mirror of
https://github.com/ppy/osu.git
synced 2024-11-14 16:37:26 +08:00
Merge branch 'master' into stop-counting-to-score-after-fail
This commit is contained in:
commit
29870c773c
@ -62,7 +62,7 @@
|
|||||||
<Reference Include="Java.Interop" />
|
<Reference Include="Java.Interop" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.702.0" />
|
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.731.1" />
|
||||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2019.807.0" />
|
<PackageReference Include="ppy.osu.Framework.Android" Version="2019.807.0" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
</Project>
|
</Project>
|
||||||
|
@ -4,7 +4,7 @@
|
|||||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
||||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="3.13.0" />
|
<PackageReference Include="NUnit3TestAdapter" Version="3.14.0" />
|
||||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
|
@ -4,7 +4,7 @@
|
|||||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
||||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="3.13.0" />
|
<PackageReference Include="NUnit3TestAdapter" Version="3.14.0" />
|
||||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
|
@ -16,7 +16,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// Keep the same as last row.
|
/// Keep the same as last row.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
ForceStack = 1 << 0,
|
ForceStack = 1,
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Keep different from last row.
|
/// Keep different from last row.
|
||||||
|
@ -4,7 +4,7 @@
|
|||||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
||||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="3.13.0" />
|
<PackageReference Include="NUnit3TestAdapter" Version="3.14.0" />
|
||||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
|
@ -4,7 +4,7 @@
|
|||||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
||||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="3.13.0" />
|
<PackageReference Include="NUnit3TestAdapter" Version="3.14.0" />
|
||||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
|
@ -482,5 +482,17 @@ namespace osu.Game.Tests.Beatmaps.Formats
|
|||||||
Assert.AreEqual(hitObjects[0].Samples[0].Bank, hitObjects[0].Samples[1].Bank);
|
Assert.AreEqual(hitObjects[0].Samples[0].Bank, hitObjects[0].Samples[1].Bank);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestInvalidEventStillPasses()
|
||||||
|
{
|
||||||
|
var decoder = new LegacyBeatmapDecoder { ApplyOffsets = false };
|
||||||
|
|
||||||
|
using (var badResStream = TestResources.OpenResource("invalid-events.osu"))
|
||||||
|
using (var badStream = new StreamReader(badResStream))
|
||||||
|
{
|
||||||
|
Assert.DoesNotThrow(() => decoder.Decode(badStream));
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
14
osu.Game.Tests/Resources/invalid-events.osu
Normal file
14
osu.Game.Tests/Resources/invalid-events.osu
Normal file
@ -0,0 +1,14 @@
|
|||||||
|
osu file format v14
|
||||||
|
|
||||||
|
[Events]
|
||||||
|
bad,event,this,should,fail
|
||||||
|
//Background and Video events
|
||||||
|
0,0,"machinetop_background.jpg",0,0
|
||||||
|
//Break Periods
|
||||||
|
2,122474,140135
|
||||||
|
//Storyboard Layer 0 (Background)
|
||||||
|
this,is,also,bad
|
||||||
|
//Storyboard Layer 1 (Fail)
|
||||||
|
//Storyboard Layer 2 (Pass)
|
||||||
|
//Storyboard Layer 3 (Foreground)
|
||||||
|
//Storyboard Sound Samples
|
@ -1,8 +1,11 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
|
using osu.Framework.Timing;
|
||||||
using osu.Game.Beatmaps.Timing;
|
using osu.Game.Beatmaps.Timing;
|
||||||
using osu.Game.Screens.Play;
|
using osu.Game.Screens.Play;
|
||||||
|
|
||||||
@ -11,78 +14,172 @@ namespace osu.Game.Tests.Visual.Gameplay
|
|||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class TestSceneBreakOverlay : OsuTestScene
|
public class TestSceneBreakOverlay : OsuTestScene
|
||||||
{
|
{
|
||||||
private readonly BreakOverlay breakOverlay;
|
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||||
|
{
|
||||||
|
typeof(BreakOverlay),
|
||||||
|
};
|
||||||
|
|
||||||
|
private readonly TestBreakOverlay breakOverlay;
|
||||||
|
|
||||||
|
private readonly IReadOnlyList<BreakPeriod> testBreaks = new List<BreakPeriod>
|
||||||
|
{
|
||||||
|
new BreakPeriod
|
||||||
|
{
|
||||||
|
StartTime = 1000,
|
||||||
|
EndTime = 5000,
|
||||||
|
},
|
||||||
|
