mirror of
https://github.com/ppy/osu.git
synced 2025-02-21 03:02:54 +08:00
Merge branch 'master' into stop-counting-to-score-after-fail
This commit is contained in:
commit
29870c773c
@ -62,7 +62,7 @@
|
|||||||
<Reference Include="Java.Interop" />
|
<Reference Include="Java.Interop" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.702.0" />
|
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.731.1" />
|
||||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2019.807.0" />
|
<PackageReference Include="ppy.osu.Framework.Android" Version="2019.807.0" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
</Project>
|
</Project>
|
||||||
|
@ -4,7 +4,7 @@
|
|||||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
||||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="3.13.0" />
|
<PackageReference Include="NUnit3TestAdapter" Version="3.14.0" />
|
||||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
|
@ -4,7 +4,7 @@
|
|||||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
||||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="3.13.0" />
|
<PackageReference Include="NUnit3TestAdapter" Version="3.14.0" />
|
||||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
|
@ -16,7 +16,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// Keep the same as last row.
|
/// Keep the same as last row.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
ForceStack = 1 << 0,
|
ForceStack = 1,
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Keep different from last row.
|
/// Keep different from last row.
|
||||||
|
@ -4,7 +4,7 @@
|
|||||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
||||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="3.13.0" />
|
<PackageReference Include="NUnit3TestAdapter" Version="3.14.0" />
|
||||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
|
@ -4,7 +4,7 @@
|
|||||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
||||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="3.13.0" />
|
<PackageReference Include="NUnit3TestAdapter" Version="3.14.0" />
|
||||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
|
@ -482,5 +482,17 @@ namespace osu.Game.Tests.Beatmaps.Formats
|
|||||||
Assert.AreEqual(hitObjects[0].Samples[0].Bank, hitObjects[0].Samples[1].Bank);
|
Assert.AreEqual(hitObjects[0].Samples[0].Bank, hitObjects[0].Samples[1].Bank);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestInvalidEventStillPasses()
|
||||||
|
{
|
||||||
|
var decoder = new LegacyBeatmapDecoder { ApplyOffsets = false };
|
||||||
|
|
||||||
|
using (var badResStream = TestResources.OpenResource("invalid-events.osu"))
|
||||||
|
using (var badStream = new StreamReader(badResStream))
|
||||||
|
{
|
||||||
|
Assert.DoesNotThrow(() => decoder.Decode(badStream));
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
14
osu.Game.Tests/Resources/invalid-events.osu
Normal file
14
osu.Game.Tests/Resources/invalid-events.osu
Normal file
@ -0,0 +1,14 @@
|
|||||||
|
osu file format v14
|
||||||
|
|
||||||
|
[Events]
|
||||||
|
bad,event,this,should,fail
|
||||||
|
//Background and Video events
|
||||||
|
0,0,"machinetop_background.jpg",0,0
|
||||||
|
//Break Periods
|
||||||
|
2,122474,140135
|
||||||
|
//Storyboard Layer 0 (Background)
|
||||||
|
this,is,also,bad
|
||||||
|
//Storyboard Layer 1 (Fail)
|
||||||
|
//Storyboard Layer 2 (Pass)
|
||||||
|
//Storyboard Layer 3 (Foreground)
|
||||||
|
//Storyboard Sound Samples
|
@ -1,8 +1,11 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
|
using osu.Framework.Timing;
|
||||||
using osu.Game.Beatmaps.Timing;
|
using osu.Game.Beatmaps.Timing;
|
||||||
using osu.Game.Screens.Play;
|
using osu.Game.Screens.Play;
|
||||||
|
|
||||||
@ -11,78 +14,172 @@ namespace osu.Game.Tests.Visual.Gameplay
|
|||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class TestSceneBreakOverlay : OsuTestScene
|
public class TestSceneBreakOverlay : OsuTestScene
|
||||||
{
|
{
|
||||||
private readonly BreakOverlay breakOverlay;
|
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||||
|
{
|
||||||
|
typeof(BreakOverlay),
|
||||||
|
};
|
||||||
|
|
||||||
|
private readonly TestBreakOverlay breakOverlay;
|
||||||
|
|
||||||
|
private readonly IReadOnlyList<BreakPeriod> testBreaks = new List<BreakPeriod>
|
||||||
|
{
|
||||||
|
new BreakPeriod
|
||||||
|
{
|
||||||
|
StartTime = 1000,
|
||||||
|
EndTime = 5000,
|
||||||
|
},
|
||||||
|
new BreakPeriod
|
||||||
|
{
|
||||||
|
StartTime = 6000,
|
||||||
|
EndTime = 13500,
|
||||||
|
},
|
||||||
|
};
|
||||||
|
|
||||||
public TestSceneBreakOverlay()
|
public TestSceneBreakOverlay()
|
||||||
{
|
{
|
||||||
Child = breakOverlay = new BreakOverlay(true);
|
Add(breakOverlay = new TestBreakOverlay(true));
|
||||||
|
|
||||||
AddStep("2s break", () => startBreak(2000));
|
|
||||||
AddStep("5s break", () => startBreak(5000));
|
|
||||||
AddStep("10s break", () => startBreak(10000));
|
|
||||||
AddStep("15s break", () => startBreak(15000));
|
|
||||||
AddStep("2s, 2s", startMultipleBreaks);
|
|
||||||
AddStep("0.5s, 0.7s, 1s, 2s", startAnotherMultipleBreaks);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void startBreak(double duration)
|
[Test]
|
||||||
|
public void TestShowBreaks()
|
||||||
{
|
{
|
||||||
breakOverlay.Breaks = new List<BreakPeriod>
|
setClock(false);
|
||||||
|
|
||||||
|
addShowBreakStep(2);
|
||||||
|
addShowBreakStep(5);
|
||||||
|
addShowBreakStep(15);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestNoEffectsBreak()
|
||||||
|
{
|
||||||
|
var shortBreak = new BreakPeriod { EndTime = 500 };
|
||||||
|
|
||||||
|
setClock(true);
|
||||||
|
loadBreaksStep("short break", new[] { shortBreak });
|
||||||
|
|
||||||
|
addBreakSeeks(shortBreak, false);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestMultipleBreaks()
|
||||||
|
{
|
||||||
|
setClock(true);
|
||||||
|
loadBreaksStep("multiple breaks", testBreaks);
|
||||||
|
|
||||||
|
foreach (var b in testBreaks)
|
||||||
|
addBreakSeeks(b, false);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestRewindBreaks()
|
||||||
|
{
|
||||||
|
setClock(true);
|
||||||
|
loadBreaksStep("multiple breaks", testBreaks);
|
||||||
|
|
||||||
|
foreach (var b in testBreaks.Reverse())
|
||||||
|
addBreakSeeks(b, true);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestSkipBreaks()
|
||||||
|
{
|
||||||
|
setClock(true);
|
||||||
|
loadBreaksStep("multiple breaks", testBreaks);
|
||||||
|
|
||||||
|
seekAndAssertBreak("seek to break start", testBreaks[1].StartTime, true);
|
||||||
|
AddAssert("is skipped to break #2", () => breakOverlay.CurrentBreakIndex == 1);
