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Merge branch 'master' into sentry-more-context

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Salman Ahmed 2022-05-11 20:29:30 +03:00 committed by GitHub
commit 2ddef0e46c
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31 changed files with 129 additions and 62 deletions

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@ -3,7 +3,7 @@
"isRoot": true,
"tools": {
"jetbrains.resharper.globaltools": {
"version": "2022.1.0-eap10",
"version": "2022.1.1",
"commands": [
"jb"
]
@ -27,4 +27,4 @@
]
}
}
}
}

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@ -31,7 +31,7 @@ jobs:
uses: actions/cache@v3
with:
path: ${{ github.workspace }}/inspectcode
key: inspectcode-${{ hashFiles('.config/dotnet-tools.json') }}-${{ hashFiles('.github/workflows/ci.yml' ) }}
key: inspectcode-${{ hashFiles('.config/dotnet-tools.json', '.github/workflows/ci.yml', 'osu.sln*', '.editorconfig', '.globalconfig') }}
- name: Dotnet code style
run: dotnet build -c Debug -warnaserror osu.Desktop.slnf -p:EnforceCodeStyleInBuild=true

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@ -11,7 +11,7 @@
<ItemGroup Label="Package References">
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
<PackageReference Include="NUnit" Version="3.13.2" />
<PackageReference Include="NUnit" Version="3.13.3" />
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
</ItemGroup>

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@ -11,7 +11,7 @@
<ItemGroup Label="Package References">
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
<PackageReference Include="NUnit" Version="3.13.2" />
<PackageReference Include="NUnit" Version="3.13.3" />
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
</ItemGroup>

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@ -11,7 +11,7 @@
<ItemGroup Label="Package References">
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
<PackageReference Include="NUnit" Version="3.13.2" />
<PackageReference Include="NUnit" Version="3.13.3" />
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
</ItemGroup>

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@ -11,7 +11,7 @@
<ItemGroup Label="Package References">
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
<PackageReference Include="NUnit" Version="3.13.2" />
<PackageReference Include="NUnit" Version="3.13.3" />
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
</ItemGroup>

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@ -52,10 +52,10 @@
</ItemGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.422.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2022.509.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2022.511.0" />
</ItemGroup>
<ItemGroup Label="Transitive Dependencies">
<!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. -->
<PackageReference Include="Realm" Version="10.10.0" />
<PackageReference Include="Realm" Version="10.12.0" />
</ItemGroup>
</Project>

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@ -24,7 +24,7 @@
<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj" />
</ItemGroup>
<ItemGroup Label="Package References">
<PackageReference Include="Clowd.Squirrel" Version="2.9.23-gc8da1a" />
<PackageReference Include="Clowd.Squirrel" Version="2.9.40" />
<PackageReference Include="Mono.Posix.NETStandard" Version="1.0.0" />
<PackageReference Include="System.IO.Packaging" Version="6.0.0" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="5.0.14" />

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@ -8,7 +8,7 @@
<ItemGroup>
<PackageReference Include="BenchmarkDotNet" Version="0.13.1" />
<PackageReference Include="nunit" Version="3.13.2" />
<PackageReference Include="nunit" Version="3.13.3" />
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
</ItemGroup>

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@ -3,7 +3,7 @@
<ItemGroup Label="Package References">
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
<PackageReference Include="NUnit" Version="3.13.2" />
<PackageReference Include="NUnit" Version="3.13.3" />
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
</ItemGroup>

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@ -3,7 +3,7 @@
<ItemGroup Label="Package References">
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
<PackageReference Include="NUnit" Version="3.13.2" />
<PackageReference Include="NUnit" Version="3.13.3" />
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
</ItemGroup>

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@ -4,7 +4,7 @@
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
<PackageReference Include="Moq" Version="4.17.2" />
<PackageReference Include="NUnit" Version="3.13.2" />
<PackageReference Include="NUnit" Version="3.13.3" />
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
</ItemGroup>