new BreakPeriod
|
||||||
|
{
|
||||||
|
StartTime = 6000,
|
||||||
|
EndTime = 13500,
|
||||||
|
},
|
||||||
|
};
|
||||||
|
|
||||||
public TestSceneBreakOverlay()
|
public TestSceneBreakOverlay()
|
||||||
{
|
{
|
||||||
Child = breakOverlay = new BreakOverlay(true);
|
Add(breakOverlay = new TestBreakOverlay(true));
|
||||||
|
|
||||||
AddStep("2s break", () => startBreak(2000));
|
|
||||||
AddStep("5s break", () => startBreak(5000));
|
|
||||||
AddStep("10s break", () => startBreak(10000));
|
|
||||||
AddStep("15s break", () => startBreak(15000));
|
|
||||||
AddStep("2s, 2s", startMultipleBreaks);
|
|
||||||
AddStep("0.5s, 0.7s, 1s, 2s", startAnotherMultipleBreaks);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void startBreak(double duration)
|
[Test]
|
||||||
|
public void TestShowBreaks()
|
||||||
{
|
{
|
||||||
breakOverlay.Breaks = new List<BreakPeriod>
|
setClock(false);
|
||||||
|
|
||||||
|
addShowBreakStep(2);
|
||||||
|
addShowBreakStep(5);
|
||||||
|
addShowBreakStep(15);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestNoEffectsBreak()
|
||||||
|
{
|
||||||
|
var shortBreak = new BreakPeriod { EndTime = 500 };
|
||||||
|
|
||||||
|
setClock(true);
|
||||||
|
loadBreaksStep("short break", new[] { shortBreak });
|
||||||
|
|
||||||
|
addBreakSeeks(shortBreak, false);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestMultipleBreaks()
|
||||||
|
{
|
||||||
|
setClock(true);
|
||||||
|
loadBreaksStep("multiple breaks", testBreaks);
|
||||||
|
|
||||||
|
foreach (var b in testBreaks)
|
||||||
|
addBreakSeeks(b, false);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestRewindBreaks()
|
||||||
|
{
|
||||||
|
setClock(true);
|
||||||
|
loadBreaksStep("multiple breaks", testBreaks);
|
||||||
|
|
||||||
|
foreach (var b in testBreaks.Reverse())
|
||||||
|
addBreakSeeks(b, true);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestSkipBreaks()
|
||||||
|
{
|
||||||
|
setClock(true);
|
||||||
|
loadBreaksStep("multiple breaks", testBreaks);
|
||||||
|
|
||||||
|
seekAndAssertBreak("seek to break start", testBreaks[1].StartTime, true);
|
||||||
|
AddAssert("is skipped to break #2", () => breakOverlay.CurrentBreakIndex == 1);
|
||||||
|
|
||||||
|
seekAndAssertBreak("seek to break middle", testBreaks[1].StartTime + testBreaks[1].Duration / 2, true);
|
||||||
|
seekAndAssertBreak("seek to break end", testBreaks[1].EndTime, false);
|
||||||
|
seekAndAssertBreak("seek to break after end", testBreaks[1].EndTime + 500, false);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void addShowBreakStep(double seconds)
|
||||||
|
{
|
||||||
|
AddStep($"show '{seconds}s' break", () => breakOverlay.Breaks = new List<BreakPeriod>
|
||||||
{
|
{
|
||||||
new BreakPeriod
|
new BreakPeriod
|
||||||
{
|
{
|
||||||
StartTime = Clock.CurrentTime,
|
StartTime = Clock.CurrentTime,
|
||||||
EndTime = Clock.CurrentTime + duration,
|
EndTime = Clock.CurrentTime + seconds * 1000,
|
||||||
}
|
}
|
||||||
};
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
private void startMultipleBreaks()
|
private void setClock(bool useManual)
|
||||||
{
|
{
|
||||||
double currentTime = Clock.CurrentTime;
|
AddStep($"set {(useManual ? "manual" : "realtime")} clock", () => breakOverlay.SwitchClock(useManual));
|
||||||
|
|
||||||
breakOverlay.Breaks = new List<BreakPeriod>
|
|
||||||
{
|
|
||||||
new BreakPeriod
|
|
||||||
{
|
|
||||||
StartTime = currentTime,
|
|
||||||
EndTime = currentTime + 2000,
|
|
||||||
},
|
|
||||||
new BreakPeriod
|
|
||||||
{
|
|
||||||
StartTime = currentTime + 4000,
|
|
||||||
EndTime = currentTime + 6000,
|
|
||||||
}
|
|
||||||
};
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void startAnotherMultipleBreaks()
|
private void loadBreaksStep(string breakDescription, IReadOnlyList<BreakPeriod> breaks)
|
||||||
{
|
{
|
||||||
double currentTime = Clock.CurrentTime;
|
AddStep($"load {breakDescription}", () => breakOverlay.Breaks = breaks);
|
||||||
|
seekAndAssertBreak("seek back to 0", 0, false);
|
||||||
|
}
|
||||||
|
|
||||||
breakOverlay.Breaks = new List<BreakPeriod>
|
private void addBreakSeeks(BreakPeriod b, bool isReversed)
|
||||||
{
|
{
|
||||||
new BreakPeriod // Duration is less than 650 - too short to appear
|
if (isReversed)
|
||||||
{
|
{
|
||||||
StartTime = currentTime,
|
seekAndAssertBreak("seek to break after end", b.EndTime + 500, false);
|
||||||
EndTime = currentTime + 500,
