Charts
|
||||
{
|
||||
class ChartListing : GameModeWhiteBox
|
||||
{
|
||||
protected override IEnumerable<Type> PossibleChildren => new[] {
|
||||
typeof(ChartInfo)
|
||||
};
|
||||
}
|
||||
}
|
9
osu.Game/GameModes/Direct/OnlineListing.cs
Normal file
9
osu.Game/GameModes/Direct/OnlineListing.cs
Normal file
@ -0,0 +1,9 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
namespace osu.Game.GameModes.Direct
|
||||
{
|
||||
class OnlineListing : GameModeWhiteBox
|
||||
{
|
||||
}
|
||||
}
|
15
osu.Game/GameModes/Edit/Editor.cs
Normal file
15
osu.Game/GameModes/Edit/Editor.cs
Normal file
@ -0,0 +1,15 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace osu.Game.GameModes.Edit
|
||||
{
|
||||
class Editor : GameModeWhiteBox
|
||||
{
|
||||
}
|
||||
}
|
15
osu.Game/GameModes/Edit/SongSelectEdit.cs
Normal file
15
osu.Game/GameModes/Edit/SongSelectEdit.cs
Normal file
@ -0,0 +1,15 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace osu.Game.GameModes.Edit
|
||||
{
|
||||
class SongSelectEdit : GameModeWhiteBox
|
||||
{
|
||||
protected override IEnumerable<Type> PossibleChildren => new[] {
|
||||
typeof(Editor)
|
||||
};
|
||||
}
|
||||
}
|
156
osu.Game/GameModes/GameModeWhiteBox.cs
Normal file
156
osu.Game/GameModes/GameModeWhiteBox.cs
Normal file
@ -0,0 +1,156 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.GameModes;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Drawables;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Transformations;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.GameModes
|
||||
{
|
||||
public class GameModeWhiteBox : GameMode
|
||||
{
|
||||
private Button popButton;
|
||||
|
||||
const int transition_time = 1000;
|
||||
|
||||
protected virtual IEnumerable<Type> PossibleChildren => null;
|
||||
|
||||
private FlowContainer childModeButtons;
|
||||
private Container textContainer;
|
||||
|
||||
protected override double OnEntering(GameMode last)
|
||||
{
|
||||
//only show the pop button if we are entered form another gamemode.
|
||||
if (last != null)
|
||||
popButton.Alpha = 1;
|
||||
|
||||
Content.Alpha = 0;
|
||||
textContainer.Position = new Vector2(Size.X / 16, 0);
|
||||
|
||||
Content.Delay(300);
|
||||
textContainer.MoveTo(Vector2.Zero, transition_time, EasingTypes.OutExpo);
|
||||
Content.FadeIn(transition_time, EasingTypes.OutExpo);
|
||||
return 0;// transition_time * 1000;
|
||||
}
|
||||
|
||||
protected override double OnExiting(GameMode next)
|
||||
{
|
||||
textContainer.MoveTo(new Vector2((Size.X / 16), 0), transition_time, EasingTypes.OutExpo);
|
||||
Content.FadeOut(transition_time, EasingTypes.OutExpo);
|
||||
return transition_time;
|
||||
}
|
||||
|
||||
protected override double OnSuspending(GameMode next)
|
||||
{
|
||||
textContainer.MoveTo(new Vector2(-(Size.X / 16), 0), transition_time, EasingTypes.OutExpo);
|
||||
Content.FadeOut(transition_time, EasingTypes.OutExpo);
|
||||
return transition_time;
|
||||
}
|
||||
|
||||
protected override double OnResuming(GameMode last)
|
||||
{
|
||||
textContainer.MoveTo(Vector2.Zero, transition_time, EasingTypes.OutExpo);
|
||||
Content.FadeIn(transition_time, EasingTypes.OutExpo);
|
||||
return transition_time;
|
||||
}
|
||||
|
||||
public override void Load()
|
||||
{
|
||||
base.Load();
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Size = new Vector2(0.7f),
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Colour = getColourFor(GetType()),
|
||||
Alpha = 0.6f,
|
||||
Additive = true
|
||||
},
|
||||
textContainer = new AutoSizeContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Children = new[]
|
||||
{
|
||||
new SpriteText
|
||||
{
|
||||
Text = GetType().Name,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
TextSize = 50,
|
||||
},
|
||||
new SpriteText
|
||||
{
|
||||
Text = GetType().Namespace,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Position = new Vector2(0, 30)
|
||||
},
|
||||
}
|
||||
},
|
||||
popButton = new Button
|
||||
{
|
||||
Text = @"Back",
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Size = new Vector2(0.1f, 40),
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
Colour = new Color4(235, 51, 153, 255),
|
||||
Alpha = 0,
|
||||
Action = delegate {
|
||||
Exit();
|
||||
}
|
||||
},
|
||||
childModeButtons = new FlowContainer
|
||||
{
|
||||
Direction = FlowDirection.VerticalOnly,
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Size = new Vector2(0.1f, 1)
|
||||
}
|
||||
};
|
||||
|
||||
if (PossibleChildren != null)
|
||||
{
|
||||
foreach (Type t in PossibleChildren)
|
||||
{
|
||||
childModeButtons.Add(new Button
|
||||
{
|
||||
Text = $@"{t.Name}",
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Size = new Vector2(1, 40),
|
||||
Anchor = Anchor.BottomRight,
|
||||
Origin = Anchor.BottomRight,
|
||||
Colour = getColourFor(t),
|
||||
Action = delegate
|
||||
{
|
||||
Push(Activator.CreateInstance(t) as GameMode);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private Color4 getColourFor(Type type)
|
||||
{
|
||||
int hash = type.Name.GetHashCode();
|
||||
byte r = (byte)MathHelper.Clamp(((hash & 0xFF0000) >> 16) * 0.8f, 20, 255);
|
||||
byte g = (byte)MathHelper.Clamp(((hash & 0x00FF00) >> 8) * 0.8f, 20, 255);
|
||||
byte b = (byte)MathHelper.Clamp((hash & 0x0000FF) * 0.8f, 20, 255);
|
||||
return new Color4(r, g, b, 255);
|
||||
}
|
||||
}
|
||||
}
|
@ -11,7 +11,6 @@ using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Transformations;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using OpenTK;
|
||||
@ -20,17 +19,29 @@ using OpenTK.Input;
|
||||
|
||||
namespace osu.Game.GameModes.Menu
|
||||
{
|
||||
internal class ButtonSystem : OsuLargeComponent
|
||||
public class ButtonSystem : Container
|
||||
{
|
||||
public Action OnEdit;
|
||||
public Action OnExit;
|
||||
public Action OnDirect;
|
||||
public Action OnSolo;
|
||||
public Action OnSettings;
|
||||
public Action OnMulti;
|
||||
public Action OnChart;
|
||||
public Action OnTest;
|
||||
|
||||
private FlowContainerWithOrigin buttonFlow;
|
||||
|
||||
const float button_area_height = 128;
|
||||
const float button_width = 180f;
|
||||
const float wedge_width = 25.6f;
|
||||
const float button_area_height = 100;
|
||||
const float button_width = 140f;
|
||||
const float wedge_width = 20;
|
||||
|
||||
public const int EXIT_DELAY = 3000;
|
||||
|
||||
private OsuLogo osuLogo;
|
||||
private Drawable iconFacade;
|
||||
private Container buttonArea;
|
||||
private Box buttonAreaBackground;
|
||||
|
||||
private Button backButton;
|
||||
private Button settingsButton;
|
||||
@ -41,9 +52,15 @@ namespace osu.Game.GameModes.Menu
|
||||
public enum MenuState
|
||||
{
|
||||
Initial,
|
||||
Exit,
|
||||
TopLevel,
|
||||
Play,
|
||||
EnteringMode,
|
||||
Exit,
|
||||
}
|
||||
|
||||
public ButtonSystem()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
}
|
||||
|
||||
public override void Load()
|
||||
@ -56,15 +73,18 @@ namespace osu.Game.GameModes.Menu
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
SizeMode = InheritMode.X,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Size = new Vector2(1, button_area_height),
|
||||
Alpha = 0,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
buttonAreaBackground = new Box
|
||||
{
|
||||
SizeMode = InheritMode.XY,
|
||||
Colour = new Color4(50, 50, 50, 255)
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Size = new Vector2(2, 1),
|
||||
Colour = new Color4(50, 50, 50, 255),
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
},
|
||||
buttonFlow = new FlowContainerWithOrigin
|
||||
{
|
||||
@ -72,7 +92,7 @@ namespace osu.Game.GameModes.Menu
|
||||
Padding = new Vector2(-wedge_width, 0),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
settingsButton = new Button(@"settings", @"options", FontAwesome.gear, new Color4(85, 85, 85, 255), onSettings, -wedge_width, Key.O),
|
||||
settingsButton = new Button(@"settings", @"options", FontAwesome.gear, new Color4(85, 85, 85, 255), OnSettings, -wedge_width, Key.O),
|
||||
backButton = new Button(@"back", @"back", FontAwesome.fa_osu_left_o, new Color4(51, 58, 94, 255), onBack, -wedge_width, Key.Escape),
|
||||
iconFacade = new Container //need a container to make the osu! icon flow properly.