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@ -3,7 +3,7 @@
<ItemGroup Label="Package References">
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
<PackageReference Include="NUnit" Version="3.13.2" />
<PackageReference Include="NUnit" Version="3.13.3" />
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
</ItemGroup>

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@ -7,6 +7,7 @@ using NUnit.Framework;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Graphics.UserInterface;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu;
@ -66,6 +67,13 @@ namespace osu.Game.Tests.Visual.Editing
});
}
[Test]
public void TestPopoverHasFocus()
{
clickDifficultyPiece(0);
velocityPopoverHasFocus();
}
[Test]
public void TestSingleSelection()
{
@ -133,6 +141,15 @@ namespace osu.Game.Tests.Visual.Editing
InputManager.Click(MouseButton.Left);
});
private void velocityPopoverHasFocus() => AddUntilStep("velocity popover textbox focused", () =>
{
var popover = this.ChildrenOfType<DifficultyPointPiece.DifficultyEditPopover>().SingleOrDefault();
var slider = popover?.ChildrenOfType<IndeterminateSliderWithTextBoxInput<double>>().Single();
var textbox = slider?.ChildrenOfType<OsuTextBox>().Single();
return textbox?.HasFocus == true;
});
private void velocityPopoverHasSingleValue(double velocity) => AddUntilStep($"velocity popover has {velocity}", () =>
{
var popover = this.ChildrenOfType<DifficultyPointPiece.DifficultyEditPopover>().SingleOrDefault();
@ -151,6 +168,7 @@ namespace osu.Game.Tests.Visual.Editing
private void dismissPopover()
{
AddStep("unfocus textbox", () => InputManager.Key(Key.Escape));
AddStep("dismiss popover", () => InputManager.Key(Key.Escape));
AddUntilStep("wait for dismiss", () => !this.ChildrenOfType<DifficultyPointPiece.DifficultyEditPopover>().Any(popover => popover.IsPresent));
}

View File

@ -57,6 +57,13 @@ namespace osu.Game.Tests.Visual.Editing
});
}
[Test]
public void TestPopoverHasFocus()
{
clickSamplePiece(0);
samplePopoverHasFocus();
}
[Test]
public void TestSingleSelection()
{
@ -173,14 +180,23 @@ namespace osu.Game.Tests.Visual.Editing
samplePopoverHasSingleBank("normal");
}
private void clickSamplePiece(int objectIndex) => AddStep($"click {objectIndex.ToOrdinalWords()} difficulty piece", () =>
private void clickSamplePiece(int objectIndex) => AddStep($"click {objectIndex.ToOrdinalWords()} sample piece", () =>
{
var difficultyPiece = this.ChildrenOfType<SamplePointPiece>().Single(piece => piece.HitObject == EditorBeatmap.HitObjects.ElementAt(objectIndex));
var samplePiece = this.ChildrenOfType<SamplePointPiece>().Single(piece => piece.HitObject == EditorBeatmap.HitObjects.ElementAt(objectIndex));
InputManager.MoveMouseTo(difficultyPiece);
InputManager.MoveMouseTo(samplePiece);
InputManager.Click(MouseButton.Left);
});
private void samplePopoverHasFocus() => AddUntilStep("sample popover textbox focused", () =>
{
var popover = this.ChildrenOfType<SamplePointPiece.SampleEditPopover>().SingleOrDefault();
var slider = popover?.ChildrenOfType<IndeterminateSliderWithTextBoxInput<int>>().Single();
var textbox = slider?.ChildrenOfType<OsuTextBox>().Single();
return textbox?.HasFocus == true;
});
private void samplePopoverHasSingleVolume(int volume) => AddUntilStep($"sample popover has volume {volume}", () =>
{
var popover = this.ChildrenOfType<SamplePointPiece.SampleEditPopover>().SingleOrDefault();
@ -215,8 +231,9 @@ namespace osu.Game.Tests.Visual.Editing
private void dismissPopover()
{
AddStep("unfocus textbox", () => InputManager.Key(Key.Escape));
AddStep("dismiss popover", () => InputManager.Key(Key.Escape));
AddUntilStep("wait for dismiss", () => !this.ChildrenOfType<DifficultyPointPiece.DifficultyEditPopover>().Any(popover => popover.IsPresent));
AddUntilStep("wait for dismiss", () => !this.ChildrenOfType<SamplePointPiece.SampleEditPopover>().Any(popover => popover.IsPresent));
}
private void setVolumeViaPopover(int volume) => AddStep($"set volume {volume} via popover", () =>