|
seekAndAssertBreak("seek to break end", b.EndTime, false);
|
||||||
},
|
seekAndAssertBreak("seek to break middle", b.StartTime + b.Duration / 2, b.HasEffect);
|
||||||
new BreakPeriod
|
seekAndAssertBreak("seek to break start", b.StartTime, b.HasEffect);
|
||||||
{
|
}
|
||||||
StartTime = currentTime + 1500,
|
else
|
||||||
EndTime = currentTime + 2200,
|
{
|
||||||
},
|
seekAndAssertBreak("seek to break start", b.StartTime, b.HasEffect);
|
||||||
new BreakPeriod
|
seekAndAssertBreak("seek to break middle", b.StartTime + b.Duration / 2, b.HasEffect);
|
||||||
{
|
seekAndAssertBreak("seek to break end", b.EndTime, false);
|
||||||
StartTime = currentTime + 3200,
|
seekAndAssertBreak("seek to break after end", b.EndTime + 500, false);
|
||||||
EndTime = currentTime + 4200,
|
}
|
||||||
},
|
}
|
||||||
new BreakPeriod
|
|
||||||
{
|
private void seekAndAssertBreak(string seekStepDescription, double time, bool shouldBeBreak)
|
||||||
StartTime = currentTime + 5200,
|
{
|
||||||
EndTime = currentTime + 7200,
|
AddStep(seekStepDescription, () => breakOverlay.ManualClockTime = time);
|
||||||
|
AddAssert($"is{(!shouldBeBreak ? " not" : string.Empty)} break time", () =>
|
||||||
|
{
|
||||||
|
breakOverlay.ProgressTime();
|
||||||
|
return breakOverlay.IsBreakTime.Value == shouldBeBreak;
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
private class TestBreakOverlay : BreakOverlay
|
||||||
|
{
|
||||||
|
private readonly FramedClock framedManualClock;
|
||||||
|
private readonly ManualClock manualClock;
|
||||||
|
private IFrameBasedClock originalClock;
|
||||||
|
|
||||||
|
public new int CurrentBreakIndex => base.CurrentBreakIndex;
|
||||||
|
|
||||||
|
public double ManualClockTime
|
||||||
|
{
|
||||||
|
get => manualClock.CurrentTime;
|
||||||
|
set => manualClock.CurrentTime = value;
|
||||||
|
}
|
||||||
|
|
||||||
|
public TestBreakOverlay(bool letterboxing)
|
||||||
|
: base(letterboxing)
|
||||||
|
{
|
||||||
|
framedManualClock = new FramedClock(manualClock = new ManualClock());
|
||||||
|
ProcessCustomClock = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void ProgressTime()
|
||||||
|
{
|
||||||
|
framedManualClock.ProcessFrame();
|
||||||
|
Update();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SwitchClock(bool setManual) => Clock = setManual ? framedManualClock : originalClock;
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
originalClock = Clock;
|
||||||
}
|
}
|
||||||
};
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -5,7 +5,7 @@
|
|||||||
<PackageReference Include="DeepEqual" Version="2.0.0" />
|
<PackageReference Include="DeepEqual" Version="2.0.0" />
|
||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
||||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="3.13.0" />
|
<PackageReference Include="NUnit3TestAdapter" Version="3.14.0" />
|
||||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
|
@ -7,7 +7,7 @@
|
|||||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
||||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="3.13.0" />
|
<PackageReference Include="NUnit3TestAdapter" Version="3.14.0" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
<OutputType>WinExe</OutputType>
|
<OutputType>WinExe</OutputType>
|
||||||
|
@ -5,7 +5,6 @@ using System;
|
|||||||
using System.IO;
|
using System.IO;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Framework.IO.File;
|
using osu.Framework.IO.File;
|
||||||
using osu.Framework.Logging;
|
|
||||||
using osu.Game.Beatmaps.Timing;
|
using osu.Game.Beatmaps.Timing;
|
||||||
using osu.Game.Rulesets.Objects.Legacy;
|
using osu.Game.Rulesets.Objects.Legacy;
|
||||||
using osu.Game.Beatmaps.ControlPoints;
|
using osu.Game.Beatmaps.ControlPoints;
|
||||||
@ -290,8 +289,9 @@ namespace osu.Game.Beatmaps.Formats
|
|||||||
string[] split = line.Split(',');
|
string[] split = line.Split(',');
|
||||||
|
|
||||||
EventType type;
|
EventType type;
|
||||||
|
|
||||||
if (!Enum.TryParse(split[0], out type))
|
if (!Enum.TryParse(split[0], out type))
|
||||||
throw new InvalidDataException($@"Unknown event type {split[0]}");
|
throw new InvalidDataException($@"Unknown event type: {split[0]}");
|
||||||
|
|
||||||
switch (type)
|
switch (type)
|
||||||
{
|
{
|
||||||
@ -318,8 +318,6 @@ namespace osu.Game.Beatmaps.Formats
|
|||||||
}
|
}
|
||||||
|
|
||||||
private void handleTimingPoint(string line)