|
||||||
|
|
||||||
|
seekAndAssertBreak("seek to break middle", testBreaks[1].StartTime + testBreaks[1].Duration / 2, true);
|
||||||
|
seekAndAssertBreak("seek to break end", testBreaks[1].EndTime, false);
|
||||||
|
seekAndAssertBreak("seek to break after end", testBreaks[1].EndTime + 500, false);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void addShowBreakStep(double seconds)
|
||||||
|
{
|
||||||
|
AddStep($"show '{seconds}s' break", () => breakOverlay.Breaks = new List<BreakPeriod>
|
||||||
{
|
{
|
||||||
new BreakPeriod
|
new BreakPeriod
|
||||||
{
|
{
|
||||||
StartTime = Clock.CurrentTime,
|
StartTime = Clock.CurrentTime,
|
||||||
EndTime = Clock.CurrentTime + duration,
|
EndTime = Clock.CurrentTime + seconds * 1000,
|
||||||
}
|
}
|
||||||
};
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
private void startMultipleBreaks()
|
private void setClock(bool useManual)
|
||||||
{
|
{
|
||||||
double currentTime = Clock.CurrentTime;
|
AddStep($"set {(useManual ? "manual" : "realtime")} clock", () => breakOverlay.SwitchClock(useManual));
|
||||||
|
|
||||||
breakOverlay.Breaks = new List<BreakPeriod>
|
|
||||||
{
|
|
||||||
new BreakPeriod
|
|
||||||
{
|
|
||||||
StartTime = currentTime,
|
|
||||||
EndTime = currentTime + 2000,
|
|
||||||
},
|
|
||||||
new BreakPeriod
|
|
||||||
{
|
|
||||||
StartTime = currentTime + 4000,
|
|
||||||
EndTime = currentTime + 6000,
|
|
||||||
}
|
|
||||||
};
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void startAnotherMultipleBreaks()
|
private void loadBreaksStep(string breakDescription, IReadOnlyList<BreakPeriod> breaks)
|
||||||
{
|
{
|
||||||
double currentTime = Clock.CurrentTime;
|
AddStep($"load {breakDescription}", () => breakOverlay.Breaks = breaks);
|
||||||
|
seekAndAssertBreak("seek back to 0", 0, false);
|
||||||
|
}
|
||||||
|
|
||||||
breakOverlay.Breaks = new List<BreakPeriod>
|
private void addBreakSeeks(BreakPeriod b, bool isReversed)
|
||||||
|
{
|
||||||
|
if (isReversed)
|
||||||
{
|
{
|
||||||
new BreakPeriod // Duration is less than 650 - too short to appear
|
seekAndAssertBreak("seek to break after end", b.EndTime + 500, false);
|
||||||
{
|
seekAndAssertBreak("seek to break end", b.EndTime, false);
|
||||||
StartTime = currentTime,
|
seekAndAssertBreak("seek to break middle", b.StartTime + b.Duration / 2, b.HasEffect);
|
||||||
EndTime = currentTime + 500,
|
seekAndAssertBreak("seek to break start", b.StartTime, b.HasEffect);
|
||||||
},
|
}
|
||||||
new BreakPeriod
|
else
|
||||||
{
|
{
|
||||||
StartTime = currentTime + 1500,
|
seekAndAssertBreak("seek to break start", b.StartTime, b.HasEffect);
|
||||||
EndTime = currentTime + 2200,
|
seekAndAssertBreak("seek to break middle", b.StartTime + b.Duration / 2, b.HasEffect);
|
||||||
},
|
seekAndAssertBreak("seek to break end", b.EndTime, false);
|
||||||
new BreakPeriod
|
seekAndAssertBreak("seek to break after end", b.EndTime + 500, false);
|
||||||
{
|
}
|
||||||
StartTime = currentTime + 3200,
|
}
|
||||||
EndTime = currentTime + 4200,
|
|
||||||
},
|
private void seekAndAssertBreak(string seekStepDescription, double time, bool shouldBeBreak)
|
||||||
new BreakPeriod
|
{
|
||||||
{
|
AddStep(seekStepDescription, () => breakOverlay.ManualClockTime = time);
|
||||||
StartTime = currentTime + 5200,
|
AddAssert($"is{(!shouldBeBreak ? " not" : string.Empty)} break time", () =>
|
||||||
EndTime = currentTime + 7200,
|
{
|
||||||
}
|
breakOverlay.ProgressTime();
|
||||||
};
|
return breakOverlay.IsBreakTime.Value == shouldBeBreak;
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
private class TestBreakOverlay : BreakOverlay
|
||||||
|
{
|
||||||
|
private readonly FramedClock framedManualClock;
|
||||||
|
private readonly ManualClock manualClock;
|
||||||
|
private IFrameBasedClock originalClock;
|
||||||
|
|
||||||
|
public new int CurrentBreakIndex => base.CurrentBreakIndex;
|
||||||
|
|
||||||
|
public double ManualClockTime
|
||||||
|
{
|
||||||
|
get => manualClock.CurrentTime;
|
||||||
|
set => manualClock.CurrentTime = value;
|
||||||
|
}
|
||||||
|
|
||||||
|
public TestBreakOverlay(bool letterboxing)
|
||||||
|
: base(letterboxing)
|
||||||
|
{
|
||||||
|
framedManualClock = new FramedClock(manualClock = new ManualClock());
|
||||||
|
ProcessCustomClock = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void ProgressTime()
|
||||||
|
{
|
||||||
|
framedManualClock.ProcessFrame();
|
||||||
|
Update();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SwitchClock(bool setManual) => Clock = setManual ? framedManualClock : originalClock;
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
originalClock = Clock;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -5,7 +5,7 @@
|
|||||||
<PackageReference Include="DeepEqual" Version="2.0.0" />
|
<PackageReference Include="DeepEqual" Version="2.0.0" />
|
||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
||||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="3.13.0" />
|
<PackageReference Include="NUnit3TestAdapter" Version="3.14.0" />
|
||||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
|
@ -7,7 +7,7 @@
|
|||||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
||||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="3.13.0" />
|
<PackageReference Include="NUnit3TestAdapter" Version="3.14.0" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
<OutputType>WinExe</OutputType>
|
<OutputType>WinExe</OutputType>
|
||||||
|
@ -5,7 +5,6 @@ using System;
|
|||||||
using System.IO;
|
using System.IO;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Framework.IO.File;
|
using osu.Framework.IO.File;
|
||||||
using osu.Framework.Logging;
|
|
||||||
using osu.Game.Beatmaps.Timing;
|
using osu.Game.Beatmaps.Timing;
|
||||||
using osu.Game.Rulesets.Objects.Legacy;
|
using osu.Game.Rulesets.Objects.Legacy;
|
||||||
using osu.Game.Beatmaps.ControlPoints;
|
using osu.Game.Beatmaps.ControlPoints;
|
||||||
@ -290,8 +289,9 @@ namespace osu.Game.Beatmaps.Formats
|
|||||||
string[] split = line.Split(',');
|
string[] split = line.Split(',');
|
||||||
|
|
||||||
EventType type;
|
EventType type;
|
||||||
|
|
||||||
if (!Enum.TryParse(split[0], out type))
|
if (!Enum.TryParse(split[0], out type))
|
||||||
throw new InvalidDataException($@"Unknown event type {split[0]}");
|
throw new InvalidDataException($@"Unknown event type: {split[0]}");
|
||||||
|
|
||||||
switch (type)
|
switch (type)
|
||||||
{
|
{
|
||||||
@ -319,90 +319,79 @@ namespace osu.Game.Beatmaps.Formats
|
|||||||
|
|
||||||