View File

@ -17,7 +17,7 @@ using osuTK.Input;
namespace osu.Game.Tests.Visual.Multiplayer
{
public class TestSceneFreeModSelectScreen : MultiplayerTestScene
public class TestSceneFreeModSelectOverlay : MultiplayerTestScene
{
private FreeModSelectOverlay freeModSelectOverlay;
private readonly Bindable<Dictionary<ModType, IReadOnlyList<Mod>>> availableMods = new Bindable<Dictionary<ModType, IReadOnlyList<Mod>>>();

View File

@ -24,7 +24,7 @@ using osuTK.Input;
namespace osu.Game.Tests.Visual.UserInterface
{
[TestFixture]
public class TestSceneModSelectScreen : OsuManualInputManagerTestScene
public class TestSceneModSelectOverlay : OsuManualInputManagerTestScene
{
[Resolved]
private RulesetStore rulesetStore { get; set; }
@ -222,7 +222,7 @@ namespace osu.Game.Tests.Visual.UserInterface
public void TestSettingsNotCrossPolluting()
{
Bindable<IReadOnlyList<Mod>> selectedMods2 = null;
ModSelectOverlay modSelectScreen2 = null;
ModSelectOverlay modSelectOverlay2 = null;
createScreen();
AddStep("select diff adjust", () => SelectedMods.Value = new Mod[] { new OsuModDifficultyAdjust() });
@ -235,7 +235,7 @@ namespace osu.Game.Tests.Visual.UserInterface
AddStep("create second overlay", () =>
{
Add(modSelectScreen2 = new UserModSelectOverlay().With(d =>
Add(modSelectOverlay2 = new UserModSelectOverlay().With(d =>
{
d.Origin = Anchor.TopCentre;
d.Anchor = Anchor.TopCentre;
@ -243,7 +243,7 @@ namespace osu.Game.Tests.Visual.UserInterface
}));
});
AddStep("show", () => modSelectScreen2.Show());
AddStep("show", () => modSelectOverlay2.Show());
AddAssert("ensure first is unchanged", () => SelectedMods.Value.OfType<OsuModDifficultyAdjust>().Single().CircleSize.Value == 8);
AddAssert("ensure second is default", () => selectedMods2.Value.OfType<OsuModDifficultyAdjust>().Single().CircleSize.Value == null);

View File

@ -5,7 +5,7 @@
<PackageReference Include="DeepEqual" Version="2.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
<PackageReference Include="Nito.AsyncEx" Version="5.1.2" />
<PackageReference Include="NUnit" Version="3.13.2" />
<PackageReference Include="NUnit" Version="3.13.3" />
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
<PackageReference Include="Moq" Version="4.17.2" />

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@ -6,7 +6,7 @@
<ItemGroup Label="Package References">
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="17.0.0" />
<PackageReference Include="NUnit" Version="3.13.2" />
<PackageReference Include="NUnit" Version="3.13.3" />
<PackageReference Include="NUnit3TestAdapter" Version="4.1.0" />
</ItemGroup>
<PropertyGroup Label="Project">

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@ -5,9 +5,9 @@ using osu.Framework.Localisation;
namespace osu.Game.Localisation
{
public static class ModSelectScreenStrings
public static class ModSelectOverlayStrings
{
private const string prefix = @"osu.Game.Resources.Localisation.ModSelectScreen";
private const string prefix = @"osu.Game.Resources.Localisation.ModSelectOverlay";
/// <summary>
/// "Mod Select"
@ -26,4 +26,4 @@ namespace osu.Game.Localisation
private static string getKey(string key) => $@"{prefix}:{key}";
}
}
}

