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Create ReplayPlayer using Score from the dummy RulesetContainer

This commit is contained in:
Roman Kapustin 2018-12-09 17:39:35 +03:00
parent c6c255718b
commit 2d0fdc8204

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@ -5,7 +5,6 @@ using System.ComponentModel;
using System.Linq; using System.Linq;
using osu.Game.Rulesets; using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Scoring;
using osu.Game.Screens.Play; using osu.Game.Screens.Play;
namespace osu.Game.Tests.Visual namespace osu.Game.Tests.Visual
@ -23,7 +22,7 @@ namespace osu.Game.Tests.Visual
// Reset the mods // Reset the mods
Beatmap.Value.Mods.Value = Beatmap.Value.Mods.Value.Where(m => !(m is ModAutoplay)); Beatmap.Value.Mods.Value = Beatmap.Value.Mods.Value.Where(m => !(m is ModAutoplay));
return new ReplayPlayer(new Score { Replay = dummyRulesetContainer.ReplayScore.Replay }); return new ReplayPlayer(dummyRulesetContainer.ReplayScore);
} }
} }
} }