mirror of
https://github.com/ppy/osu.git
synced 2025-03-01 05:03:13 +08:00
Merge branch 'master' into beatmap-parsing-fallback-v2
This commit is contained in:
commit
2b61bb709e
@ -0,0 +1,49 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using NUnit.Framework;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Game.Graphics.UserInterfaceV2;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Visual.UserInterface
|
||||||
|
{
|
||||||
|
public class TestSceneLabelledSwitchButton : OsuTestScene
|
||||||
|
{
|
||||||
|
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||||
|
{
|
||||||
|
typeof(LabelledSwitchButton),
|
||||||
|
typeof(SwitchButton)
|
||||||
|
};
|
||||||
|
|
||||||
|
[TestCase(false)]
|
||||||
|
[TestCase(true)]
|
||||||
|
public void TestSwitchButton(bool hasDescription) => createSwitchButton(hasDescription);
|
||||||
|
|
||||||
|
private void createSwitchButton(bool hasDescription = false)
|
||||||
|
{
|
||||||
|
AddStep("create component", () =>
|
||||||
|
{
|
||||||
|
LabelledSwitchButton component;
|
||||||
|
|
||||||
|
Child = new Container
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Width = 500,
|
||||||
|
AutoSizeAxes = Axes.Y,
|
||||||
|
Child = component = new LabelledSwitchButton
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
component.Label = "a sample component";
|
||||||
|
component.Description = hasDescription ? "this text describes the component" : string.Empty;
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
44
osu.Game.Tests/Visual/UserInterface/TestSceneSwitchButton.cs
Normal file
44
osu.Game.Tests/Visual/UserInterface/TestSceneSwitchButton.cs
Normal file
@ -0,0 +1,44 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using NUnit.Framework;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Game.Graphics.UserInterfaceV2;
|
||||||
|
using osuTK.Input;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Visual.UserInterface
|
||||||
|
{
|
||||||
|
public class TestSceneSwitchButton : ManualInputManagerTestScene
|
||||||
|
{
|
||||||
|
private SwitchButton switchButton;
|
||||||
|
|
||||||
|
[SetUp]
|
||||||
|
public void Setup() => Schedule(() =>
|
||||||
|
{
|
||||||
|
Child = switchButton = new SwitchButton
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
};
|
||||||
|
});
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestChangeThroughInput()
|
||||||
|
{
|
||||||
|
AddStep("move to switch button", () => InputManager.MoveMouseTo(switchButton));
|
||||||
|
AddStep("click on", () => InputManager.Click(MouseButton.Left));
|
||||||
|
AddStep("click off", () => InputManager.Click(MouseButton.Left));
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestChangeThroughBindable()
|
||||||
|
{
|
||||||
|
BindableBool bindable = null;
|
||||||
|
|
||||||
|
AddStep("bind bindable", () => switchButton.Current.BindTo(bindable = new BindableBool()));
|
||||||
|
AddStep("toggle bindable", () => bindable.Toggle());
|
||||||
|
AddStep("toggle bindable", () => bindable.Toggle());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
15
osu.Game/Graphics/UserInterfaceV2/LabelledSwitchButton.cs
Normal file
15
osu.Game/Graphics/UserInterfaceV2/LabelledSwitchButton.cs
Normal file
@ -0,0 +1,15 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
namespace osu.Game.Graphics.UserInterfaceV2
|
||||||
|
{
|
||||||
|
public class LabelledSwitchButton : LabelledComponent<SwitchButton>
|
||||||
|
{
|
||||||
|
public LabelledSwitchButton()
|
||||||
|
: base(true)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override SwitchButton CreateComponent() => new SwitchButton();
|
||||||
|
}
|
||||||
|
}
|
118
osu.Game/Graphics/UserInterfaceV2/SwitchButton.cs
Normal file
118
osu.Game/Graphics/UserInterfaceV2/SwitchButton.cs
Normal file
@ -0,0 +1,118 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Framework.Extensions.Color4Extensions;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Colour;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Framework.Graphics.UserInterface;
|
||||||
|
using osu.Framework.Input.Events;
|
||||||
|
using osuTK;
|
||||||
|
using osuTK.Graphics;
|
||||||
|
|
||||||
|
namespace osu.Game.Graphics.UserInterfaceV2
|
||||||
|
{
|
||||||
|
public class SwitchButton : Checkbox
|
||||||
|
{
|
||||||
|
private const float border_thickness = 4.5f;
|
||||||
|
private const float padding = 1.25f;
|
||||||
|
|
||||||
|
private readonly Box fill;
|
||||||
|
private readonly Container switchContainer;
|
||||||
|
private readonly Drawable switchCircle;
|
||||||
|
private readonly CircularBorderContainer circularContainer;
|
||||||
|
|
||||||
|
private Color4 enabledColour;
|
||||||
|
private Color4 disabledColour;
|
||||||
|
|
||||||
|
public SwitchButton()
|
||||||
|
{
|
||||||
|
Size = new Vector2(45, 20);
|
||||||
|
|
||||||
|
InternalChild = circularContainer = new CircularBorderContainer
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
BorderColour = Color4.White,
|
||||||
|
BorderThickness = border_thickness,
|
||||||
|
Masking = true,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
fill = new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
AlwaysPresent = true,
|
||||||
|
Alpha = 0
|
||||||
|
},
|
||||||
|
new Container
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Padding = new MarginPadding(border_thickness + padding),
|
||||||
|
Child = switchContainer = new Container
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Child = switchCircle = new CircularContainer
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
FillMode = FillMode.Fit,
|
||||||
|
Masking = true,
|
||||||
|
Child = new Box { RelativeSizeAxes = Axes.Both }
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OsuColour colours)
|
||||||
|
{
|
||||||
|
enabledColour = colours.BlueDark;
|
||||||
|
disabledColour = colours.Gray3;
|
||||||
|
|
||||||
|
switchContainer.Colour = enabledColour;
|
||||||
|
fill.Colour = disabledColour;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
|
||||||
|
Current.BindValueChanged(updateState, true);
|
||||||
|
FinishTransforms(true);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void updateState(ValueChangedEvent<bool> state)
|
||||||
|
{
|
||||||
|
switchCircle.MoveToX(state.NewValue ? switchContainer.DrawWidth - switchCircle.DrawWidth : 0, 200, Easing.OutQuint);
|
||||||
|
fill.FadeTo(state.NewValue ? 1 : 0, 250, Easing.OutQuint);
|
||||||
|
|
||||||
|
updateBorder();
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override bool OnHover(HoverEvent e)
|
||||||
|
{
|
||||||
|
updateBorder();
|
||||||
|
return base.OnHover(e);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void OnHoverLost(HoverLostEvent e)
|
||||||
|
{
|
||||||
|
updateBorder();
|
||||||
|
base.OnHoverLost(e);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void updateBorder()
|
||||||
|
{
|
||||||
|
circularContainer.TransformBorderTo((Current.Value ? enabledColour : disabledColour).Lighten(IsHovered ? 0.3f : 0));
|
||||||
|
}
|
||||||
|
|
||||||
|
private class CircularBorderContainer : CircularContainer
|
||||||
|
{
|
||||||
|
public void TransformBorderTo(SRGBColour colour)
|
||||||
|
=> this.TransformTo(nameof(BorderColour), colour, 250, Easing.OutQuint);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
Loading…
Reference in New Issue
Block a user