mirror of
https://github.com/ppy/osu.git
synced 2024-12-16 17:02:55 +08:00
Apply NRT to APIRequest
This commit is contained in:
parent
dd7133657d
commit
2d745fb67e
@ -1,12 +1,9 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Globalization;
|
||||
using JetBrains.Annotations;
|
||||
using Newtonsoft.Json;
|
||||
using osu.Framework.Extensions.TypeExtensions;
|
||||
using osu.Framework.IO.Network;
|
||||
@ -27,18 +24,17 @@ namespace osu.Game.Online.API
|
||||
/// <summary>
|
||||
/// The deserialised response object. May be null if the request or deserialisation failed.
|
||||
/// </summary>
|
||||
[CanBeNull]
|
||||
public T Response { get; private set; }
|
||||
public T? Response { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Invoked on successful completion of an API request.
|
||||
/// This will be scheduled to the API's internal scheduler (run on update thread automatically).
|
||||
/// </summary>
|
||||
public new event APISuccessHandler<T> Success;
|
||||
public new event APISuccessHandler<T>? Success;
|
||||
|
||||
protected APIRequest()
|
||||
{
|
||||
base.Success += () => Success?.Invoke(Response);
|
||||
base.Success += () => Success?.Invoke(Response!);
|
||||
}
|
||||
|
||||
protected override void PostProcess()
|
||||
@ -72,28 +68,28 @@ namespace osu.Game.Online.API
|
||||
|
||||
protected virtual WebRequest CreateWebRequest() => new OsuWebRequest(Uri);
|
||||
|
||||
protected virtual string Uri => $@"{API.APIEndpointUrl}/api/v2/{Target}";
|
||||
protected virtual string Uri => $@"{API!.APIEndpointUrl}/api/v2/{Target}";
|
||||
|
||||
protected IAPIProvider API;
|
||||
protected IAPIProvider? API;
|
||||
|
||||
protected WebRequest WebRequest;
|
||||
protected WebRequest? WebRequest;
|
||||
|
||||
/// <summary>
|
||||
/// The currently logged in user. Note that this will only be populated during <see cref="Perform"/>.
|
||||
/// </summary>
|
||||
protected APIUser User { get; private set; }
|
||||
protected APIUser? User { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Invoked on successful completion of an API request.
|
||||
/// This will be scheduled to the API's internal scheduler (run on update thread automatically).
|
||||
/// </summary>
|
||||
public event APISuccessHandler Success;
|
||||
public event APISuccessHandler? Success;
|
||||
|
||||
/// <summary>
|
||||
/// Invoked on failure to complete an API request.
|
||||
/// This will be scheduled to the API's internal scheduler (run on update thread automatically).
|
||||
/// </summary>
|
||||
public event APIFailureHandler Failure;
|
||||
public event APIFailureHandler? Failure;
|
||||
|
||||
private readonly object completionStateLock = new object();
|
||||
|
||||
@ -210,7 +206,7 @@ namespace osu.Game.Online.API
|
||||
// in the case of a cancellation we don't care about whether there's an error in the response.
|
||||
if (!(e is OperationCanceledException))
|
||||
{
|
||||
string responseString = WebRequest?.GetResponseString();
|
||||
string? responseString = WebRequest?.GetResponseString();
|
||||
|
||||
// naive check whether there's an error in the response to avoid unnecessary JSON deserialisation.
|
||||
if (!string.IsNullOrEmpty(responseString) && responseString.Contains(@"""error"""))
|
||||
@ -248,7 +244,7 @@ namespace osu.Game.Online.API
|
||||
private class DisplayableError
|
||||
{
|
||||
[JsonProperty("error")]
|
||||
public string ErrorMessage { get; set; }
|
||||
public string ErrorMessage { get; set; } = string.Empty;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -23,6 +23,6 @@ namespace osu.Game.Online.API.Requests
|
||||
return req;
|
||||
}
|
||||
|
||||
protected override string Target => $@"chat/channels/{channel.Id}/users/{User.Id}";
|
||||
protected override string Target => $@"chat/channels/{channel.Id}/users/{User!.Id}";
|
||||
}
|
||||
}
|
||||
|
@ -23,6 +23,6 @@ namespace osu.Game.Online.API.Requests
|
||||
return req;
|
||||
}
|
||||
|
||||
protected override string Target => $@"chat/channels/{channel.Id}/users/{User.Id}";
|
||||
protected override string Target => $@"chat/channels/{channel.Id}/users/{User!.Id}";
|
||||
}
|
||||
}
|
||||
|
@ -80,7 +80,7 @@ namespace osu.Game.Online.Chat
|
||||
|
||||
fetchReq.Success += updates =>
|
||||
{
|
||||
if (updates?.Presence != null)
|
||||
if (updates.Presence != null)
|
||||
{
|
||||
foreach (var channel in updates.Presence)
|
||||
joinChannel(channel);
|
||||
|
@ -27,6 +27,6 @@ namespace osu.Game.Online.Rooms
|
||||
return req;
|
||||
}
|
||||
|
||||
protected override string Target => $@"rooms/{Room.RoomID.Value}/users/{User.Id}";
|
||||
protected override string Target => $@"rooms/{Room.RoomID.Value}/users/{User!.Id}";
|
||||
}
|
||||
}
|
||||
|
@ -23,6 +23,6 @@ namespace osu.Game.Online.Rooms
|
||||
return req;
|
||||
}
|
||||
|
||||
protected override string Target => $"rooms/{room.RoomID.Value}/users/{User.Id}";
|
||||
protected override string Target => $"rooms/{room.RoomID.Value}/users/{User!.Id}";
|
||||
}
|
||||
}
|
||||
|
@ -48,7 +48,7 @@ namespace osu.Game.Tests
|
||||
|
||||
fetchReq.Success += updates =>
|
||||
{
|
||||
if (updates?.Presence != null)
|
||||
if (updates.Presence != null)
|
||||
{
|
||||
foreach (var channel in updates.Presence)
|
||||
handleChannelJoined(channel);
|
||||
|
Loading…
Reference in New Issue
Block a user