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Merge pull request #25694 from bdach/online-presence
Display other users' online presence state in dashboard overlay
This commit is contained in:
commit
2df15698b6
@ -10,43 +10,50 @@ using osu.Framework.Graphics;
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using osu.Framework.Testing;
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using osu.Game.Database;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Online.Metadata;
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using osu.Game.Online.Spectator;
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using osu.Game.Overlays;
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using osu.Game.Overlays.Dashboard;
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using osu.Game.Screens.OnlinePlay.Match.Components;
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using osu.Game.Tests.Visual.Metadata;
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using osu.Game.Tests.Visual.Spectator;
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using osu.Game.Users;
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namespace osu.Game.Tests.Visual.Online
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{
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public partial class TestSceneCurrentlyPlayingDisplay : OsuTestScene
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public partial class TestSceneCurrentlyOnlineDisplay : OsuTestScene
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{
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private readonly APIUser streamingUser = new APIUser { Id = 2, Username = "Test user" };
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private TestSpectatorClient spectatorClient = null!;
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private CurrentlyPlayingDisplay currentlyPlaying = null!;
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private TestMetadataClient metadataClient = null!;
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private CurrentlyOnlineDisplay currentlyOnline = null!;
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[SetUpSteps]
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public void SetUpSteps()
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{
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AddStep("add streaming client", () =>
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AddStep("set up components", () =>
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{
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spectatorClient = new TestSpectatorClient();
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metadataClient = new TestMetadataClient();
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var lookupCache = new TestUserLookupCache();
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Children = new Drawable[]
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{
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lookupCache,
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spectatorClient,
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metadataClient,
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new DependencyProvidingContainer
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{
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RelativeSizeAxes = Axes.Both,
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CachedDependencies = new (Type, object)[]
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{
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(typeof(SpectatorClient), spectatorClient),
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(typeof(MetadataClient), metadataClient),
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(typeof(UserLookupCache), lookupCache),
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(typeof(OverlayColourProvider), new OverlayColourProvider(OverlayColourScheme.Purple)),
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},
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Child = currentlyPlaying = new CurrentlyPlayingDisplay
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Child = currentlyOnline = new CurrentlyOnlineDisplay
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{
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RelativeSizeAxes = Axes.Both,
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}
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@ -58,10 +65,20 @@ namespace osu.Game.Tests.Visual.Online
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[Test]
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public void TestBasicDisplay()
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{
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AddStep("Add playing user", () => spectatorClient.SendStartPlay(streamingUser.Id, 0));
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AddUntilStep("Panel loaded", () => currentlyPlaying.ChildrenOfType<UserGridPanel>().FirstOrDefault()?.User.Id == 2);
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AddStep("Remove playing user", () => spectatorClient.SendEndPlay(streamingUser.Id));
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AddUntilStep("Panel no longer present", () => !currentlyPlaying.ChildrenOfType<UserGridPanel>().Any());
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AddStep("Begin watching user presence", () => metadataClient.BeginWatchingUserPresence());
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AddStep("Add online user", () => metadataClient.UserPresenceUpdated(streamingUser.Id, new UserPresence { Status = UserStatus.Online, Activity = new UserActivity.ChoosingBeatmap() }));
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AddUntilStep("Panel loaded", () => currentlyOnline.ChildrenOfType<UserGridPanel>().FirstOrDefault()?.User.Id == 2);
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AddAssert("Spectate button disabled", () => currentlyOnline.ChildrenOfType<PurpleRoundedButton>().First().Enabled.Value, () => Is.False);
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AddStep("User began playing", () => spectatorClient.SendStartPlay(streamingUser.Id, 0));
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AddAssert("Spectate button enabled", () => currentlyOnline.ChildrenOfType<PurpleRoundedButton>().First().Enabled.Value, () => Is.True);
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AddStep("User finished playing", () => spectatorClient.SendEndPlay(streamingUser.Id));
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AddAssert("Spectate button disabled", () => currentlyOnline.ChildrenOfType<PurpleRoundedButton>().First().Enabled.Value, () => Is.False);
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AddStep("Remove playing user", () => metadataClient.UserPresenceUpdated(streamingUser.Id, null));
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AddUntilStep("Panel no longer present", () => !currentlyOnline.ChildrenOfType<UserGridPanel>().Any());
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AddStep("End watching user presence", () => metadataClient.EndWatchingUserPresence());
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}
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internal partial class TestUserLookupCache : UserLookupCache
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@ -2,11 +2,23 @@
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// See the LICENCE file in the repository root for full licence text.