private void handleTimingPoint(string line)
|
private void handleTimingPoint(string line)
|
||||||
{
|
{
|
||||||
try
|
string[] split = line.Split(',');
|
||||||
|
|
||||||
|
double time = getOffsetTime(Parsing.ParseDouble(split[0].Trim()));
|
||||||
|
double beatLength = Parsing.ParseDouble(split[1].Trim());
|
||||||
|
double speedMultiplier = beatLength < 0 ? 100.0 / -beatLength : 1;
|
||||||
|
|
||||||
|
TimeSignatures timeSignature = TimeSignatures.SimpleQuadruple;
|
||||||
|
if (split.Length >= 3)
|
||||||
|
timeSignature = split[2][0] == '0' ? TimeSignatures.SimpleQuadruple : (TimeSignatures)Parsing.ParseInt(split[2]);
|
||||||
|
|
||||||
|
LegacySampleBank sampleSet = defaultSampleBank;
|
||||||
|
if (split.Length >= 4)
|
||||||
|
sampleSet = (LegacySampleBank)Parsing.ParseInt(split[3]);
|
||||||
|
|
||||||
|
int customSampleBank = 0;
|
||||||
|
if (split.Length >= 5)
|
||||||
|
customSampleBank = Parsing.ParseInt(split[4]);
|
||||||
|
|
||||||
|
int sampleVolume = defaultSampleVolume;
|
||||||
|
if (split.Length >= 6)
|
||||||
|
sampleVolume = Parsing.ParseInt(split[5]);
|
||||||
|
|
||||||
|
bool timingChange = true;
|
||||||
|
if (split.Length >= 7)
|
||||||
|
timingChange = split[6][0] == '1';
|
||||||
|
|
||||||
|
bool kiaiMode = false;
|
||||||
|
bool omitFirstBarSignature = false;
|
||||||
|
|
||||||
|
if (split.Length >= 8)
|
||||||
{
|
{
|
||||||
string[] split = line.Split(',');
|
EffectFlags effectFlags = (EffectFlags)Parsing.ParseInt(split[7]);
|
||||||
|
kiaiMode = effectFlags.HasFlag(EffectFlags.Kiai);
|
||||||
double time = getOffsetTime(Parsing.ParseDouble(split[0].Trim()));
|
omitFirstBarSignature = effectFlags.HasFlag(EffectFlags.OmitFirstBarLine);
|
||||||
double beatLength = Parsing.ParseDouble(split[1].Trim());
|
|
||||||
double speedMultiplier = beatLength < 0 ? 100.0 / -beatLength : 1;
|
|
||||||
|
|
||||||
TimeSignatures timeSignature = TimeSignatures.SimpleQuadruple;
|
|
||||||
if (split.Length >= 3)
|
|
||||||
timeSignature = split[2][0] == '0' ? TimeSignatures.SimpleQuadruple : (TimeSignatures)Parsing.ParseInt(split[2]);
|
|
||||||
|
|
||||||
LegacySampleBank sampleSet = defaultSampleBank;
|
|
||||||
if (split.Length >= 4)
|
|
||||||
sampleSet = (LegacySampleBank)Parsing.ParseInt(split[3]);
|
|
||||||
|
|
||||||
int customSampleBank = 0;
|
|
||||||
if (split.Length >= 5)
|
|
||||||
customSampleBank = Parsing.ParseInt(split[4]);
|
|
||||||
|
|
||||||
int sampleVolume = defaultSampleVolume;
|
|
||||||
if (split.Length >= 6)
|
|
||||||
sampleVolume = Parsing.ParseInt(split[5]);
|
|
||||||
|
|
||||||
bool timingChange = true;
|
|
||||||
if (split.Length >= 7)
|
|
||||||
timingChange = split[6][0] == '1';
|
|
||||||
|
|
||||||
bool kiaiMode = false;
|
|
||||||
bool omitFirstBarSignature = false;
|
|
||||||
|
|
||||||
if (split.Length >= 8)
|
|
||||||
{
|
|
||||||
EffectFlags effectFlags = (EffectFlags)Parsing.ParseInt(split[7]);
|
|
||||||
kiaiMode = effectFlags.HasFlag(EffectFlags.Kiai);
|
|
||||||
omitFirstBarSignature = effectFlags.HasFlag(EffectFlags.OmitFirstBarLine);
|
|
||||||
}
|
|
||||||
|
|
||||||
string stringSampleSet = sampleSet.ToString().ToLowerInvariant();
|
|
||||||
if (stringSampleSet == @"none")
|
|
||||||
stringSampleSet = @"normal";
|
|
||||||
|
|
||||||
if (timingChange)
|
|
||||||
{
|
|
||||||
var controlPoint = CreateTimingControlPoint();
|
|
||||||
controlPoint.Time = time;
|
|
||||||
controlPoint.BeatLength = beatLength;
|
|
||||||
controlPoint.TimeSignature = timeSignature;
|
|
||||||
|
|
||||||
handleTimingControlPoint(controlPoint);
|
|
||||||
}
|
|
||||||
|
|
||||||
handleDifficultyControlPoint(new DifficultyControlPoint
|
|
||||||
{
|
|
||||||
Time = time,
|
|
||||||
SpeedMultiplier = speedMultiplier,
|
|
||||||
AutoGenerated = timingChange
|
|
||||||
});
|
|
||||||
|
|
||||||
handleEffectControlPoint(new EffectControlPoint
|
|
||||||
{
|
|
||||||
Time = time,
|
|
||||||
KiaiMode = kiaiMode,
|
|
||||||
OmitFirstBarLine = omitFirstBarSignature,
|
|
||||||
AutoGenerated = timingChange
|
|
||||||
});
|
|
||||||
|
|
||||||
handleSampleControlPoint(new LegacySampleControlPoint
|
|
||||||
{
|
|
||||||
Time = time,
|
|
||||||
SampleBank = stringSampleSet,
|
|
||||||
SampleVolume = sampleVolume,
|
|
||||||
CustomSampleBank = customSampleBank,
|
|
||||||
AutoGenerated = timingChange
|
|
||||||
});
|
|
||||||
}
|
}
|
||||||
catch (FormatException)
|
|
||||||
|
string stringSampleSet = sampleSet.ToString().ToLowerInvariant();
|
||||||
|
if (stringSampleSet == @"none")
|
||||||
|
stringSampleSet = @"normal";
|
||||||
|
|
||||||
|
if (timingChange)
|
||||||
{
|
{
|
||||||
Logger.Log("A timing point could not be parsed correctly and will be ignored", LoggingTarget.Runtime, LogLevel.Important);
|
var controlPoint = CreateTimingControlPoint();
|
||||||
|
controlPoint.Time = time;
|
||||||
|
controlPoint.BeatLength = beatLength;
|
||||||
|
controlPoint.TimeSignature = timeSignature;
|
||||||
|
|
||||||
|
handleTimingControlPoint(controlPoint);
|
||||||
}
|
}
|
||||||
catch (OverflowException)
|
|
||||||
|
handleDifficultyControlPoint(new DifficultyControlPoint
|
||||||
{
|
{
|
||||||
Logger.Log("A timing point could not be parsed correctly and will be ignored", LoggingTarget.Runtime, LogLevel.Important);
|
Time = time,
|
||||||
}
|
SpeedMultiplier = speedMultiplier,
|
||||||
|
AutoGenerated = timingChange
|
||||||
|
});
|
||||||
|
|
||||||
|
handleEffectControlPoint(new EffectControlPoint
|
||||||
|
{
|
||||||
|
Time = time,
|
||||||
|
KiaiMode = kiaiMode,
|
||||||
|
OmitFirstBarLine = omitFirstBarSignature,
|
||||||
|
AutoGenerated = timingChange
|
||||||
|
});
|
||||||
|
|
||||||
|
handleSampleControlPoint(new LegacySampleControlPoint
|
||||||
|
{
|
||||||
|
Time = time,
|
||||||
|
SampleBank = stringSampleSet,
|
||||||
|
SampleVolume = sampleVolume,
|
||||||
|
CustomSampleBank = customSampleBank,
|
||||||
|
AutoGenerated = timingChange
|
||||||
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
private void handleTimingControlPoint(TimingControlPoint newPoint)
|
private void handleTimingControlPoint(TimingControlPoint newPoint)
|
||||||
|
@ -49,7 +49,7 @@ namespace osu.Game.Beatmaps.Formats
|
|||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
Logger.Error(e, $"Failed to process line \"{line}\" into {output}");
|
Logger.Log($"Failed to process line \"{line}\" into {output}: {e.Message}", LoggingTarget.Runtime, LogLevel.Important);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -82,8 +82,9 @@ namespace osu.Game.Beatmaps.Formats
|
|||||||
storyboardSprite = null;
|
storyboardSprite = null;