|
private void handleTimingPoint(string line)
|
||||||
{
|
|
||||||
try
|
|
||||||
{
|
{
|
||||||
string[] split = line.Split(',');
|
string[] split = line.Split(',');
|
||||||
|
|
||||||
@ -395,15 +393,6 @@ namespace osu.Game.Beatmaps.Formats
|
|||||||
AutoGenerated = timingChange
|
AutoGenerated = timingChange
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
catch (FormatException)
|
|
||||||
{
|
|
||||||
Logger.Log("A timing point could not be parsed correctly and will be ignored", LoggingTarget.Runtime, LogLevel.Important);
|
|
||||||
}
|
|
||||||
catch (OverflowException)
|
|
||||||
{
|
|
||||||
Logger.Log("A timing point could not be parsed correctly and will be ignored", LoggingTarget.Runtime, LogLevel.Important);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void handleTimingControlPoint(TimingControlPoint newPoint)
|
private void handleTimingControlPoint(TimingControlPoint newPoint)
|
||||||
{
|
{
|
||||||
|
@ -49,7 +49,7 @@ namespace osu.Game.Beatmaps.Formats
|
|||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
Logger.Error(e, $"Failed to process line \"{line}\" into {output}");
|
Logger.Log($"Failed to process line \"{line}\" into {output}: {e.Message}", LoggingTarget.Runtime, LogLevel.Important);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -82,8 +82,9 @@ namespace osu.Game.Beatmaps.Formats
|
|||||||
storyboardSprite = null;
|
storyboardSprite = null;
|
||||||
|
|
||||||
EventType type;
|
EventType type;
|
||||||
|
|
||||||
if (!Enum.TryParse(split[0], out type))
|
if (!Enum.TryParse(split[0], out type))
|
||||||
throw new InvalidDataException($@"Unknown event type {split[0]}");
|
throw new InvalidDataException($@"Unknown event type: {split[0]}");
|
||||||
|
|
||||||
switch (type)
|
switch (type)
|
||||||
{
|
{
|
||||||
|
@ -9,7 +9,7 @@ namespace osu.Game.Beatmaps.Legacy
|
|||||||
public enum LegacyMods
|
public enum LegacyMods
|
||||||
{
|
{
|
||||||
None = 0,
|
None = 0,
|
||||||
NoFail = 1 << 0,
|
NoFail = 1,
|
||||||
Easy = 1 << 1,
|
Easy = 1 << 1,
|
||||||
TouchDevice = 1 << 2,
|
TouchDevice = 1 << 2,
|
||||||
Hidden = 1 << 3,
|
Hidden = 1 << 3,
|
||||||
|
@ -1,6 +1,8 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Game.Screens.Play;
|
||||||
|
|
||||||
namespace osu.Game.Beatmaps.Timing
|
namespace osu.Game.Beatmaps.Timing
|
||||||
{
|
{
|
||||||
public class BreakPeriod
|
public class BreakPeriod
|
||||||
@ -35,6 +37,6 @@ namespace osu.Game.Beatmaps.Timing
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="time">The time to check in milliseconds.</param>
|
/// <param name="time">The time to check in milliseconds.</param>
|
||||||
/// <returns>Whether the time falls within this <see cref="BreakPeriod"/>.</returns>
|
/// <returns>Whether the time falls within this <see cref="BreakPeriod"/>.</returns>
|
||||||
public bool Contains(double time) => time >= StartTime && time <= EndTime;
|
public bool Contains(double time) => time >= StartTime && time <= EndTime - BreakOverlay.BREAK_FADE_DURATION;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -31,10 +31,21 @@ namespace osu.Game.Database
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
/// <typeparam name="TModel">The model type.</typeparam>
|
/// <typeparam name="TModel">The model type.</typeparam>
|
||||||
/// <typeparam name="TFileModel">The associated file join type.</typeparam>
|
/// <typeparam name="TFileModel">The associated file join type.</typeparam>
|
||||||
public abstract class ArchiveModelManager<TModel, TFileModel> : ArchiveModelManager, ICanAcceptFiles, IModelManager<TModel>
|
public abstract class ArchiveModelManager<TModel, TFileModel> : ICanAcceptFiles, IModelManager<TModel>
|
||||||
where TModel : class, IHasFiles<TFileModel>, IHasPrimaryKey, ISoftDelete
|
where TModel : class, IHasFiles<TFileModel>, IHasPrimaryKey, ISoftDelete
|
||||||
where TFileModel : INamedFileInfo, new()
|
where TFileModel : INamedFileInfo, new()
|
||||||
{
|
{
|
||||||
|
private const int import_queue_request_concurrency = 1;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// A singleton scheduler shared by all <see cref="ArchiveModelManager{TModel,TFileModel}"/>.
|
||||||
|
/// </summary>
|
||||||
|
/// <remarks>
|
||||||
|
/// This scheduler generally performs IO and CPU intensive work so concurrency is limited harshly.
|
||||||
|
/// It is mainly being used as a queue mechanism for large imports.