|
||||
{
|
||||
@ -92,14 +112,14 @@ namespace osu.Game.GameModes.Menu
|
||||
|
||||
buttonFlow.Position = new Vector2(wedge_width * 2 - (button_width + osuLogo.SizeForFlow / 4), 0);
|
||||
|
||||
buttonsPlay.Add((Button)buttonFlow.Add(new Button(@"solo", @"freeplay", FontAwesome.user, new Color4(102, 68, 204, 255), onSolo, wedge_width, Key.P)));
|
||||
buttonsPlay.Add((Button)buttonFlow.Add(new Button(@"multi", @"multiplayer", FontAwesome.users, new Color4(94, 63, 186, 255), onMulti, 0, Key.M)));
|
||||
buttonsPlay.Add((Button)buttonFlow.Add(new Button(@"chart", @"charts", FontAwesome.fa_osu_charts, new Color4(80, 53, 160, 255), onChart)));
|
||||
buttonsPlay.Add((Button)buttonFlow.Add(new Button(@"tests", @"tests", FontAwesome.terminal, new Color4(80, 53, 160, 255), onTest, 0, Key.T)));
|
||||
buttonsPlay.Add((Button)buttonFlow.Add(new Button(@"solo", @"freeplay", FontAwesome.user, new Color4(102, 68, 204, 255), OnSolo, wedge_width, Key.P)));
|
||||
buttonsPlay.Add((Button)buttonFlow.Add(new Button(@"multi", @"multiplayer", FontAwesome.users, new Color4(94, 63, 186, 255), OnMulti, 0, Key.M)));
|
||||
buttonsPlay.Add((Button)buttonFlow.Add(new Button(@"chart", @"charts", FontAwesome.fa_osu_charts, new Color4(80, 53, 160, 255), OnChart)));
|
||||
buttonsPlay.Add((Button)buttonFlow.Add(new Button(@"tests", @"tests", FontAwesome.terminal, new Color4(80, 53, 160, 255), OnTest, 0, Key.T)));
|
||||
|
||||
buttonsTopLevel.Add((Button)buttonFlow.Add(new Button(@"play", @"play", FontAwesome.fa_osu_logo, new Color4(102, 68, 204, 255), onPlay, wedge_width, Key.P)));
|
||||
buttonsTopLevel.Add((Button)buttonFlow.Add(new Button(@"osu!editor", @"edit", FontAwesome.fa_osu_edit_o, new Color4(238, 170, 0, 255), onEdit, 0, Key.E)));
|
||||
buttonsTopLevel.Add((Button)buttonFlow.Add(new Button(@"osu!direct", @"direct", FontAwesome.fa_osu_chevron_down_o, new Color4(165, 204, 0, 255), onDirect, 0, Key.D)));
|
||||
buttonsTopLevel.Add((Button)buttonFlow.Add(new Button(@"osu!editor", @"edit", FontAwesome.fa_osu_edit_o, new Color4(238, 170, 0, 255), OnEdit, 0, Key.E)));
|
||||
buttonsTopLevel.Add((Button)buttonFlow.Add(new Button(@"osu!direct", @"direct", FontAwesome.fa_osu_chevron_down_o, new Color4(165, 204, 0, 255), OnDirect, 0, Key.D)));
|
||||
buttonsTopLevel.Add((Button)buttonFlow.Add(new Button(@"exit", @"exit", FontAwesome.fa_osu_cross_o, new Color4(238, 51, 153, 255), onExit, 0, Key.Q)));
|
||||
}
|
||||
|
||||
@ -109,31 +129,15 @@ namespace osu.Game.GameModes.Menu
|
||||
return true;
|
||||
}
|
||||
|
||||
private void onSettings()
|
||||
{
|
||||
//OsuGame.Options.LoginOnly = false;
|
||||
//OsuGame.Options.Expanded = true;
|
||||
}
|
||||
|
||||
private void onPlay()
|
||||
{
|
||||
State = MenuState.Play;
|
||||
}
|
||||
|
||||
private void onEdit()
|
||||
{
|
||||
//OsuGame.ChangeMode(OsuModes.SelectEdit);
|
||||
}
|
||||
|
||||
private void onDirect()
|
||||
{
|
||||
//OsuGame.ChangeMode(OsuModes.OnlineSelection);
|
||||
}
|
||||
|
||||
private void onExit()
|
||||
{
|
||||
//OsuGame.ChangeMode(OsuModes.Exit);
|
||||
State = MenuState.Exit;
|
||||
OnExit?.Invoke();
|
||||
}
|
||||
|
||||
private void onBack()
|
||||
@ -141,27 +145,6 @@ namespace osu.Game.GameModes.Menu
|
||||
State = MenuState.TopLevel;
|
||||
}
|
||||
|
||||
private void onSolo()
|
||||
{
|
||||
//OsuGame.ChangeMode(OsuModes.SelectPlay);
|
||||
}
|
||||
|
||||
private void onMulti()
|
||||
{
|
||||
//OsuGame.ChangeMode(OsuModes.Lobby);
|
||||
}
|
||||
|
||||
private void onChart()
|
||||
{
|
||||
//OsuGame.ChangeMode(OsuModes.Charts);
|
||||
}
|
||||
|
||||
private void onTest()
|
||||
{
|
||||
|
||||
//OsuGame.ChangeMode(OsuModes.FieldTest);
|
||||
}
|
||||
|
||||
private void onOsuLogo()
|
||||
{
|
||||
switch (state)
|
||||
@ -196,11 +179,16 @@ namespace osu.Game.GameModes.Menu
|
||||
MenuState lastState = state;
|
||||
state = value;
|
||||
|
||||
//todo: figure a more elegant way of doing this.
|
||||
buttonsTopLevel.ForEach(b => b.ContractStyle = 0);
|
||||
buttonsPlay.ForEach(b => b.ContractStyle = 0);
|
||||
backButton.ContractStyle = 0;
|
||||
settingsButton.ContractStyle = 0;
|
||||
|
||||
switch (state)
|
||||
{
|
||||
case MenuState.Initial:
|
||||
backButton.State = Button.ButtonState.Contracted;
|
||||
|
||||
buttonAreaBackground.ScaleTo(Vector2.One, 500, EasingTypes.Out);
|
||||
buttonArea.FadeOut(500);
|
||||
|
||||
osuLogo.Delay(150);
|
||||
@ -214,7 +202,7 @@ namespace osu.Game.GameModes.Menu
|
||||
b.State = Button.ButtonState.Contracted;
|
||||
break;
|
||||
case MenuState.TopLevel:
|
||||
backButton.State = Button.ButtonState.Contracted;
|
||||
buttonAreaBackground.ScaleTo(Vector2.One, 200, EasingTypes.Out);
|
||||
|
||||
osuLogo.MoveTo(buttonFlow.Position, 200, EasingTypes.In);
|
||||
osuLogo.ScaleTo(0.5f, 200, EasingTypes.In);
|
||||
@ -232,14 +220,26 @@ namespace osu.Game.GameModes.Menu
|
||||
b.State = Button.ButtonState.Contracted;
|
||||
break;
|
||||
case MenuState.Play:
|
||||
backButton.State = Button.ButtonState.Expanded;
|
||||
|
||||
foreach (Button b in buttonsTopLevel)
|
||||
b.State = Button.ButtonState.Exploded;
|
||||
|
||||
foreach (Button b in buttonsPlay)
|
||||
b.State = Button.ButtonState.Expanded;
|
||||
break;
|
||||
case MenuState.EnteringMode:
|
||||
buttonAreaBackground.ScaleTo(new Vector2(2, 0), 300, EasingTypes.InSine);
|
||||
|
||||
buttonsTopLevel.ForEach(b => b.ContractStyle = 1);
|
||||
buttonsPlay.ForEach(b => b.ContractStyle = 1);
|
||||
backButton.ContractStyle = 1;
|
||||
settingsButton.ContractStyle = 1;
|
||||
|
||||
foreach (Button b in buttonsTopLevel)
|
||||
b.State = Button.ButtonState.Contracted;
|
||||
|
||||
foreach (Button b in buttonsPlay)
|
||||
b.State = Button.ButtonState.Contracted;
|
||||
break;
|
||||
case MenuState.Exit:
|
||||
buttonArea.FadeOut(200);
|
||||
|
||||
@ -250,13 +250,14 @@ namespace osu.Game.GameModes.Menu
|
||||
b.State = Button.ButtonState.Contracted;
|
||||
|
||||
osuLogo.Delay(150);
|
||||
osuLogo.ScaleTo(1f, 4000);
|
||||
osuLogo.RotateTo(20, 4000);
|
||||
osuLogo.FadeOut(4000);
|
||||
|
||||
osuLogo.ScaleTo(1f, EXIT_DELAY * 1.5f);
|
||||
osuLogo.RotateTo(20, EXIT_DELAY * 1.5f);
|
||||
osuLogo.FadeOut(EXIT_DELAY);
|
||||
break;
|
||||
}
|
||||
|
||||
backButton.State = state >= MenuState.Play ? Button.ButtonState.Expanded : Button.ButtonState.Contracted;
|
||||
backButton.State = state == MenuState.Play ? Button.ButtonState.Expanded : Button.ButtonState.Contracted;
|
||||
settingsButton.State = state == MenuState.TopLevel ? Button.ButtonState.Expanded : Button.ButtonState.Contracted;
|
||||
|
||||
if (lastState == MenuState.Initial)
|
||||
@ -276,14 +277,14 @@ namespace osu.Game.GameModes.Menu
|
||||
/// <summary>
|
||||
/// osu! logo and its attachments (pulsing, visualiser etc.)
|
||||
/// </summary>
|
||||
class OsuLogo : OsuComponent
|
||||
class OsuLogo : AutoSizeContainer
|
||||
{
|
||||
private Sprite logo;
|
||||
private Container logoBounceContainer;
|
||||
private MenuVisualisation vis;
|
||||
private Action clickAction;
|
||||
|
||||
public float SizeForFlow => logo == null ? 0 : logo.ActualSize.X * logo.Scale.X * logoBounceContainer.Scale.X * 0.8f;
|
||||
public float SizeForFlow => logo == null ? 0 : logo.Size.X * logo.Scale.X * logoBounceContainer.Scale.X * 0.8f;
|
||||
|
||||
public override void Load()
|
||||
{
|
||||
@ -291,7 +292,6 @@ namespace osu.Game.GameModes.Menu
|
||||
|
||||
Sprite ripple;
|
||||
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
logoBounceContainer = new AutoSizeContainer
|
||||
@ -300,13 +300,13 @@ namespace osu.Game.GameModes.Menu
|
||||
{
|
||||
logo = new Sprite()
|
||||
{
|
||||
Texture = Game.Textures.Get(@"menu-osu"),
|
||||
Texture = Game.Textures.Get(@"Menu/logo"),
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre
|
||||
},
|
||||
ripple = new Sprite()
|
||||
{
|
||||
Texture = Game.Textures.Get(@"menu-osu"),
|
||||
Texture = Game.Textures.Get(@"Menu/logo"),
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Alpha = 0.4f
|
||||
@ -397,7 +397,7 @@ namespace osu.Game.GameModes.Menu
|
||||
/// Button designed specifically for the osu!next main menu.