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using System.Threading.Tasks;
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using osu.Game.Users;
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namespace osu.Game.Online.Metadata
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{
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public interface IMetadataClient
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/// <summary>
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/// Interface for metadata-related remote procedure calls to be executed on the client side.
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/// </summary>
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public interface IMetadataClient : IStatefulUserHubClient
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{
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/// <summary>
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/// Delivers the set of requested <see cref="BeatmapUpdates"/> to the client.
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/// </summary>
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Task BeatmapSetsUpdated(BeatmapUpdates updates);
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/// <summary>
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/// Delivers an update of the <see cref="UserPresence"/> of the user with the supplied <paramref name="userId"/>.
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/// </summary>
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Task UserPresenceUpdated(int userId, UserPresence? status);
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}
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}
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@ -2,6 +2,7 @@
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// See the LICENCE file in the repository root for full licence text.
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using System.Threading.Tasks;
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using osu.Game.Users;
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namespace osu.Game.Online.Metadata
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{
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@ -17,5 +18,25 @@ namespace osu.Game.Online.Metadata
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/// <param name="queueId">The last processed queue ID.</param>
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/// <returns></returns>
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Task<BeatmapUpdates> GetChangesSince(int queueId);
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/// <summary>
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/// Signals to the server that the current user's <see cref="UserActivity"/> has changed.
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/// </summary>
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Task UpdateActivity(UserActivity? activity);
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/// <summary>
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/// Signals to the server that the current user's <see cref="UserStatus"/> has changed.
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/// </summary>
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Task UpdateStatus(UserStatus? status);
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/// <summary>
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/// Signals to the server that the current user would like to begin receiving updates on other users' online presence.
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/// </summary>
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Task BeginWatchingUserPresence();
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/// <summary>
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/// Signals to the server that the current user would like to stop receiving updates on other users' online presence.
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/// </summary>
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Task EndWatchingUserPresence();
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}
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}
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@ -4,22 +4,71 @@
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using System;
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using System.Linq;
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using System.Threading.Tasks;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Game.Users;
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namespace osu.Game.Online.Metadata
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{
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public abstract partial class MetadataClient : Component, IMetadataClient, IMetadataServer
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{
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public abstract Task BeatmapSetsUpdated(BeatmapUpdates updates);
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public abstract IBindable<bool> IsConnected { get; }
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#region Beatmap metadata updates
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public abstract Task<BeatmapUpdates> GetChangesSince(int queueId);
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public Action<int[]>? ChangedBeatmapSetsArrived;
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public abstract Task BeatmapSetsUpdated(BeatmapUpdates updates);
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public event Action<int[]>? ChangedBeatmapSetsArrived;
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protected Task ProcessChanges(int[] beatmapSetIDs)
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{
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ChangedBeatmapSetsArrived?.Invoke(beatmapSetIDs.Distinct().ToArray());
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return Task.CompletedTask;
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}
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#endregion
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#region User presence updates
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/// <summary>
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/// Whether the client is currently receiving user presence updates from the server.
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/// </summary>
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public abstract IBindable<bool> IsWatchingUserPresence { get; }
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/// <summary>
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/// Dictionary keyed by user ID containing all of the <see cref="UserPresence"/> information about currently online users received from the server.