|
||||||
|
|
||||||
EventType type;
|
EventType type;
|
||||||
|
|
||||||
if (!Enum.TryParse(split[0], out type))
|
if (!Enum.TryParse(split[0], out type))
|
||||||
throw new InvalidDataException($@"Unknown event type {split[0]}");
|
throw new InvalidDataException($@"Unknown event type: {split[0]}");
|
||||||
|
|
||||||
switch (type)
|
switch (type)
|
||||||
{
|
{
|
||||||
|
@ -9,7 +9,7 @@ namespace osu.Game.Beatmaps.Legacy
|
|||||||
public enum LegacyMods
|
public enum LegacyMods
|
||||||
{
|
{
|
||||||
None = 0,
|
None = 0,
|
||||||
NoFail = 1 << 0,
|
NoFail = 1,
|
||||||
Easy = 1 << 1,
|
Easy = 1 << 1,
|
||||||
TouchDevice = 1 << 2,
|
TouchDevice = 1 << 2,
|
||||||
Hidden = 1 << 3,
|
Hidden = 1 << 3,
|
||||||
|
@ -1,6 +1,8 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Game.Screens.Play;
|
||||||
|
|
||||||
namespace osu.Game.Beatmaps.Timing
|
namespace osu.Game.Beatmaps.Timing
|
||||||
{
|
{
|
||||||
public class BreakPeriod
|
public class BreakPeriod
|
||||||
@ -35,6 +37,6 @@ namespace osu.Game.Beatmaps.Timing
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="time">The time to check in milliseconds.</param>
|
/// <param name="time">The time to check in milliseconds.</param>
|
||||||
/// <returns>Whether the time falls within this <see cref="BreakPeriod"/>.</returns>
|
/// <returns>Whether the time falls within this <see cref="BreakPeriod"/>.</returns>
|
||||||
public bool Contains(double time) => time >= StartTime && time <= EndTime;
|
public bool Contains(double time) => time >= StartTime && time <= EndTime - BreakOverlay.BREAK_FADE_DURATION;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -31,10 +31,21 @@ namespace osu.Game.Database
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
/// <typeparam name="TModel">The model type.</typeparam>
|
/// <typeparam name="TModel">The model type.</typeparam>
|
||||||
/// <typeparam name="TFileModel">The associated file join type.</typeparam>
|
/// <typeparam name="TFileModel">The associated file join type.</typeparam>
|
||||||
public abstract class ArchiveModelManager<TModel, TFileModel> : ArchiveModelManager, ICanAcceptFiles, IModelManager<TModel>
|
public abstract class ArchiveModelManager<TModel, TFileModel> : ICanAcceptFiles, IModelManager<TModel>
|
||||||
where TModel : class, IHasFiles<TFileModel>, IHasPrimaryKey, ISoftDelete
|
where TModel : class, IHasFiles<TFileModel>, IHasPrimaryKey, ISoftDelete
|
||||||
where TFileModel : INamedFileInfo, new()
|
where TFileModel : INamedFileInfo, new()
|
||||||
{
|
{
|
||||||
|
private const int import_queue_request_concurrency = 1;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// A singleton scheduler shared by all <see cref="ArchiveModelManager{TModel,TFileModel}"/>.
|
||||||
|
/// </summary>
|
||||||
|
/// <remarks>
|
||||||
|
/// This scheduler generally performs IO and CPU intensive work so concurrency is limited harshly.
|
||||||
|
/// It is mainly being used as a queue mechanism for large imports.
|
||||||
|
/// </remarks>
|
||||||
|
private static readonly ThreadedTaskScheduler import_scheduler = new ThreadedTaskScheduler(import_queue_request_concurrency, nameof(ArchiveModelManager<TModel, TFileModel>));
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Set an endpoint for notifications to be posted to.
|
/// Set an endpoint for notifications to be posted to.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@ -336,7 +347,7 @@ namespace osu.Game.Database
|
|||||||
|
|
||||||
flushEvents(true);
|
flushEvents(true);
|
||||||
return item;
|
return item;
|
||||||
}, cancellationToken, TaskCreationOptions.HideScheduler, IMPORT_SCHEDULER).Unwrap();
|
}, cancellationToken, TaskCreationOptions.HideScheduler, import_scheduler).Unwrap();
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Perform an update of the specified item.
|
/// Perform an update of the specified item.
|
||||||
@ -646,18 +657,4 @@ namespace osu.Game.Database
|
|||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
}
|
}
|
||||||
|
|
||||||
public abstract class ArchiveModelManager
|
|
||||||
{
|
|
||||||
private const int import_queue_request_concurrency = 1;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// A singleton scheduler shared by all <see cref="ArchiveModelManager{TModel,TFileModel}"/>.
|
|
||||||
/// </summary>
|
|
||||||
/// <remarks>
|
|
||||||
/// This scheduler generally performs IO and CPU intensive work so concurrency is limited harshly.
|
|
||||||
/// It is mainly being used as a queue mechanism for large imports.
|
|
||||||
/// </remarks>
|
|
||||||
protected static readonly ThreadedTaskScheduler IMPORT_SCHEDULER = new ThreadedTaskScheduler(import_queue_request_concurrency, nameof(ArchiveModelManager));
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
@ -110,7 +110,7 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
[Flags]
|
[Flags]
|
||||||
public enum BarDirection
|
public enum BarDirection
|
||||||
{
|
{
|
||||||
LeftToRight = 1 << 0,
|
LeftToRight = 1,
|
||||||
RightToLeft = 1 << 1,
|
RightToLeft = 1 << 1,
|
||||||
TopToBottom = 1 << 2,
|
TopToBottom = 1 << 2,
|
||||||
BottomToTop = 1 << 3,
|
BottomToTop = 1 << 3,
|
||||||
|
@ -213,8 +213,27 @@ namespace osu.Game.Online.Chat
|
|||||||
PostMessage(content, true);
|
PostMessage(content, true);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
|
case "join":
|
||||||
|
if (string.IsNullOrWhiteSpace(content))
|
||||||
|
{
|
||||||
|
target.AddNewMessages(new ErrorMessage("Usage: /join [channel]"));
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
var channel = availableChannels.Where(c => c.Name == content || c.Name == $"#{content}").FirstOrDefault();
|
||||||
|
|
||||||
|
if (channel == null)
|
||||||
|
{
|
||||||
|
target.AddNewMessages(new ErrorMessage($"Channel '{content}' not found."));
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
JoinChannel(channel);
|
||||||
|
CurrentChannel.Value = channel;
|
||||||
|
break;
|
||||||
|
|
||||||
case "help":
|
case "help":
|
||||||
target.AddNewMessages(new InfoMessage("Supported commands: /help, /me [action]"));
|
target.AddNewMessages(new InfoMessage("Supported commands: /help, /me [action], /join [channel]"));
|
||||||
break;
|
break;
|
||||||
|
|
||||||
default:
|
default:
|
||||||
|
@ -8,7 +8,7 @@ namespace osu.Game.Online.Chat
|
|||||||
public ErrorMessage(string message)
|
public ErrorMessage(string message)
|
||||||
: base(message)
|
: base(message)
|
||||||
{
|
{
|
||||||
Sender.Colour = @"ff0000";
|
// todo: this should likely be styled differently in the future.