|
||||
/// In order to correctly flow, we have to use a negative margin on the parent container (due to the parallelogram shape).
|
||||
/// </summary>
|
||||
private class Button : OsuComponent
|
||||
private class Button : AutoSizeContainer
|
||||
{
|
||||
private Container iconText;
|
||||
private WedgedBox box;
|
||||
@ -447,7 +447,7 @@ namespace osu.Game.GameModes.Menu
|
||||
icon = new TextAwesome
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
TextSize = 40,
|
||||
TextSize = 30,
|
||||
Position = new Vector2(0, 0),
|
||||
Icon = symbol
|
||||
},
|
||||
@ -456,6 +456,7 @@ namespace osu.Game.GameModes.Menu
|
||||
Direction = FlowDirection.HorizontalOnly,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
TextSize = 16,
|
||||
Position = new Vector2(0, 35),
|
||||
Text = text
|
||||
}
|
||||
@ -603,8 +604,9 @@ namespace osu.Game.GameModes.Menu
|
||||
base.Update();
|
||||
}
|
||||
|
||||
ButtonState state;
|
||||
public int ContractStyle;
|
||||
|
||||
ButtonState state;
|
||||
public ButtonState State
|
||||
{
|
||||
get { return state; }
|
||||
@ -614,15 +616,25 @@ namespace osu.Game.GameModes.Menu
|
||||
if (state == value)
|
||||
return;
|
||||
|
||||
ButtonState lastState = state;
|
||||
state = value;
|
||||
|
||||
switch (state)
|
||||
{
|
||||
case ButtonState.Contracted:
|
||||
const int contract_duration = 500;
|
||||
box.ScaleTo(new Vector2(0, 1), contract_duration, EasingTypes.OutExpo);
|
||||
FadeOut(contract_duration);
|
||||
switch (ContractStyle)
|
||||
{
|
||||
default:
|
||||
box.ScaleTo(new Vector2(0, 1), 500, EasingTypes.OutExpo);
|
||||
FadeOut(500);
|
||||
break;
|
||||
case 1:
|
||||
box.ScaleTo(new Vector2(0, 1), 400, EasingTypes.InSine);
|
||||
FadeOut(800);
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case ButtonState.Contracted2:
|
||||
|
||||
break;
|
||||
case ButtonState.Expanded:
|
||||
const int expand_duration = 500;
|
||||
@ -643,6 +655,7 @@ namespace osu.Game.GameModes.Menu
|
||||
public enum ButtonState
|
||||
{
|
||||
Contracted,
|
||||
Contracted2,
|
||||
Expanded,
|
||||
Exploded
|
||||
}
|
||||
|
@ -4,26 +4,87 @@
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Framework.GameModes;
|
||||
using osu.Framework.GameModes.Testing;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Transformations;
|
||||
using osu.Game.GameModes.Charts;
|
||||
using osu.Game.GameModes.Direct;
|
||||
using osu.Game.GameModes.Edit;
|
||||
using osu.Game.GameModes.Multiplayer;
|
||||
using osu.Game.GameModes.Play;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.GameModes.Menu
|
||||
{
|
||||
internal class MainMenu : GameMode
|
||||
{
|
||||
private ButtonSystem buttons;
|
||||
public override string Name => @"Main Menu";
|
||||
|
||||
private AudioTrackBass bgm;
|
||||
//private AudioTrack bgm;
|
||||
|
||||
public override void Load()
|
||||
{
|
||||
base.Load();
|
||||
public override void Load()
|
||||
{
|
||||
base.Load();
|
||||
|
||||
AudioSample welcome = Game.Audio.Sample.Get(@"welcome");
|
||||
OsuGame osu = (OsuGame)Game;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new ButtonSystem(),
|
||||
};
|
||||
}
|
||||
AudioSample welcome = Game.Audio.Sample.Get(@"welcome");
|
||||
welcome.Play();
|
||||
|
||||
//bgm = Game.Audio.Track.Get(@"circles");
|
||||
//bgm.Start();
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new ParallaxContainer
|
||||
{
|
||||
ParallaxAmount = 0.01f,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
buttons = new ButtonSystem()
|
||||
{
|
||||
OnChart = delegate { Push(new ChartListing()); },
|
||||
OnDirect = delegate { Push(new OnlineListing()); },
|
||||
OnEdit = delegate { Push(new SongSelectEdit()); },
|
||||
OnSolo = delegate { Push(new SongSelectPlay()); },
|
||||
OnMulti = delegate { Push(new Lobby()); },
|
||||
OnTest = delegate { Push(new TestBrowser()); },
|
||||
OnExit = delegate {
|
||||
Game.Scheduler.AddDelayed(delegate {
|
||||
Game.Host.Exit();
|
||||
}, ButtonSystem.EXIT_DELAY);
|
||||
},
|
||||
OnSettings = delegate {
|
||||
osu.Options.PoppedOut = !osu.Options.PoppedOut;
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
protected override double OnSuspending(GameMode next)
|
||||
{
|
||||
const float length = 400;
|
||||
|
||||
buttons.State = ButtonSystem.MenuState.EnteringMode;
|
||||
|
||||
Content.FadeOut(length, EasingTypes.InSine);
|
||||
Content.MoveTo(new Vector2(-800, 0), length, EasingTypes.InSine);
|
||||
|
||||
return base.OnSuspending(next);
|
||||
}
|
||||
|
||||
protected override double OnResuming(GameMode last)
|
||||
{
|
||||
const float length = 300;
|
||||
|
||||
buttons.State = ButtonSystem.MenuState.TopLevel;
|
||||
|
||||
Content.FadeIn(length, EasingTypes.OutQuint);
|
||||
Content.MoveTo(new Vector2(0, 0), length, EasingTypes.OutQuint);
|
||||
return base.OnResuming(last);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
19
osu.Game/GameModes/Multiplayer/Lobby.cs
Normal file
19
osu.Game/GameModes/Multiplayer/Lobby.cs
Normal file
@ -0,0 +1,19 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace osu.Game.GameModes.Multiplayer
|
||||
{
|
||||
class Lobby : GameModeWhiteBox
|
||||
{
|
||||
protected override IEnumerable<Type> PossibleChildren => new[] {
|
||||
typeof(MatchCreate),
|
||||
typeof(Match)
|
||||
};
|
||||
}
|
||||
}
|
20
osu.Game/GameModes/Multiplayer/Match.cs
Normal file
20
osu.Game/GameModes/Multiplayer/Match.cs
Normal file
@ -0,0 +1,20 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Game.GameModes.Play;
|
||||
|
||||
namespace osu.Game.GameModes.Multiplayer
|
||||
{
|
||||
class Match : GameModeWhiteBox
|
||||
{
|
||||
protected override IEnumerable<Type> PossibleChildren => new[] {
|
||||
typeof(MatchSongSelect),
|
||||
typeof(Player),
|
||||
};
|
||||
}
|
||||
}
|
18
osu.Game/GameModes/Multiplayer/MatchCreate.cs
Normal file
18
osu.Game/GameModes/Multiplayer/MatchCreate.cs
Normal file
@ -0,0 +1,18 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace osu.Game.GameModes.Multiplayer
|
||||
{
|
||||
class MatchCreate : GameModeWhiteBox
|
||||
{
|
||||
protected override IEnumerable<Type> PossibleChildren => new[] {
|
||||
typeof(Match)
|
||||
};
|
||||
}
|
||||
}
|
15
osu.Game/GameModes/Multiplayer/MatchSongSelect.cs
Normal file
15
osu.Game/GameModes/Multiplayer/MatchSongSelect.cs
Normal file
@ -0,0 +1,15 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace osu.Game.GameModes.Multiplayer
|
||||
{
|
||||
class MatchSongSelect : GameModeWhiteBox
|
||||
{
|
||||
}
|
||||
}
|
84
osu.Game/GameModes/Play/Catch/CatchHitRenderer.cs
Normal file
84
osu.Game/GameModes/Play/Catch/CatchHitRenderer.cs
Normal file
@ -0,0 +1,84 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Transformations;
|
||||
using osu.Game.Beatmaps.Objects;
|
||||
using osu.Game.Beatmaps.Objects.Osu;
|
||||
using osu.Game.Beatmaps.Objects.Catch;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.GameModes.Play.Catch
|
||||
{
|
||||
public class CatchHitRenderer : HitRenderer
|
||||
{
|
||||
List<CatchBaseHit> objects;
|
||||
private CatchPlayfield playfield;
|
||||
|
||||
public override List<HitObject> Objects
|
||||
{
|
||||
set
|
||||
{
|
||||
//osu! mode requires all objects to be of CatchBaseHit type.
|
||||
objects = value.ConvertAll(convertForCatch);
|
||||
|
||||
if (Parent != null)
|
||||
Load();
|
||||
}
|
||||
}
|
||||
|
||||
private CatchBaseHit convertForCatch(HitObject input)
|
||||
{
|
||||
CatchBaseHit h = input as CatchBaseHit;
|
||||
|
||||
if (h == null)
|
||||
{
|
||||
OsuBaseHit o = input as OsuBaseHit;
|
||||
|
||||
if (o == null) throw new Exception(@"Can't convert!");
|
||||
|
||||
h = new Fruit()
|
||||
{
|
||||
StartTime = o.StartTime,
|
||||
Position = o.Position.X
|
||||
};
|
||||
}
|
||||
|
||||
return h;
|
||||
}
|
||||
|
||||
public override void Load()
|
||||
{
|
||||
base.Load();
|
||||
|
||||
if (playfield == null)
|
||||
Add(playfield = new CatchPlayfield());
|
||||
else
|
||||
playfield.Clear();
|
||||
|
||||
if (objects == null) return;
|
||||
|
||||
foreach (CatchBaseHit h in objects)
|
||||
{
|
||||
//render stuff!