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/// </summary>
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public abstract IBindableDictionary<int, UserPresence> UserStates { get; }
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/// <inheritdoc/>
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public abstract Task UpdateActivity(UserActivity? activity);
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/// <inheritdoc/>
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public abstract Task UpdateStatus(UserStatus? status);
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/// <inheritdoc/>
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public abstract Task BeginWatchingUserPresence();
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/// <inheritdoc/>
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public abstract Task EndWatchingUserPresence();
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/// <inheritdoc/>
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public abstract Task UserPresenceUpdated(int userId, UserPresence? presence);
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#endregion
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#region Disconnection handling
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public event Action? Disconnecting;
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public virtual Task DisconnectRequested()
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{
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Schedule(() => Disconnecting?.Invoke());
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return Task.CompletedTask;
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}
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#endregion
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}
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}
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@ -3,6 +3,7 @@
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using System;
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using System.Diagnostics;
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using System.Threading;
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using System.Threading.Tasks;
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using Microsoft.AspNetCore.SignalR.Client;
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using osu.Framework.Allocation;
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@ -10,17 +11,32 @@ using osu.Framework.Bindables;
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using osu.Framework.Logging;
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using osu.Game.Configuration;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Users;
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namespace osu.Game.Online.Metadata
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{
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public partial class OnlineMetadataClient : MetadataClient
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{
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public override IBindable<bool> IsConnected { get; } = new Bindable<bool>();
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public override IBindable<bool> IsWatchingUserPresence => isWatchingUserPresence;
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private readonly BindableBool isWatchingUserPresence = new BindableBool();
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// ReSharper disable once InconsistentlySynchronizedField
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public override IBindableDictionary<int, UserPresence> UserStates => userStates;
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private readonly BindableDictionary<int, UserPresence> userStates = new BindableDictionary<int, UserPresence>();
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private readonly string endpoint;
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private IHubClientConnector? connector;
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private Bindable<int> lastQueueId = null!;
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private IBindable<APIUser> localUser = null!;
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private IBindable<UserActivity?> userActivity = null!;
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private IBindable<UserStatus?>? userStatus;
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private HubConnection? connection => connector?.CurrentConnection;
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public OnlineMetadataClient(EndpointConfiguration endpoints)
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@ -33,7 +49,7 @@ namespace osu.Game.Online.Metadata
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{
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// Importantly, we are intentionally not using MessagePack here to correctly support derived class serialization.
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// More information on the limitations / reasoning can be found in osu-server-spectator's initialisation code.
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connector = api.GetHubConnector(nameof(OnlineMetadataClient), endpoint);
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connector = api.GetHubConnector(nameof(OnlineMetadataClient), endpoint, false);
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if (connector != null)
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{
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@ -42,12 +58,37 @@ namespace osu.Game.Online.Metadata
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// this is kind of SILLY
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// https://github.com/dotnet/aspnetcore/issues/15198
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connection.On<BeatmapUpdates>(nameof(IMetadataClient.BeatmapSetsUpdated), ((IMetadataClient)this).BeatmapSetsUpdated);
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connection.On<int, UserPresence?>(nameof(IMetadataClient.UserPresenceUpdated), ((IMetadataClient)this).UserPresenceUpdated);
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};
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connector.IsConnected.BindValueChanged(isConnectedChanged, true);
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IsConnected.BindTo(connector.IsConnected);
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IsConnected.BindValueChanged(isConnectedChanged, true);
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}
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lastQueueId = config.GetBindable<int>(OsuSetting.LastProcessedMetadataId);
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localUser = api.LocalUser.GetBoundCopy();
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userActivity = api.Activity.GetBoundCopy()!;
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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localUser.BindValueChanged(_ =>
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{
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if (localUser.Value is not GuestUser)
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{
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userStatus = localUser.Value.Status.GetBoundCopy();