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -10,7 +10,6 @@ using osu.Game.Beatmaps.Formats;
|
|||||||
using osu.Game.Audio;
|
using osu.Game.Audio;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using JetBrains.Annotations;
|
using JetBrains.Annotations;
|
||||||
using osu.Framework.Logging;
|
|
||||||
using osu.Framework.MathUtils;
|
using osu.Framework.MathUtils;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Objects.Legacy
|
namespace osu.Game.Rulesets.Objects.Legacy
|
||||||
@ -41,208 +40,192 @@ namespace osu.Game.Rulesets.Objects.Legacy
|
|||||||
[CanBeNull]
|
[CanBeNull]
|
||||||
public override HitObject Parse(string text)
|
public override HitObject Parse(string text)
|
||||||
{
|
{
|
||||||
try
|
string[] split = text.Split(',');
|
||||||
|
|
||||||
|
Vector2 pos = new Vector2((int)Parsing.ParseFloat(split[0], Parsing.MAX_COORDINATE_VALUE), (int)Parsing.ParseFloat(split[1], Parsing.MAX_COORDINATE_VALUE));
|
||||||
|
|
||||||
|
double startTime = Parsing.ParseDouble(split[2]) + Offset;
|
||||||
|
|
||||||
|
ConvertHitObjectType type = (ConvertHitObjectType)Parsing.ParseInt(split[3]);
|
||||||
|
|
||||||
|
int comboOffset = (int)(type & ConvertHitObjectType.ComboOffset) >> 4;
|
||||||
|
type &= ~ConvertHitObjectType.ComboOffset;
|
||||||
|
|
||||||
|
bool combo = type.HasFlag(ConvertHitObjectType.NewCombo);
|
||||||
|
type &= ~ConvertHitObjectType.NewCombo;
|
||||||
|
|
||||||
|
var soundType = (LegacySoundType)Parsing.ParseInt(split[4]);
|
||||||
|
var bankInfo = new SampleBankInfo();
|
||||||
|
|
||||||
|
HitObject result = null;
|
||||||
|
|
||||||
|
if (type.HasFlag(ConvertHitObjectType.Circle))
|
||||||
{
|
{
|
||||||
string[] split = text.Split(',');
|
result = CreateHit(pos, combo, comboOffset);
|
||||||
|
|
||||||
Vector2 pos = new Vector2((int)Parsing.ParseFloat(split[0], Parsing.MAX_COORDINATE_VALUE), (int)Parsing.ParseFloat(split[1], Parsing.MAX_COORDINATE_VALUE));
|
if (split.Length > 5)
|
||||||
|
readCustomSampleBanks(split[5], bankInfo);
|
||||||
|
}
|
||||||
|
else if (type.HasFlag(ConvertHitObjectType.Slider))
|
||||||
|
{
|
||||||
|
PathType pathType = PathType.Catmull;
|
||||||
|
double? length = null;
|
||||||
|
|
||||||
double startTime = Parsing.ParseDouble(split[2]) + Offset;
|
string[] pointSplit = split[5].Split('|');
|
||||||
|
|
||||||
ConvertHitObjectType type = (ConvertHitObjectType)Parsing.ParseInt(split[3]);
|
int pointCount = 1;
|
||||||
|
foreach (var t in pointSplit)
|
||||||
|
if (t.Length > 1)
|
||||||
|
pointCount++;
|
||||||
|
|
||||||
int comboOffset = (int)(type & ConvertHitObjectType.ComboOffset) >> 4;
|
var points = new Vector2[pointCount];
|
||||||
type &= ~ConvertHitObjectType.ComboOffset;
|
|
||||||
|
|
||||||
bool combo = type.HasFlag(ConvertHitObjectType.NewCombo);
|
int pointIndex = 1;
|
||||||
type &= ~ConvertHitObjectType.NewCombo;
|
|
||||||
|
|
||||||
var soundType = (LegacySoundType)Parsing.ParseInt(split[4]);
|
foreach (string t in pointSplit)
|
||||||
var bankInfo = new SampleBankInfo();
|
|
||||||
|
|
||||||
HitObject result = null;
|
|
||||||
|
|
||||||
if (type.HasFlag(ConvertHitObjectType.Circle))
|
|
||||||
{
|
{
|
||||||
result = CreateHit(pos, combo, comboOffset);
|
if (t.Length == 1)
|
||||||
|
|
||||||
if (split.Length > 5)
|
|
||||||
readCustomSampleBanks(split[5], bankInfo);
|
|
||||||
}
|
|
||||||
else if (type.HasFlag(ConvertHitObjectType.Slider))
|
|
||||||
{
|
|
||||||
PathType pathType = PathType.Catmull;
|
|
||||||
double? length = null;
|
|
||||||
|
|
||||||
string[] pointSplit = split[5].Split('|');
|
|
||||||
|
|
||||||
int pointCount = 1;
|
|
||||||
foreach (var t in pointSplit)
|
|
||||||
if (t.Length > 1)
|
|
||||||
pointCount++;
|
|
||||||
|
|
||||||
var points = new Vector2[pointCount];
|
|
||||||
|
|
||||||
int pointIndex = 1;
|
|
||||||
|
|
||||||
foreach (string t in pointSplit)
|
|
||||||
{
|
{
|
||||||
if (t.Length == 1)
|
switch (t)
|
||||||
{
|
{
|
||||||
switch (t)
|
case @"C":
|
||||||
{
|
pathType = PathType.Catmull;
|
||||||
case @"C":
|
|
||||||
pathType = PathType.Catmull;
|
|
||||||
break;
|
|
||||||
|
|
||||||
case @"B":
|
|
||||||
pathType = PathType.Bezier;
|
|
||||||
break;
|
|
||||||
|
|
||||||
case @"L":
|
|
||||||
pathType = PathType.Linear;
|
|
||||||
break;
|
|
||||||
|
|
||||||
case @"P":
|
|
||||||
pathType = PathType.PerfectCurve;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
string[] temp = t.Split(':');
|
|
||||||
points[pointIndex++] = new Vector2((int)Parsing.ParseDouble(temp[0], Parsing.MAX_COORDINATE_VALUE), (int)Parsing.ParseDouble(temp[1], Parsing.MAX_COORDINATE_VALUE)) - pos;
|
|
||||||
}
|
|
||||||
|
|
||||||
// osu-stable special-cased colinear perfect curves to a CurveType.Linear
|
|
||||||
bool isLinear(Vector2[] p) => Precision.AlmostEquals(0, (p[1].Y - p[0].Y) * (p[2].X - p[0].X) - (p[1].X - p[0].X) * (p[2].Y - p[0].Y));
|
|
||||||
|
|
||||||
if (points.Length == 3 && pathType == PathType.PerfectCurve && isLinear(points))
|
|
||||||
pathType = PathType.Linear;
|
|
||||||
|
|
||||||
int repeatCount = Parsing.ParseInt(split[6]);
|
|
||||||
|
|
||||||
if (repeatCount > 9000)
|
|
||||||
throw new ArgumentOutOfRangeException(nameof(repeatCount), @"Repeat count is way too high");
|
|
||||||
|
|
||||||
// osu-stable treated the first span of the slider as a repeat, but no repeats are happening
|
|
||||||
repeatCount = Math.Max(0, repeatCount - 1);
|
|
||||||
|
|
||||||
if (split.Length > 7)
|
|
||||||
{
|
|
||||||
length = Math.Max(0, Parsing.ParseDouble(split[7]));
|
|
||||||
if (length == 0)
|
|
||||||
length = null;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (split.Length > 10)
|
|
||||||
readCustomSampleBanks(split[10], bankInfo);
|
|
||||||
|
|
||||||
// One node for each repeat + the start and end nodes
|
|
||||||
int nodes = repeatCount + 2;
|
|
||||||
|
|
||||||
// Populate node sample bank infos with the default hit object sample bank
|
|
||||||
var nodeBankInfos = new List<SampleBankInfo>();
|
|
||||||
for (int i = 0; i < nodes; i++)
|
|
||||||
nodeBankInfos.Add(bankInfo.Clone());
|
|
||||||
|
|
||||||
// Read any per-node sample banks
|
|
||||||
if (split.Length > 9 && split[9].Length > 0)
|
|
||||||
{
|
|
||||||
string[] sets = split[9].Split('|');
|
|
||||||
|
|
||||||
for (int i = 0; i < nodes; i++)
|
|
||||||
{
|
|
||||||
if (i >= sets.Length)