|
||||||
|
/// </remarks>
|
||||||
|
private static readonly ThreadedTaskScheduler import_scheduler = new ThreadedTaskScheduler(import_queue_request_concurrency, nameof(ArchiveModelManager<TModel, TFileModel>));
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Set an endpoint for notifications to be posted to.
|
/// Set an endpoint for notifications to be posted to.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@ -336,7 +347,7 @@ namespace osu.Game.Database
|
|||||||
|
|
||||||
flushEvents(true);
|
flushEvents(true);
|
||||||
return item;
|
return item;
|
||||||
}, cancellationToken, TaskCreationOptions.HideScheduler, IMPORT_SCHEDULER).Unwrap();
|
}, cancellationToken, TaskCreationOptions.HideScheduler, import_scheduler).Unwrap();
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Perform an update of the specified item.
|
/// Perform an update of the specified item.
|
||||||
@ -646,18 +657,4 @@ namespace osu.Game.Database
|
|||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
}
|
}
|
||||||
|
|
||||||
public abstract class ArchiveModelManager
|
|
||||||
{
|
|
||||||
private const int import_queue_request_concurrency = 1;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// A singleton scheduler shared by all <see cref="ArchiveModelManager{TModel,TFileModel}"/>.
|
|
||||||
/// </summary>
|
|
||||||
/// <remarks>
|
|
||||||
/// This scheduler generally performs IO and CPU intensive work so concurrency is limited harshly.
|
|
||||||
/// It is mainly being used as a queue mechanism for large imports.
|
|
||||||
/// </remarks>
|
|
||||||
protected static readonly ThreadedTaskScheduler IMPORT_SCHEDULER = new ThreadedTaskScheduler(import_queue_request_concurrency, nameof(ArchiveModelManager));
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
@ -110,7 +110,7 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
[Flags]
|
[Flags]
|
||||||
public enum BarDirection
|
public enum BarDirection
|
||||||
{
|
{
|
||||||
LeftToRight = 1 << 0,
|
LeftToRight = 1,
|
||||||
RightToLeft = 1 << 1,
|
RightToLeft = 1 << 1,
|
||||||
TopToBottom = 1 << 2,
|
TopToBottom = 1 << 2,
|
||||||
BottomToTop = 1 << 3,
|
BottomToTop = 1 << 3,
|
||||||
|
@ -213,8 +213,27 @@ namespace osu.Game.Online.Chat
|
|||||||
PostMessage(content, true);
|
PostMessage(content, true);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
|
case "join":
|
||||||
|
if (string.IsNullOrWhiteSpace(content))
|
||||||
|
{
|
||||||
|
target.AddNewMessages(new ErrorMessage("Usage: /join [channel]"));
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
var channel = availableChannels.Where(c => c.Name == content || c.Name == $"#{content}").FirstOrDefault();
|
||||||
|
|
||||||
|
if (channel == null)
|
||||||
|
{
|
||||||
|
target.AddNewMessages(new ErrorMessage($"Channel '{content}' not found."));
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
JoinChannel(channel);
|
||||||
|
CurrentChannel.Value = channel;
|
||||||
|
break;
|
||||||
|
|
||||||
case "help":
|
case "help":
|
||||||
target.AddNewMessages(new InfoMessage("Supported commands: /help, /me [action]"));
|
target.AddNewMessages(new InfoMessage("Supported commands: /help, /me [action], /join [channel]"));
|
||||||
break;
|
break;
|
||||||
|
|
||||||
default:
|
default:
|
||||||
|
@ -8,7 +8,7 @@ namespace osu.Game.Online.Chat
|
|||||||
public ErrorMessage(string message)
|
public ErrorMessage(string message)
|
||||||
: base(message)
|
: base(message)
|
||||||
{
|
{
|
||||||
Sender.Colour = @"ff0000";
|
// todo: this should likely be styled differently in the future.