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userStatus.BindValueChanged(status => UpdateStatus(status.NewValue), true);
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}
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else
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userStatus = null;
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}, true);
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userActivity.BindValueChanged(activity =>
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{
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if (localUser.Value is not GuestUser)
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UpdateActivity(activity.NewValue);
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}, true);
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}
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private bool catchingUp;
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@ -55,7 +96,17 @@ namespace osu.Game.Online.Metadata
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private void isConnectedChanged(ValueChangedEvent<bool> connected)
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{
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if (!connected.NewValue)
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{
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isWatchingUserPresence.Value = false;
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userStates.Clear();
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return;
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}
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if (localUser.Value is not GuestUser)
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{
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UpdateActivity(userActivity.Value);
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UpdateStatus(userStatus?.Value);
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}
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if (lastQueueId.Value >= 0)
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{
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@ -116,6 +167,71 @@ namespace osu.Game.Online.Metadata
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return connection.InvokeAsync<BeatmapUpdates>(nameof(IMetadataServer.GetChangesSince), queueId);
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}
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public override Task UpdateActivity(UserActivity? activity)
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{
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if (connector?.IsConnected.Value != true)
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return Task.FromCanceled(new CancellationToken(true));
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Debug.Assert(connection != null);
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return connection.InvokeAsync(nameof(IMetadataServer.UpdateActivity), activity);
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}
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public override Task UpdateStatus(UserStatus? status)
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{
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if (connector?.IsConnected.Value != true)
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return Task.FromCanceled(new CancellationToken(true));
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Debug.Assert(connection != null);
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return connection.InvokeAsync(nameof(IMetadataServer.UpdateStatus), status);
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}
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public override Task UserPresenceUpdated(int userId, UserPresence? presence)
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{
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lock (userStates)
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{
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if (presence != null)
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userStates[userId] = presence.Value;
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else
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userStates.Remove(userId);
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}
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return Task.CompletedTask;
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}
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public override async Task BeginWatchingUserPresence()
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{
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if (connector?.IsConnected.Value != true)
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throw new OperationCanceledException();
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Debug.Assert(connection != null);
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await connection.InvokeAsync(nameof(IMetadataServer.BeginWatchingUserPresence)).ConfigureAwait(false);
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isWatchingUserPresence.Value = true;
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}
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public override async Task EndWatchingUserPresence()
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{
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try
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{
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if (connector?.IsConnected.Value != true)
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throw new OperationCanceledException();
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// must happen synchronously before any remote calls to avoid misordering.
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userStates.Clear();
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Debug.Assert(connection != null);
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await connection.InvokeAsync(nameof(IMetadataServer.EndWatchingUserPresence)).ConfigureAwait(false);
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}
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finally
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{
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isWatchingUserPresence.Value = false;
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}
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}
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public override async Task DisconnectRequested()
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{
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await base.DisconnectRequested().ConfigureAwait(false);
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await EndWatchingUserPresence().ConfigureAwait(false);
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}
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protected override void Dispose(bool isDisposing)
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{
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base.Dispose(isDisposing);
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|
@ -9,6 +9,7 @@ using osu.Framework.Graphics;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Screens;
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using osu.Game.Online.API;
