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mirror of https://github.com/ppy/osu.git synced 2025-01-15 15:12:57 +08:00

Merge remote-tracking branch 'upstream/master' into re-order-events

This commit is contained in:
David Zhao 2019-08-06 14:00:35 +09:00
commit 28825d4077
145 changed files with 3447 additions and 1225 deletions

View File

@ -5,7 +5,7 @@
<TargetFrameworks>netcoreapp2.0</TargetFrameworks> <TargetFrameworks>netcoreapp2.0</TargetFrameworks>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
<PackageReference Include="Cake" Version="0.30.0" /> <PackageReference Include="Cake" Version="0.34.1" />
<PackageReference Include="Cake.CoreCLR" Version="0.30.0" /> <PackageReference Include="Cake.CoreCLR" Version="0.34.1" />
</ItemGroup> </ItemGroup>
</Project> </Project>

View File

@ -63,6 +63,6 @@
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.702.0" /> <PackageReference Include="ppy.osu.Game.Resources" Version="2019.702.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2019.723.0" /> <PackageReference Include="ppy.osu.Framework.Android" Version="2019.730.0" />
</ItemGroup> </ItemGroup>
</Project> </Project>

View File

@ -1,4 +1,4 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System; using System;
@ -38,9 +38,9 @@ namespace osu.Desktop
if (Host is DesktopGameHost desktopHost) if (Host is DesktopGameHost desktopHost)
return new StableStorage(desktopHost); return new StableStorage(desktopHost);
} }
catch (Exception e) catch (Exception)
{ {
Logger.Error(e, "Error while searching for stable install"); Logger.Log("Could not find a stable install", LoggingTarget.Runtime, LogLevel.Important);
} }
return null; return null;
@ -52,11 +52,7 @@ namespace osu.Desktop
if (!noVersionOverlay) if (!noVersionOverlay)
{ {
LoadComponentAsync(versionManager = new VersionManager { Depth = int.MinValue }, v => LoadComponentAsync(versionManager = new VersionManager { Depth = int.MinValue }, Add);
{
Add(v);
v.Show();
});
if (RuntimeInfo.OS == RuntimeInfo.Platform.Windows) if (RuntimeInfo.OS == RuntimeInfo.Platform.Windows)
Add(new SquirrelUpdateManager()); Add(new SquirrelUpdateManager());
@ -71,7 +67,7 @@ namespace osu.Desktop
switch (newScreen) switch (newScreen)
{ {
case Intro _: case IntroScreen _:
case MainMenu _: case MainMenu _:
versionManager?.Show(); versionManager?.Show();
break; break;

View File

@ -27,6 +27,8 @@ namespace osu.Desktop.Updater
public Task PrepareUpdateAsync() => UpdateManager.RestartAppWhenExited(); public Task PrepareUpdateAsync() => UpdateManager.RestartAppWhenExited();
private static readonly Logger logger = Logger.GetLogger("updater");
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(NotificationOverlay notification, OsuGameBase game) private void load(NotificationOverlay notification, OsuGameBase game)
{ {
@ -77,7 +79,7 @@ namespace osu.Desktop.Updater
{ {
if (useDeltaPatching) if (useDeltaPatching)
{ {
Logger.Error(e, @"delta patching failed!"); logger.Add(@"delta patching failed; will attempt full download!");
//could fail if deltas are unavailable for full update path (https://github.com/Squirrel/Squirrel.Windows/issues/959) //could fail if deltas are unavailable for full update path (https://github.com/Squirrel/Squirrel.Windows/issues/959)
//try again without deltas. //try again without deltas.
@ -163,16 +165,11 @@ namespace osu.Desktop.Updater
{ {
public LogLevel Level { get; set; } = LogLevel.Info; public LogLevel Level { get; set; } = LogLevel.Info;
private Logger logger;
public void Write(string message, LogLevel logLevel) public void Write(string message, LogLevel logLevel)
{ {
if (logLevel < Level) if (logLevel < Level)
return; return;
if (logger == null)
logger = Logger.GetLogger("updater");
logger.Add(message); logger.Add(message);
} }

View File

@ -28,8 +28,8 @@
<ItemGroup Label="Package References"> <ItemGroup Label="Package References">
<PackageReference Include="System.IO.Packaging" Version="4.5.0" /> <PackageReference Include="System.IO.Packaging" Version="4.5.0" />
<PackageReference Include="ppy.squirrel.windows" Version="1.9.0.4" /> <PackageReference Include="ppy.squirrel.windows" Version="1.9.0.4" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.4" /> <PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="2.2.4" /> <PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="2.2.6" />
</ItemGroup> </ItemGroup>
<ItemGroup Label="Resources"> <ItemGroup Label="Resources">
<EmbeddedResource Include="lazer.ico" /> <EmbeddedResource Include="lazer.ico" />

View File

@ -6,6 +6,7 @@ using System.Collections.Generic;
using Newtonsoft.Json; using Newtonsoft.Json;
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.MathUtils; using osu.Framework.MathUtils;
using osu.Game.Rulesets.Catch.Mods;
using osu.Game.Rulesets.Catch.Objects; using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.UI; using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects;
@ -22,10 +23,10 @@ namespace osu.Game.Rulesets.Catch.Tests
[TestCase("spinner")] [TestCase("spinner")]
[TestCase("spinner-and-circles")] [TestCase("spinner-and-circles")]
[TestCase("slider")] [TestCase("slider")]
public new void Test(string name) [TestCase("hardrock-stream", new[] { typeof(CatchModHardRock) })]
{ [TestCase("hardrock-repeat-slider", new[] { typeof(CatchModHardRock) })]
base.Test(name); [TestCase("hardrock-spinner", new[] { typeof(CatchModHardRock) })]
} public new void Test(string name, params Type[] mods) => base.Test(name, mods);
protected override IEnumerable<ConvertValue> CreateConvertValue(HitObject hitObject) protected override IEnumerable<ConvertValue> CreateConvertValue(HitObject hitObject)
{ {

View File

@ -10,6 +10,7 @@ using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Objects.Types; using osu.Game.Rulesets.Objects.Types;
using osuTK; using osuTK;
using osu.Game.Rulesets.Catch.MathUtils; using osu.Game.Rulesets.Catch.MathUtils;
using osu.Game.Rulesets.Mods;
namespace osu.Game.Rulesets.Catch.Beatmaps namespace osu.Game.Rulesets.Catch.Beatmaps
{ {
@ -26,7 +27,7 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
{ {
base.PostProcess(); base.PostProcess();
applyPositionOffsets(); ApplyPositionOffsets(Beatmap);
initialiseHyperDash((List<CatchHitObject>)Beatmap.HitObjects); initialiseHyperDash((List<CatchHitObject>)Beatmap.HitObjects);
@ -40,19 +41,29 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
} }
} }
private void applyPositionOffsets() public static void ApplyPositionOffsets(IBeatmap beatmap, params Mod[] mods)
{ {
var rng = new FastRandom(RNG_SEED); var rng = new FastRandom(RNG_SEED);
// todo: HardRock displacement should be applied here
foreach (var obj in Beatmap.HitObjects) bool shouldApplyHardRockOffset = mods.Any(m => m is ModHardRock);
float? lastPosition = null;
double lastStartTime = 0;
foreach (var obj in beatmap.HitObjects.OfType<CatchHitObject>())
{ {
obj.XOffset = 0;
switch (obj) switch (obj)
{ {
case Fruit fruit:
if (shouldApplyHardRockOffset)
applyHardRockOffset(fruit, ref lastPosition, ref lastStartTime, rng);
break;
case BananaShower bananaShower: case BananaShower bananaShower:
foreach (var banana in bananaShower.NestedHitObjects.OfType<Banana>()) foreach (var banana in bananaShower.NestedHitObjects.OfType<Banana>())
{ {
banana.X = (float)rng.NextDouble(); banana.XOffset = (float)rng.NextDouble();
rng.Next(); // osu!stable retrieved a random banana type rng.Next(); // osu!stable retrieved a random banana type
rng.Next(); // osu!stable retrieved a random banana rotation rng.Next(); // osu!stable retrieved a random banana rotation
rng.Next(); // osu!stable retrieved a random banana colour rng.Next(); // osu!stable retrieved a random banana colour
@ -63,12 +74,13 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
case JuiceStream juiceStream: case JuiceStream juiceStream:
foreach (var nested in juiceStream.NestedHitObjects) foreach (var nested in juiceStream.NestedHitObjects)
{ {
var hitObject = (CatchHitObject)nested; var catchObject = (CatchHitObject)nested;
if (hitObject is TinyDroplet) catchObject.XOffset = 0;
hitObject.X += rng.Next(-20, 20) / CatchPlayfield.BASE_WIDTH;
else if (hitObject is Droplet) if (catchObject is TinyDroplet)
catchObject.XOffset = MathHelper.Clamp(rng.Next(-20, 20) / CatchPlayfield.BASE_WIDTH, -catchObject.X, 1 - catchObject.X);
else if (catchObject is Droplet)
rng.Next(); // osu!stable retrieved a random droplet rotation rng.Next(); // osu!stable retrieved a random droplet rotation
hitObject.X = MathHelper.Clamp(hitObject.X, 0, 1);
} }
break; break;
@ -76,6 +88,105 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
} }
} }
private static void applyHardRockOffset(CatchHitObject hitObject, ref float? lastPosition, ref double lastStartTime, FastRandom rng)
{
if (hitObject is JuiceStream stream)
{
lastPosition = stream.EndX;
lastStartTime = stream.EndTime;
return;
}
if (!(hitObject is Fruit))
return;
float offsetPosition = hitObject.X;
double startTime = hitObject.StartTime;
if (lastPosition == null)
{
lastPosition = offsetPosition;
lastStartTime = startTime;
return;
}
float positionDiff = offsetPosition - lastPosition.Value;
double timeDiff = startTime - lastStartTime;
if (timeDiff > 1000)
{
lastPosition = offsetPosition;
lastStartTime = startTime;
return;
}
if (positionDiff == 0)
{
applyRandomOffset(ref offsetPosition, timeDiff / 4d, rng);
hitObject.XOffset = offsetPosition - hitObject.X;
return;
}
if (Math.Abs(positionDiff * CatchPlayfield.BASE_WIDTH) < timeDiff / 3d)
applyOffset(ref offsetPosition, positionDiff);
hitObject.XOffset = offsetPosition - hitObject.X;
lastPosition = offsetPosition;
lastStartTime = startTime;
}
/// <summary>
/// Applies a random offset in a random direction to a position, ensuring that the final position remains within the boundary of the playfield.
/// </summary>
/// <param name="position">The position which the offset should be applied to.</param>
/// <param name="maxOffset">The maximum offset, cannot exceed 20px.</param>
/// <param name="rng">The random number generator.</param>
private static void applyRandomOffset(ref float position, double maxOffset, FastRandom rng)
{
bool right = rng.NextBool();
float rand = Math.Min(20, (float)rng.Next(0, Math.Max(0, maxOffset))) / CatchPlayfield.BASE_WIDTH;
if (right)
{
// Clamp to the right bound
if (position + rand <= 1)
position += rand;
else
position -= rand;
}
else
{
// Clamp to the left bound
if (position - rand >= 0)
position -= rand;
else
position += rand;
}
}
/// <summary>
/// Applies an offset to a position, ensuring that the final position remains within the boundary of the playfield.
/// </summary>
/// <param name="position">The position which the offset should be applied to.</param>
/// <param name="amount">The amount to offset by.</param>
private static void applyOffset(ref float position, float amount)
{
if (amount > 0)
{
// Clamp to the right bound
if (position + amount < 1)
position += amount;
}
else
{
// Clamp to the left bound
if (position + amount > 0)
position += amount;
}
}
private void initialiseHyperDash(List<CatchHitObject> objects) private void initialiseHyperDash(List<CatchHitObject> objects)
{ {
List<CatchHitObject> objectWithDroplets = new List<CatchHitObject>(); List<CatchHitObject> objectWithDroplets = new List<CatchHitObject>();

View File

@ -11,7 +11,6 @@ using System.Collections.Generic;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Bindings; using osu.Framework.Input.Bindings;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.Replays; using osu.Game.Rulesets.Catch.Replays;
using osu.Game.Rulesets.Replays.Types; using osu.Game.Rulesets.Replays.Types;
using osu.Game.Beatmaps.Legacy; using osu.Game.Beatmaps.Legacy;
@ -108,7 +107,7 @@ namespace osu.Game.Rulesets.Catch
case ModType.Fun: case ModType.Fun:
return new Mod[] return new Mod[]
{ {
new MultiMod(new ModWindUp<CatchHitObject>(), new ModWindDown<CatchHitObject>()) new MultiMod(new ModWindUp(), new ModWindDown())
}; };
default: default:

View File

@ -61,6 +61,14 @@ namespace osu.Game.Rulesets.Catch.MathUtils
/// <returns>The random value.</returns> /// <returns>The random value.</returns>
public int Next(int lowerBound, int upperBound) => (int)(lowerBound + NextDouble() * (upperBound - lowerBound)); public int Next(int lowerBound, int upperBound) => (int)(lowerBound + NextDouble() * (upperBound - lowerBound));
/// <summary>
/// Generates a random integer value within the range [<paramref name="lowerBound"/>, <paramref name="upperBound"/>).
/// </summary>
/// <param name="lowerBound">The lower bound of the range.</param>
/// <param name="upperBound">The upper bound of the range.</param>
/// <returns>The random value.</returns>
public int Next(double lowerBound, double upperBound) => (int)(lowerBound + NextDouble() * (upperBound - lowerBound));
/// <summary> /// <summary>
/// Generates a random double value within the range [0, 1). /// Generates a random double value within the range [0, 1).
/// </summary> /// </summary>

View File

@ -1,121 +1,17 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Framework.MathUtils;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using System; using osu.Game.Beatmaps;
using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Catch.Beatmaps;
namespace osu.Game.Rulesets.Catch.Mods namespace osu.Game.Rulesets.Catch.Mods
{ {
public class CatchModHardRock : ModHardRock, IApplicableToHitObject public class CatchModHardRock : ModHardRock, IApplicableToBeatmap
{ {
public override double ScoreMultiplier => 1.12; public override double ScoreMultiplier => 1.12;
public override bool Ranked => true; public override bool Ranked => true;
private float? lastPosition; public void ApplyToBeatmap(IBeatmap beatmap) => CatchBeatmapProcessor.ApplyPositionOffsets(beatmap, this);
private double lastStartTime;
public void ApplyToHitObject(HitObject hitObject)
{
if (hitObject is JuiceStream stream)
{
lastPosition = stream.EndX;
lastStartTime = stream.EndTime;
return;
}
if (!(hitObject is Fruit))
return;
var catchObject = (CatchHitObject)hitObject;
float position = catchObject.X;
double startTime = hitObject.StartTime;
if (lastPosition == null)
{
lastPosition = position;
lastStartTime = startTime;
return;
}
float positionDiff = position - lastPosition.Value;
double timeDiff = startTime - lastStartTime;
if (timeDiff > 1000)
{
lastPosition = position;
lastStartTime = startTime;
return;
}
if (positionDiff == 0)
{
applyRandomOffset(ref position, timeDiff / 4d);
catchObject.X = position;
return;
}
if (Math.Abs(positionDiff * CatchPlayfield.BASE_WIDTH) < timeDiff / 3d)
applyOffset(ref position, positionDiff);
catchObject.X = position;
lastPosition = position;
lastStartTime = startTime;
}
/// <summary>
/// Applies a random offset in a random direction to a position, ensuring that the final position remains within the boundary of the playfield.
/// </summary>
/// <param name="position">The position which the offset should be applied to.</param>
/// <param name="maxOffset">The maximum offset, cannot exceed 20px.</param>
private void applyRandomOffset(ref float position, double maxOffset)
{
bool right = RNG.NextBool();
float rand = Math.Min(20, (float)RNG.NextDouble(0, Math.Max(0, maxOffset))) / CatchPlayfield.BASE_WIDTH;
if (right)
{
// Clamp to the right bound
if (position + rand <= 1)
position += rand;
else
position -= rand;
}
else
{
// Clamp to the left bound
if (position - rand >= 0)
position -= rand;
else
position += rand;
}
}
/// <summary>
/// Applies an offset to a position, ensuring that the final position remains within the boundary of the playfield.
/// </summary>
/// <param name="position">The position which the offset should be applied to.</param>
/// <param name="amount">The amount to offset by.</param>
private void applyOffset(ref float position, float amount)
{
if (amount > 0)
{
// Clamp to the right bound
if (position + amount < 1)
position += amount;
}
else
{
// Clamp to the left bound
if (position + amount > 0)
position += amount;
}
}
} }
} }

View File

@ -3,6 +3,7 @@
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints; using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Catch.Beatmaps;
using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types; using osu.Game.Rulesets.Objects.Types;
@ -12,7 +13,18 @@ namespace osu.Game.Rulesets.Catch.Objects
{ {
public const double OBJECT_RADIUS = 44; public const double OBJECT_RADIUS = 44;
public float X { get; set; } private float x;
public float X
{
get => x + XOffset;
set => x = value;
}
/// <summary>
/// A random offset applied to <see cref="X"/>, set by the <see cref="CatchBeatmapProcessor"/>.
/// </summary>
internal float XOffset { get; set; }
public double TimePreempt = 1000; public double TimePreempt = 1000;