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@ -86,6 +86,8 @@ namespace osu.Game
public bool IsDeployedBuild => AssemblyVersion.Major > 0;
internal const string BUILD_SUFFIX = "lazer";
public virtual string Version
{
get
@ -94,7 +96,7 @@ namespace osu.Game
return @"local " + (DebugUtils.IsDebugBuild ? @"debug" : @"release");
var version = AssemblyVersion;
return $@"{version.Major}.{version.Minor}.{version.Build}-lazer";
return $@"{version.Major}.{version.Minor}.{version.Build}-{BUILD_SUFFIX}";
}
}

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@ -84,8 +84,8 @@ namespace osu.Game.Overlays.Mods
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
Header.Title = ModSelectScreenStrings.ModSelectTitle;
Header.Description = ModSelectScreenStrings.ModSelectDescription;
Header.Title = ModSelectOverlayStrings.ModSelectTitle;
Header.Description = ModSelectOverlayStrings.ModSelectDescription;
AddRange(new Drawable[]
{
@ -193,7 +193,7 @@ namespace osu.Game.Overlays.Mods
State.BindValueChanged(_ => samplePlaybackDisabled.Value = State.Value == Visibility.Hidden, true);
// This is an optimisation to prevent refreshing the available settings controls when it can be
// reasonably assumed that the settings panel is never to be displayed (e.g. FreeModSelectScreen).
// reasonably assumed that the settings panel is never to be displayed (e.g. FreeModSelectOverlay).
if (customisationButton != null)
((IBindable<IReadOnlyList<Mod>>)modSettingsArea.SelectedMods).BindTo(SelectedMods);
@ -262,7 +262,7 @@ namespace osu.Game.Overlays.Mods
{
customisationButton = new ShearedToggleButton(BUTTON_WIDTH)
{
Text = ModSelectScreenStrings.ModCustomisation,
Text = ModSelectOverlayStrings.ModCustomisation,
Active = { BindTarget = customisationVisible }
},
new ShearedButton(BUTTON_WIDTH)

View File

@ -122,6 +122,12 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
beatmap.EndChange();
});
}
protected override void LoadComplete()
{
base.LoadComplete();
ScheduleAfterChildren(() => GetContainingInputManager().ChangeFocus(sliderVelocitySlider));
}
}
}
}

View File

@ -126,6 +126,12 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
volume.Current.BindValueChanged(val => updateVolumeFor(relevantObjects, val.NewValue));
}
protected override void LoadComplete()
{
base.LoadComplete();
ScheduleAfterChildren(() => GetContainingInputManager().ChangeFocus(volume));
}
private static string? getCommonBank(SampleControlPoint[] relevantControlPoints) => relevantControlPoints.Select(point => point.SampleBank).Distinct().Count() == 1 ? relevantControlPoints.First().SampleBank : null;
private static int? getCommonVolume(SampleControlPoint[] relevantControlPoints) => relevantControlPoints.Select(point => point.SampleVolume).Distinct().Count() == 1 ? (int?)relevantControlPoints.First().SampleVolume : null;

View File

@ -270,12 +270,9 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
protected override bool OnMouseDown(MouseDownEvent e)
{
if (base.OnMouseDown(e))
{
beginUserDrag();
return true;
}
return false;
return true;
}
protected override void OnMouseUp(MouseUpEvent e)

View File

@ -7,6 +7,7 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input.Events;
using osu.Framework.Localisation;
using osu.Game.Graphics.UserInterfaceV2;
using osu.Game.Overlays.Settings;
@ -107,6 +108,14 @@ namespace osu.Game.Screens.Edit.Timing
Current.BindValueChanged(_ => updateState(), true);
}
public override bool AcceptsFocus => true;
protected override void OnFocus(FocusEvent e)
{
base.OnFocus(e);
GetContainingInputManager().ChangeFocus(textBox);
}
private void updateState()
{
if (Current.Value is T nonNullValue)