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using osu.Game.Online.Metadata;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Online.Spectator;
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using osu.Game.Overlays;
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@ -30,6 +31,9 @@ namespace osu.Game.Online
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[Resolved]
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private SpectatorClient spectatorClient { get; set; } = null!;
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[Resolved]
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private MetadataClient metadataClient { get; set; } = null!;
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[Resolved]
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private INotificationOverlay? notificationOverlay { get; set; }
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@ -56,6 +60,7 @@ namespace osu.Game.Online
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multiplayerClient.Disconnecting += notifyAboutForcedDisconnection;
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spectatorClient.Disconnecting += notifyAboutForcedDisconnection;
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metadataClient.Disconnecting += notifyAboutForcedDisconnection;
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}
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protected override void LoadComplete()
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@ -131,6 +136,9 @@ namespace osu.Game.Online
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if (multiplayerClient.IsNotNull())
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multiplayerClient.Disconnecting -= notifyAboutForcedDisconnection;
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if (metadataClient.IsNotNull())
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metadataClient.Disconnecting -= notifyAboutForcedDisconnection;
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}
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}
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}
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|
@ -6,7 +6,6 @@
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using System.Collections.Generic;
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using System.Collections.Specialized;
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using System.Diagnostics;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions;
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@ -20,6 +19,7 @@ using osu.Game.Database;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Online.Metadata;
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using osu.Game.Online.Spectator;
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using osu.Game.Resources.Localisation.Web;
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using osu.Game.Screens;
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@ -30,19 +30,27 @@ using osuTK;
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namespace osu.Game.Overlays.Dashboard
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{
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internal partial class CurrentlyPlayingDisplay : CompositeDrawable
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internal partial class CurrentlyOnlineDisplay : CompositeDrawable
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{
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private const float search_textbox_height = 40;
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private const float padding = 10;
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private readonly IBindableList<int> playingUsers = new BindableList<int>();
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private readonly IBindableDictionary<int, UserPresence> onlineUsers = new BindableDictionary<int, UserPresence>();
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private readonly Dictionary<int, OnlineUserPanel> userPanels = new Dictionary<int, OnlineUserPanel>();
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private SearchContainer<PlayingUserPanel> userFlow;
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private SearchContainer<OnlineUserPanel> userFlow;
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private BasicSearchTextBox searchTextBox;
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[Resolved]
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private IAPIProvider api { get; set; }
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[Resolved]
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private SpectatorClient spectatorClient { get; set; }
|
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[Resolved]
|
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private MetadataClient metadataClient { get; set; }
|
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[BackgroundDependencyLoader]
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private void load(OverlayColourProvider colourProvider)
|
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{
|
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@ -72,7 +80,7 @@ namespace osu.Game.Overlays.Dashboard
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PlaceholderText = HomeStrings.SearchPlaceholder,
|
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},
|
||||
},
|
||||
userFlow = new SearchContainer<PlayingUserPanel>
|
||||
userFlow = new SearchContainer<OnlineUserPanel>
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
@ -97,6 +105,9 @@ namespace osu.Game.Overlays.Dashboard
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
onlineUsers.BindTo(metadataClient.UserStates);
|
||||
onlineUsers.BindCollectionChanged(onUserUpdated, true);
|
||||
|
||||
playingUsers.BindTo(spectatorClient.PlayingUsers);
|
||||
playingUsers.BindCollectionChanged(onPlayingUsersChanged, true);
|
||||
}
|
||||
@ -108,15 +119,20 @@ namespace osu.Game.Overlays.Dashboard
|
||||
searchTextBox.TakeFocus();
|
||||
}
|
||||
|
||||
private void onPlayingUsersChanged(object sender, NotifyCollectionChangedEventArgs e) => Schedule(() =>
|
||||
private void onUserUpdated(object sender, NotifyDictionaryChangedEventArgs<int, UserPresence> e) => Schedule(() =>
|
||||
{
|
||||
switch (e.Action)
|
||||
{
|
||||
case NotifyCollectionChangedAction.Add:
|
||||
case NotifyDictionaryChangedAction.Add:
|
||||
Debug.Assert(e.NewItems != null);
|
||||
|
||||
foreach (int userId in e.NewItems)
|
||||
foreach (var kvp in e.NewItems)
|
||||
{
|
||||
int userId = kvp.Key;
|
||||
|
||||
if (userId == api.LocalUser.Value.Id)
|
||||
continue;
|
||||
|
||||
users.GetUserAsync(userId).ContinueWith(task =>
|
||||
{
|
||||
APIUser user = task.GetResultSafely();
|
||||
@ -126,40 +142,90 @@ namespace osu.Game.Overlays.Dashboard
|
||||
|
||||
Schedule(() =>
|
||||
{
|
||||
// user may no longer be playing.
|
||||
if (!playingUsers.Contains(user.Id))
|
||||
return;
|
||||
// explicitly refetch the user's status.
|
||||
// things may have changed in between the time of scheduling and the time of actual execution.
|
||||
if (onlineUsers.TryGetValue(userId, out var updatedStatus))
|
||||
{
|
||||
user.Activity.Value = updatedStatus.Activity;
|
||||
user.Status.Value = updatedStatus.Status;
|
||||
}
|
||||
|
||||
// TODO: remove this once online state is being updated more correctly.