View File

@ -0,0 +1,150 @@
{
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"Objects": [{
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"Position": 177
},
{
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"Position": 216.539276
},
{
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"Position": 256.5667
},
{
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"Position": 296.594116
},
{
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"Position": 336.621521
},
{
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"Position": 376.99762
},
{
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},
{
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},
{
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"Position": 257.264038
},
{
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"Position": 217.2366
},
{
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"Position": 177
},
{
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"Position": 216.818192
},
{
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"Position": 256.8456
},
{
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"Position": 296.873047
},
{
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"Position": 336.900452
},
{
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"Position": 376.99762
},
{
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"Position": 337.039948
},
{
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"Position": 297.0125
},
{
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"Position": 256.9851
},
{
"StartTime": 1926,
"Position": 216.957672
},
{
"StartTime": 2008,
"Position": 177
},
{
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"Position": 217.097137
},
{
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"Position": 257.124573
},
{
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"Position": 297.152
},
{
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},
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},
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"Position": 336.760956
},
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{
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{
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},
{
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"Position": 336.970184
},
{
"StartTime": 3237,
"Position": 376.99762
}
]
}]
}

View File

@ -0,0 +1,18 @@
osu file format v14
[General]
StackLeniency: 0.4
Mode: 0
[Difficulty]
CircleSize:4
OverallDifficulty:7
ApproachRate:8
SliderMultiplier:1.6
SliderTickRate:4
[TimingPoints]
369,327.868852459016,4,2,2,32,1,0
[HitObjects]
177,191,369,6,0,L|382:192,7,200

View File

@ -0,0 +1,74 @@
{
"Mappings": [{
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"Objects": [{
"StartTime": 369,
"Position": 65
},
{
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"Position": 482
},
{
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},
{
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"Position": 315
},
{
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"Position": 145
},
{
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},
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},
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{
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{
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},
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},
{
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},
{
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},
{
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"Position": 135
},
{
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"Position": 360
},
{
"StartTime": 1680,
"Position": 123
}
]
}]
}

View File

@ -0,0 +1,18 @@
osu file format v14
[General]
StackLeniency: 0.4
Mode: 0
[Difficulty]
CircleSize:4
OverallDifficulty:7
ApproachRate:8
SliderMultiplier:1.6
SliderTickRate:4
[TimingPoints]
369,327.868852459016,4,2,2,32,1,0
[HitObjects]
256,192,369,12,0,1680,0:0:0:0:

View File

@ -0,0 +1,234 @@
{
"Mappings": [{
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"Objects": [{
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}]
},
{
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"Objects": [{
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}]
},
{
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"Objects": [{
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"Position": 241
}]
},
{
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"Objects": [{
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}]
},
{
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"Objects": [{
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}]
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}]
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}]
},
{
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}]
},
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"Objects": [{
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}]
},
{
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}]
},
{
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"Objects": [{
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}]
},
{
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"Objects": [{
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}]
},
{
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"Objects": [{
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"Position": 238
}]
},
{
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"Objects": [{
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}]
},
{
"StartTime": 1516,
"Objects": [{
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"Position": 253
}]
},
{
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"Objects": [{
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}]
},
{
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"Objects": [{
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}]
},
{
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"Objects": [{
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}]
},
{
"StartTime": 1844,
"Objects": [{
"StartTime": 1844,
"Position": 278
}]
},
{
"StartTime": 1926,
"Objects": [{
"StartTime": 1926,
"Position": 278
}]
},
{
"StartTime": 2008,
"Objects": [{
"StartTime": 2008,
"Position": 238
}]
},
{
"StartTime": 2090,
"Objects": [{
"StartTime": 2090,
"Position": 238
}]
},
{
"StartTime": 2172,
"Objects": [{
"StartTime": 2172,
"Position": 243
}]
},
{
"StartTime": 2254,
"Objects": [{
"StartTime": 2254,
"Position": 278
}]
},
{
"StartTime": 2336,
"Objects": [{
"StartTime": 2336,
"Position": 278
}]
},
{
"StartTime": 2418,
"Objects": [{
"StartTime": 2418,
"Position": 238
}]
},
{
"StartTime": 2500,
"Objects": [{
"StartTime": 2500,
"Position": 258
}]
},
{
"StartTime": 2582,
"Objects": [{
"StartTime": 2582,
"Position": 256
}]
},
{
"StartTime": 2664,
"Objects": [{
"StartTime": 2664,
"Position": 242
}]
},
{
"StartTime": 2746,
"Objects": [{
"StartTime": 2746,
"Position": 238
}]
},
{
"StartTime": 2828,
"Objects": [{
"StartTime": 2828,
"Position": 238
}]
},
{
"StartTime": 2909,
"Objects": [{
"StartTime": 2909,
"Position": 271
}]
},
{
"StartTime": 2991,
"Objects": [{
"StartTime": 2991,
"Position": 254
}]
}
]
}

View File

@ -0,0 +1,50 @@
osu file format v14
[General]
StackLeniency: 0.4
Mode: 0
[Difficulty]
CircleSize:4
OverallDifficulty:7
ApproachRate:8
SliderMultiplier:1.6
SliderTickRate:1
[TimingPoints]
369,327.868852459016,4,2,2,32,1,0
[HitObjects]
258,189,369,1,0,0:0:0:0:
258,189,450,1,0,0:0:0:0:
258,189,532,1,0,0:0:0:0:
258,189,614,1,0,0:0:0:0:
258,189,696,1,0,0:0:0:0:
258,189,778,1,0,0:0:0:0:
258,189,860,1,0,0:0:0:0:
258,189,942,1,0,0:0:0:0:
258,189,1024,1,0,0:0:0:0:
258,189,1106,1,0,0:0:0:0:
258,189,1188,1,0,0:0:0:0:
258,189,1270,1,0,0:0:0:0:
258,189,1352,1,0,0:0:0:0:
258,189,1434,1,0,0:0:0:0:
258,189,1516,1,0,0:0:0:0:
258,189,1598,1,0,0:0:0:0:
258,189,1680,1,0,0:0:0:0:
258,189,1762,1,0,0:0:0:0:
258,189,1844,1,0,0:0:0:0:
258,189,1926,1,0,0:0:0:0:
258,189,2008,1,0,0:0:0:0:
258,189,2090,1,0,0:0:0:0:
258,189,2172,1,0,0:0:0:0:
258,189,2254,1,0,0:0:0:0:
258,189,2336,1,0,0:0:0:0:
258,189,2418,1,0,0:0:0:0:
258,189,2500,1,0,0:0:0:0:
258,189,2582,1,0,0:0:0:0:
258,189,2664,1,0,0:0:0:0:
258,189,2746,1,0,0:0:0:0:
258,189,2828,1,0,0:0:0:0:
258,189,2909,1,0,0:0:0:0:
258,189,2991,1,0,0:0:0:0:

View File

@ -20,10 +20,7 @@ namespace osu.Game.Rulesets.Mania.Tests
protected override string ResourceAssembly => "osu.Game.Rulesets.Mania"; protected override string ResourceAssembly => "osu.Game.Rulesets.Mania";
[TestCase("basic")] [TestCase("basic")]
public new void Test(string name) public void Test(string name) => base.Test(name);
{
base.Test(name);
}
protected override IEnumerable<ConvertValue> CreateConvertValue(HitObject hitObject) protected override IEnumerable<ConvertValue> CreateConvertValue(HitObject hitObject)
{ {
@ -35,11 +32,37 @@ namespace osu.Game.Rulesets.Mania.Tests
}; };
} }
protected override ManiaConvertMapping CreateConvertMapping() => new ManiaConvertMapping(Converter); private readonly Dictionary<HitObject, RngSnapshot> rngSnapshots = new Dictionary<HitObject, RngSnapshot>();
protected override void OnConversionGenerated(HitObject original, IEnumerable<HitObject> result, IBeatmapConverter beatmapConverter)
{
base.OnConversionGenerated(original, result, beatmapConverter);
rngSnapshots[original] = new RngSnapshot(beatmapConverter);
}
protected override ManiaConvertMapping CreateConvertMapping(HitObject source) => new ManiaConvertMapping(rngSnapshots[source]);
protected override Ruleset CreateRuleset() => new ManiaRuleset(); protected override Ruleset CreateRuleset() => new ManiaRuleset();
} }
public class RngSnapshot
{
public readonly uint RandomW;
public readonly uint RandomX;
public readonly uint RandomY;
public readonly uint RandomZ;
public RngSnapshot(IBeatmapConverter converter)
{
var maniaConverter = (ManiaBeatmapConverter)converter;
RandomW = maniaConverter.Random.W;
RandomX = maniaConverter.Random.X;
RandomY = maniaConverter.Random.Y;
RandomZ = maniaConverter.Random.Z;
}
}
public class ManiaConvertMapping : ConvertMapping<ConvertValue>, IEquatable<ManiaConvertMapping> public class ManiaConvertMapping : ConvertMapping<ConvertValue>, IEquatable<ManiaConvertMapping>
{ {
public uint RandomW; public uint RandomW;
@ -51,13 +74,12 @@ namespace osu.Game.Rulesets.Mania.Tests
{ {
} }
public ManiaConvertMapping(IBeatmapConverter converter) public ManiaConvertMapping(RngSnapshot snapshot)
{ {
var maniaConverter = (ManiaBeatmapConverter)converter; RandomW = snapshot.RandomW;
RandomW = maniaConverter.Random.W; RandomX = snapshot.RandomX;
RandomX = maniaConverter.Random.X; RandomY = snapshot.RandomY;
RandomY = maniaConverter.Random.Y; RandomZ = snapshot.RandomZ;
RandomZ = maniaConverter.Random.Z;
} }
public bool Equals(ManiaConvertMapping other) => other != null && RandomW == other.RandomW && RandomX == other.RandomX && RandomY == other.RandomY && RandomZ == other.RandomZ; public bool Equals(ManiaConvertMapping other) => other != null && RandomW == other.RandomW && RandomX == other.RandomX && RandomY == other.RandomY && RandomZ == other.RandomZ;

View File

@ -13,7 +13,6 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Bindings; using osu.Framework.Input.Bindings;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mania.Replays; using osu.Game.Rulesets.Mania.Replays;
using osu.Game.Rulesets.Replays.Types; using osu.Game.Rulesets.Replays.Types;
using osu.Game.Beatmaps.Legacy; using osu.Game.Beatmaps.Legacy;
@ -154,7 +153,7 @@ namespace osu.Game.Rulesets.Mania
case ModType.Fun: case ModType.Fun:
return new Mod[] return new Mod[]
{ {
new MultiMod(new ModWindUp<ManiaHitObject>(), new ModWindDown<ManiaHitObject>()) new MultiMod(new ModWindUp(), new ModWindDown())
}; };
default: default:

View File

@ -10,7 +10,7 @@ using osu.Game.Rulesets.Mania.Beatmaps;
namespace osu.Game.Rulesets.Mania.Mods namespace osu.Game.Rulesets.Mania.Mods
{ {
public class ManiaModMirror : Mod, IApplicableToBeatmap<ManiaHitObject> public class ManiaModMirror : Mod, IApplicableToBeatmap
{ {
public override string Name => "Mirror"; public override string Name => "Mirror";
public override string Acronym => "MR"; public override string Acronym => "MR";
@ -18,7 +18,7 @@ namespace osu.Game.Rulesets.Mania.Mods
public override double ScoreMultiplier => 1; public override double ScoreMultiplier => 1;
public override bool Ranked => true; public override bool Ranked => true;
public void ApplyToBeatmap(Beatmap<ManiaHitObject> beatmap) public void ApplyToBeatmap(IBeatmap beatmap)
{ {
var availableColumns = ((ManiaBeatmap)beatmap).TotalColumns; var availableColumns = ((ManiaBeatmap)beatmap).TotalColumns;

View File

@ -13,7 +13,7 @@ using osu.Game.Rulesets.Mods;
namespace osu.Game.Rulesets.Mania.Mods namespace osu.Game.Rulesets.Mania.Mods
{ {
public class ManiaModRandom : Mod, IApplicableToBeatmap<ManiaHitObject> public class ManiaModRandom : Mod, IApplicableToBeatmap
{ {
public override string Name => "Random"; public override string Name => "Random";
public override string Acronym => "RD"; public override string Acronym => "RD";
@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Mania.Mods
public override string Description => @"Shuffle around the keys!"; public override string Description => @"Shuffle around the keys!";
public override double ScoreMultiplier => 1; public override double ScoreMultiplier => 1;
public void ApplyToBeatmap(Beatmap<ManiaHitObject> beatmap) public void ApplyToBeatmap(IBeatmap beatmap)
{ {
var availableColumns = ((ManiaBeatmap)beatmap).TotalColumns; var availableColumns = ((ManiaBeatmap)beatmap).TotalColumns;
var shuffledColumns = Enumerable.Range(0, availableColumns).OrderBy(item => RNG.Next()).ToList(); var shuffledColumns = Enumerable.Range(0, availableColumns).OrderBy(item => RNG.Next()).ToList();

View File

@ -21,10 +21,9 @@ namespace osu.Game.Rulesets.Osu.Tests
[TestCase("basic")] [TestCase("basic")]
[TestCase("colinear-perfect-curve")] [TestCase("colinear-perfect-curve")]
[TestCase("slider-ticks")] [TestCase("slider-ticks")]
public new void Test(string name) [TestCase("repeat-slider")]
{ [TestCase("uneven-repeat-slider")]
base.Test(name); public void Test(string name) => base.Test(name);
}
protected override IEnumerable<ConvertValue> CreateConvertValue(HitObject hitObject) protected override IEnumerable<ConvertValue> CreateConvertValue(HitObject hitObject)
{ {

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@ -0,0 +1,66 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.IO;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.IO.Stores;
using osu.Game.Skinning;
using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Osu.Tests
{
public abstract class SkinnableTestScene : OsuGridTestScene
{
private Skin metricsSkin;
private Skin defaultSkin;
private Skin specialSkin;
protected SkinnableTestScene()
: base(2, 2)
{
}
[BackgroundDependencyLoader]
private void load(AudioManager audio)
{
var skins = new SkinManager(LocalStorage, ContextFactory, null, audio);
metricsSkin = getSkinFromResources(skins, "metrics_skin");
defaultSkin = getSkinFromResources(skins, "default_skin");
specialSkin = getSkinFromResources(skins, "special_skin");
}
public void SetContents(Func<Drawable> creationFunction)
{
Cell(0).Child = new LocalSkinOverrideContainer(null) { RelativeSizeAxes = Axes.Both }.WithChild(creationFunction());
Cell(1).Child = new LocalSkinOverrideContainer(metricsSkin) { RelativeSizeAxes = Axes.Both }.WithChild(creationFunction());
Cell(2).Child = new LocalSkinOverrideContainer(defaultSkin) { RelativeSizeAxes = Axes.Both }.WithChild(creationFunction());
Cell(3).Child = new LocalSkinOverrideContainer(specialSkin) { RelativeSizeAxes = Axes.Both }.WithChild(creationFunction());
}
private static Skin getSkinFromResources(SkinManager skins, string name)
{
using (var storage = new DllResourceStore("osu.Game.Rulesets.Osu.Tests.dll"))
{
var tempName = Path.GetTempFileName();
File.Delete(tempName);
Directory.CreateDirectory(tempName);
var files = storage.GetAvailableResources().Where(f => f.StartsWith($"Resources/{name}"));
foreach (var file in files)
using (var stream = storage.GetStream(file))
using (var newFile = File.Create(Path.Combine(tempName, Path.GetFileName(file))))
stream.CopyTo(newFile);
return skins.GetSkin(skins.Import(tempName).Result);
}
}
}
}

View File

@ -7,7 +7,6 @@ using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints; using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables; using osu.Game.Rulesets.Osu.Objects.Drawables;
using osu.Game.Tests.Visual;
using osuTK; using osuTK;
using System.Collections.Generic; using System.Collections.Generic;
using System; using System;
@ -19,37 +18,32 @@ using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Osu.Tests namespace osu.Game.Rulesets.Osu.Tests
{ {
[TestFixture] [TestFixture]
public class TestSceneHitCircle : OsuTestScene public class TestSceneHitCircle : SkinnableTestScene
{ {
public override IReadOnlyList<Type> RequiredTypes => new[] public override IReadOnlyList<Type> RequiredTypes => new[]
{ {
typeof(DrawableHitCircle) typeof(DrawableHitCircle)
}; };
private readonly Container content;
protected override Container<Drawable> Content => content;
private int depthIndex; private int depthIndex;
public TestSceneHitCircle() public TestSceneHitCircle()
{ {
base.Content.Add(content = new OsuInputManager(new RulesetInfo { ID = 0 })); AddStep("Miss Big Single", () => SetContents(() => testSingle(2)));
AddStep("Miss Medium Single", () => SetContents(() => testSingle(5)));
AddStep("Miss Big Single", () => testSingle(2)); AddStep("Miss Small Single", () => SetContents(() => testSingle(7)));
AddStep("Miss Medium Single", () => testSingle(5)); AddStep("Hit Big Single", () => SetContents(() => testSingle(2, true)));
AddStep("Miss Small Single", () => testSingle(7)); AddStep("Hit Medium Single", () => SetContents(() => testSingle(5, true)));
AddStep("Hit Big Single", () => testSingle(2, true)); AddStep("Hit Small Single", () => SetContents(() => testSingle(7, true)));
AddStep("Hit Medium Single", () => testSingle(5, true)); AddStep("Miss Big Stream", () => SetContents(() => testStream(2)));
AddStep("Hit Small Single", () => testSingle(7, true)); AddStep("Miss Medium Stream", () => SetContents(() => testStream(5)));
AddStep("Miss Big Stream", () => testStream(2)); AddStep("Miss Small Stream", () => SetContents(() => testStream(7)));
AddStep("Miss Medium Stream", () => testStream(5)); AddStep("Hit Big Stream", () => SetContents(() => testStream(2, true)));
AddStep("Miss Small Stream", () => testStream(7)); AddStep("Hit Medium Stream", () => SetContents(() => testStream(5, true)));
AddStep("Hit Big Stream", () => testStream(2, true)); AddStep("Hit Small Stream", () => SetContents(() => testStream(7, true)));
AddStep("Hit Medium Stream", () => testStream(5, true));
AddStep("Hit Small Stream", () => testStream(7, true));
} }
private void testSingle(float circleSize, bool auto = false, double timeOffset = 0, Vector2? positionOffset = null) private Drawable testSingle(float circleSize, bool auto = false, double timeOffset = 0, Vector2? positionOffset = null)
{ {
positionOffset = positionOffset ?? Vector2.Zero; positionOffset = positionOffset ?? Vector2.Zero;
@ -61,27 +55,33 @@ namespace osu.Game.Rulesets.Osu.Tests
circle.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty { CircleSize = circleSize }); circle.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty { CircleSize = circleSize });
var drawable = new TestDrawableHitCircle(circle, auto) var drawable = CreateDrawableHitCircle(circle, auto);
{
Anchor = Anchor.Centre,
Depth = depthIndex++
};
foreach (var mod in Mods.Value.OfType<IApplicableToDrawableHitObjects>()) foreach (var mod in Mods.Value.OfType<IApplicableToDrawableHitObjects>())
mod.ApplyToDrawableHitObjects(new[] { drawable }); mod.ApplyToDrawableHitObjects(new[] { drawable });
Add(drawable); return drawable;
} }
private void testStream(float circleSize, bool auto = false) protected virtual TestDrawableHitCircle CreateDrawableHitCircle(HitCircle circle, bool auto) => new TestDrawableHitCircle(circle, auto)
{ {
Anchor = Anchor.Centre,
Depth = depthIndex++
};
private Drawable testStream(float circleSize, bool auto = false)
{
var container = new Container { RelativeSizeAxes = Axes.Both };
Vector2 pos = new Vector2(-250, 0); Vector2 pos = new Vector2(-250, 0);
for (int i = 0; i <= 1000; i += 100) for (int i = 0; i <= 1000; i += 100)
{ {
testSingle(circleSize, auto, i, pos); container.Add(testSingle(circleSize, auto, i, pos));
pos.X += 50; pos.X += 50;
} }
return container;
} }
protected class TestDrawableHitCircle : DrawableHitCircle protected class TestDrawableHitCircle : DrawableHitCircle

