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Refactor modsContainer on profile scores
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@ -12,12 +12,13 @@ using osu.Game.Rulesets.UI;
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using osu.Game.Scoring;
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using osu.Game.Beatmaps;
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using osu.Framework.Localisation;
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using osu.Framework.Graphics.Containers;
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namespace osu.Game.Overlays.Profile.Sections.Ranks
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{
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public abstract class DrawableProfileScore : DrawableProfileRow
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{
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private readonly ScoreModsContainer modsContainer;
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private readonly FillFlowContainer modsContainer;
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protected readonly ScoreInfo Score;
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protected DrawableProfileScore(ScoreInfo score)
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@ -28,12 +29,12 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks
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Height = 60;
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Children = new Drawable[]
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{
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modsContainer = new ScoreModsContainer
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modsContainer = new FillFlowContainer
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{
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AutoSizeAxes = Axes.Y,
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AutoSizeAxes = Axes.Both,
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Anchor = Anchor.CentreRight,
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Origin = Anchor.CentreRight,
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Width = 60,
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Spacing = new Vector2(1),
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Margin = new MarginPadding { Right = 160 }
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}
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};
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@ -1,21 +0,0 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osuTK;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Rulesets.UI;
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using System.Collections.Generic;
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using System.Linq;
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namespace osu.Game.Overlays.Profile.Sections.Ranks
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{
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public class ScoreModsContainer : FlowContainer<ModIcon>
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{
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protected override IEnumerable<Vector2> ComputeLayoutPositions()
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{
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int count = FlowingChildren.Count();
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for (int i = 0; i < count; i++)
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yield return new Vector2(DrawWidth * i * (count == 1 ? 0 : 1f / (count - 1)), 0);
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}
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}
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}
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