|
||||
user.IsOnline = true;
|
||||
|
||||
userFlow.Add(createUserPanel(user));
|
||||
userFlow.Add(userPanels[userId] = createUserPanel(user));
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case NotifyDictionaryChangedAction.Replace:
|
||||
Debug.Assert(e.NewItems != null);
|
||||
|
||||
foreach (var kvp in e.NewItems)
|
||||
{
|
||||
if (userPanels.TryGetValue(kvp.Key, out var panel))
|
||||
{
|
||||
panel.User.Activity.Value = kvp.Value.Activity;
|
||||
panel.User.Status.Value = kvp.Value.Status;
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case NotifyDictionaryChangedAction.Remove:
|
||||
Debug.Assert(e.OldItems != null);
|
||||
|
||||
foreach (var kvp in e.OldItems)
|
||||
{
|
||||
int userId = kvp.Key;
|
||||
if (userPanels.Remove(userId, out var userPanel))
|
||||
userPanel.Expire();
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
});
|
||||
|
||||
private void onPlayingUsersChanged(object sender, NotifyCollectionChangedEventArgs e)
|
||||
{
|
||||
switch (e.Action)
|
||||
{
|
||||
case NotifyCollectionChangedAction.Add:
|
||||
Debug.Assert(e.NewItems != null);
|
||||
|
||||
foreach (int userId in e.NewItems)
|
||||
{
|
||||
if (userPanels.TryGetValue(userId, out var panel))
|
||||
panel.CanSpectate.Value = userId != api.LocalUser.Value.Id;
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case NotifyCollectionChangedAction.Remove:
|
||||
Debug.Assert(e.OldItems != null);
|
||||
|
||||
foreach (int userId in e.OldItems)
|
||||
userFlow.FirstOrDefault(card => card.User.Id == userId)?.Expire();
|
||||
{
|
||||
if (userPanels.TryGetValue(userId, out var panel))
|
||||
panel.CanSpectate.Value = false;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private PlayingUserPanel createUserPanel(APIUser user) =>
|
||||
new PlayingUserPanel(user).With(panel =>
|
||||
private OnlineUserPanel createUserPanel(APIUser user) =>
|
||||
new OnlineUserPanel(user).With(panel =>
|
||||
{
|
||||
panel.Anchor = Anchor.TopCentre;
|
||||
panel.Origin = Anchor.TopCentre;
|
||||
});
|
||||
|
||||
public partial class PlayingUserPanel : CompositeDrawable, IFilterable
|
||||
public partial class OnlineUserPanel : CompositeDrawable, IFilterable
|
||||
{
|
||||
public readonly APIUser User;
|
||||
|
||||
public BindableBool CanSpectate { get; } = new BindableBool();
|
||||
|
||||
public IEnumerable<LocalisableString> FilterTerms { get; }
|
||||
|
||||
[Resolved(canBeNull: true)]
|
||||
@ -178,7 +244,7 @@ namespace osu.Game.Overlays.Dashboard
|
||||
}
|
||||
}
|
||||
|
||||
public PlayingUserPanel(APIUser user)
|
||||
public OnlineUserPanel(APIUser user)
|
||||
{
|
||||
User = user;
|
||||
|
||||
@ -188,7 +254,7 @@ namespace osu.Game.Overlays.Dashboard
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(IAPIProvider api)
|
||||
private void load()
|
||||
{
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
@ -205,6 +271,9 @@ namespace osu.Game.Overlays.Dashboard
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
// this is SHOCKING
|
||||
Activity = { BindTarget = User.Activity },
|
||||
Status = { BindTarget = User.Status },
|
||||
},
|
||||
new PurpleRoundedButton
|
||||
{
|
||||
@ -213,7 +282,7 @@ namespace osu.Game.Overlays.Dashboard
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Action = () => performer?.PerformFromScreen(s => s.Push(new SoloSpectatorScreen(User))),
|
||||
Enabled = { Value = User.Id != api.LocalUser.Value.Id }
|
||||
Enabled = { BindTarget = CanSpectate }
|
||||
}
|
||||
}
|
||||
},
|
@ -29,7 +29,7 @@ namespace osu.Game.Overlays.Dashboard