|
||||
Sprite s = new Sprite
|
||||
{
|
||||
Texture = Game.Textures.Get(@"Menu/logo"),
|
||||
Origin = Anchor.Centre,
|
||||
Scale = new Vector2(0.1f),
|
||||
RelativePositionAxes = Axes.Y,
|
||||
Position = new Vector2(h.Position, -0.1f)
|
||||
};
|
||||
|
||||
s.Transforms.Add(new TransformPosition(Clock) { StartTime = h.StartTime - 200, EndTime = h.StartTime, StartValue = new Vector2(h.Position, -0.1f), EndValue = new Vector2(h.Position, 0.9f) });
|
||||
s.Transforms.Add(new TransformAlpha(Clock) { StartTime = h.StartTime + h.Duration + 200, EndTime = h.StartTime + h.Duration + 400, StartValue = 1, EndValue = 0 });
|
||||
s.Expire(true);
|
||||
|
||||
playfield.Add(s);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
30
osu.Game/GameModes/Play/Catch/CatchPlayfield.cs
Normal file
30
osu.Game/GameModes/Play/Catch/CatchPlayfield.cs
Normal file
@ -0,0 +1,30 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Drawables;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.GameModes.Play.Catch
|
||||
{
|
||||
public class CatchPlayfield : Playfield
|
||||
{
|
||||
public CatchPlayfield()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Y;
|
||||
Size = new Vector2(512, 0.9f);
|
||||
Anchor = Anchor.BottomCentre;
|
||||
Origin = Anchor.BottomCentre;
|
||||
}
|
||||
|
||||
public override void Load()
|
||||
{
|
||||
base.Load();
|
||||
|
||||
Add(new Box { RelativeSizeAxes = Axes.Both, Alpha = 0.5f });
|
||||
}
|
||||
}
|
||||
}
|
30
osu.Game/GameModes/Play/HitRenderer.cs
Normal file
30
osu.Game/GameModes/Play/HitRenderer.cs
Normal file
@ -0,0 +1,30 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Batches;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Drawables;
|
||||
using osu.Game.Beatmaps.Objects;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.GameModes.Play
|
||||
{
|
||||
public abstract class HitRenderer : Container
|
||||
{
|
||||
public abstract List<HitObject> Objects { set; }
|
||||
|
||||
public HitRenderer()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
}
|
||||
|
||||
public override void Load()
|
||||
{
|
||||
base.Load();
|
||||
|
||||
Add(new Box() { RelativeSizeAxes = Axes.Both, Alpha = 0.1f, Scale = new Vector2(0.99f) });
|
||||
}
|
||||
}
|
||||
}
|
90
osu.Game/GameModes/Play/Mania/ManiaHitRenderer.cs
Normal file
90
osu.Game/GameModes/Play/Mania/ManiaHitRenderer.cs
Normal file
@ -0,0 +1,90 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Transformations;
|
||||
using osu.Game.Beatmaps.Objects;
|
||||
using osu.Game.Beatmaps.Objects.Osu;
|
||||
using osu.Game.Beatmaps.Objects.Mania;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.GameModes.Play.Mania
|
||||
{
|
||||
public class ManiaHitRenderer : HitRenderer
|
||||
{
|
||||
private readonly int columns;
|
||||
List<ManiaBaseHit> objects;
|
||||
private ManiaPlayfield playfield;
|
||||
|
||||
public ManiaHitRenderer(int columns = 5)
|
||||
{
|
||||
this.columns = columns;
|
||||
}
|
||||
|
||||
public override List<HitObject> Objects
|
||||
{
|
||||
set
|
||||
{
|
||||
//osu! mode requires all objects to be of ManiaBaseHit type.
|
||||
objects = value.ConvertAll(convertForMania);
|
||||
|
||||
if (Parent != null)
|
||||
Load();
|
||||
}
|
||||
}
|
||||
|
||||
private ManiaBaseHit convertForMania(HitObject input)
|
||||
{
|
||||
ManiaBaseHit h = input as ManiaBaseHit;
|
||||
|
||||
if (h == null)
|
||||
{
|
||||
OsuBaseHit o = input as OsuBaseHit;
|
||||
|
||||
if (o == null) throw new Exception(@"Can't convert!");
|
||||
|
||||
h = new Note()
|
||||
{
|
||||
StartTime = o.StartTime,
|
||||
Column = (int)Math.Round(o.Position.X / 512 * columns)
|
||||
};
|
||||
}
|
||||
|
||||
return h;
|
||||
}
|
||||
|
||||
public override void Load()
|
||||
{
|
||||
base.Load();
|
||||
|
||||
if (playfield == null)
|
||||
Add(playfield = new ManiaPlayfield(columns));
|
||||
else
|
||||
playfield.Clear();
|
||||
|
||||
if (objects == null) return;
|
||||
|
||||
foreach (ManiaBaseHit h in objects)
|
||||
{
|
||||
//render stuff!
|
||||
Sprite s = new Sprite
|
||||
{
|
||||
Texture = Game.Textures.Get(@"Menu/logo"),
|
||||
Origin = Anchor.Centre,
|
||||
Scale = new Vector2(0.1f),
|
||||
RelativePositionAxes = Axes.Both,
|
||||
Position = new Vector2((float)(h.Column + 0.5) / columns, -0.1f)
|
||||
};
|
||||
|
||||
s.Transforms.Add(new TransformPositionY(Clock) { StartTime = h.StartTime - 200, EndTime = h.StartTime, StartValue = -0.1f, EndValue = 0.9f });
|
||||
s.Transforms.Add(new TransformAlpha(Clock) { StartTime = h.StartTime + h.Duration + 200, EndTime = h.StartTime + h.Duration + 400, StartValue = 1, EndValue = 0 });
|
||||
s.Expire(true);
|
||||
|
||||
playfield.Add(s);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
44
osu.Game/GameModes/Play/Mania/ManiaPlayfield.cs
Normal file
44
osu.Game/GameModes/Play/Mania/ManiaPlayfield.cs
Normal file
@ -0,0 +1,44 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Drawables;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.GameModes.Play.Mania
|
||||
{
|
||||
public class ManiaPlayfield : Playfield
|
||||
{
|
||||
private readonly int columns;
|
||||
|
||||
public ManiaPlayfield(int columns)
|
||||
{
|
||||
this.columns = columns;
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
Size = new Vector2(columns / 20f, 1f);
|
||||
Anchor = Anchor.BottomCentre;
|
||||
Origin = Anchor.BottomCentre;
|
||||
}
|
||||
|
||||
public override void Load()
|
||||
{
|
||||
base.Load();
|
||||
|
||||
Add(new Box() { RelativeSizeAxes = Axes.Both, Alpha = 0.5f });
|
||||
|
||||
for (int i = 0; i < columns; i++)
|
||||
Add(new Box()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Size = new Vector2(2, 1),
|
||||
RelativePositionAxes = Axes.Both,
|
||||
Position = new Vector2((float)i / columns, 0),
|
||||
Alpha = 0.5f,
|
||||
Colour = Color4.Black
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
15
osu.Game/GameModes/Play/ModSelect.cs
Normal file
15
osu.Game/GameModes/Play/ModSelect.cs
Normal file
@ -0,0 +1,15 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace osu.Game.GameModes.Play
|
||||
{
|
||||
class ModSelect : GameModeWhiteBox
|
||||
{
|
||||
}
|
||||
}
|
62
osu.Game/GameModes/Play/Osu/OsuHitRenderer.cs
Normal file
62
osu.Game/GameModes/Play/Osu/OsuHitRenderer.cs
Normal file
@ -0,0 +1,62 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Transformations;
|
||||
using osu.Game.Beatmaps.Objects;
|
||||
using osu.Game.Beatmaps.Objects.Osu;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.GameModes.Play.Osu
|
||||
{
|
||||
public class OsuHitRenderer : HitRenderer
|
||||
{
|
||||
List<OsuBaseHit> objects;
|
||||
private OsuPlayfield playfield;
|
||||
|
||||
public override List<HitObject> Objects
|
||||
{
|
||||
set
|
||||
{
|
||||
//osu! mode requires all objects to be of OsuBaseHit type.
|
||||
objects = value.ConvertAll(o => (OsuBaseHit)o);
|
||||
|
||||
if (Parent != null)
|
||||
Load();
|
||||
}
|
||||
}
|
||||
|
||||
public override void Load()
|
||||
{
|
||||
base.Load();
|
||||
|
||||
if (playfield == null)
|
||||
Add(playfield = new OsuPlayfield());
|
||||
else
|
||||
playfield.Clear();
|
||||
|
||||
if (objects == null) return;
|
||||
|
||||
foreach (OsuBaseHit h in objects)
|
||||
{
|
||||
//render stuff!