View File

@ -1,23 +1,22 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.MathUtils; using osu.Framework.MathUtils;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Osu.Tests namespace osu.Game.Rulesets.Osu.Tests
{ {
public class TestSceneShaking : TestSceneHitCircle public class TestSceneShaking : TestSceneHitCircle
{ {
public override void Add(Drawable drawable) protected override TestDrawableHitCircle CreateDrawableHitCircle(HitCircle circle, bool auto)
{ {
base.Add(drawable); var drawableHitObject = base.CreateDrawableHitCircle(circle, auto);
if (drawable is TestDrawableHitCircle hitObject) Scheduler.AddDelayed(() => drawableHitObject.TriggerJudgement(),
{ drawableHitObject.HitObject.StartTime - (drawableHitObject.HitObject.HitWindows.HalfWindowFor(HitResult.Miss) + RNG.Next(0, 300)) - Time.Current);
Scheduler.AddDelayed(() => hitObject.TriggerJudgement(),
hitObject.HitObject.StartTime - (hitObject.HitObject.HitWindows.HalfWindowFor(HitResult.Miss) + RNG.Next(0, 300)) - Time.Current); return drawableHitObject;
}
} }
} }
} }

View File

@ -17,6 +17,7 @@ namespace osu.Game.Rulesets.Osu.Mods
{ {
public override string Description => @"Play with no approach circles and fading circles/sliders."; public override string Description => @"Play with no approach circles and fading circles/sliders.";
public override double ScoreMultiplier => 1.06; public override double ScoreMultiplier => 1.06;
public override Type[] IncompatibleMods => new[] { typeof(OsuModSpinIn) };
private const double fade_in_duration_multiplier = 0.4; private const double fade_in_duration_multiplier = 0.4;
private const double fade_out_duration_multiplier = 0.3; private const double fade_out_duration_multiplier = 0.3;

View File

@ -0,0 +1,92 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Game.Configuration;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
using osuTK;
namespace osu.Game.Rulesets.Osu.Mods
{
public class OsuModSpinIn : Mod, IApplicableToDrawableHitObjects, IReadFromConfig
{
public override string Name => "Spin In";
public override string Acronym => "SI";
public override IconUsage Icon => FontAwesome.Solid.Undo;
public override ModType Type => ModType.Fun;
public override string Description => "Circles spin in. No approach circles.";
public override double ScoreMultiplier => 1;
// todo: this mod should be able to be compatible with hidden with a bit of further implementation.
public override Type[] IncompatibleMods => new[] { typeof(OsuModeObjectScaleTween), typeof(OsuModHidden) };
private const int rotate_offset = 360;
private const float rotate_starting_width = 2;
private Bindable<bool> increaseFirstObjectVisibility = new Bindable<bool>();
public void ReadFromConfig(OsuConfigManager config)
{
increaseFirstObjectVisibility = config.GetBindable<bool>(OsuSetting.IncreaseFirstObjectVisibility);
}
public void ApplyToDrawableHitObjects(IEnumerable<DrawableHitObject> drawables)
{
foreach (var drawable in drawables.Skip(increaseFirstObjectVisibility.Value ? 1 : 0))
{
switch (drawable)
{
case DrawableSpinner _:
continue;
default:
drawable.ApplyCustomUpdateState += applyZoomState;
break;
}
}
}
private void applyZoomState(DrawableHitObject drawable, ArmedState state)
{
var h = (OsuHitObject)drawable.HitObject;
switch (drawable)
{
case DrawableHitCircle circle:
using (circle.BeginAbsoluteSequence(h.StartTime - h.TimePreempt, true))
{
circle.ApproachCircle.Hide();
circle.RotateTo(rotate_offset).Then().RotateTo(0, h.TimePreempt, Easing.InOutSine);
circle.ScaleTo(new Vector2(rotate_starting_width, 0)).Then().ScaleTo(1, h.TimePreempt, Easing.InOutSine);
// bypass fade in.
if (state == ArmedState.Idle)
circle.FadeIn();
}
break;
case DrawableSlider slider:
using (slider.BeginAbsoluteSequence(h.StartTime - h.TimePreempt))
{
slider.ScaleTo(0).Then().ScaleTo(1, h.TimePreempt, Easing.InOutSine);
// bypass fade in.
if (state == ArmedState.Idle)
slider.FadeIn();
}
break;
}
}
}
}

View File

@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using osu.Framework.Bindables; using osu.Framework.Bindables;
@ -28,6 +29,8 @@ namespace osu.Game.Rulesets.Osu.Mods
private Bindable<bool> increaseFirstObjectVisibility = new Bindable<bool>(); private Bindable<bool> increaseFirstObjectVisibility = new Bindable<bool>();
public override Type[] IncompatibleMods => new[] { typeof(OsuModSpinIn) };
public void ReadFromConfig(OsuConfigManager config) public void ReadFromConfig(OsuConfigManager config)
{ {
increaseFirstObjectVisibility = config.GetBindable<bool>(OsuSetting.IncreaseFirstObjectVisibility); increaseFirstObjectVisibility = config.GetBindable<bool>(OsuSetting.IncreaseFirstObjectVisibility);
@ -64,7 +67,7 @@ namespace osu.Game.Rulesets.Osu.Mods
case DrawableSlider _: case DrawableSlider _:
case DrawableHitCircle _: case DrawableHitCircle _:
{ {
using (drawable.BeginAbsoluteSequence(h.StartTime - h.TimePreempt, true)) using (drawable.BeginAbsoluteSequence(h.StartTime - h.TimePreempt))
drawable.ScaleTo(StartScale).Then().ScaleTo(EndScale, h.TimePreempt, Easing.OutSine); drawable.ScaleTo(StartScale).Then().ScaleTo(EndScale, h.TimePreempt, Easing.OutSine);
break; break;
} }
@ -75,7 +78,7 @@ namespace osu.Game.Rulesets.Osu.Mods
{ {
case DrawableHitCircle circle: case DrawableHitCircle circle:
// we don't want to see the approach circle // we don't want to see the approach circle
using (circle.BeginAbsoluteSequence(h.StartTime - h.TimePreempt, true)) using (circle.BeginAbsoluteSequence(h.StartTime - h.TimePreempt))
circle.ApproachCircle.Hide(); circle.ApproachCircle.Hide();
break; break;
} }

View File

@ -41,7 +41,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Alpha = 0.5f, Alpha = 0.5f,
} }
}, restrictSize: false); }, confineMode: ConfineMode.NoScaling);
} }
} }
} }

View File

@ -97,13 +97,13 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
Position = pointStartPosition, Position = pointStartPosition,
Rotation = rotation, Rotation = rotation,
Alpha = 0, Alpha = 0,
Scale = new Vector2(1.5f), Scale = new Vector2(1.5f * currHitObject.Scale),
}); });
using (fp.BeginAbsoluteSequence(fadeInTime)) using (fp.BeginAbsoluteSequence(fadeInTime))
{ {
fp.FadeIn(currHitObject.TimeFadeIn); fp.FadeIn(currHitObject.TimeFadeIn);
fp.ScaleTo(1, currHitObject.TimeFadeIn, Easing.Out); fp.ScaleTo(currHitObject.Scale, currHitObject.TimeFadeIn, Easing.Out);
fp.MoveTo(pointEndPosition, currHitObject.TimeFadeIn, Easing.Out); fp.MoveTo(pointEndPosition, currHitObject.TimeFadeIn, Easing.Out);

View File

@ -6,33 +6,29 @@ using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Input.Bindings;
using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces; using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces;
using osuTK; using osuTK;
using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Scoring;
using osu.Game.Skinning;
namespace osu.Game.Rulesets.Osu.Objects.Drawables namespace osu.Game.Rulesets.Osu.Objects.Drawables
{ {
public class DrawableHitCircle : DrawableOsuHitObject, IDrawableHitObjectWithProxiedApproach public class DrawableHitCircle : DrawableOsuHitObject, IDrawableHitObjectWithProxiedApproach
{ {
public ApproachCircle ApproachCircle; public ApproachCircle ApproachCircle;
private readonly CirclePiece circle;
private readonly RingPiece ring;
private readonly FlashPiece flash;
private readonly ExplodePiece explode;
private readonly NumberPiece number;
private readonly GlowPiece glow;
private readonly IBindable<Vector2> positionBindable = new Bindable<Vector2>(); private readonly IBindable<Vector2> positionBindable = new Bindable<Vector2>();
private readonly IBindable<int> stackHeightBindable = new Bindable<int>(); private readonly IBindable<int> stackHeightBindable = new Bindable<int>();
private readonly IBindable<float> scaleBindable = new Bindable<float>(); private readonly IBindable<float> scaleBindable = new Bindable<float>();
public OsuAction? HitAction => circle.HitAction; public OsuAction? HitAction => hitArea.HitAction;
private readonly Container explodeContainer;
private readonly Container scaleContainer; private readonly Container scaleContainer;
private readonly HitArea hitArea;
public DrawableHitCircle(HitCircle h) public DrawableHitCircle(HitCircle h)
: base(h) : base(h)
{ {
@ -47,44 +43,30 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Origin = Anchor.Centre, Origin = Anchor.Centre,
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Child = explodeContainer = new Container Children = new Drawable[]
{ {
RelativeSizeAxes = Axes.Both, hitArea = new HitArea
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Children = new Drawable[]
{ {
glow = new GlowPiece(), Hit = () =>
circle = new CirclePiece
{ {
Hit = () => if (AllJudged)
{ return false;
if (AllJudged)
return false;
UpdateResult(true); UpdateResult(true);
return true; return true;
},
}, },
number = new NumberPiece },
{ new SkinnableDrawable("Play/osu/hitcircle", _ => new MainCirclePiece(HitObject.IndexInCurrentCombo)),
Text = (HitObject.IndexInCurrentCombo + 1).ToString(), ApproachCircle = new ApproachCircle
}, {
ring = new RingPiece(), Alpha = 0,
flash = new FlashPiece(), Scale = new Vector2(4),
explode = new ExplodePiece(),
ApproachCircle = new ApproachCircle
{
Alpha = 0,
Scale = new Vector2(4),
}
} }
} }
}, },
}; };
//may not be so correct Size = hitArea.DrawSize;
Size = circle.DrawSize;
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
@ -98,13 +80,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
stackHeightBindable.BindTo(HitObject.StackHeightBindable); stackHeightBindable.BindTo(HitObject.StackHeightBindable);
scaleBindable.BindTo(HitObject.ScaleBindable); scaleBindable.BindTo(HitObject.ScaleBindable);
AccentColour.BindValueChanged(colour => AccentColour.BindValueChanged(accent => ApproachCircle.Colour = accent.NewValue, true);
{
explode.Colour = colour.NewValue;
glow.Colour = colour.NewValue;
circle.Colour = colour.NewValue;
ApproachCircle.Colour = colour.NewValue;
}, true);
} }
protected override void CheckForResult(bool userTriggered, double timeOffset) protected override void CheckForResult(bool userTriggered, double timeOffset)
@ -133,14 +109,12 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
base.UpdateInitialTransforms(); base.UpdateInitialTransforms();
ApproachCircle.FadeIn(Math.Min(HitObject.TimeFadeIn * 2, HitObject.TimePreempt)); ApproachCircle.FadeIn(Math.Min(HitObject.TimeFadeIn * 2, HitObject.TimePreempt));
ApproachCircle.ScaleTo(1.1f, HitObject.TimePreempt); ApproachCircle.ScaleTo(1f, HitObject.TimePreempt);
ApproachCircle.Expire(true); ApproachCircle.Expire(true);
} }
protected override void UpdateStateTransforms(ArmedState state) protected override void UpdateStateTransforms(ArmedState state)
{ {
glow.FadeOut(400);
switch (state) switch (state)
{ {
case ArmedState.Idle: case ArmedState.Idle:
@ -148,7 +122,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
Expire(true); Expire(true);
circle.HitAction = null; hitArea.HitAction = null;
// override lifetime end as FadeIn may have been changed externally, causing out expiration to be too early. // override lifetime end as FadeIn may have been changed externally, causing out expiration to be too early.
LifetimeEnd = HitObject.StartTime + HitObject.HitWindows.HalfWindowFor(HitResult.Miss); LifetimeEnd = HitObject.StartTime + HitObject.HitWindows.HalfWindowFor(HitResult.Miss);
@ -163,29 +137,50 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
case ArmedState.Hit: case ArmedState.Hit:
ApproachCircle.FadeOut(50); ApproachCircle.FadeOut(50);
const double flash_in = 40; // todo: temporary / arbitrary
flash.FadeTo(0.8f, flash_in) this.Delay(800).Expire();
.Then()
.FadeOut(100);
explode.FadeIn(flash_in);
using (BeginDelayedSequence(flash_in, true))
{
//after the flash, we can hide some elements that were behind it
ring.FadeOut();
circle.FadeOut();
number.FadeOut();
this.FadeOut(800);
explodeContainer.ScaleTo(1.5f, 400, Easing.OutQuad);
}
Expire();
break; break;
} }
} }
public Drawable ProxiedLayer => ApproachCircle; public Drawable ProxiedLayer => ApproachCircle;
private class HitArea : Drawable, IKeyBindingHandler<OsuAction>
{
// IsHovered is used
public override bool HandlePositionalInput => true;
public Func<bool> Hit;
public OsuAction? HitAction;
public HitArea()
{
Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
}
public bool OnPressed(OsuAction action)
{
switch (action)
{
case OsuAction.LeftButton:
case OsuAction.RightButton:
if (IsHovered && (Hit?.Invoke() ?? false))
{
HitAction = action;
return true;
}
break;
}
return false;
}
public bool OnReleased(OsuAction action) => false;
}
} }
} }

View File

@ -1,4 +1,4 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Objects.Drawables;

View File

@ -3,6 +3,8 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.MathUtils; using osu.Framework.MathUtils;
@ -20,27 +22,40 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
private double animDuration; private double animDuration;
private readonly SkinnableDrawable scaleContainer;
public DrawableRepeatPoint(RepeatPoint repeatPoint, DrawableSlider drawableSlider) public DrawableRepeatPoint(RepeatPoint repeatPoint, DrawableSlider drawableSlider)
: base(repeatPoint) : base(repeatPoint)
{ {
this.repeatPoint = repeatPoint; this.repeatPoint = repeatPoint;
this.drawableSlider = drawableSlider; this.drawableSlider = drawableSlider;
Size = new Vector2(45 * repeatPoint.Scale); Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
Blending = BlendingMode.Additive; Blending = BlendingMode.Additive;
Origin = Anchor.Centre; Origin = Anchor.Centre;
InternalChildren = new Drawable[] InternalChild = scaleContainer = new SkinnableDrawable("Play/osu/reversearrow", _ => new SpriteIcon
{ {
new SkinnableDrawable("Play/osu/reversearrow", _ => new SpriteIcon RelativeSizeAxes = Axes.Both,
{ Icon = FontAwesome.Solid.ChevronRight,
RelativeSizeAxes = Axes.Both, Size = new Vector2(0.35f)
Icon = FontAwesome.Solid.ChevronRight }, confineMode: ConfineMode.NoScaling)
}, restrictSize: false) {
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
}; };
} }
private readonly IBindable<float> scaleBindable = new Bindable<float>();
[BackgroundDependencyLoader]
private void load()
{
scaleBindable.BindValueChanged(scale => scaleContainer.Scale = new Vector2(scale.NewValue), true);
scaleBindable.BindTo(HitObject.ScaleBindable);
}
protected override void CheckForResult(bool userTriggered, double timeOffset) protected override void CheckForResult(bool userTriggered, double timeOffset)
{ {
if (repeatPoint.StartTime <= Time.Current) if (repeatPoint.StartTime <= Time.Current)