|
||||
[LocalisableDescription(typeof(FriendsStrings), nameof(FriendsStrings.TitleCompact))]
|
||||
Friends,
|
||||
|
||||
[Description("Currently Playing")]
|
||||
[Description("Currently online")]
|
||||
CurrentlyPlaying
|
||||
}
|
||||
}
|
||||
|
@ -2,6 +2,11 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Online.Metadata;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Overlays.Dashboard;
|
||||
using osu.Game.Overlays.Dashboard.Friends;
|
||||
|
||||
@ -9,6 +14,11 @@ namespace osu.Game.Overlays
|
||||
{
|
||||
public partial class DashboardOverlay : TabbableOnlineOverlay<DashboardOverlayHeader, DashboardOverlayTabs>
|
||||
{
|
||||
[Resolved]
|
||||
private MetadataClient metadataClient { get; set; } = null!;
|
||||
|
||||
private IBindable<bool> metadataConnected = null!;
|
||||
|
||||
public DashboardOverlay()
|
||||
: base(OverlayColourScheme.Purple)
|
||||
{
|
||||
@ -27,12 +37,33 @@ namespace osu.Game.Overlays
|
||||
break;
|
||||
|
||||
case DashboardOverlayTabs.CurrentlyPlaying:
|
||||
LoadDisplay(new CurrentlyPlayingDisplay());
|
||||
LoadDisplay(new CurrentlyOnlineDisplay());
|
||||
break;
|
||||
|
||||
default:
|
||||
throw new NotImplementedException($"Display for {tab} tab is not implemented");
|
||||
}
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
metadataConnected = metadataClient.IsConnected.GetBoundCopy();
|
||||
metadataConnected.BindValueChanged(_ => updateUserPresenceState());
|
||||
State.BindValueChanged(_ => updateUserPresenceState());
|
||||
updateUserPresenceState();
|
||||
}
|
||||
|
||||
private void updateUserPresenceState()
|
||||
{
|
||||
if (!metadataConnected.Value)
|
||||
return;
|
||||
|
||||
if (State.Value == Visibility.Visible)
|
||||
metadataClient.BeginWatchingUserPresence().FireAndForget();
|
||||
else
|
||||
metadataClient.EndWatchingUserPresence().FireAndForget();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
81
osu.Game/Tests/Visual/Metadata/TestMetadataClient.cs
Normal file
81
osu.Game/Tests/Visual/Metadata/TestMetadataClient.cs
Normal file
@ -0,0 +1,81 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.Metadata;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Metadata
|
||||
{
|
||||
public partial class TestMetadataClient : MetadataClient
|
||||
{
|
||||
public override IBindable<bool> IsConnected => new BindableBool(true);
|
||||
|
||||
public override IBindable<bool> IsWatchingUserPresence => isWatchingUserPresence;
|
||||
private readonly BindableBool isWatchingUserPresence = new BindableBool();
|
||||
|
||||
public override IBindableDictionary<int, UserPresence> UserStates => userStates;
|
||||
private readonly BindableDictionary<int, UserPresence> userStates = new BindableDictionary<int, UserPresence>();
|
||||
|
||||
[Resolved]
|
||||
private IAPIProvider api { get; set; } = null!;
|
||||
|
||||
public override Task BeginWatchingUserPresence()
|
||||
{
|
||||
isWatchingUserPresence.Value = true;
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
public override Task EndWatchingUserPresence()
|
||||
{
|
||||
isWatchingUserPresence.Value = false;
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
public override Task UpdateActivity(UserActivity? activity)
|
||||
{
|
||||
if (isWatchingUserPresence.Value)
|
||||
{
|
||||
userStates.TryGetValue(api.LocalUser.Value.Id, out var localUserPresence);
|
||||
localUserPresence = localUserPresence with { Activity = activity };
|
||||
userStates[api.LocalUser.Value.Id] = localUserPresence;
|
||||
}
|
||||
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