|
|
||||||
break;
|
break;
|
||||||
|
|
||||||
SampleBankInfo info = nodeBankInfos[i];
|
case @"B":
|
||||||
readCustomSampleBanks(sets[i], info);
|
pathType = PathType.Bezier;
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Populate node sound types with the default hit object sound type
|
|
||||||
var nodeSoundTypes = new List<LegacySoundType>();
|
|
||||||
for (int i = 0; i < nodes; i++)
|
|
||||||
nodeSoundTypes.Add(soundType);
|
|
||||||
|
|
||||||
// Read any per-node sound types
|
|
||||||
if (split.Length > 8 && split[8].Length > 0)
|
|
||||||
{
|
|
||||||
string[] adds = split[8].Split('|');
|
|
||||||
|
|
||||||
for (int i = 0; i < nodes; i++)
|
|
||||||
{
|
|
||||||
if (i >= adds.Length)
|
|
||||||
break;
|
break;
|
||||||
|
|
||||||
int sound;
|
case @"L":
|
||||||
int.TryParse(adds[i], out sound);
|
pathType = PathType.Linear;
|
||||||
nodeSoundTypes[i] = (LegacySoundType)sound;
|
break;
|
||||||
|
|
||||||
|
case @"P":
|
||||||
|
pathType = PathType.PerfectCurve;
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Generate the final per-node samples
|
string[] temp = t.Split(':');
|
||||||
var nodeSamples = new List<List<HitSampleInfo>>(nodes);
|
points[pointIndex++] = new Vector2((int)Parsing.ParseDouble(temp[0], Parsing.MAX_COORDINATE_VALUE), (int)Parsing.ParseDouble(temp[1], Parsing.MAX_COORDINATE_VALUE)) - pos;
|
||||||
|
}
|
||||||
|
|
||||||
|
// osu-stable special-cased colinear perfect curves to a CurveType.Linear
|
||||||
|
bool isLinear(Vector2[] p) => Precision.AlmostEquals(0, (p[1].Y - p[0].Y) * (p[2].X - p[0].X) - (p[1].X - p[0].X) * (p[2].Y - p[0].Y));
|
||||||
|
|
||||||
|
if (points.Length == 3 && pathType == PathType.PerfectCurve && isLinear(points))
|
||||||
|
pathType = PathType.Linear;
|
||||||
|
|
||||||
|
int repeatCount = Parsing.ParseInt(split[6]);
|
||||||
|
|
||||||
|
if (repeatCount > 9000)
|
||||||
|
throw new ArgumentOutOfRangeException(nameof(repeatCount), @"Repeat count is way too high");
|
||||||
|
|
||||||
|
// osu-stable treated the first span of the slider as a repeat, but no repeats are happening
|
||||||
|
repeatCount = Math.Max(0, repeatCount - 1);
|
||||||
|
|
||||||
|
if (split.Length > 7)
|
||||||
|
{
|
||||||
|
length = Math.Max(0, Parsing.ParseDouble(split[7]));
|
||||||
|
if (length == 0)
|
||||||
|
length = null;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (split.Length > 10)
|
||||||
|
readCustomSampleBanks(split[10], bankInfo);
|
||||||
|
|
||||||
|
// One node for each repeat + the start and end nodes
|
||||||
|
int nodes = repeatCount + 2;
|
||||||
|
|
||||||
|
// Populate node sample bank infos with the default hit object sample bank
|
||||||
|
var nodeBankInfos = new List<SampleBankInfo>();
|
||||||
|
for (int i = 0; i < nodes; i++)
|
||||||
|
nodeBankInfos.Add(bankInfo.Clone());
|
||||||
|
|
||||||
|
// Read any per-node sample banks
|
||||||
|
if (split.Length > 9 && split[9].Length > 0)
|
||||||
|
{
|
||||||
|
string[] sets = split[9].Split('|');
|
||||||
|
|
||||||
for (int i = 0; i < nodes; i++)
|
for (int i = 0; i < nodes; i++)
|
||||||
nodeSamples.Add(convertSoundType(nodeSoundTypes[i], nodeBankInfos[i]));
|
|
||||||
|
|
||||||
result = CreateSlider(pos, combo, comboOffset, points, length, pathType, repeatCount, nodeSamples);
|
|
||||||
|
|
||||||
// The samples are played when the slider ends, which is the last node
|
|
||||||
result.Samples = nodeSamples[nodeSamples.Count - 1];
|
|
||||||
}
|
|
||||||
else if (type.HasFlag(ConvertHitObjectType.Spinner))
|
|
||||||
{
|
|
||||||
double endTime = Math.Max(startTime, Parsing.ParseDouble(split[5]) + Offset);
|
|
||||||
|
|
||||||
result = CreateSpinner(new Vector2(512, 384) / 2, combo, comboOffset, endTime);
|
|
||||||
|
|
||||||
if (split.Length > 6)
|
|
||||||
readCustomSampleBanks(split[6], bankInfo);
|
|
||||||
}
|
|
||||||
else if (type.HasFlag(ConvertHitObjectType.Hold))
|
|
||||||
{
|
|
||||||
// Note: Hold is generated by BMS converts
|
|
||||||
|
|
||||||
double endTime = Math.Max(startTime, Parsing.ParseDouble(split[2]));
|
|
||||||
|
|
||||||
if (split.Length > 5 && !string.IsNullOrEmpty(split[5]))
|
|
||||||
{
|
{
|
||||||
string[] ss = split[5].Split(':');
|
if (i >= sets.Length)
|
||||||
endTime = Math.Max(startTime, Parsing.ParseDouble(ss[0]));
|
break;
|
||||||
readCustomSampleBanks(string.Join(":", ss.Skip(1)), bankInfo);
|
|
||||||
|
SampleBankInfo info = nodeBankInfos[i];
|
||||||
|
readCustomSampleBanks(sets[i], info);
|
||||||
}
|
}
|
||||||
|
|
||||||
result = CreateHold(pos, combo, comboOffset, endTime + Offset);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (result == null)
|
// Populate node sound types with the default hit object sound type
|
||||||
|
var nodeSoundTypes = new List<LegacySoundType>();
|
||||||
|
for (int i = 0; i < nodes; i++)
|
||||||
|
nodeSoundTypes.Add(soundType);
|
||||||
|
|
||||||
|
// Read any per-node sound types
|
||||||
|
if (split.Length > 8 && split[8].Length > 0)
|
||||||
{
|
{
|
||||||
Logger.Log($"Unknown hit object type: {type}. Skipped.", level: LogLevel.Error);
|
string[] adds = split[8].Split('|');
|
||||||
return null;
|
|
||||||
|
for (int i = 0; i < nodes; i++)
|
||||||
|
{
|
||||||
|
if (i >= adds.Length)
|
||||||
|
break;
|
||||||
|
|
||||||
|
int sound;
|
||||||
|
int.TryParse(adds[i], out sound);
|
||||||
|
nodeSoundTypes[i] = (LegacySoundType)sound;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
result.StartTime = startTime;
|
// Generate the final per-node samples
|
||||||
|
var nodeSamples = new List<List<HitSampleInfo>>(nodes);
|
||||||
|
for (int i = 0; i < nodes; i++)
|
||||||
|
nodeSamples.Add(convertSoundType(nodeSoundTypes[i], nodeBankInfos[i]));
|
||||||
|
|
||||||
if (result.Samples.Count == 0)
|
result = CreateSlider(pos, combo, comboOffset, points, length, pathType, repeatCount, nodeSamples);
|
||||||
result.Samples = convertSoundType(soundType, bankInfo);
|
|
||||||
|
|
||||||
FirstObject = false;
|
// The samples are played when the slider ends, which is the last node
|
||||||
|
result.Samples = nodeSamples[nodeSamples.Count - 1];
|
||||||
return result;
|
|
||||||
}
|
}
|
||||||
catch (FormatException)
|
else if (type.HasFlag(ConvertHitObjectType.Spinner))
|
||||||
{
|
{
|
||||||
Logger.Log("A hitobject could not be parsed correctly and will be ignored", LoggingTarget.Runtime, LogLevel.Important);