View File

@ -48,10 +48,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
InternalChildren = new Drawable[] InternalChildren = new Drawable[]
{ {
Body = new SnakingSliderBody(s) Body = new SnakingSliderBody(s),
{
PathRadius = s.Scale * OsuHitObject.OBJECT_RADIUS,
},
ticks = new Container<DrawableSliderTick> { RelativeSizeAxes = Axes.Both }, ticks = new Container<DrawableSliderTick> { RelativeSizeAxes = Axes.Both },
repeatPoints = new Container<DrawableRepeatPoint> { RelativeSizeAxes = Axes.Both }, repeatPoints = new Container<DrawableRepeatPoint> { RelativeSizeAxes = Axes.Both },
Ball = new SliderBall(s, this) Ball = new SliderBall(s, this)
@ -105,7 +102,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
positionBindable.BindValueChanged(_ => Position = HitObject.StackedPosition); positionBindable.BindValueChanged(_ => Position = HitObject.StackedPosition);
scaleBindable.BindValueChanged(scale => scaleBindable.BindValueChanged(scale =>
{ {
Body.PathRadius = scale.NewValue * 64; updatePathRadius();
Ball.Scale = new Vector2(scale.NewValue); Ball.Scale = new Vector2(scale.NewValue);
}); });
@ -118,7 +115,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
AccentColour.BindValueChanged(colour => AccentColour.BindValueChanged(colour =>
{ {
Body.AccentColour = colour.NewValue; Body.AccentColour = colour.NewValue;
Ball.AccentColour = colour.NewValue;
foreach (var drawableHitObject in NestedHitObjects) foreach (var drawableHitObject in NestedHitObjects)
drawableHitObject.AccentColour.Value = colour.NewValue; drawableHitObject.AccentColour.Value = colour.NewValue;
@ -157,16 +153,22 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
Body.RecyclePath(); Body.RecyclePath();
} }
private float sliderPathRadius;
protected override void SkinChanged(ISkinSource skin, bool allowFallback) protected override void SkinChanged(ISkinSource skin, bool allowFallback)
{ {
base.SkinChanged(skin, allowFallback); base.SkinChanged(skin, allowFallback);
Body.BorderSize = skin.GetValue<SkinConfiguration, float?>(s => s.SliderBorderSize) ?? SliderBody.DEFAULT_BORDER_SIZE; Body.BorderSize = skin.GetValue<SkinConfiguration, float?>(s => s.SliderBorderSize) ?? SliderBody.DEFAULT_BORDER_SIZE;
sliderPathRadius = skin.GetValue<SkinConfiguration, float?>(s => s.SliderPathRadius) ?? OsuHitObject.OBJECT_RADIUS;
updatePathRadius();
Body.AccentColour = skin.GetValue<SkinConfiguration, Color4?>(s => s.CustomColours.ContainsKey("SliderTrackOverride") ? s.CustomColours["SliderTrackOverride"] : (Color4?)null) ?? AccentColour.Value; Body.AccentColour = skin.GetValue<SkinConfiguration, Color4?>(s => s.CustomColours.ContainsKey("SliderTrackOverride") ? s.CustomColours["SliderTrackOverride"] : (Color4?)null) ?? AccentColour.Value;
Body.BorderColour = skin.GetValue<SkinConfiguration, Color4?>(s => s.CustomColours.ContainsKey("SliderBorder") ? s.CustomColours["SliderBorder"] : (Color4?)null) ?? Color4.White; Body.BorderColour = skin.GetValue<SkinConfiguration, Color4?>(s => s.CustomColours.ContainsKey("SliderBorder") ? s.CustomColours["SliderBorder"] : (Color4?)null) ?? Color4.White;
Ball.AccentColour = skin.GetValue<SkinConfiguration, Color4?>(s => s.CustomColours.ContainsKey("SliderBall") ? s.CustomColours["SliderBall"] : (Color4?)null) ?? AccentColour.Value;
} }
private void updatePathRadius() => Body.PathRadius = slider.Scale * sliderPathRadius;
protected override void CheckForResult(bool userTriggered, double timeOffset) protected override void CheckForResult(bool userTriggered, double timeOffset)
{ {
if (userTriggered || Time.Current < slider.EndTime) if (userTriggered || Time.Current < slider.EndTime)

View File

@ -1,6 +1,8 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Objects.Drawables;
using osuTK; using osuTK;
@ -16,36 +18,49 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
{ {
public const double ANIM_DURATION = 150; public const double ANIM_DURATION = 150;
private const float default_tick_size = 16;
public bool Tracking { get; set; } public bool Tracking { get; set; }
public override bool DisplayResult => false; public override bool DisplayResult => false;
private readonly SkinnableDrawable scaleContainer;
public DrawableSliderTick(SliderTick sliderTick) public DrawableSliderTick(SliderTick sliderTick)
: base(sliderTick) : base(sliderTick)
{ {
Size = new Vector2(16) * sliderTick.Scale; Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
Origin = Anchor.Centre; Origin = Anchor.Centre;
InternalChildren = new Drawable[] InternalChild = scaleContainer = new SkinnableDrawable("Play/osu/sliderscorepoint", _ => new CircularContainer
{ {
new SkinnableDrawable("Play/osu/sliderscorepoint", _ => new Container Masking = true,
Origin = Anchor.Centre,
Size = new Vector2(default_tick_size),
BorderThickness = default_tick_size / 4,
BorderColour = Color4.White,
Child = new Box
{ {
Masking = true,
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Origin = Anchor.Centre, Colour = AccentColour.Value,
CornerRadius = Size.X / 2, Alpha = 0.3f,
BorderThickness = 2, }
BorderColour = Color4.White, })
Child = new Box {
{ Anchor = Anchor.Centre,
RelativeSizeAxes = Axes.Both, Origin = Anchor.Centre,
Colour = AccentColour.Value,
Alpha = 0.3f,
}
}, restrictSize: false)
}; };
} }
private readonly IBindable<float> scaleBindable = new Bindable<float>();
[BackgroundDependencyLoader]
private void load()
{
scaleBindable.BindValueChanged(scale => scaleContainer.Scale = new Vector2(scale.NewValue), true);
scaleBindable.BindTo(HitObject.ScaleBindable);
}
protected override void CheckForResult(bool userTriggered, double timeOffset) protected override void CheckForResult(bool userTriggered, double timeOffset)
{ {
if (timeOffset >= 0) if (timeOffset >= 0)

View File

@ -6,6 +6,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Textures; using osu.Framework.Graphics.Textures;
using osu.Game.Skinning; using osu.Game.Skinning;
using osuTK;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{ {
@ -24,7 +25,26 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(TextureStore textures) private void load(TextureStore textures)
{ {
Child = new SkinnableSprite("Play/osu/approachcircle"); Child = new SkinnableApproachCircle();
}
private class SkinnableApproachCircle : SkinnableSprite
{
public SkinnableApproachCircle()
: base("Play/osu/approachcircle")
{
}
protected override Drawable CreateDefault(string name)
{
var drawable = base.CreateDefault(name);
// account for the sprite being used for the default approach circle being taken from stable,
// when hitcircles have 5px padding on each size. this should be removed if we update the sprite.
drawable.Scale = new Vector2(128 / 118f);
return drawable;
}
} }
} }
} }

View File

@ -1,24 +1,17 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System; using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Input.Bindings; using osu.Framework.Graphics.Sprites;
using osu.Game.Skinning; using osu.Framework.Graphics.Textures;
using osuTK; using osuTK;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{ {
public class CirclePiece : Container, IKeyBindingHandler<OsuAction> public class CirclePiece : CompositeDrawable
{ {
// IsHovered is used
public override bool HandlePositionalInput => true;
public Func<bool> Hit;
public OsuAction? HitAction;
public CirclePiece() public CirclePiece()
{ {
Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2); Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
@ -27,28 +20,26 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
Anchor = Anchor.Centre; Anchor = Anchor.Centre;
Origin = Anchor.Centre; Origin = Anchor.Centre;
InternalChild = new SkinnableDrawable("Play/osu/hitcircle", _ => new DefaultCirclePiece());
} }
public bool OnPressed(OsuAction action) [BackgroundDependencyLoader]
private void load(TextureStore textures)
{ {
switch (action) InternalChildren = new Drawable[]
{ {
case OsuAction.LeftButton: new Sprite
case OsuAction.RightButton: {
if (IsHovered && (Hit?.Invoke() ?? false)) Anchor = Anchor.Centre,
{ Origin = Anchor.Centre,
HitAction = action; Texture = textures.Get(@"Play/osu/disc"),
return true; },
} new TrianglesPiece
{
break; RelativeSizeAxes = Axes.Both,
} Blending = BlendingMode.Additive,
Alpha = 0.5f,
return false; }
};
} }
public bool OnReleased(OsuAction action) => false;
} }
} }

View File

@ -1,35 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
public class DefaultCirclePiece : Container
{
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
RelativeSizeAxes = Axes.Both;
Children = new Drawable[]
{
new Sprite
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Texture = textures.Get(@"Play/osu/disc"),
},
new TrianglesPiece
{
RelativeSizeAxes = Axes.Both,
Blending = BlendingMode.Additive,
Alpha = 0.5f,
}
};
}
}
}

View File

@ -0,0 +1,94 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Objects.Drawables;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
public class MainCirclePiece : CompositeDrawable
{
private readonly CirclePiece circle;
private readonly RingPiece ring;
private readonly FlashPiece flash;
private readonly ExplodePiece explode;
private readonly NumberPiece number;
private readonly GlowPiece glow;
public MainCirclePiece(int index)
{
Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
InternalChildren = new Drawable[]
{
glow = new GlowPiece(),
circle = new CirclePiece(),
number = new NumberPiece
{
Text = (index + 1).ToString(),
},
ring = new RingPiece(),
flash = new FlashPiece(),
explode = new ExplodePiece(),
};
}
private readonly IBindable<ArmedState> state = new Bindable<ArmedState>();
private readonly Bindable<Color4> accentColour = new Bindable<Color4>();
[BackgroundDependencyLoader]
private void load(DrawableHitObject drawableObject)
{
state.BindTo(drawableObject.State);
state.BindValueChanged(updateState, true);
accentColour.BindTo(drawableObject.AccentColour);
accentColour.BindValueChanged(colour =>
{
explode.Colour = colour.NewValue;
glow.Colour = colour.NewValue;
circle.Colour = colour.NewValue;
}, true);
}
private void updateState(ValueChangedEvent<ArmedState> state)
{
glow.FadeOut(400);
switch (state.NewValue)
{
case ArmedState.Hit:
const double flash_in = 40;
const double flash_out = 100;
flash.FadeTo(0.8f, flash_in)
.Then()
.FadeOut(flash_out);
explode.FadeIn(flash_in);
this.ScaleTo(1.5f, 400, Easing.OutQuad);
using (BeginDelayedSequence(flash_in, true))
{
//after the flash, we can hide some elements that were behind it
ring.FadeOut();
circle.FadeOut();
number.FadeOut();
this.FadeOut(800);
}
break;
}
}
}
}

View File

@ -46,7 +46,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{ {
Font = OsuFont.Numeric.With(size: 40), Font = OsuFont.Numeric.With(size: 40),
UseFullGlyphHeight = false, UseFullGlyphHeight = false,
}, restrictSize: false) }, confineMode: ConfineMode.NoScaling)
{ {
Text = @"1" Text = @"1"
} }

View File

@ -3,11 +3,13 @@
using System; using System;
using System.Linq; using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Input; using osu.Framework.Input;
using osu.Framework.Input.Events; using osu.Framework.Input.Events;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Objects.Types; using osu.Game.Rulesets.Objects.Types;
using osuTK.Graphics; using osuTK.Graphics;
using osu.Game.Skinning; using osu.Game.Skinning;
@ -17,88 +19,44 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{ {
public class SliderBall : CircularContainer, ISliderProgress, IRequireHighFrequencyMousePosition public class SliderBall : CircularContainer, ISliderProgress, IRequireHighFrequencyMousePosition
{ {
private Color4 accentColour = Color4.Black;
public Func<OsuAction?> GetInitialHitAction; public Func<OsuAction?> GetInitialHitAction;
/// <summary>
/// The colour that is used for the slider ball.
/// </summary>
public Color4 AccentColour
{
get => accentColour;
set
{
accentColour = value;
if (drawableBall != null)
drawableBall.Colour = value;
}
}
private readonly Slider slider; private readonly Slider slider;
public readonly Drawable FollowCircle; public readonly Drawable FollowCircle;
private Drawable drawableBall;
private readonly DrawableSlider drawableSlider; private readonly DrawableSlider drawableSlider;
public SliderBall(Slider slider, DrawableSlider drawableSlider = null) public SliderBall(Slider slider, DrawableSlider drawableSlider = null)
{ {
this.drawableSlider = drawableSlider; this.drawableSlider = drawableSlider;
this.slider = slider; this.slider = slider;
Masking = true;
AutoSizeAxes = Axes.Both;
Blending = BlendingMode.Additive; Blending = BlendingMode.Additive;
Origin = Anchor.Centre; Origin = Anchor.Centre;
Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
Children = new[] Children = new[]
{ {
FollowCircle = new Container FollowCircle = new FollowCircleContainer
{ {
Origin = Anchor.Centre, Origin = Anchor.Centre,
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Width = OsuHitObject.OBJECT_RADIUS * 2, RelativeSizeAxes = Axes.Both,
Height = OsuHitObject.OBJECT_RADIUS * 2,
Alpha = 0, Alpha = 0,
Child = new SkinnableDrawable("Play/osu/sliderfollowcircle", _ => new CircularContainer Child = new SkinnableDrawable("Play/osu/sliderfollowcircle", _ => new DefaultFollowCircle()),
{
RelativeSizeAxes = Axes.Both,
Masking = true,
BorderThickness = 5,
BorderColour = Color4.Orange,
Blending = BlendingMode.Additive,
Child = new Box
{
Colour = Color4.Orange,
RelativeSizeAxes = Axes.Both,
Alpha = 0.2f,
}
}),
}, },
new CircularContainer new CircularContainer
{ {
Masking = true, Masking = true,
AutoSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Origin = Anchor.Centre, Origin = Anchor.Centre,
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Alpha = 1, Alpha = 1,
Child = new Container Child = new Container
{ {
Width = OsuHitObject.OBJECT_RADIUS * 2, RelativeSizeAxes = Axes.Both,
Height = OsuHitObject.OBJECT_RADIUS * 2,
// TODO: support skin filename animation (sliderb0, sliderb1...) // TODO: support skin filename animation (sliderb0, sliderb1...)
Child = new SkinnableDrawable("Play/osu/sliderb", _ => new CircularContainer Child = new SkinnableDrawable("Play/osu/sliderball", _ => new DefaultSliderBall()),
{
Masking = true,
RelativeSizeAxes = Axes.Both,
BorderThickness = 10,
BorderColour = Color4.White,
Alpha = 1,
Child = drawableBall = new Box
{
Colour = AccentColour,
RelativeSizeAxes = Axes.Both,
Alpha = 0.4f,
}
}),
} }
} }
}; };
@ -191,7 +149,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
// in valid time range // in valid time range
Time.Current >= slider.StartTime && Time.Current < slider.EndTime && Time.Current >= slider.StartTime && Time.Current < slider.EndTime &&
// in valid position range // in valid position range
lastScreenSpaceMousePosition.HasValue && base.ReceivePositionalInputAt(lastScreenSpaceMousePosition.Value) && lastScreenSpaceMousePosition.HasValue && FollowCircle.ReceivePositionalInputAt(lastScreenSpaceMousePosition.Value) &&
// valid action // valid action
(actions?.Any(isValidTrackingAction) ?? false); (actions?.Any(isValidTrackingAction) ?? false);
} }
@ -214,5 +172,62 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{ {
Position = slider.CurvePositionAt(completionProgress); Position = slider.CurvePositionAt(completionProgress);
} }
private class FollowCircleContainer : Container
{
public override bool HandlePositionalInput => true;
}
public class DefaultFollowCircle : CompositeDrawable
{
public DefaultFollowCircle()
{
RelativeSizeAxes = Axes.Both;
InternalChild = new CircularContainer
{
RelativeSizeAxes = Axes.Both,
Masking = true,
BorderThickness = 5,
BorderColour = Color4.Orange,
Blending = BlendingMode.Additive,
Child = new Box
{
Colour = Color4.Orange,
RelativeSizeAxes = Axes.Both,
Alpha = 0.2f,
}
};
}
}
public class DefaultSliderBall : CompositeDrawable
{
[BackgroundDependencyLoader]
private void load(DrawableHitObject drawableObject, ISkinSource skin)
{
RelativeSizeAxes = Axes.Both;
float radius = skin.GetValue<SkinConfiguration, float?>(s => s.SliderPathRadius) ?? OsuHitObject.OBJECT_RADIUS;
InternalChild = new CircularContainer
{
Masking = true,
RelativeSizeAxes = Axes.Both,
Scale = new Vector2(radius / OsuHitObject.OBJECT_RADIUS),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
BorderThickness = 10,
BorderColour = Color4.White,
Alpha = 1,
Child = new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.White,
Alpha = 0.4f,
}
};
}
}
} }
} }