|
||||
Sprite s = new Sprite
|
||||
{
|
||||
Texture = Game.Textures.Get(@"Menu/logo"),
|
||||
Origin = Anchor.Centre,
|
||||
Scale = new Vector2(0.1f),
|
||||
Alpha = 0,
|
||||
Position = h.Position
|
||||
};
|
||||
|
||||
s.Transforms.Add(new TransformAlpha(Clock) { StartTime = h.StartTime - 200, EndTime = h.StartTime, StartValue = 0, EndValue = 1 });
|
||||
s.Transforms.Add(new TransformAlpha(Clock) { StartTime = h.StartTime + h.Duration + 200, EndTime = h.StartTime + h.Duration + 400, StartValue = 1, EndValue = 0 });
|
||||
s.Expire(true);
|
||||
|
||||
playfield.Add(s);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
34
osu.Game/GameModes/Play/Osu/OsuPlayfield.cs
Normal file
34
osu.Game/GameModes/Play/Osu/OsuPlayfield.cs
Normal file
@ -0,0 +1,34 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Drawables;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.GameModes.Play.Osu
|
||||
{
|
||||
public class OsuPlayfield : Playfield
|
||||
{
|
||||
public OsuPlayfield()
|
||||
{
|
||||
RelativeSizeAxes = Axes.None;
|
||||
Size = new Vector2(512, 384);
|
||||
Anchor = Anchor.Centre;
|
||||
Origin = Anchor.Centre;
|
||||
}
|
||||
|
||||
public override void Load()
|
||||
{
|
||||
base.Load();
|
||||
|
||||
Add(new Box()
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0.5f
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
18
osu.Game/GameModes/Play/Player.cs
Normal file
18
osu.Game/GameModes/Play/Player.cs
Normal file
@ -0,0 +1,18 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace osu.Game.GameModes.Play
|
||||
{
|
||||
class Player : GameModeWhiteBox
|
||||
{
|
||||
protected override IEnumerable<Type> PossibleChildren => new[] {
|
||||
typeof(Results)
|
||||
};
|
||||
}
|
||||
}
|
17
osu.Game/GameModes/Play/Playfield.cs
Normal file
17
osu.Game/GameModes/Play/Playfield.cs
Normal file
@ -0,0 +1,17 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.GameModes.Play
|
||||
{
|
||||
public class Playfield : Container
|
||||
{
|
||||
public override void Load()
|
||||
{
|
||||
base.Load();
|
||||
|
||||
Masking = true;
|
||||
}
|
||||
}
|
||||
}
|
15
osu.Game/GameModes/Play/Results.cs
Normal file
15
osu.Game/GameModes/Play/Results.cs
Normal file
@ -0,0 +1,15 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace osu.Game.GameModes.Play
|
||||
{
|
||||
class Results : GameModeWhiteBox
|
||||
{
|
||||
}
|
||||
}
|
16
osu.Game/GameModes/Play/SongSelectPlay.cs
Normal file
16
osu.Game/GameModes/Play/SongSelectPlay.cs
Normal file
@ -0,0 +1,16 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace osu.Game.GameModes.Play
|
||||
{
|
||||
class SongSelectPlay : GameModeWhiteBox
|
||||
{
|
||||
protected override IEnumerable<Type> PossibleChildren => new[] {
|
||||
typeof(ModSelect),
|
||||
typeof(Player)
|
||||
};
|
||||
}
|
||||
}
|
83
osu.Game/GameModes/Play/Taiko/TaikoHitRenderer.cs
Normal file
83
osu.Game/GameModes/Play/Taiko/TaikoHitRenderer.cs
Normal file
@ -0,0 +1,83 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Transformations;
|
||||
using osu.Game.Beatmaps.Objects;
|
||||
using osu.Game.Beatmaps.Objects.Osu;
|
||||
using osu.Game.Beatmaps.Objects.Taiko;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.GameModes.Play.Taiko
|
||||
{
|
||||
public class TaikoHitRenderer : HitRenderer
|
||||
{
|
||||
List<TaikoBaseHit> objects;
|
||||
private TaikoPlayfield playfield;
|
||||
|
||||
public override List<HitObject> Objects
|
||||
{
|
||||
set
|
||||
{
|
||||
//osu! mode requires all objects to be of TaikoBaseHit type.
|
||||
objects = value.ConvertAll(convertForTaiko);
|
||||
|
||||
if (Parent != null)
|
||||
Load();
|
||||
}
|
||||
}
|
||||
|
||||
private TaikoBaseHit convertForTaiko(HitObject input)
|
||||
{
|
||||
TaikoBaseHit h = input as TaikoBaseHit;
|
||||
|
||||
if (h == null)
|
||||
{
|
||||
OsuBaseHit o = input as OsuBaseHit;
|
||||
|
||||
if (o == null) throw new Exception(@"Can't convert!");
|
||||
|
||||
h = new TaikoBaseHit()
|
||||
{
|
||||
StartTime = o.StartTime
|
||||
};
|
||||
}
|
||||
|
||||
return h;
|
||||
}
|
||||
|
||||
public override void Load()
|
||||
{
|
||||
base.Load();
|
||||
|
||||
if (playfield == null)
|
||||
Add(playfield = new TaikoPlayfield());
|
||||
else
|
||||
playfield.Clear();
|
||||
|
||||
if (objects == null) return;
|
||||
|
||||
foreach (TaikoBaseHit h in objects)
|
||||
{
|
||||
//render stuff!
|
||||
Sprite s = new Sprite
|
||||
{
|
||||
Texture = Game.Textures.Get(@"Menu/logo"),
|
||||
Origin = Anchor.Centre,
|
||||
Scale = new Vector2(0.2f),
|
||||
RelativePositionAxes = Axes.Both,
|
||||
Position = new Vector2(1.1f, 0.5f)
|
||||
};
|
||||
|
||||
s.Transforms.Add(new TransformPositionX(Clock) { StartTime = h.StartTime - 200, EndTime = h.StartTime, StartValue = 1.1f, EndValue = 0.1f });
|
||||
s.Transforms.Add(new TransformAlpha(Clock) { StartTime = h.StartTime + h.Duration + 200, EndTime = h.StartTime + h.Duration + 400, StartValue = 1, EndValue = 0 });
|
||||
s.Expire(true);
|
||||
|
||||
playfield.Add(s);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
40
osu.Game/GameModes/Play/Taiko/TaikoPlayfield.cs
Normal file
40
osu.Game/GameModes/Play/Taiko/TaikoPlayfield.cs
Normal file
@ -0,0 +1,40 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Drawables;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.GameModes.Play.Taiko
|
||||
{
|
||||
public class TaikoPlayfield : Playfield
|
||||
{
|
||||
public TaikoPlayfield()
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Size = new Vector2(1, 100);
|
||||
Anchor = Anchor.Centre;
|
||||
Origin = Anchor.Centre;
|
||||
}
|
||||
|
||||
public override void Load()
|
||||
{
|
||||
base.Load();
|
||||
|
||||
Add(new Box { RelativeSizeAxes = Axes.Both, Alpha = 0.5f });
|
||||
|
||||
Add(new Sprite
|
||||
{
|
||||
Texture = Game.Textures.Get(@"Menu/logo"),
|
||||
Origin = Anchor.Centre,
|
||||
Scale = new Vector2(0.2f),
|
||||
RelativePositionAxes = Axes.Both,
|
||||
Position = new Vector2(0.1f, 0.5f),
|
||||
Colour = Color4.Gray
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
42
osu.Game/Graphics/Background/Background.cs
Normal file
42
osu.Game/Graphics/Background/Background.cs
Normal file
@ -0,0 +1,42 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.Graphics.Background
|
||||
{
|
||||
class Background : Container
|
||||
{
|
||||
protected Sprite BackgroundSprite;
|
||||
|
||||
public Background()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
}
|
||||
|
||||
public override void Load()
|
||||
{
|
||||
base.Load();
|
||||
|
||||
Add(BackgroundSprite = new Sprite
|
||||
{
|
||||
Texture = Game.Textures.Get(@"Menu/background"),
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Colour = Color4.DarkGray
|
||||
});
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
BackgroundSprite.Scale = new Vector2(Math.Max(Size.X / BackgroundSprite.Size.X, Size.Y / BackgroundSprite.Size.Y));
|
||||
}
|
||||
}
|
||||
}
|
28
osu.Game/Graphics/Components/FpsDisplay.cs
Normal file
28
osu.Game/Graphics/Components/FpsDisplay.cs
Normal file
@ -0,0 +1,28 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.Graphics.Components
|
||||
{
|
||||
class FpsDisplay : OsuComponent
|
||||
{
|
||||
SpriteText fpsText;
|
||||
public override void Load()
|
||||
{
|
||||
base.Load();
|
||||
|
||||
Add(fpsText = new SpriteText());
|
||||
|
||||
fpsText.Text = "...";
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
fpsText.Text = ((int)(1000 / Clock.ElapsedFrameTime)).ToString();
|
||||
base.Update();
|
||||
}
|
||||
}
|
||||
}
|
46
osu.Game/Graphics/Containers/ParallaxContainer.cs
Normal file
46
osu.Game/Graphics/Containers/ParallaxContainer.cs
Normal file
@ -0,0 +1,46 @@
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Input;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.Graphics.Containers
|
||||
{
|
||||
class ParallaxContainer : Container
|
||||
{
|
||||
public float ParallaxAmount = 0.02f;
|
||||
|
||||
public override bool Contains(Vector2 screenSpacePos) => true;
|
||||
|
||||
public ParallaxContainer()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
}
|
||||
|
||||
private Container content = new Container()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre
|
||||
};
|
||||
|
||||
protected override Container AddTarget => content;
|
||||
|
||||
public override void Load()
|
||||
{
|
||||
base.Load();
|
||||
Add(content);
|
||||
}
|
||||
|
||||
protected override bool OnMouseMove(InputState state)
|
||||
{
|
||||
content.Position = (state.Mouse.Position - Size / 2) * ParallaxAmount;
|
||||
return base.OnMouseMove(state);
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
content.Scale = new Vector2(1 + ParallaxAmount);
|
||||
}
|
||||
}
|
||||
}
|
53
osu.Game/Graphics/Cursor/OsuCursorContainer.cs
Normal file
53
osu.Game/Graphics/Cursor/OsuCursorContainer.cs
Normal file
@ -0,0 +1,53 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Transformations;
|
||||
using osu.Framework.Input;
|
||||
|
||||
namespace osu.Game.Graphics.Cursor
|
||||
{
|
||||
class OsuCursorContainer : CursorContainer
|
||||
{
|
||||
protected override Drawable CreateCursor() => new OsuCursor();
|
||||
|
||||
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
|
||||
{
|
||||
ActiveCursor.Scale = new OpenTK.Vector2(1);
|
||||
ActiveCursor.ScaleTo(1.2f, 100, EasingTypes.OutQuad);
|
||||
return base.OnMouseDown(state, args);
|
||||
}
|
||||
|
||||
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
|
||||
{
|
||||
if (!state.Mouse.HasMainButtonPressed)
|
||||
ActiveCursor.ScaleTo(1, 200, EasingTypes.OutQuad);
|
||||
return base.OnMouseUp(state, args);
|
||||
}
|
||||
|
||||
class OsuCursor : AutoSizeContainer
|
||||
{
|
||||
public OsuCursor()
|
||||
{
|
||||
Origin = Anchor.Centre;
|
||||
}
|
||||
|
||||
public override void Load()
|
||||
{
|
||||
base.Load();
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Sprite
|