public override Task UpdateStatus(UserStatus? status)
|
||||
{
|
||||
if (isWatchingUserPresence.Value)
|
||||
{
|
||||
userStates.TryGetValue(api.LocalUser.Value.Id, out var localUserPresence);
|
||||
localUserPresence = localUserPresence with { Status = status };
|
||||
userStates[api.LocalUser.Value.Id] = localUserPresence;
|
||||
}
|
||||
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
public override Task UserPresenceUpdated(int userId, UserPresence? presence)
|
||||
{
|
||||
if (isWatchingUserPresence.Value)
|
||||
{
|
||||
if (presence.HasValue)
|
||||
userStates[userId] = presence.Value;
|
||||
else
|
||||
userStates.Remove(userId);
|
||||
}
|
||||
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
public override Task<BeatmapUpdates> GetChangesSince(int queueId)
|
||||
=> Task.FromResult(new BeatmapUpdates(Array.Empty<int>(), queueId));
|
||||
|
||||
public override Task BeatmapSetsUpdated(BeatmapUpdates updates) => Task.CompletedTask;
|
||||
}
|
||||
}
|
@ -9,10 +9,12 @@ using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Users.Drawables;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
|
||||
namespace osu.Game.Users
|
||||
@ -26,7 +28,7 @@ namespace osu.Game.Users
|
||||
protected TextFlowContainer LastVisitMessage { get; private set; }
|
||||
|
||||
private StatusIcon statusIcon;
|
||||
private OsuSpriteText statusMessage;
|
||||
private StatusText statusMessage;
|
||||
|
||||
protected ExtendedUserPanel(APIUser user)
|
||||
: base(user)
|
||||
@ -88,7 +90,7 @@ namespace osu.Game.Users
|
||||
}
|
||||
}));
|
||||
|
||||
statusContainer.Add(statusMessage = new OsuSpriteText
|
||||
statusContainer.Add(statusMessage = new StatusText
|
||||
{
|
||||
Anchor = alignment,
|
||||
Origin = alignment,
|
||||
@ -108,12 +110,14 @@ namespace osu.Game.Users
|
||||
if (activity != null && status != UserStatus.Offline)
|
||||
{
|
||||
statusMessage.Text = activity.GetStatus();
|
||||
statusMessage.TooltipText = activity.GetDetails();
|
||||
statusIcon.FadeColour(activity.GetAppropriateColour(Colours), 500, Easing.OutQuint);
|
||||
return;
|
||||
}
|
||||
|
||||
// Otherwise use only status
|
||||
statusMessage.Text = status.GetLocalisableDescription();
|
||||
statusMessage.TooltipText = string.Empty;
|
||||
statusIcon.FadeColour(status.Value.GetAppropriateColour(Colours), 500, Easing.OutQuint);
|
||||
|
||||
return;
|
||||
@ -140,5 +144,10 @@ namespace osu.Game.Users
|
||||
BorderThickness = 0;
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
|
||||
private partial class StatusText : OsuSpriteText, IHasTooltip
|
||||
{
|
||||
public LocalisableString TooltipText { get; set; }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
28
osu.Game/Users/UserPresence.cs
Normal file
28
osu.Game/Users/UserPresence.cs
Normal file
@ -0,0 +1,28 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using MessagePack;
|
||||
|
||||
namespace osu.Game.Users
|
||||
{
|
||||
/// <summary>
|
||||
/// Structure containing all relevant information about a user's online presence.
|
||||
/// </summary>
|
||||
[Serializable]
|
||||
[MessagePackObject]
|
||||
public struct UserPresence
|
||||
{
|
||||
/// <summary>
|
||||
/// The user's current activity.
|
||||
/// </summary>
|
||||
[Key(0)]
|
||||
public UserActivity? Activity { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// The user's current status.
|
||||
/// </summary>
|
||||
[Key(1)]
|
||||
public UserStatus? Status { get; set; }
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user