mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 09:07:52 +08:00
Remove outdated TODO
This commit is contained in:
parent
c5b949154c
commit
289f916cd7
@ -42,7 +42,6 @@ namespace osu.Game.Rulesets.Taiko.UI
|
|||||||
|
|
||||||
var baseSample = hitObject.CreateHitSampleInfo(hitType == HitType.Rim ? HitSampleInfo.HIT_CLAP : HitSampleInfo.HIT_NORMAL);
|
var baseSample = hitObject.CreateHitSampleInfo(hitType == HitType.Rim ? HitSampleInfo.HIT_CLAP : HitSampleInfo.HIT_NORMAL);
|
||||||
|
|
||||||
// TODO: should we only play strong samples if the user correctly hits them? arguable.
|
|
||||||
if (strong)
|
if (strong)
|
||||||
{
|
{
|
||||||
PlaySamples(new ISampleInfo[]
|
PlaySamples(new ISampleInfo[]
|
||||||
|
Loading…
Reference in New Issue
Block a user