||||
{
|
||||
Texture = Game.Textures.Get(@"Cursor/cursor")
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
@ -1,18 +1,28 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using System;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using OpenTK;
|
||||
using osu.Framework.Graphics;
|
||||
|
||||
namespace osu.Game.Graphics.Processing
|
||||
{
|
||||
class RatioAdjust : LargeContainer
|
||||
class RatioAdjust : Container
|
||||
{
|
||||
public override bool Contains(Vector2 screenSpacePos) => true;
|
||||
|
||||
public RatioAdjust()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
Scale = new Vector2(Parent.ActualSize.Y / 768f);
|
||||
Vector2 parent = Parent.Size;
|
||||
|
||||
Scale = new Vector2(Math.Min(parent.Y / 768f, parent.X / 1024f));
|
||||
Size = new Vector2(1 / Scale.X);
|
||||
}
|
||||
}
|
||||
|
129
osu.Game/Graphics/UserInterface/KeyCounter.cs
Normal file
129
osu.Game/Graphics/UserInterface/KeyCounter.cs
Normal file
@ -0,0 +1,129 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
public abstract class KeyCounter : Container
|
||||
{
|
||||
private Sprite buttonSprite;
|
||||
private Sprite glowSprite;
|
||||
private Container textLayer;
|
||||
private SpriteText countSpriteText;
|
||||
|
||||
public override string Name { get; }
|
||||
public bool IsCounting { get; set; }
|
||||
private int count;
|
||||
public int Count
|
||||
{
|
||||
get { return count; }
|
||||
private set
|
||||
{
|
||||
if (count != value)
|
||||
{
|
||||
count = value;
|
||||
countSpriteText.Text = value.ToString(@"#,0");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private bool isLit;
|
||||
public bool IsLit
|
||||
{
|
||||
get { return isLit; }
|
||||
protected set
|
||||
{
|
||||
if (isLit != value)
|
||||
{
|
||||
isLit = value;
|
||||
updateGlowSprite(value);
|
||||
if (value && IsCounting)
|
||||
Count++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//further: change default values here and in KeyCounterCollection if needed, instead of passing them in every constructor
|
||||
public Color4 KeyDownTextColor { get; set; } = Color4.DarkGray;
|
||||
public Color4 KeyUpTextColor { get; set; } = Color4.White;
|
||||
public int FadeTime { get; set; } = 0;
|
||||
|
||||
protected KeyCounter(string name)
|
||||
{
|
||||
Name = name;
|
||||
}
|
||||
|
||||
public override void Load()
|
||||
{
|
||||
base.Load();
|
||||
Children = new Drawable[]
|
||||
{
|
||||
buttonSprite = new Sprite
|
||||
{
|
||||
Texture = Game.Textures.Get(@"KeyCounter/key-up"),
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
},
|
||||
glowSprite = new Sprite
|
||||
{
|
||||
Texture = Game.Textures.Get(@"KeyCounter/key-glow"),
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Alpha = 0
|
||||
},
|
||||
textLayer = new Container
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new SpriteText
|
||||
{
|
||||
Text = Name,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativePositionAxes = Axes.Both,
|
||||
Position = new Vector2(0, -0.25f),
|
||||
Colour = KeyUpTextColor
|
||||
},
|
||||
countSpriteText = new SpriteText
|
||||
{
|
||||
Text = Count.ToString(@"#,0"),
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativePositionAxes = Axes.Both,
|
||||
Position = new Vector2(0, 0.25f),
|
||||
Colour = KeyUpTextColor
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
//Set this manually because an element with Alpha=0 won't take it size to AutoSizeContainer,
|
||||
//so the size can be changing between buttonSprite and glowSprite.
|
||||
Height = buttonSprite.Height;
|
||||
Width = buttonSprite.Width;
|
||||
}
|
||||
|
||||
private void updateGlowSprite(bool show)
|
||||
{
|
||||
if (show)
|
||||
{
|
||||
glowSprite.FadeIn(FadeTime);
|
||||
textLayer.FadeColour(KeyDownTextColor, FadeTime);
|
||||
}
|
||||
else
|
||||
{
|
||||
glowSprite.FadeOut(FadeTime);
|
||||
textLayer.FadeColour(KeyUpTextColor, FadeTime);
|
||||
}
|
||||
}
|
||||
|
||||
public void ResetCount() => Count = 0;
|
||||
}
|
||||
}
|
100
osu.Game/Graphics/UserInterface/KeyCounterCollection.cs
Normal file
100
osu.Game/Graphics/UserInterface/KeyCounterCollection.cs
Normal file
@ -0,0 +1,100 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
public class KeyCounterCollection : FlowContainer
|
||||
{
|
||||
public KeyCounterCollection()
|
||||
{
|
||||
Direction = FlowDirection.HorizontalOnly;
|
||||
}
|
||||
|
||||
private List<KeyCounter> counters = new List<KeyCounter>();
|
||||
public IReadOnlyList<KeyCounter> Counters => counters;
|
||||
|
||||
public void AddKey(KeyCounter key)
|
||||
{
|
||||
counters.Add(key);
|
||||
key.IsCounting = this.IsCounting;
|
||||
key.FadeTime = this.FadeTime;
|
||||
key.KeyDownTextColor = this.KeyDownTextColor;
|
||||
key.KeyUpTextColor = this.KeyUpTextColor;
|
||||
base.Add(key);
|
||||
}
|
||||
|
||||
public void ResetCount()
|
||||
{
|
||||
foreach (var counter in counters)
|
||||
counter.ResetCount();
|
||||
}
|
||||
|
||||
public override bool Contains(Vector2 screenSpacePos) => true;
|
||||
|
||||
//further: change default values here and in KeyCounter if needed, instead of passing them in every constructor
|
||||
private bool isCounting;
|
||||
public bool IsCounting
|
||||
{
|
||||
get { return isCounting; }
|
||||
set
|
||||
{
|
||||
if (value != isCounting)
|
||||
{
|
||||
isCounting = value;
|
||||
foreach (var child in counters)
|
||||
child.IsCounting = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private int fadeTime = 0;
|
||||
public int FadeTime
|
||||
{
|
||||
get { return fadeTime; }
|
||||
set
|
||||
{
|
||||
if (value != fadeTime)
|
||||
{
|
||||
fadeTime = value;
|
||||
foreach (var child in counters)
|
||||
child.FadeTime = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private Color4 keyDownTextColor = Color4.DarkGray;
|
||||
public Color4 KeyDownTextColor
|
||||
{
|
||||
get { return keyDownTextColor; }
|
||||
set
|
||||
{
|
||||
if (value != keyDownTextColor)
|
||||
{
|
||||
keyDownTextColor = value;
|
||||
foreach (var child in counters)
|
||||
child.KeyDownTextColor = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private Color4 keyUpTextColor = Color4.White;
|
||||
public Color4 KeyUpTextColor
|
||||
{
|
||||
get { return keyUpTextColor; }
|
||||
set
|
||||
{
|
||||
if (value != keyUpTextColor)
|
||||
{
|
||||
keyUpTextColor = value;
|
||||
foreach (var child in counters)
|
||||
child.KeyUpTextColor = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
30
osu.Game/Graphics/UserInterface/KeyCounterKeyboard.cs
Normal file
30
osu.Game/Graphics/UserInterface/KeyCounterKeyboard.cs
Normal file
@ -0,0 +1,30 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK.Input;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Input;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
public class KeyCounterKeyboard : KeyCounter
|
||||
{
|
||||
public Key Key { get; }
|
||||
public KeyCounterKeyboard(string name, Key key) : base(name)
|
||||
{
|
||||
Key = key;
|
||||
}
|
||||
|
||||
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
|
||||
{
|
||||
if (args.Key == this.Key) IsLit = true;
|
||||
return base.OnKeyDown(state, args);
|
||||
}
|
||||
|
||||
protected override bool OnKeyUp(InputState state, KeyUpEventArgs args)
|
||||
{
|
||||
if (args.Key == this.Key) IsLit = false;
|
||||
return base.OnKeyUp(state, args);
|
||||
}
|
||||
}
|
||||
}
|
33
osu.Game/Graphics/UserInterface/KeyCounterMouse.cs
Normal file
33
osu.Game/Graphics/UserInterface/KeyCounterMouse.cs
Normal file
@ -0,0 +1,33 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using OpenTK.Input;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Input;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
public class KeyCounterMouse : KeyCounter
|
||||
{
|
||||
public MouseButton Button { get; }
|
||||
public KeyCounterMouse(string name, MouseButton button) : base(name)
|
||||
{
|
||||
Button = button;
|
||||
}
|
||||
|
||||
public override bool Contains(Vector2 screenSpacePos) => true;
|
||||
|
||||
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
|
||||
{
|
||||
if (args.Button == this.Button) IsLit = true;
|
||||
return base.OnMouseDown(state, args);
|
||||
}
|
||||
|
||||
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
|
||||
{
|
||||
if (args.Button == this.Button) IsLit = false;
|
||||
return base.OnMouseUp(state, args);
|
||||
}
|
||||
}
|
||||
}
|
@ -5,21 +5,25 @@ using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Net;
|
||||
using System.Threading;
|
||||
using osu.Framework;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Online.API.Requests;
|
||||
|
||||
namespace osu.Game.Online.API
|
||||
{
|
||||
internal class APIAccess
|
||||
public class APIAccess : IUpdateable
|
||||
{
|
||||
private OAuth authentication;
|
||||
|
||||
internal string Endpoint = @"https://new.ppy.sh";
|
||||
public string Endpoint = @"https://new.ppy.sh";
|
||||
const string ClientId = @"daNBnfdv7SppRVc61z0XuOI13y6Hroiz";
|
||||
const string ClientSecret = @"d6fgZuZeQ0eSXkEj5igdqQX6ztdtS6Ow";
|
||||
|
||||
ConcurrentQueue<APIRequest> queue = new ConcurrentQueue<APIRequest>();
|
||||
|
||||
public Scheduler Scheduler = new Scheduler();
|
||||
|
||||
public string Username;
|
||||
|
||||
private SecurePassword password;
|
||||
@ -52,7 +56,7 @@ namespace osu.Game.Online.API
|
||||
|
||||
Logger log;
|
||||
|
||||
internal APIAccess()
|
||||
public APIAccess()
|
||||
{
|
||||
authentication = new OAuth(ClientId, ClientSecret, Endpoint);
|
||||
log = Logger.GetLogger(LoggingTarget.Network);
|
||||
@ -61,7 +65,7 @@ namespace osu.Game.Online.API
|
||||
thread.Start();
|
||||
}
|
||||
|
||||
internal string AccessToken => authentication.RequestAccessToken();
|
||||
public string AccessToken => authentication.RequestAccessToken();
|
||||
|
||||
/// <summary>
|
||||
/// Number of consecutive requests which failed due to network issues.
