1
0
mirror of https://github.com/ppy/osu.git synced 2026-06-03 13:44:34 +08:00

Fix tournament screens not having colour provider cached

This commit is contained in:
Salman Alshamrani
2025-12-24 02:22:51 -05:00
Unverified
parent 033a73e969
commit 2d85fe8133
2 changed files with 5 additions and 2 deletions
@@ -8,7 +8,6 @@ using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterfaceV2;
using osu.Game.Online.API;
@@ -56,7 +55,7 @@ namespace osu.Game.Tournament.Screens.Setup
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.Gray(0.2f),
Colour = ColourProvider.Background5,
},
new OsuScrollContainer
{
@@ -4,6 +4,7 @@
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Overlays;
using osu.Game.Tournament.Models;
namespace osu.Game.Tournament.Screens
@@ -15,6 +16,9 @@ namespace osu.Game.Tournament.Screens
[Resolved]
protected LadderInfo LadderInfo { get; private set; } = null!;
[Cached]
protected readonly OverlayColourProvider ColourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
protected TournamentScreen()
{
RelativeSizeAxes = Axes.Both;