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style(editor/checks): add issues for delays with no silence
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parent
4c32e9a479
commit
29a46f5b36
@ -32,7 +32,9 @@ namespace osu.Game.Rulesets.Edit.Checks
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{
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new IssueTemplateConsequentDelay(this),
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new IssueTemplateDelay(this),
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new IssuTemplateMinorDelay(this)
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new IssueTemplateDelayNoSilence(this),
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new IssuTemplateMinorDelay(this),
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new IssuTemplateMinorDelayNoSilence(this),
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};
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private float getAverageAmplitude(Waveform.Point point) => (point.AmplitudeLeft + point.AmplitudeRight) / 2;
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@ -93,9 +95,19 @@ namespace osu.Game.Rulesets.Edit.Checks
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if (consequentDelay >= delay_threshold)
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yield return new IssueTemplateConsequentDelay(this).Create(file.Filename, consequentDelay);
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else if (consequentDelay + delay >= delay_threshold)
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yield return new IssueTemplateDelay(this).Create(file.Filename, consequentDelay, delay);
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{
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if (consequentDelay > 0)
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yield return new IssueTemplateDelay(this).Create(file.Filename, consequentDelay, delay);
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else
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yield return new IssueTemplateDelayNoSilence(this).Create(file.Filename, delay);
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}
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else if (consequentDelay + delay >= delay_threshold_negligible)
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yield return new IssuTemplateMinorDelay(this).Create(file.Filename, consequentDelay, delay);
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{
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if (consequentDelay > 0)
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yield return new IssuTemplateMinorDelay(this).Create(file.Filename, consequentDelay, delay);
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else
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yield return new IssuTemplateMinorDelayNoSilence(this).Create(file.Filename, delay);
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}
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}
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}
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}
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@ -138,6 +150,17 @@ namespace osu.Game.Rulesets.Edit.Checks
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public Issue Create(string filename, int consequentDelay, int delay) => new Issue(this, filename, delay, consequentDelay);
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}
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public class IssueTemplateDelayNoSilence : IssueTemplate
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{
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public IssueTemplateDelayNoSilence(ICheck check)
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: base(check, IssueType.Warning,
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"\"{0}\" has a transient delay of ~{1:0.##} ms.")
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{
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}
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public Issue Create(string filename, int delay) => new Issue(this, filename, delay);
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}
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public class IssuTemplateMinorDelay : IssueTemplate
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{
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public IssuTemplateMinorDelay(ICheck check)
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@ -148,5 +171,16 @@ namespace osu.Game.Rulesets.Edit.Checks
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public Issue Create(string filename, int consequentDelay, int delay) => new Issue(this, filename, delay, consequentDelay);
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}
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public class IssuTemplateMinorDelayNoSilence : IssueTemplate
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{
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public IssuTemplateMinorDelayNoSilence(ICheck check)
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: base(check, IssueType.Negligible,
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"\"{0}\" has a transient delay of ~{1:0.##} ms.")
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{
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}
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public Issue Create(string filename, int delay) => new Issue(this, filename, delay);
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}
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}
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}
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