|
||||
@ -221,16 +225,16 @@ namespace osu.Game.Online.API
|
||||
}
|
||||
}
|
||||
|
||||
internal void Queue(APIRequest request)
|
||||
public void Queue(APIRequest request)
|
||||
{
|
||||
queue.Enqueue(request);
|
||||
}
|
||||
|
||||
internal event StateChangeDelegate OnStateChange;
|
||||
public event StateChangeDelegate OnStateChange;
|
||||
|
||||
internal delegate void StateChangeDelegate(APIState oldState, APIState newState);
|
||||
public delegate void StateChangeDelegate(APIState oldState, APIState newState);
|
||||
|
||||
internal enum APIState
|
||||
public enum APIState
|
||||
{
|
||||
/// <summary>
|
||||
/// We cannot login (not enough credentials).
|
||||
@ -268,10 +272,15 @@ namespace osu.Game.Online.API
|
||||
}
|
||||
}
|
||||
|
||||
internal void Logout()
|
||||
public void Logout()
|
||||
{
|
||||
authentication.Clear();
|
||||
State = APIState.Offline;
|
||||
}
|
||||
|
||||
public void Update()
|
||||
{
|
||||
Scheduler.Update();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -11,7 +11,7 @@ namespace osu.Game.Online.API
|
||||
/// An API request with a well-defined response type.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">Type of the response (used for deserialisation).</typeparam>
|
||||
internal class APIRequest<T> : APIRequest
|
||||
public class APIRequest<T> : APIRequest
|
||||
{
|
||||
protected override WebRequest CreateWebRequest() => new JsonWebRequest<T>(Uri);
|
||||
|
||||
@ -36,7 +36,7 @@ namespace osu.Game.Online.API
|
||||
/// <summary>
|
||||
/// The maximum amount of time before this request will fail.
|
||||
/// </summary>
|
||||
internal int Timeout = WebRequest.DEFAULT_TIMEOUT;
|
||||
public int Timeout = WebRequest.DEFAULT_TIMEOUT;
|
||||
|
||||
protected virtual string Target => string.Empty;
|
||||
|
||||
@ -46,11 +46,11 @@ namespace osu.Game.Online.API
|
||||
|
||||
private double remainingTime => Math.Max(0, Timeout - (DateTime.Now.TotalMilliseconds() - (startTime ?? 0)));
|
||||
|
||||
internal bool ExceededTimeout => remainingTime == 0;
|
||||
public bool ExceededTimeout => remainingTime == 0;
|
||||
|
||||
private double? startTime;
|
||||
|
||||
internal double StartTime => startTime ?? -1;
|
||||
public double StartTime => startTime ?? -1;
|
||||
|
||||
private APIAccess api;
|
||||
protected WebRequest WebRequest;
|
||||
@ -58,7 +58,7 @@ namespace osu.Game.Online.API
|
||||
public event APISuccessHandler Success;
|
||||
public event APIFailureHandler Failure;
|
||||
|
||||
internal void Perform(APIAccess api)
|
||||
public void Perform(APIAccess api)
|
||||
{
|
||||
if (startTime == null)
|
||||
startTime = DateTime.Now.TotalMilliseconds();
|
||||
@ -74,17 +74,16 @@ namespace osu.Game.Online.API
|
||||
|
||||
WebRequest.BlockingPerform();
|
||||
|
||||
//OsuGame.Scheduler.Add(delegate {
|
||||
Success?.Invoke();
|
||||
//});
|
||||
api.Scheduler.Add(delegate { Success?.Invoke(); });
|
||||
}
|
||||
|
||||
internal void Fail(Exception e)
|
||||
public void Fail(Exception e)
|
||||
{
|
||||
WebRequest?.Abort();
|
||||
//OsuGame.Scheduler.Add(delegate {
|
||||
api.Scheduler.Add(delegate
|
||||
{
|
||||
Failure?.Invoke(e);
|
||||
//});
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -7,7 +7,7 @@ using osu.Game.Online.Chat;
|
||||
|
||||
namespace osu.Game.Online.API.Requests
|
||||
{
|
||||
internal class GetMessagesRequest : APIRequest<List<Message>>
|
||||
public class GetMessagesRequest : APIRequest<List<Message>>
|
||||
{
|
||||
List<Channel> channels;
|
||||
long? since;
|
||||
|
@ -6,7 +6,7 @@ using osu.Game.Online.Chat;
|
||||
|
||||
namespace osu.Game.Online.API.Requests
|
||||
{
|
||||
internal class ListChannelsRequest : APIRequest<List<Channel>>
|
||||
public class ListChannelsRequest : APIRequest<List<Channel>>
|
||||
{
|
||||
protected override string Target => @"chat/channels";
|
||||
}
|
||||
|
@ -2,6 +2,7 @@
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Security;
|
||||
using osu.Framework.Extensions;
|
||||
|
||||
@ -35,6 +36,8 @@ namespace osu.Game.Online.API
|
||||
|
||||
internal string Get(Representation request = Representation.Raw)
|
||||
{
|
||||
Debug.Assert(representation == request);
|
||||
|
||||
switch (request)
|
||||
{
|
||||
default:
|
||||
|
@ -22,7 +22,7 @@ namespace osu.Game.Online.Chat
|
||||
|
||||
public List<Message> Messages = new List<Message>();
|
||||
|
||||
internal bool Joined;
|
||||
//internal bool Joined;
|
||||
|
||||
[JsonConstructor]
|
||||
public Channel()
|
||||
|
62
osu.Game/Online/Chat/Display/ChatLine.cs
Normal file
62
osu.Game/Online/Chat/Display/ChatLine.cs
Normal file
@ -0,0 +1,62 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Drawables;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.Online.Chat.Display
|
||||
{
|
||||
namespace osu.Online.Social
|
||||
{
|
||||
public class ChatLine : AutoSizeContainer
|
||||
{
|
||||
private readonly Message msg;
|
||||
|
||||
public ChatLine(Message msg)
|
||||
{
|
||||
this.msg = msg;
|
||||
}
|
||||
|
||||
public override void Load()
|
||||
{
|
||||
base.Load();
|
||||
|
||||
RelativeSizeAxes = Axes.X;
|
||||
|
||||
Add(new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Aqua,
|
||||
Alpha = 0.2f
|
||||
});
|
||||
|
||||
Add(new SpriteText
|
||||
{
|
||||
Text = msg.Timestamp.ToLocalTime().ToLongTimeString(),
|
||||
Colour = new Color4(128, 128, 128, 255)
|
||||
});
|
||||
|
||||
Add(new SpriteText
|
||||
{
|
||||
Text = msg.User.Name,
|
||||
Origin = Anchor.TopRight,
|
||||
RelativePositionAxes = Axes.X,
|
||||
Position = new Vector2(0.14f,0),
|
||||
});
|
||||
|
||||
Add(new SpriteText
|
||||
{
|
||||
Text = msg.Content,
|
||||
RelativePositionAxes = Axes.X,
|
||||
Position = new Vector2(0.15f, 0),
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Size = new Vector2(0.85f, 1),
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -21,10 +21,10 @@ namespace osu.Game.Online.Chat
|
||||
public DateTime Timestamp;
|
||||
|
||||
[JsonProperty(@"content")]
|
||||
internal string Content;
|
||||
public string Content;
|
||||
|
||||
[JsonProperty(@"sender")]
|
||||
internal string User;
|
||||
public User User;
|
||||
|
||||
[JsonConstructor]
|
||||
public Message()
|
||||
|
16
osu.Game/Online/User.cs
Normal file
16
osu.Game/Online/User.cs
Normal file
@ -0,0 +1,16 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using Newtonsoft.Json;
|
||||
|
||||
namespace osu.Game.Online
|
||||
{
|
||||
public class User
|
||||
{
|
||||
[JsonProperty(@"username")]
|
||||
public string Name;
|
||||
|
||||
[JsonProperty(@"colour")]
|
||||
public string Colour;
|
||||
}
|
||||
}
|
@ -5,12 +5,19 @@ using osu.Game.Configuration;
|
||||
using osu.Game.GameModes.Menu;
|
||||
using OpenTK;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.OS;
|
||||
using osu.Game.Graphics.Background;
|
||||
using osu.Game.GameModes.Play;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Overlays;
|
||||
|
||||
namespace osu.Game
|
||||
{
|
||||
public class OsuGame : OsuGameBase
|
||||
{
|
||||
public Toolbar Toolbar;
|
||||
|
||||
public override void SetHost(BasicGameHost host)
|
||||
{
|
||||
base.SetHost(host);
|
||||
@ -22,15 +29,18 @@ namespace osu.Game
|
||||
{
|
||||
base.Load();
|
||||
|
||||
Add(new MainMenu());
|
||||
}
|
||||
ShowPerformanceOverlay = true;
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
//refresh token may have changed.