View File

@ -43,6 +43,8 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
private readonly MultiplayerRoomUser[] users;
private readonly Bindable<bool> leaderboardExpanded = new BindableBool();
private LoadingLayer loadingDisplay;
private FillFlowContainer leaderboardFlow;
@ -76,13 +78,16 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
Spacing = new Vector2(5)
});
HUDOverlay.HoldingForHUD.BindValueChanged(_ => updateLeaderboardExpandedState());
LocalUserPlaying.BindValueChanged(_ => updateLeaderboardExpandedState(), true);
// todo: this should be implemented via a custom HUD implementation, and correctly masked to the main content area.
LoadComponentAsync(leaderboard = new MultiplayerGameplayLeaderboard(GameplayState.Ruleset.RulesetInfo, ScoreProcessor, users), l =>
{
if (!LoadedBeatmapSuccessfully)
return;
((IBindable<bool>)leaderboard.Expanded).BindTo(HUDOverlay.ShowHud);
leaderboard.Expanded.BindTo(leaderboardExpanded);
leaderboardFlow.Insert(0, l);
@ -99,7 +104,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
LoadComponentAsync(new GameplayChatDisplay(Room)
{
Expanded = { BindTarget = HUDOverlay.ShowHud },
Expanded = { BindTarget = leaderboardExpanded },
}, chat => leaderboardFlow.Insert(2, chat));
HUDOverlay.Add(loadingDisplay = new LoadingLayer(true) { Depth = float.MaxValue });
@ -152,6 +157,9 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
}
}
private void updateLeaderboardExpandedState() =>
leaderboardExpanded.Value = !LocalUserPlaying.Value || HUDOverlay.HoldingForHUD.Value;
private void failAndBail(string message = null)
{
if (!string.IsNullOrEmpty(message))

View File

@ -68,7 +68,9 @@ namespace osu.Game.Screens.Play
internal readonly IBindable<bool> IsPlaying = new Bindable<bool>();
private bool holdingForHUD;
public IBindable<bool> HoldingForHUD => holdingForHUD;
private readonly BindableBool holdingForHUD = new BindableBool();
private readonly SkinnableTargetContainer mainComponents;
@ -144,7 +146,8 @@ namespace osu.Game.Screens.Play
hideTargets.ForEach(d => d.Hide());
}
public override void Hide() => throw new InvalidOperationException($"{nameof(HUDOverlay)} should not be hidden as it will remove the ability of a user to quit. Use {nameof(ShowHud)} instead.");
public override void Hide() =>
throw new InvalidOperationException($"{nameof(HUDOverlay)} should not be hidden as it will remove the ability of a user to quit. Use {nameof(ShowHud)} instead.");
protected override void LoadComplete()
{
@ -152,6 +155,7 @@ namespace osu.Game.Screens.Play
ShowHud.BindValueChanged(visible => hideTargets.ForEach(d => d.FadeTo(visible.NewValue ? 1 : 0, FADE_DURATION, FADE_EASING)));
holdingForHUD.BindValueChanged(_ => updateVisibility());
IsPlaying.BindValueChanged(_ => updateVisibility());
configVisibilityMode.BindValueChanged(_ => updateVisibility(), true);
@ -204,7 +208,7 @@ namespace osu.Game.Screens.Play
if (ShowHud.Disabled)
return;
if (holdingForHUD)
if (holdingForHUD.Value)
{
ShowHud.Value = true;
return;
@ -287,8 +291,7 @@ namespace osu.Game.Screens.Play
switch (e.Action)
{
case GlobalAction.HoldForHUD:
holdingForHUD = true;
updateVisibility();
holdingForHUD.Value = true;
return true;
case GlobalAction.ToggleInGameInterface:
@ -318,8 +321,7 @@ namespace osu.Game.Screens.Play
switch (e.Action)
{
case GlobalAction.HoldForHUD:
holdingForHUD = false;
updateVisibility();
holdingForHUD.Value = false;
break;
}
}