View File

@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic; using System.Collections.Generic;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Lines; using osu.Framework.Graphics.Lines;
@ -17,7 +18,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
protected Path Path => path; protected Path Path => path;
public float PathRadius public virtual float PathRadius
{ {
get => path.PathRadius; get => path.PathRadius;
set => path.PathRadius = value; set => path.PathRadius = value;
@ -75,22 +76,22 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
protected SliderBody() protected SliderBody()
{ {
InternalChild = path = new SliderPath(); RecyclePath();
} }
/// <summary> /// <summary>
/// Initialises a new <see cref="SliderPath"/>, releasing all resources retained by the old one. /// Initialises a new <see cref="SliderPath"/>, releasing all resources retained by the old one.
/// </summary> /// </summary>
public void RecyclePath() public virtual void RecyclePath()
{ {
InternalChild = path = new SliderPath InternalChild = path = new SliderPath
{ {
Position = path.Position, Position = path?.Position ?? Vector2.Zero,
PathRadius = path.PathRadius, PathRadius = path?.PathRadius ?? 10,
AccentColour = path.AccentColour, AccentColour = path?.AccentColour ?? Color4.White,
BorderColour = path.BorderColour, BorderColour = path?.BorderColour ?? Color4.White,
BorderSize = path.BorderSize, BorderSize = path?.BorderSize ?? DEFAULT_BORDER_SIZE,
Vertices = path.Vertices Vertices = path?.Vertices ?? Array.Empty<Vector2>()
}; };
} }

View File

@ -5,6 +5,7 @@ using System;
using System.Collections.Generic; using System.Collections.Generic;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Objects.Types; using osu.Game.Rulesets.Objects.Types;
using osuTK; using osuTK;
@ -23,6 +24,20 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
public double? SnakedStart { get; private set; } public double? SnakedStart { get; private set; }
public double? SnakedEnd { get; private set; } public double? SnakedEnd { get; private set; }
public override float PathRadius
{
get => base.PathRadius;
set
{
if (base.PathRadius == value)
return;
base.PathRadius = value;
Refresh();
}
}
public override Vector2 PathOffset => snakedPathOffset; public override Vector2 PathOffset => snakedPathOffset;
/// <summary> /// <summary>
@ -78,9 +93,12 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
slider.Path.GetPathToProgress(CurrentCurve, 0, 1); slider.Path.GetPathToProgress(CurrentCurve, 0, 1);
SetVertices(CurrentCurve); SetVertices(CurrentCurve);
// The body is sized to the full path size to avoid excessive autosize computations // Force the body to be the final path size to avoid excessive autosize computations
Path.AutoSizeAxes = Axes.Both;
Size = Path.Size; Size = Path.Size;
updatePathSize();
snakedPosition = Path.PositionInBoundingBox(Vector2.Zero); snakedPosition = Path.PositionInBoundingBox(Vector2.Zero);
snakedPathOffset = Path.PositionInBoundingBox(Path.Vertices[0]); snakedPathOffset = Path.PositionInBoundingBox(Path.Vertices[0]);
@ -93,6 +111,19 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
setRange(lastSnakedStart, lastSnakedEnd); setRange(lastSnakedStart, lastSnakedEnd);
} }
public override void RecyclePath()
{
base.RecyclePath();
updatePathSize();
}
private void updatePathSize()
{
// Force the path to its final size to avoid excessive framebuffer resizes
Path.AutoSizeAxes = Axes.None;
Path.Size = Size;
}
private void setRange(double p0, double p1) private void setRange(double p0, double p1)
{ {
if (p0 > p1) if (p0 > p1)

View File

@ -14,7 +14,6 @@ using osu.Game.Overlays.Settings;
using osu.Framework.Input.Bindings; using osu.Framework.Input.Bindings;
using osu.Game.Rulesets.Osu.Edit; using osu.Game.Rulesets.Osu.Edit;
using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Replays; using osu.Game.Rulesets.Osu.Replays;
using osu.Game.Rulesets.Replays.Types; using osu.Game.Rulesets.Replays.Types;
using osu.Game.Beatmaps.Legacy; using osu.Game.Beatmaps.Legacy;
@ -134,8 +133,9 @@ namespace osu.Game.Rulesets.Osu
{ {
new OsuModTransform(), new OsuModTransform(),
new OsuModWiggle(), new OsuModWiggle(),
new OsuModSpinIn(),
new MultiMod(new OsuModGrow(), new OsuModDeflate()), new MultiMod(new OsuModGrow(), new OsuModDeflate()),
new MultiMod(new ModWindUp<OsuHitObject>(), new ModWindDown<OsuHitObject>()), new MultiMod(new ModWindUp(), new ModWindDown()),
}; };
case ModType.System: case ModType.System:

View File

@ -0,0 +1,222 @@
{
"Mappings": [{
"StartTime": 369,
"Objects": [{
"StartTime": 369,
"EndTime": 369,
"X": 177,
"Y": 191
},
{
"StartTime": 450,
"EndTime": 450,
"X": 216.539276,
"Y": 191.192871
},
{
"StartTime": 532,
"EndTime": 532,
"X": 256.5667,
"Y": 191.388138
},
{
"StartTime": 614,
"EndTime": 614,
"X": 296.594116,
"Y": 191.583389
},
{
"StartTime": 696,
"EndTime": 696,
"X": 336.621521,
"Y": 191.778641
},
{
"StartTime": 778,
"EndTime": 778,
"X": 376.648926,
"Y": 191.9739
},
{
"StartTime": 860,
"EndTime": 860,
"X": 337.318878,
"Y": 191.782043
},
{
"StartTime": 942,
"EndTime": 942,
"X": 297.291443,
"Y": 191.586792
},
{
"StartTime": 1024,
"EndTime": 1024,
"X": 257.264038,
"Y": 191.391541
},
{
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"EndTime": 1106,
"X": 217.2366,
"Y": 191.196274
},
{
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"EndTime": 1188,
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"Y": 191.001022
},
{
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"EndTime": 1270,
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"Y": 191.194229
},
{
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"EndTime": 1352,
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"Y": 191.3895
},
{
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"EndTime": 1434,
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"Y": 191.584747
},
{
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"EndTime": 1516,
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"Y": 191.78
},
{
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"EndTime": 1598,
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"Y": 191.975266
},
{
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"EndTime": 1680,
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},
{
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"EndTime": 1762,
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},
{
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"EndTime": 1844,
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},
{
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"EndTime": 1926,
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},
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"EndTime": 2008,
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},
{
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"EndTime": 2090,
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},
{
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"EndTime": 2172,
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},
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"EndTime": 2254,
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"Y": 191.5861
},
{
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"EndTime": 2336,
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},
{
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"EndTime": 2418,
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},
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"EndTime": 2500,
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},
{
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"EndTime": 2582,
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},
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"EndTime": 2664,
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},
{
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"EndTime": 2746,
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},
{
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"EndTime": 2828,
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"Y": 191.0017
},
{
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"EndTime": 2909,
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},
{
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"EndTime": 2991,
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"Y": 191.389832
},
{
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"EndTime": 3073,
"X": 296.942749,
"Y": 191.585083
},
{
"StartTime": 3155,
"EndTime": 3155,
"X": 336.970184,
"Y": 191.78035
},
{
"StartTime": 3201,
"EndTime": 3201,
"X": 376.99762,
"Y": 191.9756
}
]
}]
}

View File

@ -0,0 +1,18 @@
osu file format v14
[General]
StackLeniency: 0.4
Mode: 0
[Difficulty]
CircleSize:4
OverallDifficulty:7
ApproachRate:8
SliderMultiplier:1.6
SliderTickRate:4
[TimingPoints]
369,327.868852459016,4,2,2,32,1,0
[HitObjects]
177,191,369,6,0,L|382:192,7,200

View File

@ -0,0 +1,348 @@
{
"Mappings": [{
"StartTime": 369,
"Objects": [{
"StartTime": 369,
"EndTime": 369,
"X": 127,
"Y": 194
},
{
"StartTime": 450,
"EndTime": 450,
"X": 166.53389,
"Y": 193.8691
},
{
"StartTime": 532,
"EndTime": 532,
"X": 206.555847,
"Y": 193.736572
},
{
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"EndTime": 614,
"X": 246.57782,
"Y": 193.60405
},
{
"StartTime": 696,
"EndTime": 696,
"X": 286.5998,
"Y": 193.471527
},
{
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"EndTime": 778,
"X": 326.621765,
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},
{
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"EndTime": 860,
"X": 366.6437,
"Y": 193.206482
},
{
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"EndTime": 942,
"X": 406.66568,
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},
{
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"EndTime": 970,
"X": 420.331726,
"Y": 193.0287
},
{
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"EndTime": 997,
"X": 407.153748,
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},
{
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"EndTime": 1079,
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},
{
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"Y": 193.337387
},
{
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"EndTime": 1243,
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},
{
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},
{
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},
{
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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},
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"EndTime": 4139,
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},
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},
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"EndTime": 4303,
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},
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"EndTime": 4385,
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},
{
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"EndTime": 4467,
"X": 367.131775,
"Y": 193.204865
},
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"EndTime": 4540,
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"EndTime": 4549,
"X": 407.153748,
"Y": 193.072342
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]
}]
}

View File

@ -0,0 +1,19 @@
osu file format v14
[General]
StackLeniency: 0.4
Mode: 0
[Difficulty]
CircleSize:4
OverallDifficulty:7
ApproachRate:8
SliderMultiplier:1.6
SliderTickRate:4
[TimingPoints]
369,327.868852459016,4,2,2,32,1,0
[HitObjects]
// A slider with an un-even amount of ticks
127,194,369,6,0,L|429:193,7,293.333333333333

View File

@ -18,6 +18,8 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
{ {
public class OsuCursor : SkinReloadableDrawable public class OsuCursor : SkinReloadableDrawable
{ {
private const float size = 28;
private bool cursorExpand; private bool cursorExpand;
private Bindable<double> cursorScale; private Bindable<double> cursorScale;
@ -30,7 +32,8 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
public OsuCursor() public OsuCursor()
{ {
Origin = Anchor.Centre; Origin = Anchor.Centre;
Size = new Vector2(28);
Size = new Vector2(size);
} }
protected override void SkinChanged(ISkinSource skin, bool allowFallback) protected override void SkinChanged(ISkinSource skin, bool allowFallback)
@ -46,66 +49,10 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Origin = Anchor.Centre, Origin = Anchor.Centre,
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Child = scaleTarget = new SkinnableDrawable("cursor", _ => new CircularContainer Child = scaleTarget = new SkinnableDrawable("Play/osu/cursor", _ => new DefaultCursor(), confineMode: ConfineMode.NoScaling)
{
RelativeSizeAxes = Axes.Both,
Masking = true,
BorderThickness = Size.X / 6,
BorderColour = Color4.White,
EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Shadow,
Colour = Color4.Pink.Opacity(0.5f),
Radius = 5,
},
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Alpha = 0,
AlwaysPresent = true,
},
new CircularContainer
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Masking = true,
BorderThickness = Size.X / 3,
BorderColour = Color4.White.Opacity(0.5f),
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Alpha = 0,
AlwaysPresent = true,
},
},
},
new CircularContainer
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Scale = new Vector2(0.1f),
Masking = true,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.White,
},
},
},
}
}, restrictSize: false)
{ {
Origin = Anchor.Centre, Origin = Anchor.Centre,
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
} }
}; };
@ -145,5 +92,76 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
} }
public void Contract() => expandTarget.ScaleTo(released_scale, 100, Easing.OutQuad); public void Contract() => expandTarget.ScaleTo(released_scale, 100, Easing.OutQuad);
private class DefaultCursor : CompositeDrawable
{
public DefaultCursor()
{
RelativeSizeAxes = Axes.Both;
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
InternalChildren = new Drawable[]
{
new CircularContainer
{
RelativeSizeAxes = Axes.Both,
Masking = true,
BorderThickness = size / 6,
BorderColour = Color4.White,
EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Shadow,
Colour = Color4.Pink.Opacity(0.5f),
Radius = 5,
},
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Alpha = 0,
AlwaysPresent = true,
},
new CircularContainer
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Masking = true,
BorderThickness = size / 3,
BorderColour = Color4.White.Opacity(0.5f),
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Alpha = 0,
AlwaysPresent = true,
},
},
},
new CircularContainer
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Scale = new Vector2(0.1f),
Masking = true,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.White,
},
},
},
}
}
};
}
}
} }
} }

View File

@ -18,7 +18,8 @@ namespace osu.Game.Rulesets.Osu.UI
Anchor = Anchor.Centre; Anchor = Anchor.Centre;
Origin = Anchor.Centre; Origin = Anchor.Centre;
Size = new Vector2(0.75f); // Calculated from osu!stable as 512 (default gamefield size) / 640 (default window size)
Size = new Vector2(0.8f);
InternalChild = new Container InternalChild = new Container
{ {

View File

@ -20,10 +20,7 @@ namespace osu.Game.Rulesets.Taiko.Tests
[NonParallelizable] [NonParallelizable]
[TestCase("basic")] [TestCase("basic")]
[TestCase("slider-generating-drumroll")] [TestCase("slider-generating-drumroll")]
public new void Test(string name) public void Test(string name) => base.Test(name);
{
base.Test(name);
}
protected override IEnumerable<ConvertValue> CreateConvertValue(HitObject hitObject) protected override IEnumerable<ConvertValue> CreateConvertValue(HitObject hitObject)
{ {

View File

@ -12,7 +12,6 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Bindings; using osu.Framework.Input.Bindings;
using osu.Game.Rulesets.Replays.Types; using osu.Game.Rulesets.Replays.Types;
using osu.Game.Rulesets.Taiko.Objects;
using osu.Game.Rulesets.Taiko.Replays; using osu.Game.Rulesets.Taiko.Replays;
using osu.Game.Beatmaps.Legacy; using osu.Game.Beatmaps.Legacy;
using osu.Game.Rulesets.Difficulty; using osu.Game.Rulesets.Difficulty;
@ -107,7 +106,7 @@ namespace osu.Game.Rulesets.Taiko
case ModType.Fun: case ModType.Fun:
return new Mod[] return new Mod[]
{ {
new MultiMod(new ModWindUp<TaikoHitObject>(), new ModWindDown<TaikoHitObject>()) new MultiMod(new ModWindUp(), new ModWindDown())
}; };
default: default:

View File

@ -0,0 +1,116 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework;
using osu.Game.Rulesets.Objects;
namespace osu.Game.Tests.Beatmaps
{
[TestFixture]
public class SliderEventGenerationTest
{
private const double start_time = 0;
private const double span_duration = 1000;
[Test]
public void TestSingleSpan()
{
var events = SliderEventGenerator.Generate(start_time, span_duration, 1, span_duration / 2, span_duration, 1, null).ToArray();
Assert.That(events[0].Type, Is.EqualTo(SliderEventType.Head));
Assert.That(events[0].Time, Is.EqualTo(start_time));
Assert.That(events[1].Type, Is.EqualTo(SliderEventType.Tick));
Assert.That(events[1].Time, Is.EqualTo(span_duration / 2));
Assert.That(events[3].Type, Is.EqualTo(SliderEventType.Tail));
Assert.That(events[3].Time, Is.EqualTo(span_duration));
}
[Test]
public void TestRepeat()
{
var events = SliderEventGenerator.Generate(start_time, span_duration, 1, span_duration / 2, span_duration, 2, null).ToArray();
Assert.That(events[0].Type, Is.EqualTo(SliderEventType.Head));
Assert.That(events[0].Time, Is.EqualTo(start_time));
Assert.That(events[1].Type, Is.EqualTo(SliderEventType.Tick));
Assert.That(events[1].Time, Is.EqualTo(span_duration / 2));
Assert.That(events[2].Type, Is.EqualTo(SliderEventType.Repeat));
Assert.That(events[2].Time, Is.EqualTo(span_duration));
Assert.That(events[3].Type, Is.EqualTo(SliderEventType.Tick));
Assert.That(events[3].Time, Is.EqualTo(span_duration + span_duration / 2));
Assert.That(events[5].Type, Is.EqualTo(SliderEventType.Tail));
Assert.That(events[5].Time, Is.EqualTo(2 * span_duration));
}
[Test]
public void TestNonEvenTicks()
{
var events = SliderEventGenerator.Generate(start_time, span_duration, 1, 300, span_duration, 2, null).ToArray();
Assert.That(events[0].Type, Is.EqualTo(SliderEventType.Head));
Assert.That(events[0].Time, Is.EqualTo(start_time));
Assert.That(events[1].Type, Is.EqualTo(SliderEventType.Tick));
Assert.That(events[1].Time, Is.EqualTo(300));
Assert.That(events[2].Type, Is.EqualTo(SliderEventType.Tick));
Assert.That(events[2].Time, Is.EqualTo(600));
Assert.That(events[3].Type, Is.EqualTo(SliderEventType.Tick));
Assert.That(events[3].Time, Is.EqualTo(900));
Assert.That(events[4].Type, Is.EqualTo(SliderEventType.Repeat));
Assert.That(events[4].Time, Is.EqualTo(span_duration));
Assert.That(events[5].Type, Is.EqualTo(SliderEventType.Tick));
Assert.That(events[5].Time, Is.EqualTo(1100));
Assert.That(events[6].Type, Is.EqualTo(SliderEventType.Tick));
Assert.That(events[6].Time, Is.EqualTo(1400));
Assert.That(events[7].Type, Is.EqualTo(SliderEventType.Tick));
Assert.That(events[7].Time, Is.EqualTo(1700));
Assert.That(events[9].Type, Is.EqualTo(SliderEventType.Tail));
Assert.That(events[9].Time, Is.EqualTo(2 * span_duration));
}
[Test]
public void TestLegacyLastTickOffset()
{
var events = SliderEventGenerator.Generate(start_time, span_duration, 1, span_duration / 2, span_duration, 1, 100).ToArray();
Assert.That(events[2].Type, Is.EqualTo(SliderEventType.LegacyLastTick));
Assert.That(events[2].Time, Is.EqualTo(900));
}
[Test]
public void TestMinimumTickDistance()
{
const double velocity = 5;
const double min_distance = velocity * 10;
var events = SliderEventGenerator.Generate(start_time, span_duration, velocity, velocity, span_duration, 2, 0).ToArray();
Assert.Multiple(() =>
{
int tickIndex = -1;
while (++tickIndex < events.Length)
{
if (events[tickIndex].Type != SliderEventType.Tick)
continue;
Assert.That(events[tickIndex].Time, Is.LessThan(span_duration - min_distance).Or.GreaterThan(span_duration + min_distance));
}
});
}
}
}