|
double endTime = Math.Max(startTime, Parsing.ParseDouble(split[5]) + Offset);
|
||||||
|
|
||||||
|
result = CreateSpinner(new Vector2(512, 384) / 2, combo, comboOffset, endTime);
|
||||||
|
|
||||||
|
if (split.Length > 6)
|
||||||
|
readCustomSampleBanks(split[6], bankInfo);
|
||||||
}
|
}
|
||||||
catch (OverflowException)
|
else if (type.HasFlag(ConvertHitObjectType.Hold))
|
||||||
{
|
{
|
||||||
Logger.Log("A hitobject could not be parsed correctly and will be ignored", LoggingTarget.Runtime, LogLevel.Important);
|
// Note: Hold is generated by BMS converts
|
||||||
|
|
||||||
|
double endTime = Math.Max(startTime, Parsing.ParseDouble(split[2]));
|
||||||
|
|
||||||
|
if (split.Length > 5 && !string.IsNullOrEmpty(split[5]))
|
||||||
|
{
|
||||||
|
string[] ss = split[5].Split(':');
|
||||||
|
endTime = Math.Max(startTime, Parsing.ParseDouble(ss[0]));
|
||||||
|
readCustomSampleBanks(string.Join(":", ss.Skip(1)), bankInfo);
|
||||||
|
}
|
||||||
|
|
||||||
|
result = CreateHold(pos, combo, comboOffset, endTime + Offset);
|
||||||
}
|
}
|
||||||
|
|
||||||
return null;
|
if (result == null)
|
||||||
|
throw new InvalidDataException($"Unknown hit object type: {split[3]}");
|
||||||
|
|
||||||
|
result.StartTime = startTime;
|
||||||
|
|
||||||
|
if (result.Samples.Count == 0)
|
||||||
|
result.Samples = convertSoundType(soundType, bankInfo);
|
||||||
|
|
||||||
|
FirstObject = false;
|
||||||
|
|
||||||
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void readCustomSampleBanks(string str, SampleBankInfo bankInfo)
|
private void readCustomSampleBanks(string str, SampleBankInfo bankInfo)
|
||||||
|
@ -8,7 +8,7 @@ namespace osu.Game.Rulesets.Objects.Legacy
|
|||||||
[Flags]
|
[Flags]
|
||||||
internal enum ConvertHitObjectType
|
internal enum ConvertHitObjectType
|
||||||
{
|
{
|
||||||
Circle = 1 << 0,
|
Circle = 1,
|
||||||
Slider = 1 << 1,
|
Slider = 1 << 1,
|
||||||
NewCombo = 1 << 2,
|
NewCombo = 1 << 2,
|
||||||
Spinner = 1 << 3,
|
Spinner = 1 << 3,
|
||||||
|
@ -313,6 +313,9 @@ namespace osu.Game.Rulesets.Scoring
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// Applies the score change of a <see cref="JudgementResult"/> to this <see cref="ScoreProcessor"/>.
|
/// Applies the score change of a <see cref="JudgementResult"/> to this <see cref="ScoreProcessor"/>.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
/// <remarks>
|
||||||
|
/// Any changes applied via this method can be reverted via <see cref="RevertResult"/>.
|
||||||
|
/// </remarks>
|
||||||
/// <param name="result">The <see cref="JudgementResult"/> to apply.</param>
|
/// <param name="result">The <see cref="JudgementResult"/> to apply.</param>
|
||||||
protected virtual void ApplyResult(JudgementResult result)
|
protected virtual void ApplyResult(JudgementResult result)
|
||||||
{
|
{
|
||||||
@ -361,7 +364,7 @@ namespace osu.Game.Rulesets.Scoring
|
|||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Reverts the score change of a <see cref="JudgementResult"/> that was applied to this <see cref="ScoreProcessor"/>.
|
/// Reverts the score change of a <see cref="JudgementResult"/> that was applied to this <see cref="ScoreProcessor"/> via <see cref="ApplyResult"/>.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="result">The judgement scoring result.</param>
|
/// <param name="result">The judgement scoring result.</param>
|
||||||
protected virtual void RevertResult(JudgementResult result)
|
protected virtual void RevertResult(JudgementResult result)
|
||||||
|
@ -1,9 +0,0 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
|
||||||
|
|
||||||
namespace osu.Game.Screens.Direct
|
|
||||||
{
|
|
||||||
public class OnlineListing : ScreenWhiteBox
|
|
||||||
{
|
|
||||||
}
|
|
||||||
}
|
|
@ -14,7 +14,6 @@ using osu.Game.Graphics.Containers;
|
|||||||
using osu.Game.Overlays;
|
using osu.Game.Overlays;
|
||||||
using osu.Game.Screens.Backgrounds;
|
using osu.Game.Screens.Backgrounds;
|
||||||
using osu.Game.Screens.Charts;
|
using osu.Game.Screens.Charts;
|
||||||
using osu.Game.Screens.Direct;
|
|
||||||
using osu.Game.Screens.Edit;
|
using osu.Game.Screens.Edit;
|
||||||
using osu.Game.Screens.Multi;
|
using osu.Game.Screens.Multi;
|
||||||
using osu.Game.Screens.Select;
|
using osu.Game.Screens.Select;
|
||||||
@ -65,7 +64,6 @@ namespace osu.Game.Screens.Menu
|
|||||||
buttons = new ButtonSystem
|
buttons = new ButtonSystem
|
||||||
{
|
{
|
||||||
OnChart = delegate { this.Push(new ChartListing()); },
|
OnChart = delegate { this.Push(new ChartListing()); },
|
||||||
OnDirect = delegate { this.Push(new OnlineListing()); },
|
|
||||||
OnEdit = delegate { this.Push(new Editor()); },
|
OnEdit = delegate { this.Push(new Editor()); },
|
||||||
OnSolo = onSolo,
|
OnSolo = onSolo,
|
||||||
OnMulti = delegate { this.Push(new Multiplayer()); },
|
OnMulti = delegate { this.Push(new Multiplayer()); },
|
||||||
|
@ -3,6 +3,7 @@
|
|||||||
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
@ -15,7 +16,11 @@ namespace osu.Game.Screens.Play
|
|||||||
{
|
{
|
||||||
public class BreakOverlay : Container
|
public class BreakOverlay : Container
|
||||||
{
|
{
|
||||||
private const double fade_duration = BreakPeriod.MIN_BREAK_DURATION / 2;
|
/// <summary>
|
||||||
|
/// The duration of the break overlay fading.
|
||||||
|
/// </summary>
|
||||||
|
public const double BREAK_FADE_DURATION = BreakPeriod.MIN_BREAK_DURATION / 2;
|
||||||
|
|
||||||
private const float remaining_time_container_max_size = 0.3f;
|
private const float remaining_time_container_max_size = 0.3f;
|
||||||
private const int vertical_margin = 25;
|
private const int vertical_margin = 25;
|
||||||
|
|
||||||
@ -29,12 +34,27 @@ namespace osu.Game.Screens.Play
|
|||||||
set
|
set
|
||||||
{
|
{
|
||||||
breaks = value;
|
breaks = value;
|
||||||
initializeBreaks();
|
|
||||||
|
// reset index in case the new breaks list is smaller than last one
|
||||||
|
isBreakTime.Value = false;
|
||||||
|
CurrentBreakIndex = 0;
|
||||||
|
|
||||||
|
if (IsLoaded)
|
||||||
|
initializeBreaks();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public override bool RemoveCompletedTransforms => false;
|
public override bool RemoveCompletedTransforms => false;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Whether the gameplay is currently in a break.