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -10,7 +10,6 @@ using osu.Game.Beatmaps.Formats;
|
|||||||
using osu.Game.Audio;
|
using osu.Game.Audio;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using JetBrains.Annotations;
|
using JetBrains.Annotations;
|
||||||
using osu.Framework.Logging;
|
|
||||||
using osu.Framework.MathUtils;
|
using osu.Framework.MathUtils;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Objects.Legacy
|
namespace osu.Game.Rulesets.Objects.Legacy
|
||||||
@ -40,8 +39,6 @@ namespace osu.Game.Rulesets.Objects.Legacy
|
|||||||
|
|
||||||
[CanBeNull]
|
[CanBeNull]
|
||||||
public override HitObject Parse(string text)
|
public override HitObject Parse(string text)
|
||||||
{
|
|
||||||
try
|
|
||||||
{
|
{
|
||||||
string[] split = text.Split(',');
|
string[] split = text.Split(',');
|
||||||
|
|
||||||
@ -219,10 +216,7 @@ namespace osu.Game.Rulesets.Objects.Legacy
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (result == null)
|
if (result == null)
|
||||||
{
|
throw new InvalidDataException($"Unknown hit object type: {split[3]}");
|
||||||
Logger.Log($"Unknown hit object type: {type}. Skipped.", level: LogLevel.Error);
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
|
|
||||||
result.StartTime = startTime;
|
result.StartTime = startTime;
|
||||||
|
|
||||||
@ -233,17 +227,6 @@ namespace osu.Game.Rulesets.Objects.Legacy
|
|||||||
|
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
catch (FormatException)
|
|
||||||
{
|
|
||||||
Logger.Log("A hitobject could not be parsed correctly and will be ignored", LoggingTarget.Runtime, LogLevel.Important);
|
|
||||||
}
|
|
||||||
catch (OverflowException)
|
|
||||||
{
|
|
||||||
Logger.Log("A hitobject could not be parsed correctly and will be ignored", LoggingTarget.Runtime, LogLevel.Important);
|
|
||||||
}
|
|
||||||
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void readCustomSampleBanks(string str, SampleBankInfo bankInfo)
|
private void readCustomSampleBanks(string str, SampleBankInfo bankInfo)
|
||||||
{
|
{
|
||||||
|
@ -8,7 +8,7 @@ namespace osu.Game.Rulesets.Objects.Legacy
|
|||||||
[Flags]
|
[Flags]
|
||||||
internal enum ConvertHitObjectType
|
internal enum ConvertHitObjectType
|
||||||
{
|
{
|
||||||
Circle = 1 << 0,
|
Circle = 1,
|
||||||
Slider = 1 << 1,
|
Slider = 1 << 1,
|
||||||
NewCombo = 1 << 2,
|
NewCombo = 1 << 2,
|
||||||
Spinner = 1 << 3,
|
Spinner = 1 << 3,
|
||||||
|
@ -313,6 +313,9 @@ namespace osu.Game.Rulesets.Scoring
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// Applies the score change of a <see cref="JudgementResult"/> to this <see cref="ScoreProcessor"/>.
|
/// Applies the score change of a <see cref="JudgementResult"/> to this <see cref="ScoreProcessor"/>.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
/// <remarks>
|
||||||
|
/// Any changes applied via this method can be reverted via <see cref="RevertResult"/>.
|
||||||
|
/// </remarks>
|
||||||
/// <param name="result">The <see cref="JudgementResult"/> to apply.</param>
|
/// <param name="result">The <see cref="JudgementResult"/> to apply.</param>
|
||||||
protected virtual void ApplyResult(JudgementResult result)
|
protected virtual void ApplyResult(JudgementResult result)
|
||||||
{
|
{
|
||||||
@ -361,7 +364,7 @@ namespace osu.Game.Rulesets.Scoring
|
|||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Reverts the score change of a <see cref="JudgementResult"/> that was applied to this <see cref="ScoreProcessor"/>.
|
/// Reverts the score change of a <see cref="JudgementResult"/> that was applied to this <see cref="ScoreProcessor"/> via <see cref="ApplyResult"/>.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="result">The judgement scoring result.</param>
|
/// <param name="result">The judgement scoring result.</param>
|
||||||
protected virtual void RevertResult(JudgementResult result)
|
protected virtual void RevertResult(JudgementResult result)
|
||||||
|
@ -1,9 +0,0 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
|
||||||
|
|
||||||
namespace osu.Game.Screens.Direct
|
|
||||||
{
|
|
||||||
public class OnlineListing : ScreenWhiteBox
|
|
||||||
{
|
|
||||||
}
|
|
||||||
}
|
|
@ -14,7 +14,6 @@ using osu.Game.Graphics.Containers;
|
|||||||
using osu.Game.Overlays;
|
using osu.Game.Overlays;
|
||||||
using osu.Game.Screens.Backgrounds;
|
using osu.Game.Screens.Backgrounds;
|
||||||
using osu.Game.Screens.Charts;
|
using osu.Game.Screens.Charts;
|
||||||
using osu.Game.Screens.Direct;
|
|
||||||
using osu.Game.Screens.Edit;
|
using osu.Game.Screens.Edit;
|
||||||
using osu.Game.Screens.Multi;
|
using osu.Game.Screens.Multi;
|
||||||
using osu.Game.Screens.Select;
|
using osu.Game.Screens.Select;
|
||||||
@ -65,7 +64,6 @@ namespace osu.Game.Screens.Menu
|
|||||||
buttons = new ButtonSystem
|
buttons = new ButtonSystem
|
||||||
{
|
{
|
||||||
OnChart = delegate { this.Push(new ChartListing()); },
|
OnChart = delegate { this.Push(new ChartListing()); },
|
||||||
OnDirect = delegate { this.Push(new OnlineListing()); },
|
|
||||||
OnEdit = delegate { this.Push(new Editor()); },
|
OnEdit = delegate { this.Push(new Editor()); },
|
||||||
OnSolo = onSolo,
|
OnSolo = onSolo,
|
||||||
OnMulti = delegate { this.Push(new Multiplayer()); },
|
OnMulti = delegate { this.Push(new Multiplayer()); },
|
||||||
|
@ -3,6 +3,7 @@
|
|||||||
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
@ -15,7 +16,11 @@ namespace osu.Game.Screens.Play
|
|||||||
{
|
{
|
||||||
public class BreakOverlay : Container
|
public class BreakOverlay : Container
|
||||||
{
|
{
|
||||||
private const double fade_duration = BreakPeriod.MIN_BREAK_DURATION / 2;
|
/// <summary>
|
||||||
|
/// The duration of the break overlay fading.