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@ -17,7 +17,6 @@ using osu.Framework.Platform;
using osu.Framework.Screens; using osu.Framework.Screens;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Configuration; using osu.Game.Configuration;
using osu.Game.Database;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Containers; using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
@ -51,26 +50,14 @@ namespace osu.Game.Tests.Visual.Background
private DummySongSelect songSelect; private DummySongSelect songSelect;
private TestPlayerLoader playerLoader; private TestPlayerLoader playerLoader;
private TestPlayer player; private TestPlayer player;
private DatabaseContextFactory factory;
private BeatmapManager manager; private BeatmapManager manager;
private RulesetStore rulesets; private RulesetStore rulesets;
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(GameHost host, AudioManager audio) private void load(GameHost host, AudioManager audio)
{ {
factory = new DatabaseContextFactory(LocalStorage); Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
factory.ResetDatabase(); Dependencies.Cache(manager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, host, Beatmap.Default));
using (var usage = factory.Get())
usage.Migrate();
factory.ResetDatabase();
using (var usage = factory.Get())
usage.Migrate();
Dependencies.Cache(rulesets = new RulesetStore(factory));
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, factory, rulesets, null, audio, host, Beatmap.Default));
Dependencies.Cache(new OsuConfigManager(LocalStorage)); Dependencies.Cache(new OsuConfigManager(LocalStorage));
manager.Import(TestResources.GetTestBeatmapForImport()).Wait(); manager.Import(TestResources.GetTestBeatmapForImport()).Wait();

View File

@ -1,145 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using NUnit.Framework;
using osu.Framework.Audio.Sample;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Textures;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Skinning;
using osuTK.Graphics;
namespace osu.Game.Tests.Visual.Gameplay
{
public class TestSceneSkinReloadable : OsuTestScene
{
[Test]
public void TestInitialLoad()
{
var secondarySource = new SecondarySource();
SkinConsumer consumer = null;
AddStep("setup layout", () =>
{
Child = new SkinSourceContainer
{
RelativeSizeAxes = Axes.Both,
Child = new LocalSkinOverrideContainer(secondarySource)
{
RelativeSizeAxes = Axes.Both,
Child = consumer = new SkinConsumer("test", name => new NamedBox("Default Implementation"), source => true)
}
};
});
AddAssert("consumer using override source", () => consumer.Drawable is SecondarySourceBox);
AddAssert("skinchanged only called once", () => consumer.SkinChangedCount == 1);
}
[Test]
public void TestOverride()
{
var secondarySource = new SecondarySource();
SkinConsumer consumer = null;
Container target = null;
AddStep("setup layout", () =>
{
Child = new SkinSourceContainer
{
RelativeSizeAxes = Axes.Both,
Child = target = new LocalSkinOverrideContainer(secondarySource)
{
RelativeSizeAxes = Axes.Both,
}
};
});
AddStep("add permissive", () => target.Add(consumer = new SkinConsumer("test", name => new NamedBox("Default Implementation"), source => true)));
AddAssert("consumer using override source", () => consumer.Drawable is SecondarySourceBox);
AddAssert("skinchanged only called once", () => consumer.SkinChangedCount == 1);
}
private class NamedBox : Container
{
public NamedBox(string name)
{
Children = new Drawable[]
{
new Box
{
Colour = Color4.Black,
RelativeSizeAxes = Axes.Both,
},
new OsuSpriteText
{
Font = OsuFont.Default.With(size: 40),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Text = name
}
};
}
}
private class SkinConsumer : SkinnableDrawable
{
public new Drawable Drawable => base.Drawable;
public int SkinChangedCount { get; private set; }
public SkinConsumer(string name, Func<string, Drawable> defaultImplementation, Func<ISkinSource, bool> allowFallback = null, bool restrictSize = true)
: base(name, defaultImplementation, allowFallback, restrictSize)
{
}
protected override void SkinChanged(ISkinSource skin, bool allowFallback)
{
base.SkinChanged(skin, allowFallback);
SkinChangedCount++;
}
}
private class BaseSourceBox : NamedBox
{
public BaseSourceBox()
: base("Base Source")
{
}
}
private class SecondarySourceBox : NamedBox
{
public SecondarySourceBox()
: base("Secondary Source")
{
}
}
private class SecondarySource : ISkin
{
public Drawable GetDrawableComponent(string componentName) => new SecondarySourceBox();
public Texture GetTexture(string componentName) => throw new NotImplementedException();
public SampleChannel GetSample(string sampleName) => throw new NotImplementedException();
public TValue GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue> query) where TConfiguration : SkinConfiguration => throw new NotImplementedException();
}
private class SkinSourceContainer : Container, ISkin
{
public Drawable GetDrawableComponent(string componentName) => new BaseSourceBox();
public Texture GetTexture(string componentName) => throw new NotImplementedException();
public SampleChannel GetSample(string sampleName) => throw new NotImplementedException();
public TValue GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue> query) where TConfiguration : SkinConfiguration => throw new NotImplementedException();
}
}
}

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@ -0,0 +1,283 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Globalization;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Audio.Sample;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Textures;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Skinning;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Tests.Visual.Gameplay
{
public class TestSceneSkinnableDrawable : OsuTestScene
{
[Test]
public void TestConfineScaleDown()
{
FillFlowContainer<ExposedSkinnableDrawable> fill = null;
AddStep("setup layout larger source", () =>
{
Child = new LocalSkinOverrideContainer(new SizedSource(50))
{
RelativeSizeAxes = Axes.Both,
Child = fill = new FillFlowContainer<ExposedSkinnableDrawable>
{
Size = new Vector2(30),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Spacing = new Vector2(10),
Children = new[]
{
new ExposedSkinnableDrawable("default", _ => new DefaultBox(), _ => true),
new ExposedSkinnableDrawable("available", _ => new DefaultBox(), _ => true),
new ExposedSkinnableDrawable("available", _ => new DefaultBox(), _ => true, ConfineMode.ScaleToFit),
new ExposedSkinnableDrawable("available", _ => new DefaultBox(), _ => true, ConfineMode.NoScaling)
}
},
};
});
AddAssert("check sizes", () => fill.Children.Select(c => c.Drawable.DrawWidth).SequenceEqual(new float[] { 30, 30, 30, 50 }));
AddStep("adjust scale", () => fill.Scale = new Vector2(2));
AddAssert("check sizes unchanged by scale", () => fill.Children.Select(c => c.Drawable.DrawWidth).SequenceEqual(new float[] { 30, 30, 30, 50 }));
}
[Test]
public void TestConfineScaleUp()
{
FillFlowContainer<ExposedSkinnableDrawable> fill = null;
AddStep("setup layout larger source", () =>
{
Child = new LocalSkinOverrideContainer(new SizedSource(30))
{
RelativeSizeAxes = Axes.Both,
Child = fill = new FillFlowContainer<ExposedSkinnableDrawable>
{
Size = new Vector2(50),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Spacing = new Vector2(10),
Children = new[]
{
new ExposedSkinnableDrawable("default", _ => new DefaultBox(), _ => true),
new ExposedSkinnableDrawable("available", _ => new DefaultBox(), _ => true),
new ExposedSkinnableDrawable("available", _ => new DefaultBox(), _ => true, ConfineMode.ScaleToFit),
new ExposedSkinnableDrawable("available", _ => new DefaultBox(), _ => true, ConfineMode.NoScaling)
}
},
};
});
AddAssert("check sizes", () => fill.Children.Select(c => c.Drawable.DrawWidth).SequenceEqual(new float[] { 50, 30, 50, 30 }));
AddStep("adjust scale", () => fill.Scale = new Vector2(2));
AddAssert("check sizes unchanged by scale", () => fill.Children.Select(c => c.Drawable.DrawWidth).SequenceEqual(new float[] { 50, 30, 50, 30 }));
}
[Test]
public void TestInitialLoad()
{
var secondarySource = new SecondarySource();
SkinConsumer consumer = null;
AddStep("setup layout", () =>
{
Child = new SkinSourceContainer
{
RelativeSizeAxes = Axes.Both,
Child = new LocalSkinOverrideContainer(secondarySource)
{
RelativeSizeAxes = Axes.Both,
Child = consumer = new SkinConsumer("test", name => new NamedBox("Default Implementation"), source => true)
}
};
});
AddAssert("consumer using override source", () => consumer.Drawable is SecondarySourceBox);
AddAssert("skinchanged only called once", () => consumer.SkinChangedCount == 1);
}
[Test]
public void TestOverride()
{
var secondarySource = new SecondarySource();
SkinConsumer consumer = null;
Container target = null;
AddStep("setup layout", () =>
{
Child = new SkinSourceContainer
{
RelativeSizeAxes = Axes.Both,
Child = target = new LocalSkinOverrideContainer(secondarySource)
{
RelativeSizeAxes = Axes.Both,
}
};
});
AddStep("add permissive", () => target.Add(consumer = new SkinConsumer("test", name => new NamedBox("Default Implementation"), source => true)));
AddAssert("consumer using override source", () => consumer.Drawable is SecondarySourceBox);
AddAssert("skinchanged only called once", () => consumer.SkinChangedCount == 1);
}
private class ExposedSkinnableDrawable : SkinnableDrawable
{
public new Drawable Drawable => base.Drawable;
public ExposedSkinnableDrawable(string name, Func<string, Drawable> defaultImplementation, Func<ISkinSource, bool> allowFallback = null, ConfineMode confineMode = ConfineMode.ScaleDownToFit)
: base(name, defaultImplementation, allowFallback, confineMode)
{
}
}
private class DefaultBox : DrawWidthBox
{
public DefaultBox()
{
RelativeSizeAxes = Axes.Both;
}
}
private class DrawWidthBox : Container
{
private readonly OsuSpriteText text;
public DrawWidthBox()
{
Children = new Drawable[]
{
new Box
{
Colour = Color4.Gray,
RelativeSizeAxes = Axes.Both,
},
text = new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
}
};
}
protected override void UpdateAfterChildren()
{
base.UpdateAfterChildren();
text.Text = DrawWidth.ToString(CultureInfo.InvariantCulture);
}
}
private class NamedBox : Container
{
public NamedBox(string name)
{
Children = new Drawable[]
{
new Box
{
Colour = Color4.Black,
RelativeSizeAxes = Axes.Both,
},
new OsuSpriteText
{
Font = OsuFont.Default.With(size: 40),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Text = name
}
};
}
}
private class SkinConsumer : SkinnableDrawable
{
public new Drawable Drawable => base.Drawable;
public int SkinChangedCount { get; private set; }
public SkinConsumer(string name, Func<string, Drawable> defaultImplementation, Func<ISkinSource, bool> allowFallback = null)
: base(name, defaultImplementation, allowFallback)
{
}
protected override void SkinChanged(ISkinSource skin, bool allowFallback)
{
base.SkinChanged(skin, allowFallback);
SkinChangedCount++;
}
}
private class BaseSourceBox : NamedBox
{
public BaseSourceBox()
: base("Base Source")
{
}
}
private class SecondarySourceBox : NamedBox
{
public SecondarySourceBox()
: base("Secondary Source")
{
}
}
private class SizedSource : ISkin
{
private readonly float size;
public SizedSource(float size)
{
this.size = size;
}
public Drawable GetDrawableComponent(string componentName) =>
componentName == "available"
? new DrawWidthBox
{
Colour = Color4.Yellow,
Size = new Vector2(size)
}
: null;
public Texture GetTexture(string componentName) => throw new NotImplementedException();
public SampleChannel GetSample(string sampleName) => throw new NotImplementedException();
public TValue GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue> query) where TConfiguration : SkinConfiguration => throw new NotImplementedException();
}
private class SecondarySource : ISkin
{
public Drawable GetDrawableComponent(string componentName) => new SecondarySourceBox();
public Texture GetTexture(string componentName) => throw new NotImplementedException();
public SampleChannel GetSample(string sampleName) => throw new NotImplementedException();
public TValue GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue> query) where TConfiguration : SkinConfiguration => throw new NotImplementedException();
}
private class SkinSourceContainer : Container, ISkin
{
public Drawable GetDrawableComponent(string componentName) => new BaseSourceBox();
public Texture GetTexture(string componentName) => throw new NotImplementedException();
public SampleChannel GetSample(string sampleName) => throw new NotImplementedException();
public TValue GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue> query) where TConfiguration : SkinConfiguration => throw new NotImplementedException();
}
}
}

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@ -0,0 +1,69 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Screens;
using osu.Game.Screens;
using osu.Game.Screens.Menu;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Tests.Visual.Menus
{
[TestFixture]
public abstract class IntroTestScene : OsuTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(StartupScreen),
typeof(IntroScreen),
typeof(OsuScreen),
typeof(IntroTestScene),
};
[Cached]
private OsuLogo logo;
protected IntroTestScene()
{
Drawable introStack = null;
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Depth = float.MaxValue,
Colour = Color4.Black,
},
logo = new OsuLogo
{
Alpha = 0,
RelativePositionAxes = Axes.Both,
Depth = float.MinValue,
Position = new Vector2(0.5f),
}
};
AddStep("restart sequence", () =>
{
logo.FinishTransforms();
logo.IsTracking = false;
introStack?.Expire();
Add(introStack = new OsuScreenStack(CreateScreen())
{
RelativeSizeAxes = Axes.Both,
});
});
}
protected abstract IScreen CreateScreen();
}
}

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@ -0,0 +1,15 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Screens;
using osu.Game.Screens.Menu;
namespace osu.Game.Tests.Visual.Menus
{
[TestFixture]
public class TestSceneIntroCircles : IntroTestScene
{
protected override IScreen CreateScreen() => new IntroCircles();
}
}

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@ -1,54 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Timing;
using osu.Game.Screens.Menu;
using osuTK.Graphics;
namespace osu.Game.Tests.Visual.Menus
{
[TestFixture]
public class TestSceneIntroSequence : OsuTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(OsuLogo),
};
public TestSceneIntroSequence()
{
OsuLogo logo;
var rateAdjustClock = new StopwatchClock(true);
var framedClock = new FramedClock(rateAdjustClock);
framedClock.ProcessFrame();
Add(new Container
{
RelativeSizeAxes = Axes.Both,
Clock = framedClock,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black,
},
logo = new OsuLogo
{
Anchor = Anchor.Centre,
}
}
});
AddStep(@"Restart", logo.PlayIntro);
AddSliderStep("Playback speed", 0.0, 2.0, 1, v => rateAdjustClock.Rate = v);
}
}
}

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@ -35,7 +35,7 @@ namespace osu.Game.Tests.Visual.Online
private TestChatOverlay chatOverlay; private TestChatOverlay chatOverlay;
private ChannelManager channelManager; private ChannelManager channelManager;
private readonly Channel channel1 = new Channel(new User()) { Name = "test1" }; private readonly Channel channel1 = new Channel(new User()) { Name = "test really long username" };
private readonly Channel channel2 = new Channel(new User()) { Name = "test2" }; private readonly Channel channel2 = new Channel(new User()) { Name = "test2" };
[SetUp] [SetUp]

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@ -9,6 +9,8 @@ using osu.Game.Rulesets.Catch;
using osu.Game.Rulesets.Mania; using osu.Game.Rulesets.Mania;
using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Taiko; using osu.Game.Rulesets.Taiko;
using osu.Game.Users;
using osu.Framework.Bindables;
namespace osu.Game.Tests.Visual.Online namespace osu.Game.Tests.Visual.Online
{ {
@ -23,18 +25,25 @@ namespace osu.Game.Tests.Visual.Online
public TestSceneProfileRulesetSelector() public TestSceneProfileRulesetSelector()
{ {
ProfileRulesetSelector selector; ProfileRulesetSelector selector;
Bindable<User> user = new Bindable<User>();
Child = selector = new ProfileRulesetSelector Child = selector = new ProfileRulesetSelector
{ {
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
User = { BindTarget = user }
}; };
AddStep("set osu! as default", () => selector.SetDefaultRuleset(new OsuRuleset().RulesetInfo)); AddStep("set osu! as default", () => selector.SetDefaultRuleset(new OsuRuleset().RulesetInfo));
AddStep("set mania as default", () => selector.SetDefaultRuleset(new ManiaRuleset().RulesetInfo)); AddStep("set mania as default", () => selector.SetDefaultRuleset(new ManiaRuleset().RulesetInfo));
AddStep("set taiko as default", () => selector.SetDefaultRuleset(new TaikoRuleset().RulesetInfo)); AddStep("set taiko as default", () => selector.SetDefaultRuleset(new TaikoRuleset().RulesetInfo));
AddStep("set catch as default", () => selector.SetDefaultRuleset(new CatchRuleset().RulesetInfo)); AddStep("set catch as default", () => selector.SetDefaultRuleset(new CatchRuleset().RulesetInfo));
AddStep("select default ruleset", selector.SelectDefaultRuleset);
AddStep("User with osu as default", () => user.Value = new User { PlayMode = "osu" });
AddStep("User with mania as default", () => user.Value = new User { PlayMode = "mania" });
AddStep("User with taiko as default", () => user.Value = new User { PlayMode = "taiko" });
AddStep("User with catch as default", () => user.Value = new User { PlayMode = "fruits" });
AddStep("null user", () => user.Value = null);
} }
} }
} }