View File

@ -46,7 +46,9 @@ namespace osu.Game.Utils
options.AutoSessionTracking = true;
options.IsEnvironmentUser = false;
options.Release = game.Version;
// The reported release needs to match release tags on github in order for sentry
// to automatically associate and track against releases.
options.Release = game.Version.Replace($@"-{OsuGameBase.BUILD_SUFFIX}", string.Empty);
});
Logger.NewEntry += processLogEntry;

View File

@ -23,9 +23,9 @@
<PackageReference Include="HtmlAgilityPack" Version="1.11.42" />
<PackageReference Include="Humanizer" Version="2.14.1" />
<PackageReference Include="MessagePack" Version="2.3.85" />
<PackageReference Include="Microsoft.AspNetCore.SignalR.Client" Version="6.0.3" />
<PackageReference Include="Microsoft.AspNetCore.SignalR.Protocols.MessagePack" Version="6.0.3" />
<PackageReference Include="Microsoft.AspNetCore.SignalR.Protocols.NewtonsoftJson" Version="6.0.3" />
<PackageReference Include="Microsoft.AspNetCore.SignalR.Client" Version="6.0.5" />
<PackageReference Include="Microsoft.AspNetCore.SignalR.Protocols.MessagePack" Version="6.0.5" />
<PackageReference Include="Microsoft.AspNetCore.SignalR.Protocols.NewtonsoftJson" Version="6.0.5" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="5.0.14" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="5.0.14" />
<PackageReference Include="Microsoft.Extensions.Configuration.Abstractions" Version="6.0.0" />
@ -34,12 +34,12 @@
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="Realm" Version="10.10.0" />
<PackageReference Include="ppy.osu.Framework" Version="2022.509.0" />
<PackageReference Include="Realm" Version="10.12.0" />
<PackageReference Include="ppy.osu.Framework" Version="2022.511.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.422.0" />
<PackageReference Include="Sentry" Version="3.14.1" />
<PackageReference Include="SharpCompress" Version="0.30.1" />
<PackageReference Include="NUnit" Version="3.13.2" />
<PackageReference Include="Sentry" Version="3.17.1" />
<PackageReference Include="SharpCompress" Version="0.31.0" />
<PackageReference Include="NUnit" Version="3.13.3" />
<PackageReference Include="System.ComponentModel.Annotations" Version="5.0.0" />
<PackageReference Include="TagLibSharp" Version="2.2.0" />
</ItemGroup>

View File

@ -61,7 +61,7 @@
<Reference Include="System.Net.Http" />
</ItemGroup>
<ItemGroup Label="Package References">
<PackageReference Include="ppy.osu.Framework.iOS" Version="2022.509.0" />
<PackageReference Include="ppy.osu.Framework.iOS" Version="2022.511.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.422.0" />
</ItemGroup>
<!-- See https://github.com/dotnet/runtime/issues/35988 (can be removed after Xamarin uses net6.0) -->
@ -84,11 +84,11 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="5.0.14" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="5.0.14" />
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
<PackageReference Include="ppy.osu.Framework" Version="2022.509.0" />
<PackageReference Include="SharpCompress" Version="0.30.1" />
<PackageReference Include="NUnit" Version="3.13.2" />
<PackageReference Include="ppy.osu.Framework" Version="2022.511.0" />
<PackageReference Include="SharpCompress" Version="0.31.0" />
<PackageReference Include="NUnit" Version="3.13.3" />
<PackageReference Include="System.ComponentModel.Annotations" Version="5.0.0" />
<PackageReference Include="ppy.osu.Framework.NativeLibs" Version="2021.1221.0" ExcludeAssets="all" />
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<PackageReference Include="ppy.osu.Framework.NativeLibs" Version="2022.429.0" ExcludeAssets="all" />
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