|
||||||
|
/// </summary>
|
||||||
|
public IBindable<bool> IsBreakTime => isBreakTime;
|
||||||
|
|
||||||
|
protected int CurrentBreakIndex;
|
||||||
|
|
||||||
|
private readonly BindableBool isBreakTime = new BindableBool();
|
||||||
|
|
||||||
private readonly Container remainingTimeAdjustmentBox;
|
private readonly Container remainingTimeAdjustmentBox;
|
||||||
private readonly Container remainingTimeBox;
|
private readonly Container remainingTimeBox;
|
||||||
private readonly RemainingTimeCounter remainingTimeCounter;
|
private readonly RemainingTimeCounter remainingTimeCounter;
|
||||||
@ -109,10 +129,36 @@ namespace osu.Game.Screens.Play
|
|||||||
initializeBreaks();
|
initializeBreaks();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override void Update()
|
||||||
|
{
|
||||||
|
base.Update();
|
||||||
|
updateBreakTimeBindable();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void updateBreakTimeBindable()
|
||||||
|
{
|
||||||
|
if (breaks == null || breaks.Count == 0)
|
||||||
|
return;
|
||||||
|
|
||||||
|
var time = Clock.CurrentTime;
|
||||||
|
|
||||||
|
if (time > breaks[CurrentBreakIndex].EndTime)
|
||||||
|
{
|
||||||
|
while (time > breaks[CurrentBreakIndex].EndTime && CurrentBreakIndex < breaks.Count - 1)
|
||||||
|
CurrentBreakIndex++;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
while (time < breaks[CurrentBreakIndex].StartTime && CurrentBreakIndex > 0)
|
||||||
|
CurrentBreakIndex--;
|
||||||
|
}
|
||||||
|
|
||||||
|
var currentBreak = breaks[CurrentBreakIndex];
|
||||||
|
isBreakTime.Value = currentBreak.HasEffect && currentBreak.Contains(time);
|
||||||
|
}
|
||||||
|
|
||||||
private void initializeBreaks()
|
private void initializeBreaks()
|
||||||
{
|
{
|
||||||
if (!IsLoaded) return; // we need a clock.
|
|
||||||
|
|
||||||
FinishTransforms(true);
|
FinishTransforms(true);
|
||||||
Scheduler.CancelDelayedTasks();
|
Scheduler.CancelDelayedTasks();
|
||||||
|
|
||||||
@ -125,25 +171,25 @@ namespace osu.Game.Screens.Play
|
|||||||
|
|
||||||
using (BeginAbsoluteSequence(b.StartTime, true))
|
using (BeginAbsoluteSequence(b.StartTime, true))
|
||||||
{
|
{
|
||||||
fadeContainer.FadeIn(fade_duration);
|
fadeContainer.FadeIn(BREAK_FADE_DURATION);
|
||||||
breakArrows.Show(fade_duration);
|
breakArrows.Show(BREAK_FADE_DURATION);
|
||||||
|
|
||||||
remainingTimeAdjustmentBox
|
remainingTimeAdjustmentBox
|
||||||
.ResizeWidthTo(remaining_time_container_max_size, fade_duration, Easing.OutQuint)
|
.ResizeWidthTo(remaining_time_container_max_size, BREAK_FADE_DURATION, Easing.OutQuint)
|
||||||
.Delay(b.Duration - fade_duration)
|
.Delay(b.Duration - BREAK_FADE_DURATION)
|
||||||
.ResizeWidthTo(0);
|
.ResizeWidthTo(0);
|
||||||
|
|
||||||
remainingTimeBox
|
remainingTimeBox
|
||||||
.ResizeWidthTo(0, b.Duration - fade_duration)
|
.ResizeWidthTo(0, b.Duration - BREAK_FADE_DURATION)
|
||||||
.Then()
|
.Then()
|
||||||
.ResizeWidthTo(1);
|
.ResizeWidthTo(1);
|
||||||
|
|
||||||
remainingTimeCounter.CountTo(b.Duration).CountTo(0, b.Duration);
|
remainingTimeCounter.CountTo(b.Duration).CountTo(0, b.Duration);
|
||||||
|
|
||||||
using (BeginDelayedSequence(b.Duration - fade_duration, true))
|
using (BeginDelayedSequence(b.Duration - BREAK_FADE_DURATION, true))
|
||||||
{
|
{
|
||||||
fadeContainer.FadeOut(fade_duration);
|
fadeContainer.FadeOut(BREAK_FADE_DURATION);
|
||||||
breakArrows.Hide(fade_duration);
|
breakArrows.Hide(BREAK_FADE_DURATION);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -66,6 +66,8 @@ namespace osu.Game.Screens.Play
|
|||||||
|
|
||||||
private SampleChannel sampleRestart;
|
private SampleChannel sampleRestart;
|
||||||
|
|
||||||
|
private BreakOverlay breakOverlay;
|
||||||
|
|
||||||
protected ScoreProcessor ScoreProcessor { get; private set; }
|
protected ScoreProcessor ScoreProcessor { get; private set; }
|
||||||
protected DrawableRuleset DrawableRuleset { get; private set; }
|
protected DrawableRuleset DrawableRuleset { get; private set; }
|
||||||
|
|
||||||
@ -134,7 +136,7 @@ namespace osu.Game.Screens.Play
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
new BreakOverlay(working.Beatmap.BeatmapInfo.LetterboxInBreaks, ScoreProcessor)
|
breakOverlay = new BreakOverlay(working.Beatmap.BeatmapInfo.LetterboxInBreaks, ScoreProcessor)
|
||||||
{
|
{
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
@ -411,8 +413,7 @@ namespace osu.Game.Screens.Play
|
|||||||
PauseOverlay.Hide();
|
PauseOverlay.Hide();
|
||||||
|
|
||||||
// breaks and time-based conditions may allow instant resume.
|
// breaks and time-based conditions may allow instant resume.
|
||||||
double time = GameplayClockContainer.GameplayClock.CurrentTime;
|
if (breakOverlay.IsBreakTime.Value || GameplayClockContainer.GameplayClock.CurrentTime < Beatmap.Value.Beatmap.HitObjects.First().StartTime)
|
||||||
if (Beatmap.Value.Beatmap.Breaks.Any(b => b.Contains(time)) || time < Beatmap.Value.Beatmap.HitObjects.First().StartTime)
|
|
||||||
completeResume();
|
completeResume();
|
||||||
else
|
else
|
||||||
DrawableRuleset.RequestResume(completeResume);
|
DrawableRuleset.RequestResume(completeResume);
|
||||||
|
@ -187,6 +187,7 @@ namespace osu.Game.Users
|
|||||||
public static readonly User SYSTEM_USER = new User
|
public static readonly User SYSTEM_USER = new User
|
||||||
{
|
{
|
||||||
Username = "system",
|
Username = "system",
|
||||||
|
Colour = @"9c0101",
|
||||||
Id = 0
|
Id = 0
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -14,7 +14,7 @@
|
|||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
|
||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
|
||||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.2" />
|
<PackageReference Include="Newtonsoft.Json" Version="12.0.2" />
|
||||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.702.0" />
|
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.731.1" />
|
||||||
<PackageReference Include="ppy.osu.Framework" Version="2019.807.0" />
|
<PackageReference Include="ppy.osu.Framework" Version="2019.807.0" />
|
||||||
<PackageReference Include="SharpCompress" Version="0.23.0" />
|
<PackageReference Include="SharpCompress" Version="0.23.0" />
|
||||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||||
|
@ -104,7 +104,7 @@
|
|||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.1" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.1" />
|
||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.1" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.1" />
|
||||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.1" />
|
<PackageReference Include="Newtonsoft.Json" Version="12.0.1" />
|
||||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.702.0" />
|
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.731.1" />
|
||||||
<PackageReference Include="ppy.osu.Framework" Version="2019.807.0" />
|
<PackageReference Include="ppy.osu.Framework" Version="2019.807.0" />
|
||||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2019.807.0" />
|
<PackageReference Include="ppy.osu.Framework.iOS" Version="2019.807.0" />
|
||||||
<PackageReference Include="SharpCompress" Version="0.22.0" />
|
<PackageReference Include="SharpCompress" Version="0.22.0" />
|
||||||
|
Loading…
Reference in New Issue
Block a user