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@ -15,7 +15,6 @@ using osu.Framework.MathUtils;
using osu.Framework.Platform; using osu.Framework.Platform;
using osu.Framework.Screens; using osu.Framework.Screens;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Database;
using osu.Game.Rulesets; using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Osu;
@ -35,7 +34,6 @@ namespace osu.Game.Tests.Visual.SongSelect
private RulesetStore rulesets; private RulesetStore rulesets;
private WorkingBeatmap defaultBeatmap; private WorkingBeatmap defaultBeatmap;
private DatabaseContextFactory factory;
public override IReadOnlyList<Type> RequiredTypes => new[] public override IReadOnlyList<Type> RequiredTypes => new[]
{ {
@ -74,28 +72,11 @@ namespace osu.Game.Tests.Visual.SongSelect
private TestSongSelect songSelect; private TestSongSelect songSelect;
protected override void Dispose(bool isDisposing)
{
factory.ResetDatabase();
base.Dispose(isDisposing);
}
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(GameHost host, AudioManager audio) private void load(GameHost host, AudioManager audio)
{ {
factory = new DatabaseContextFactory(LocalStorage); Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
factory.ResetDatabase(); Dependencies.Cache(manager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, host, defaultBeatmap = Beatmap.Default));
using (var usage = factory.Get())
usage.Migrate();
factory.ResetDatabase();
using (var usage = factory.Get())
usage.Migrate();
Dependencies.Cache(rulesets = new RulesetStore(factory));
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, factory, rulesets, null, audio, host, defaultBeatmap = Beatmap.Default));
Beatmap.SetDefault(); Beatmap.SetDefault();
} }

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@ -5,14 +5,13 @@ using System;
using System.Collections.Generic; using System.Collections.Generic;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Game.Tests.Visual;
using osu.Game.Tournament.Components; using osu.Game.Tournament.Components;
using osu.Game.Tournament.Models; using osu.Game.Tournament.Models;
using osu.Game.Tournament.Screens.Ladder.Components; using osu.Game.Tournament.Screens.Ladder.Components;
namespace osu.Game.Tournament.Tests.Components namespace osu.Game.Tournament.Tests.Components
{ {
public class TestSceneDrawableTournamentMatch : OsuTestScene public class TestSceneDrawableTournamentMatch : TournamentTestScene
{ {
public override IReadOnlyList<Type> RequiredTypes => new[] public override IReadOnlyList<Type> RequiredTypes => new[]
{ {

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@ -1,13 +1,14 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Game.Tests.Visual;
using osu.Game.Tournament.Models; using osu.Game.Tournament.Models;
namespace osu.Game.Tournament.Tests namespace osu.Game.Tournament.Tests
{ {
public abstract class LadderTestScene : OsuTestScene [TestFixture]
public abstract class LadderTestScene : TournamentTestScene
{ {
[Resolved] [Resolved]
protected LadderInfo Ladder { get; private set; } protected LadderInfo Ladder { get; private set; }

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@ -2,13 +2,12 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Game.Tests.Visual;
using osu.Game.Tournament.Components; using osu.Game.Tournament.Components;
using osu.Game.Tournament.Screens.Gameplay; using osu.Game.Tournament.Screens.Gameplay;
namespace osu.Game.Tournament.Tests.Screens namespace osu.Game.Tournament.Tests.Screens
{ {
public class TestSceneGameplayScreen : OsuTestScene public class TestSceneGameplayScreen : TournamentTestScene
{ {
[Cached] [Cached]
private TournamentMatchChatDisplay chat = new TournamentMatchChatDisplay(); private TournamentMatchChatDisplay chat = new TournamentMatchChatDisplay();

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@ -2,12 +2,11 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Game.Tests.Visual;
using osu.Game.Tournament.Screens.Schedule; using osu.Game.Tournament.Screens.Schedule;
namespace osu.Game.Tournament.Tests.Screens namespace osu.Game.Tournament.Tests.Screens
{ {
public class TestSceneScheduleScreen : OsuTestScene public class TestSceneScheduleScreen : TournamentTestScene
{ {
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load() private void load()

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@ -2,12 +2,11 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Game.Tests.Visual;
using osu.Game.Tournament.Screens.Showcase; using osu.Game.Tournament.Screens.Showcase;
namespace osu.Game.Tournament.Tests.Screens namespace osu.Game.Tournament.Tests.Screens
{ {
public class TestSceneShowcaseScreen : OsuTestScene public class TestSceneShowcaseScreen : TournamentTestScene
{ {
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load() private void load()

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@ -3,11 +3,10 @@
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Platform; using osu.Framework.Platform;
using osu.Game.Tests.Visual;
namespace osu.Game.Tournament.Tests namespace osu.Game.Tournament.Tests
{ {
public class TestSceneTournamentSceneManager : OsuTestScene public class TestSceneTournamentSceneManager : TournamentTestScene
{ {
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(Storage storage) private void load(Storage storage)

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@ -0,0 +1,28 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Testing;
using osu.Game.Tests.Visual;
namespace osu.Game.Tournament.Tests
{
public abstract class TournamentTestScene : OsuTestScene
{
protected override ITestSceneTestRunner CreateRunner() => new TournamentTestSceneTestRunner();
public class TournamentTestSceneTestRunner : TournamentGameBase, ITestSceneTestRunner
{
private TestSceneTestRunner.TestRunner runner;
protected override void LoadAsyncComplete()
{
// this has to be run here rather than LoadComplete because
// TestScene.cs is checking the IsLoaded state (on another thread) and expects
// the runner to be loaded at that point.
Add(runner = new TestSceneTestRunner.TestRunner());
}
public void RunTestBlocking(TestScene test) => runner.RunTestBlocking(test);
}
}
}

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@ -47,8 +47,8 @@ namespace osu.Game.Tournament.Screens.MapPool
mapFlows = new FillFlowContainer<FillFlowContainer<TournamentBeatmapPanel>> mapFlows = new FillFlowContainer<FillFlowContainer<TournamentBeatmapPanel>>
{ {
Y = 100, Y = 100,
Spacing = new Vector2(10, 20), Spacing = new Vector2(10, 10),
Padding = new MarginPadding(50), Padding = new MarginPadding(25),
Direction = FillDirection.Vertical, Direction = FillDirection.Vertical,
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
}, },
@ -218,7 +218,7 @@ namespace osu.Game.Tournament.Screens.MapPool
{ {
mapFlows.Add(currentFlow = new FillFlowContainer<TournamentBeatmapPanel> mapFlows.Add(currentFlow = new FillFlowContainer<TournamentBeatmapPanel>
{ {
Spacing = new Vector2(10, 20), Spacing = new Vector2(10, 5),
Direction = FillDirection.Full, Direction = FillDirection.Full,
RelativeSizeAxes = Axes.X, RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y AutoSizeAxes = Axes.Y

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@ -9,15 +9,20 @@ using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Configuration; using osu.Framework.Configuration;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures; using osu.Framework.Graphics.Textures;
using osu.Framework.Input; using osu.Framework.Input;
using osu.Framework.IO.Stores; using osu.Framework.IO.Stores;
using osu.Framework.Platform; using osu.Framework.Platform;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API.Requests; using osu.Game.Online.API.Requests;
using osu.Game.Tournament.IPC; using osu.Game.Tournament.IPC;
using osu.Game.Tournament.Models; using osu.Game.Tournament.Models;
using osuTK.Graphics;
using osuTK.Input; using osuTK.Input;
namespace osu.Game.Tournament namespace osu.Game.Tournament
@ -35,6 +40,8 @@ namespace osu.Game.Tournament
private Bindable<Size> windowSize; private Bindable<Size> windowSize;
private FileBasedIPC ipc; private FileBasedIPC ipc;
private Drawable heightWarning;
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
{ {
return dependencies = new DependencyContainer(base.CreateChildDependencies(parent)); return dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
@ -53,6 +60,12 @@ namespace osu.Game.Tournament
this.storage = storage; this.storage = storage;
windowSize = frameworkConfig.GetBindable<Size>(FrameworkSetting.WindowedSize); windowSize = frameworkConfig.GetBindable<Size>(FrameworkSetting.WindowedSize);
windowSize.BindValueChanged(size => ScheduleAfterChildren(() =>
{
var minWidth = (int)(size.NewValue.Height / 9f * 16 + 400);
heightWarning.Alpha = size.NewValue.Width < minWidth ? 1 : 0;
}), true);
readBracket(); readBracket();
@ -61,16 +74,43 @@ namespace osu.Game.Tournament
dependencies.CacheAs<MatchIPCInfo>(ipc = new FileBasedIPC()); dependencies.CacheAs<MatchIPCInfo>(ipc = new FileBasedIPC());
Add(ipc); Add(ipc);
Add(new OsuButton AddRange(new[]
{ {
Text = "Save Changes", new OsuButton
Width = 140, {
Height = 50, Text = "Save Changes",
Depth = float.MinValue, Width = 140,
Anchor = Anchor.BottomRight, Height = 50,
Origin = Anchor.BottomRight, Depth = float.MinValue,
Padding = new MarginPadding(10), Anchor = Anchor.BottomRight,
Action = SaveChanges, Origin = Anchor.BottomRight,
Padding = new MarginPadding(10),
Action = SaveChanges,
},
heightWarning = new Container
{
Masking = true,
CornerRadius = 5,
Depth = float.MinValue,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
AutoSizeAxes = Axes.Both,
Children = new Drawable[]
{
new Box
{
Colour = Color4.Red,
RelativeSizeAxes = Axes.Both,
},
new SpriteText
{
Text = "Please make the window wider",
Font = OsuFont.Default.With(weight: "bold"),
Colour = Color4.White,
Padding = new MarginPadding(20)
}
}
},
}); });
} }
@ -195,18 +235,6 @@ namespace osu.Game.Tournament
base.LoadComplete(); base.LoadComplete();
} }
protected override void Update()
{
base.Update();
var minWidth = (int)(windowSize.Value.Height / 9f * 16 + 400);
if (windowSize.Value.Width < minWidth)
{
// todo: can be removed after ppy/osu-framework#1975
windowSize.Value = Host.Window.ClientSize = new Size(minWidth, windowSize.Value.Height);
}
}
protected virtual void SaveChanges() protected virtual void SaveChanges()
{ {
foreach (var r in ladder.Rounds) foreach (var r in ladder.Rounds)

View File

@ -386,7 +386,7 @@ namespace osu.Game.Beatmaps
beatmap.OnlineBeatmapID = res.OnlineBeatmapID; beatmap.OnlineBeatmapID = res.OnlineBeatmapID;
}; };
req.Failure += e => { LogForModel(set, $"Online retrieval failed for {beatmap}", e); }; req.Failure += e => { LogForModel(set, $"Online retrieval failed for {beatmap} ({e.Message})"); };
// intentionally blocking to limit web request concurrency // intentionally blocking to limit web request concurrency
req.Perform(api); req.Perform(api);

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@ -89,6 +89,14 @@ namespace osu.Game.Beatmaps
return path; return path;
} }
/// <summary>
/// Creates a <see cref="IBeatmapConverter"/> to convert a <see cref="IBeatmap"/> for a specified <see cref="Ruleset"/>.
/// </summary>
/// <param name="beatmap">The <see cref="IBeatmap"/> to be converted.</param>
/// <param name="ruleset">The <see cref="Ruleset"/> for which <paramref name="beatmap"/> should be converted.</param>
/// <returns>The applicable <see cref="IBeatmapConverter"/>.</returns>
protected virtual IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap, Ruleset ruleset) => ruleset.CreateBeatmapConverter(beatmap);
/// <summary> /// <summary>
/// Constructs a playable <see cref="IBeatmap"/> from <see cref="Beatmap"/> using the applicable converters for a specific <see cref="RulesetInfo"/>. /// Constructs a playable <see cref="IBeatmap"/> from <see cref="Beatmap"/> using the applicable converters for a specific <see cref="RulesetInfo"/>.
/// <para> /// <para>
@ -104,7 +112,7 @@ namespace osu.Game.Beatmaps
{ {
var rulesetInstance = ruleset.CreateInstance(); var rulesetInstance = ruleset.CreateInstance();
IBeatmapConverter converter = rulesetInstance.CreateBeatmapConverter(Beatmap); IBeatmapConverter converter = CreateBeatmapConverter(Beatmap, rulesetInstance);
// Check if the beatmap can be converted // Check if the beatmap can be converted
if (!converter.CanConvert) if (!converter.CanConvert)
@ -141,6 +149,9 @@ namespace osu.Game.Beatmaps
processor?.PostProcess(); processor?.PostProcess();
foreach (var mod in mods.OfType<IApplicableToBeatmap>())
mod.ApplyToBeatmap(converted);
return converted; return converted;
} }

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@ -253,7 +253,7 @@ namespace osu.Game.Database
using (Stream s = reader.GetStream(file)) using (Stream s = reader.GetStream(file))
s.CopyTo(hashable); s.CopyTo(hashable);
return hashable.ComputeSHA2Hash(); return hashable.Length > 0 ? hashable.ComputeSHA2Hash() : null;
} }
/// <summary> /// <summary>

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@ -27,11 +27,12 @@ namespace osu.Game.Graphics.Containers
private bool shouldPerformRightMouseScroll(MouseButtonEvent e) => RightMouseScrollbar && e.Button == MouseButton.Right; private bool shouldPerformRightMouseScroll(MouseButtonEvent e) => RightMouseScrollbar && e.Button == MouseButton.Right;
private void scrollToRelative(float value) => ScrollTo(Clamp((value - Scrollbar.DrawSize[ScrollDim] / 2) / Scrollbar.Size[ScrollDim]), true, DistanceDecayOnRightMouseScrollbar); private void scrollFromMouseEvent(MouseEvent e) =>
ScrollTo(Clamp(ToLocalSpace(e.ScreenSpaceMousePosition)[ScrollDim] / DrawSize[ScrollDim]) * Content.DrawSize[ScrollDim], true, DistanceDecayOnRightMouseScrollbar);
private bool mouseScrollBarDragging; private bool rightMouseDragging;
protected override bool IsDragging => base.IsDragging || mouseScrollBarDragging; protected override bool IsDragging => base.IsDragging || rightMouseDragging;
public OsuScrollContainer(Direction scrollDirection = Direction.Vertical) public OsuScrollContainer(Direction scrollDirection = Direction.Vertical)
: base(scrollDirection) : base(scrollDirection)
@ -42,7 +43,7 @@ namespace osu.Game.Graphics.Containers
{ {
if (shouldPerformRightMouseScroll(e)) if (shouldPerformRightMouseScroll(e))
{ {
scrollToRelative(e.MousePosition[ScrollDim]); scrollFromMouseEvent(e);
return true; return true;
} }
@ -51,9 +52,9 @@ namespace osu.Game.Graphics.Containers
protected override bool OnDrag(DragEvent e) protected override bool OnDrag(DragEvent e)
{ {
if (mouseScrollBarDragging) if (rightMouseDragging)
{ {
scrollToRelative(e.MousePosition[ScrollDim]); scrollFromMouseEvent(e);
return true; return true;
} }
@ -64,7 +65,7 @@ namespace osu.Game.Graphics.Containers
{ {
if (shouldPerformRightMouseScroll(e)) if (shouldPerformRightMouseScroll(e))
{ {
mouseScrollBarDragging = true; rightMouseDragging = true;
return true; return true;
} }
@ -73,9 +74,9 @@ namespace osu.Game.Graphics.Containers
protected override bool OnDragEnd(DragEndEvent e) protected override bool OnDragEnd(DragEndEvent e)
{ {
if (mouseScrollBarDragging) if (rightMouseDragging)
{ {
mouseScrollBarDragging = false; rightMouseDragging = false;
return true; return true;
} }

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@ -92,7 +92,8 @@ namespace osu.Game.Graphics
using (var image = await host.TakeScreenshotAsync()) using (var image = await host.TakeScreenshotAsync())
{ {
Interlocked.Decrement(ref screenShotTasks); if (Interlocked.Decrement(ref screenShotTasks) == 0 && cursorVisibility.Value == false)
cursorVisibility.Value = true;
var fileName = getFileName(); var fileName = getFileName();
if (fileName == null) return; if (fileName == null) return;
@ -125,14 +126,6 @@ namespace osu.Game.Graphics
} }
}); });
protected override void Update()
{
base.Update();
if (cursorVisibility.Value == false && Interlocked.CompareExchange(ref screenShotTasks, 0, 0) == 0)
cursorVisibility.Value = true;
}
private string getFileName() private string getFileName()
{ {
var dt = DateTime.Now; var dt = DateTime.Now;

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@ -0,0 +1,44 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osuTK.Graphics;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Extensions.Color4Extensions;
namespace osu.Game.Graphics.UserInterface
{
public class DimmedLoadingLayer : VisibilityContainer
{
private const float transition_duration = 250;
private readonly LoadingAnimation loading;
public DimmedLoadingLayer()
{
RelativeSizeAxes = Axes.Both;
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black.Opacity(0.5f),
},
loading = new LoadingAnimation(),
};
}
protected override void PopIn()
{
this.FadeIn(transition_duration, Easing.OutQuint);
loading.Show();
}
protected override void PopOut()
{
this.FadeOut(transition_duration, Easing.OutQuint);
loading.Hide();
}
}
}

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@ -76,7 +76,12 @@ namespace osu.Game.Graphics.UserInterface
{ {
Masking = true, Masking = true,
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Child = path = new SmoothPath { RelativeSizeAxes = Axes.Both, PathRadius = 1 } Child = path = new SmoothPath
{
AutoSizeAxes = Axes.None,
RelativeSizeAxes = Axes.Both,
PathRadius = 1
}
}); });
} }