|
||||
Config.Set(OsuConfig.Token, API.Token);
|
||||
|
||||
base.Dispose(isDisposing);
|
||||
Add(new Drawable[] {
|
||||
new ParallaxContainer
|
||||
{
|
||||
Children = new [] {
|
||||
new Background()
|
||||
}
|
||||
},
|
||||
new MainMenu(),
|
||||
Toolbar = new Toolbar(),
|
||||
});
|
||||
}
|
||||
|
||||
public override bool Invalidate(Invalidation invalidation = Invalidation.All, Drawable source = null, bool shallPropagate = true)
|
||||
@ -39,8 +49,8 @@ namespace osu.Game
|
||||
|
||||
if (Parent != null)
|
||||
{
|
||||
Config.Set(OsuConfig.Width, ActualSize.X);
|
||||
Config.Set(OsuConfig.Height, ActualSize.Y);
|
||||
Config.Set(OsuConfig.Width, Size.X);
|
||||
Config.Set(OsuConfig.Height, Size.Y);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
@ -1,11 +1,14 @@
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.GameModes;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.IO.Stores;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Graphics.Cursor;
|
||||
using osu.Game.Graphics.Processing;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Overlays;
|
||||
|
||||
namespace osu.Game
|
||||
{
|
||||
@ -15,7 +18,8 @@ namespace osu.Game
|
||||
|
||||
protected override string MainResourceFile => @"osu.Game.Resources.dll";
|
||||
|
||||
internal APIAccess API;
|
||||
public Options Options;
|
||||
public APIAccess API;
|
||||
|
||||
protected override Container AddTarget => ratioContainer?.IsLoaded == true ? ratioContainer : base.AddTarget;
|
||||
|
||||
@ -44,10 +48,26 @@ namespace osu.Game
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new CursorContainer()
|
||||
Options = new Options(),
|
||||
new OsuCursorContainer()
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
API.Update();
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
//refresh token may have changed.
|
||||
Config.Set(OsuConfig.Token, API.Token);
|
||||
Config.Save();
|
||||
|
||||
base.Dispose(isDisposing);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
75
osu.Game/Overlays/Options.cs
Normal file
75
osu.Game/Overlays/Options.cs
Normal file
@ -0,0 +1,75 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Drawables;
|
||||
using osu.Framework.Graphics.Transformations;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Input;
|
||||
using OpenTK.Input;
|
||||
|
||||
namespace osu.Game.Overlays
|
||||
{
|
||||
public class Options : Container
|
||||
{
|
||||
const float width = 300;
|
||||
|
||||
public override void Load()
|
||||
{
|
||||
base.Load();
|
||||
|
||||
Depth = float.MaxValue;
|
||||
RelativeSizeAxes = Axes.Y;
|
||||
Size = new Vector2(width, 1);
|
||||
Position = new Vector2(-width, 0);
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = new Color4(0.1f, 0.1f, 0.1f, 0.9f)
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
|
||||
{
|
||||
switch (args.Key)
|
||||
{
|
||||
case Key.Escape:
|
||||
if (!poppedOut) return false;
|
||||
|
||||
PoppedOut = false;
|
||||
return true;
|
||||
}
|
||||
return base.OnKeyDown(state, args);
|
||||
}
|
||||
|
||||
private bool poppedOut;
|
||||
|
||||
public bool PoppedOut
|
||||
{
|
||||
get { return poppedOut; }
|
||||
|
||||
set
|
||||
{
|
||||
if (value == poppedOut) return;
|
||||
|
||||
poppedOut = value;
|
||||
|
||||
if (poppedOut)
|
||||
{
|
||||
MoveTo(new Vector2(0, 0), 300, EasingTypes.Out);
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveTo(new Vector2(-width, 0), 300, EasingTypes.Out);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
38
osu.Game/Overlays/Toolbar.cs
Normal file
38
osu.Game/Overlays/Toolbar.cs
Normal file
@ -0,0 +1,38 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Drawables;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays
|
||||
{
|
||||
public class Toolbar : Container
|
||||
{
|
||||
const float height = 50;
|
||||
|
||||
public override void Load()
|
||||
{
|
||||
base.Load();
|
||||
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Size = new Vector2(1, height);
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = new Color4(0.1f, 0.1f, 0.1f, 0.9f)
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
17
osu.Game/Users/User.cs
Normal file
17
osu.Game/Users/User.cs
Normal file
@ -0,0 +1,17 @@
|
||||
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace osu.Game.Users
|
||||
{
|
||||
public class User
|
||||
{
|
||||
public int Id;
|
||||
public string Username;
|
||||
}
|
||||
}
|
@ -45,14 +45,65 @@
|
||||
<Reference Include="System.Core" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Beatmaps\Beatmap.cs" />
|
||||
<Compile Include="Beatmaps\BeatmapSet.cs" />
|
||||
<Compile Include="Beatmaps\Metadata.cs" />
|
||||
<Compile Include="Beatmaps\Objects\HitObject.cs" />
|
||||
<Compile Include="Beatmaps\Objects\Catch\CatchBaseHit.cs" />
|
||||
<Compile Include="Beatmaps\Objects\Catch\Droplet.cs" />
|
||||
<Compile Include="Beatmaps\Objects\Catch\Fruit.cs" />
|
||||
<Compile Include="Beatmaps\Objects\Mania\HoldNote.cs" />
|
||||
<Compile Include="Beatmaps\Objects\Mania\ManiaBaseHit.cs" />
|
||||
<Compile Include="Beatmaps\Objects\Mania\Note.cs" />
|
||||
<Compile Include="Beatmaps\Objects\Osu\Circle.cs" />
|
||||
<Compile Include="Beatmaps\Objects\Osu\OsuBaseHit.cs" />
|
||||
<Compile Include="Beatmaps\Objects\Osu\Slider.cs" />
|
||||
<Compile Include="Beatmaps\Objects\Osu\Spinner.cs" />
|
||||
<Compile Include="Beatmaps\Objects\Taiko\TaikoBaseHit.cs" />
|
||||
<Compile Include="Beatmaps\Samples\HitSampleInfo.cs" />
|
||||
<Compile Include="Beatmaps\Samples\SampleBank.cs" />
|
||||
<Compile Include="Beatmaps\Samples\SampleInfo.cs" />
|
||||
<Compile Include="Beatmaps\Samples\SampleSet.cs" />
|
||||
<Compile Include="Beatmaps\Samples\SampleType.cs" />
|
||||
<Compile Include="Beatmaps\Timing\ControlPoint.cs" />
|
||||
<Compile Include="Beatmaps\Timing\SampleChange.cs" />
|
||||
<Compile Include="Beatmaps\Timing\TimingChange.cs" />
|
||||
<Compile Include="Configuration\OsuConfigManager.cs" />
|
||||
<Compile Include="GameModes\Charts\ChartInfo.cs" />
|
||||
<Compile Include="GameModes\Edit\Editor.cs" />
|
||||
<Compile Include="GameModes\GameModeWhiteBox.cs" />
|
||||
<Compile Include="GameModes\Menu\ButtonSystem.cs" />
|
||||
<Compile Include="GameModes\Menu\MainMenu.cs" />
|
||||
<Compile Include="Graphics\Containers\OsuComponent.cs" />
|
||||
<Compile Include="Graphics\Containers\OsuGameMode.cs" />
|
||||
<Compile Include="Graphics\Containers\OsuLargeComponent.cs" />
|
||||
<Compile Include="GameModes\Multiplayer\Lobby.cs" />
|
||||
<Compile Include="GameModes\Multiplayer\Match.cs" />
|
||||
<Compile Include="GameModes\Multiplayer\MatchCreate.cs" />
|
||||
<Compile Include="GameModes\Multiplayer\MatchSongSelect.cs" />
|
||||
<Compile Include="GameModes\Play\ModSelect.cs" />
|
||||
<Compile Include="GameModes\Play\Player.cs" />
|
||||
<Compile Include="GameModes\Charts\ChartListing.cs" />
|
||||
<Compile Include="GameModes\Play\Results.cs" />
|
||||
<Compile Include="GameModes\Direct\OnlineListing.cs" />
|
||||
<Compile Include="GameModes\Play\SongSelectPlay.cs" />
|
||||
<Compile Include="GameModes\Play\Catch\CatchHitRenderer.cs" />
|
||||
<Compile Include="GameModes\Play\Catch\CatchPlayfield.cs" />
|
||||
<Compile Include="GameModes\Play\HitRenderer.cs" />
|
||||
<Compile Include="GameModes\Play\Mania\ManiaHitRenderer.cs" />
|
||||
<Compile Include="GameModes\Play\Mania\ManiaPlayfield.cs" />
|
||||
<Compile Include="GameModes\Play\Osu\OsuHitRenderer.cs" />
|
||||
<Compile Include="GameModes\Play\Osu\OsuPlayfield.cs" />
|
||||
<Compile Include="GameModes\Play\Playfield.cs" />
|
||||
<Compile Include="GameModes\Play\Taiko\TaikoHitRenderer.cs" />
|
||||
<Compile Include="GameModes\Play\Taiko\TaikoPlayfield.cs" />
|
||||
<Compile Include="GameModes\Edit\SongSelectEdit.cs" />
|
||||
<Compile Include="Graphics\Background\Background.cs" />
|
||||
<Compile Include="Graphics\Containers\ParallaxContainer.cs" />
|
||||
<Compile Include="Graphics\Cursor\OsuCursorContainer.cs" />
|
||||
<Compile Include="Graphics\Processing\RatioAdjust.cs" />
|
||||
<Compile Include="Graphics\TextAwesome.cs" />
|
||||
<Compile Include="Graphics\UserInterface\KeyCounter.cs" />
|
||||
<Compile Include="Graphics\UserInterface\KeyCounterKeyboard.cs" />
|
||||
<Compile Include="Graphics\UserInterface\KeyCounterCollection.cs" />
|
||||
<Compile Include="Graphics\UserInterface\KeyCounterMouse.cs" />
|
||||
<Compile Include="Online\API\APIAccess.cs" />
|
||||
<Compile Include="Online\API\APIRequest.cs" />
|
||||
<Compile Include="Online\API\OAuth.cs" />
|
||||
@ -61,10 +112,15 @@
|
||||
<Compile Include="Online\API\SecurePassword.cs" />
|
||||
<Compile Include="Online\API\Requests\ListChannels.cs" />
|
||||
<Compile Include="Online\Chat\Channel.cs" />
|
||||
<Compile Include="Online\Chat\Display\ChatLine.cs" />
|
||||
<Compile Include="Online\Chat\Message.cs" />
|
||||
<Compile Include="Online\User.cs" />
|
||||
<Compile Include="OsuGame.cs" />
|
||||
<Compile Include="OsuGameBase.cs" />
|
||||
<Compile Include="Overlays\Options.cs" />
|
||||
<Compile Include="Overlays\Toolbar.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<Compile Include="Users\User.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj">
|
||||
|
Loading…
Reference in New Issue
Block a user