|
||||||
|
/// </summary>
|
||||||
|
public const double BREAK_FADE_DURATION = BreakPeriod.MIN_BREAK_DURATION / 2;
|
||||||
|
|
||||||
private const float remaining_time_container_max_size = 0.3f;
|
private const float remaining_time_container_max_size = 0.3f;
|
||||||
private const int vertical_margin = 25;
|
private const int vertical_margin = 25;
|
||||||
|
|
||||||
@ -29,12 +34,27 @@ namespace osu.Game.Screens.Play
|
|||||||
set
|
set
|
||||||
{
|
{
|
||||||
breaks = value;
|
breaks = value;
|
||||||
|
|
||||||
|
// reset index in case the new breaks list is smaller than last one
|
||||||
|
isBreakTime.Value = false;
|
||||||
|
CurrentBreakIndex = 0;
|
||||||
|
|
||||||
|
if (IsLoaded)
|
||||||
initializeBreaks();
|
initializeBreaks();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public override bool RemoveCompletedTransforms => false;
|
public override bool RemoveCompletedTransforms => false;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Whether the gameplay is currently in a break.
|
||||||
|
/// </summary>
|
||||||
|
public IBindable<bool> IsBreakTime => isBreakTime;
|
||||||
|
|
||||||
|
protected int CurrentBreakIndex;
|
||||||
|
|
||||||
|
private readonly BindableBool isBreakTime = new BindableBool();
|
||||||
|
|
||||||
private readonly Container remainingTimeAdjustmentBox;
|
private readonly Container remainingTimeAdjustmentBox;
|
||||||
private readonly Container remainingTimeBox;
|
private readonly Container remainingTimeBox;
|
||||||
private readonly RemainingTimeCounter remainingTimeCounter;
|
private readonly RemainingTimeCounter remainingTimeCounter;
|
||||||
@ -109,10 +129,36 @@ namespace osu.Game.Screens.Play
|
|||||||
initializeBreaks();
|
initializeBreaks();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override void Update()
|
||||||
|
{
|
||||||
|
base.Update();
|
||||||
|
updateBreakTimeBindable();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void updateBreakTimeBindable()
|
||||||
|
{
|
||||||
|
if (breaks == null || breaks.Count == 0)
|
||||||
|
return;
|
||||||
|
|
||||||
|
var time = Clock.CurrentTime;
|
||||||
|
|
||||||
|
if (time > breaks[CurrentBreakIndex].EndTime)
|
||||||
|
{
|
||||||
|
while (time > breaks[CurrentBreakIndex].EndTime && CurrentBreakIndex < breaks.Count - 1)
|
||||||
|
CurrentBreakIndex++;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
while (time < breaks[CurrentBreakIndex].StartTime && CurrentBreakIndex > 0)
|
||||||
|
CurrentBreakIndex--;
|
||||||
|
}
|
||||||
|
|
||||||
|
var currentBreak = breaks[CurrentBreakIndex];
|
||||||
|
isBreakTime.Value = currentBreak.HasEffect && currentBreak.Contains(time);
|
||||||
|
}
|
||||||
|
|
||||||
private void initializeBreaks()
|
private void initializeBreaks()
|
||||||
{
|
{
|
||||||
if (!IsLoaded) return; // we need a clock.