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@ -64,7 +64,7 @@ namespace osu.Game.Graphics.UserInterface
Direction = FillDirection.Horizontal, Direction = FillDirection.Horizontal,
Children = new Drawable[] Children = new Drawable[]
{ {
text = new OsuSpriteText { Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold) }, text = new OsuSpriteText { Font = OsuFont.GetFont(size: 14) },
icon = new SpriteIcon icon = new SpriteIcon
{ {
Size = new Vector2(14), Size = new Vector2(14),
@ -81,10 +81,15 @@ namespace osu.Game.Graphics.UserInterface
Colour = Color4.White, Colour = Color4.White,
Origin = Anchor.BottomLeft, Origin = Anchor.BottomLeft,
Anchor = Anchor.BottomLeft, Anchor = Anchor.BottomLeft,
} },
new HoverClickSounds()
}; };
Current.ValueChanged += selected => { icon.Icon = selected.NewValue ? FontAwesome.Regular.CheckCircle : FontAwesome.Regular.Circle; }; Current.ValueChanged += selected =>
{
icon.Icon = selected.NewValue ? FontAwesome.Regular.CheckCircle : FontAwesome.Regular.Circle;
text.Font = text.Font.With(weight: selected.NewValue ? FontWeight.Bold : FontWeight.Medium);
};
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]

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@ -27,6 +27,7 @@ namespace osu.Game.Online.API.Requests
{ {
Favourite, Favourite,
RankedAndApproved, RankedAndApproved,
Loved,
Unranked, Unranked,
Graveyard Graveyard
} }

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@ -27,24 +27,25 @@ namespace osu.Game.Online.API.Requests
} }
// ReSharper disable once ImpureMethodCallOnReadonlyValueField // ReSharper disable once ImpureMethodCallOnReadonlyValueField
protected override string Target => $@"beatmapsets/search?q={query}&m={ruleset.ID ?? 0}&s={(int)searchCategory}&sort={sortCriteria.ToString().ToLowerInvariant()}_{directionString}"; protected override string Target => $@"beatmapsets/search?q={query}&m={ruleset.ID ?? 0}&s={searchCategory.ToString().ToLowerInvariant()}&sort={sortCriteria.ToString().ToLowerInvariant()}_{directionString}";
} }
public enum BeatmapSearchCategory public enum BeatmapSearchCategory
{ {
Any = 7, Any,
[Description("Ranked & Approved")] [Description("Has Leaderboard")]
RankedApproved = 0, Leaderboard,
Qualified = 3, Ranked,
Loved = 8, Qualified,
Favourites = 2, Loved,
Favourites,
[Description("Pending & WIP")] [Description("Pending & WIP")]
PendingWIP = 4, Pending,
Graveyard = 5, Graveyard,
[Description("My Maps")] [Description("My Maps")]
MyMaps = 6, Mine,
} }
} }

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@ -48,22 +48,24 @@ namespace osu.Game.Online
attachDownload(manager.GetExistingDownload(modelInfo.NewValue)); attachDownload(manager.GetExistingDownload(modelInfo.NewValue));
}, true); }, true);
manager.DownloadBegan += download => manager.DownloadBegan += downloadBegan;
{ manager.DownloadFailed += downloadFailed;
if (download.Model.Equals(Model.Value))
attachDownload(download);
};
manager.DownloadFailed += download =>
{
if (download.Model.Equals(Model.Value))
attachDownload(null);
};
manager.ItemAdded += itemAdded; manager.ItemAdded += itemAdded;
manager.ItemRemoved += itemRemoved; manager.ItemRemoved += itemRemoved;
} }
private void downloadBegan(ArchiveDownloadRequest<TModel> request)
{
if (request.Model.Equals(Model.Value))
attachDownload(request);
}
private void downloadFailed(ArchiveDownloadRequest<TModel> request)
{
if (request.Model.Equals(Model.Value))
attachDownload(null);
}
private ArchiveDownloadRequest<TModel> attachedRequest; private ArchiveDownloadRequest<TModel> attachedRequest;
private void attachDownload(ArchiveDownloadRequest<TModel> request) private void attachDownload(ArchiveDownloadRequest<TModel> request)
@ -126,8 +128,10 @@ namespace osu.Game.Online
if (manager != null) if (manager != null)
{ {
manager.DownloadBegan -= attachDownload; manager.DownloadBegan -= downloadBegan;
manager.DownloadFailed -= downloadFailed;
manager.ItemAdded -= itemAdded; manager.ItemAdded -= itemAdded;
manager.ItemRemoved -= itemRemoved;
} }
State.UnbindAll(); State.UnbindAll();

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@ -87,7 +87,8 @@ namespace osu.Game
private BackButton backButton; private BackButton backButton;
private MainMenu menuScreen; private MainMenu menuScreen;
private Intro introScreen;
private IntroScreen introScreen;
private Bindable<int> configRuleset; private Bindable<int> configRuleset;
@ -264,7 +265,16 @@ namespace osu.Game
{ {
// The given ScoreInfo may have missing properties if it was retrieved from online data. Re-retrieve it from the database // The given ScoreInfo may have missing properties if it was retrieved from online data. Re-retrieve it from the database
// to ensure all the required data for presenting a replay are present. // to ensure all the required data for presenting a replay are present.
var databasedScoreInfo = ScoreManager.Query(s => s.OnlineScoreID == score.OnlineScoreID); var databasedScoreInfo = score.OnlineScoreID != null
? ScoreManager.Query(s => s.OnlineScoreID == score.OnlineScoreID)
: ScoreManager.Query(s => s.Hash == score.Hash);
if (databasedScoreInfo == null)
{
Logger.Log("The requested score could not be found locally.", LoggingTarget.Information);
return;
}
var databasedScore = ScoreManager.GetScore(databasedScoreInfo); var databasedScore = ScoreManager.GetScore(databasedScoreInfo);
if (databasedScore.Replay == null) if (databasedScore.Replay == null)
@ -297,7 +307,9 @@ namespace osu.Game
if (nextBeatmap?.Track != null) if (nextBeatmap?.Track != null)
nextBeatmap.Track.Completed += currentTrackCompleted; nextBeatmap.Track.Completed += currentTrackCompleted;
beatmap.OldValue?.Dispose(); using (var oldBeatmap = beatmap.OldValue)
if (oldBeatmap?.Track != null)
oldBeatmap.Track.Completed -= currentTrackCompleted;
nextBeatmap?.LoadBeatmapAsync(); nextBeatmap?.LoadBeatmapAsync();
} }
@ -589,7 +601,7 @@ namespace osu.Game
{ {
int recentLogCount = 0; int recentLogCount = 0;
const double debounce = 5000; const double debounce = 60000;
Logger.NewEntry += entry => Logger.NewEntry += entry =>
{ {
@ -761,7 +773,7 @@ namespace osu.Game
if (introScreen == null) if (introScreen == null)
return true; return true;
if (!introScreen.DidLoadMenu || !(screenStack.CurrentScreen is Intro)) if (!introScreen.DidLoadMenu || !(screenStack.CurrentScreen is IntroScreen))
{ {
Scheduler.Add(introScreen.MakeCurrent); Scheduler.Add(introScreen.MakeCurrent);
return true; return true;
@ -796,7 +808,7 @@ namespace osu.Game
{ {
switch (newScreen) switch (newScreen)
{ {
case Intro intro: case IntroScreen intro:
introScreen = intro; introScreen = intro;
break; break;

View File

@ -13,6 +13,8 @@ namespace osu.Game.Overlays.Chat.Tabs
public override bool IsSwitchable => false; public override bool IsSwitchable => false;
protected override bool IsBoldWhenActive => false;
public ChannelSelectorTabItem() public ChannelSelectorTabItem()
: base(new ChannelSelectorTabChannel()) : base(new ChannelSelectorTabChannel())
{ {
@ -22,7 +24,7 @@ namespace osu.Game.Overlays.Chat.Tabs
Icon.Alpha = 0; Icon.Alpha = 0;
Text.Font = Text.Font.With(size: 45); Text.Font = Text.Font.With(size: 45);
TextBold.Font = Text.Font.With(size: 45); Text.Truncate = false;
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]

View File

@ -29,7 +29,6 @@ namespace osu.Game.Overlays.Chat.Tabs
public override bool IsRemovable => !Pinned; public override bool IsRemovable => !Pinned;
protected readonly SpriteText Text; protected readonly SpriteText Text;
protected readonly SpriteText TextBold;
protected readonly ClickableContainer CloseButton; protected readonly ClickableContainer CloseButton;
private readonly Box box; private readonly Box box;
private readonly Box highlightBox; private readonly Box highlightBox;
@ -88,20 +87,17 @@ namespace osu.Game.Overlays.Chat.Tabs
}, },
Text = new OsuSpriteText Text = new OsuSpriteText
{ {
Margin = new MarginPadding(5),
Origin = Anchor.CentreLeft, Origin = Anchor.CentreLeft,
Anchor = Anchor.CentreLeft, Anchor = Anchor.CentreLeft,
Text = value.ToString(), Text = value.ToString(),
Font = OsuFont.GetFont(size: 18) Font = OsuFont.GetFont(size: 18),
}, Padding = new MarginPadding(5)
TextBold = new OsuSpriteText {
{ Left = LeftTextPadding,
Alpha = 0, Right = RightTextPadding,
Margin = new MarginPadding(5), },
Origin = Anchor.CentreLeft, RelativeSizeAxes = Axes.X,
Anchor = Anchor.CentreLeft, Truncate = true,
Text = value.ToString(),
Font = OsuFont.GetFont(size: 18, weight: FontWeight.Bold)
}, },
CloseButton = new TabCloseButton CloseButton = new TabCloseButton
{ {
@ -119,10 +115,16 @@ namespace osu.Game.Overlays.Chat.Tabs
}; };
} }
protected virtual float LeftTextPadding => 5;
protected virtual float RightTextPadding => IsRemovable ? 40 : 5;
protected virtual IconUsage DisplayIcon => FontAwesome.Solid.Hashtag; protected virtual IconUsage DisplayIcon => FontAwesome.Solid.Hashtag;
protected virtual bool ShowCloseOnHover => true; protected virtual bool ShowCloseOnHover => true;
protected virtual bool IsBoldWhenActive => true;
protected override bool OnHover(HoverEvent e) protected override bool OnHover(HoverEvent e)
{ {
if (IsRemovable && ShowCloseOnHover) if (IsRemovable && ShowCloseOnHover)
@ -203,8 +205,7 @@ namespace osu.Game.Overlays.Chat.Tabs
box.FadeColour(BackgroundActive, TRANSITION_LENGTH, Easing.OutQuint); box.FadeColour(BackgroundActive, TRANSITION_LENGTH, Easing.OutQuint);
highlightBox.FadeIn(TRANSITION_LENGTH, Easing.OutQuint); highlightBox.FadeIn(TRANSITION_LENGTH, Easing.OutQuint);
Text.FadeOut(TRANSITION_LENGTH, Easing.OutQuint); if (IsBoldWhenActive) Text.Font = Text.Font.With(weight: FontWeight.Bold);
TextBold.FadeIn(TRANSITION_LENGTH, Easing.OutQuint);
} }
protected virtual void FadeInactive() protected virtual void FadeInactive()
@ -216,8 +217,7 @@ namespace osu.Game.Overlays.Chat.Tabs
box.FadeColour(BackgroundInactive, TRANSITION_LENGTH, Easing.OutQuint); box.FadeColour(BackgroundInactive, TRANSITION_LENGTH, Easing.OutQuint);
highlightBox.FadeOut(TRANSITION_LENGTH, Easing.OutQuint); highlightBox.FadeOut(TRANSITION_LENGTH, Easing.OutQuint);
Text.FadeIn(TRANSITION_LENGTH, Easing.OutQuint); Text.Font = Text.Font.With(weight: FontWeight.Medium);
TextBold.FadeOut(TRANSITION_LENGTH, Easing.OutQuint);
} }
protected override void OnActivated() => updateState(); protected override void OnActivated() => updateState();

View File

@ -62,11 +62,10 @@ namespace osu.Game.Overlays.Chat.Tabs
}); });
avatar.OnLoadComplete += d => d.FadeInFromZero(300, Easing.OutQuint); avatar.OnLoadComplete += d => d.FadeInFromZero(300, Easing.OutQuint);
Text.X = ChatOverlay.TAB_AREA_HEIGHT;
TextBold.X = ChatOverlay.TAB_AREA_HEIGHT;
} }
protected override float LeftTextPadding => base.LeftTextPadding + ChatOverlay.TAB_AREA_HEIGHT;
protected override bool ShowCloseOnHover => false; protected override bool ShowCloseOnHover => false;
protected override void FadeActive() protected override void FadeActive()

View File

@ -18,6 +18,7 @@ namespace osu.Game.Overlays.Direct
protected override Color4 BackgroundColour => OsuColour.FromHex(@"384552"); protected override Color4 BackgroundColour => OsuColour.FromHex(@"384552");
protected override DirectSortCriteria DefaultTab => DirectSortCriteria.Ranked; protected override DirectSortCriteria DefaultTab => DirectSortCriteria.Ranked;
protected override BeatmapSearchCategory DefaultCategory => BeatmapSearchCategory.Leaderboard;
protected override Drawable CreateSupplementaryControls() => rulesetSelector = new DirectRulesetSelector(); protected override Drawable CreateSupplementaryControls() => rulesetSelector = new DirectRulesetSelector();

View File

@ -53,6 +53,6 @@ namespace osu.Game.Overlays.Profile.Header.Components
User.BindValueChanged(user => updateFollowers(user.NewValue), true); User.BindValueChanged(user => updateFollowers(user.NewValue), true);
} }
private void updateFollowers(User user) => followerText.Text = user?.FollowerCount?.Length > 0 ? user.FollowerCount[0].ToString("#,##0") : "0"; private void updateFollowers(User user) => followerText.Text = user?.FollowerCount.ToString("#,##0");
} }
} }

View File

@ -2,11 +2,13 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.UserInterface; using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Rulesets; using osu.Game.Rulesets;
using osu.Game.Users;
using osuTK; using osuTK;
using osuTK.Graphics; using osuTK.Graphics;
@ -16,6 +18,8 @@ namespace osu.Game.Overlays.Profile.Header.Components
{ {
private Color4 accentColour = Color4.White; private Color4 accentColour = Color4.White;
public readonly Bindable<User> User = new Bindable<User>();
public ProfileRulesetSelector() public ProfileRulesetSelector()
{ {
TabContainer.Masking = false; TabContainer.Masking = false;
@ -32,24 +36,17 @@ namespace osu.Game.Overlays.Profile.Header.Components
((ProfileRulesetTabItem)tabItem).AccentColour = accentColour; ((ProfileRulesetTabItem)tabItem).AccentColour = accentColour;
} }
public void SetDefaultRuleset(RulesetInfo ruleset) protected override void LoadComplete()
{ {
// Todo: This method shouldn't exist, but bindables don't provide the concept of observing a change to the default value base.LoadComplete();
foreach (TabItem<RulesetInfo> tabItem in TabContainer)
((ProfileRulesetTabItem)tabItem).IsDefault = ((ProfileRulesetTabItem)tabItem).Value.ID == ruleset.ID; User.BindValueChanged(u => SetDefaultRuleset(Rulesets.GetRuleset(u.NewValue?.PlayMode ?? "osu")), true);
} }
public void SelectDefaultRuleset() public void SetDefaultRuleset(RulesetInfo ruleset)
{ {
// Todo: This method shouldn't exist, but bindables don't provide the concept of observing a change to the default value
foreach (TabItem<RulesetInfo> tabItem in TabContainer) foreach (TabItem<RulesetInfo> tabItem in TabContainer)
{ ((ProfileRulesetTabItem)tabItem).IsDefault = ((ProfileRulesetTabItem)tabItem).Value.ID == ruleset.ID;
if (((ProfileRulesetTabItem)tabItem).IsDefault)
{
Current.Value = ((ProfileRulesetTabItem)tabItem).Value;
return;
}
}
} }
protected override TabItem<RulesetInfo> CreateTabItem(RulesetInfo value) => new ProfileRulesetTabItem(value) protected override TabItem<RulesetInfo> CreateTabItem(RulesetInfo value) => new ProfileRulesetTabItem(value)

View File

@ -80,7 +80,6 @@ namespace osu.Game.Overlays.Profile.Header.Components
private void load(OsuColour colours) private void load(OsuColour colours)
{ {
background.Colour = colours.Pink; background.Colour = colours.Pink;
iconContainer.Colour = colours.GreySeafoam;
} }
} }
} }

View File

@ -18,6 +18,7 @@ namespace osu.Game.Overlays.Profile.Sections
{ {
new PaginatedBeatmapContainer(BeatmapSetType.Favourite, User, "Favourite Beatmaps"), new PaginatedBeatmapContainer(BeatmapSetType.Favourite, User, "Favourite Beatmaps"),
new PaginatedBeatmapContainer(BeatmapSetType.RankedAndApproved, User, "Ranked & Approved Beatmaps"), new PaginatedBeatmapContainer(BeatmapSetType.RankedAndApproved, User, "Ranked & Approved Beatmaps"),
new PaginatedBeatmapContainer(BeatmapSetType.Loved, User, "Loved Beatmaps"),
new PaginatedBeatmapContainer(BeatmapSetType.Unranked, User, "Pending Beatmaps"), new PaginatedBeatmapContainer(BeatmapSetType.Unranked, User, "Pending Beatmaps"),
new PaginatedBeatmapContainer(BeatmapSetType.Graveyard, User, "Graveyarded Beatmaps"), new PaginatedBeatmapContainer(BeatmapSetType.Graveyard, User, "Graveyarded Beatmaps"),
}; };

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