|
|
||||||
|
|
||||||
FinishTransforms(true);
|
FinishTransforms(true);
|
||||||
Scheduler.CancelDelayedTasks();
|
Scheduler.CancelDelayedTasks();
|
||||||
|
|
||||||
@ -125,25 +171,25 @@ namespace osu.Game.Screens.Play
|
|||||||
|
|
||||||
using (BeginAbsoluteSequence(b.StartTime, true))
|
using (BeginAbsoluteSequence(b.StartTime, true))
|
||||||
{
|
{
|
||||||
fadeContainer.FadeIn(fade_duration);
|
fadeContainer.FadeIn(BREAK_FADE_DURATION);
|
||||||
breakArrows.Show(fade_duration);
|
breakArrows.Show(BREAK_FADE_DURATION);
|
||||||
|
|
||||||
remainingTimeAdjustmentBox
|
remainingTimeAdjustmentBox
|
||||||
.ResizeWidthTo(remaining_time_container_max_size, fade_duration, Easing.OutQuint)
|
.ResizeWidthTo(remaining_time_container_max_size, BREAK_FADE_DURATION, Easing.OutQuint)
|
||||||
.Delay(b.Duration - fade_duration)
|
.Delay(b.Duration - BREAK_FADE_DURATION)
|
||||||
.ResizeWidthTo(0);
|
.ResizeWidthTo(0);
|
||||||
|
|
||||||
remainingTimeBox
|
remainingTimeBox
|
||||||
.ResizeWidthTo(0, b.Duration - fade_duration)
|
.ResizeWidthTo(0, b.Duration - BREAK_FADE_DURATION)
|
||||||
.Then()
|
.Then()
|
||||||
.ResizeWidthTo(1);
|
.ResizeWidthTo(1);
|
||||||
|
|
||||||
remainingTimeCounter.CountTo(b.Duration).CountTo(0, b.Duration);
|
remainingTimeCounter.CountTo(b.Duration).CountTo(0, b.Duration);
|
||||||
|
|
||||||
using (BeginDelayedSequence(b.Duration - fade_duration, true))
|
using (BeginDelayedSequence(b.Duration - BREAK_FADE_DURATION, true))
|
||||||
{
|
{
|
||||||
fadeContainer.FadeOut(fade_duration);
|
fadeContainer.FadeOut(BREAK_FADE_DURATION);
|
||||||
breakArrows.Hide(fade_duration);
|
breakArrows.Hide(BREAK_FADE_DURATION);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -66,6 +66,8 @@ namespace osu.Game.Screens.Play
|
|||||||
|
|
||||||
private SampleChannel sampleRestart;
|
private SampleChannel sampleRestart;
|
||||||
|
|
||||||
|
private BreakOverlay breakOverlay;
|
||||||
|
|
||||||
protected ScoreProcessor ScoreProcessor { get; private set; }
|
protected ScoreProcessor ScoreProcessor { get; private set; }
|
||||||
protected DrawableRuleset DrawableRuleset { get; private set; }
|
protected DrawableRuleset DrawableRuleset { get; private set; }
|
||||||
|
|
||||||
@ -134,7 +136,7 @@ namespace osu.Game.Screens.Play
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
new BreakOverlay(working.Beatmap.BeatmapInfo.LetterboxInBreaks, ScoreProcessor)
|
breakOverlay = new BreakOverlay(working.Beatmap.BeatmapInfo.LetterboxInBreaks, ScoreProcessor)
|
||||||
{
|
{
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
@ -411,8 +413,7 @@ namespace osu.Game.Screens.Play
|
|||||||
PauseOverlay.Hide();
|
PauseOverlay.Hide();
|
||||||
|
|
||||||
// breaks and time-based conditions may allow instant resume.
|
// breaks and time-based conditions may allow instant resume.
|
||||||
double time = GameplayClockContainer.GameplayClock.CurrentTime;
|
if (breakOverlay.IsBreakTime.Value || GameplayClockContainer.GameplayClock.CurrentTime < Beatmap.Value.Beatmap.HitObjects.First().StartTime)
|
||||||
if (Beatmap.Value.Beatmap.Breaks.Any(b => b.Contains(time)) || time < Beatmap.Value.Beatmap.HitObjects.First().StartTime)
|
|
||||||
completeResume();
|
completeResume();
|
||||||
else
|
else
|
||||||
DrawableRuleset.RequestResume(completeResume);
|
DrawableRuleset.RequestResume(completeResume);
|
||||||
|
@ -187,6 +187,7 @@ namespace osu.Game.Users
|
|||||||
public static readonly User SYSTEM_USER = new User
|
public static readonly User SYSTEM_USER = new User
|
||||||
{
|
{
|
||||||
Username = "system",
|
Username = "system",
|
||||||
|
Colour = @"9c0101",
|
||||||
Id = 0
|
Id = 0
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -14,7 +14,7 @@
|
|||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
|
||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
|
||||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.2" />
|
<PackageReference Include="Newtonsoft.Json" Version="12.0.2" />
|
||||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.702.0" />
|
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.731.1" />
|
||||||
<PackageReference Include="ppy.osu.Framework" Version="2019.807.0" />
|
<PackageReference Include="ppy.osu.Framework" Version="2019.807.0" />
|
||||||
<PackageReference Include="SharpCompress" Version="0.23.0" />
|
<PackageReference Include="SharpCompress" Version="0.23.0" />
|
||||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||||
|
@ -104,7 +104,7 @@
|
|||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.1" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.1" />
|
||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.1" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.1" />
|
||||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.1" />
|
<PackageReference Include="Newtonsoft.Json" Version="12.0.1" />
|
||||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.702.0" />
|
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.731.1" />
|
||||||
<PackageReference Include="ppy.osu.Framework" Version="2019.807.0" />
|
<PackageReference Include="ppy.osu.Framework" Version="2019.807.0" />
|
||||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2019.807.0" />
|
<PackageReference Include="ppy.osu.Framework.iOS" Version="2019.807.0" />
|
||||||
<PackageReference Include="SharpCompress" Version="0.22.0" />
|
<PackageReference Include="SharpCompress" Version="0.22.0" />
|
||||||
|
Loading…
Reference in New Issue
Block a user