mirror of
https://github.com/ppy/osu.git
synced 2024-12-13 03:42:57 +08:00
Merge branch 'master' into settings-remaining-strings-localisation
This commit is contained in:
commit
26e4b0bacb
@ -3,13 +3,13 @@
|
||||
"isRoot": true,
|
||||
"tools": {
|
||||
"jetbrains.resharper.globaltools": {
|
||||
"version": "2022.2.3",
|
||||
"version": "2023.3.3",
|
||||
"commands": [
|
||||
"jb"
|
||||
]
|
||||
},
|
||||
"nvika": {
|
||||
"version": "2.2.0",
|
||||
"version": "3.0.0",
|
||||
"commands": [
|
||||
"nvika"
|
||||
]
|
||||
|
26
.github/workflows/ci.yml
vendored
26
.github/workflows/ci.yml
vendored
@ -15,17 +15,10 @@ jobs:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v3
|
||||
|
||||
# FIXME: Tools won't run in .NET 6.0 unless you install 3.1.x LTS side by side.
|
||||
# https://itnext.io/how-to-support-multiple-net-sdks-in-github-actions-workflows-b988daa884e
|
||||
- name: Install .NET 3.1.x LTS
|
||||
- name: Install .NET 8.0.x
|
||||
uses: actions/setup-dotnet@v3
|
||||
with:
|
||||
dotnet-version: "3.1.x"
|
||||
|
||||
- name: Install .NET 6.0.x
|
||||
uses: actions/setup-dotnet@v3
|
||||
with:
|
||||
dotnet-version: "6.0.x"
|
||||
dotnet-version: "8.0.x"
|
||||
|
||||
- name: Restore Tools
|
||||
run: dotnet tool restore
|
||||
@ -79,10 +72,10 @@ jobs:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v3
|
||||
|
||||
- name: Install .NET 6.0.x
|
||||
- name: Install .NET 8.0.x
|
||||
uses: actions/setup-dotnet@v3
|
||||
with:
|
||||
dotnet-version: "6.0.x"
|
||||
dotnet-version: "8.0.x"
|
||||
|
||||
- name: Compile
|
||||
run: dotnet build -c Debug -warnaserror osu.Desktop.slnf
|
||||
@ -114,10 +107,10 @@ jobs:
|
||||
distribution: microsoft
|
||||
java-version: 11
|
||||
|
||||
- name: Install .NET 6.0.x
|
||||
- name: Install .NET 8.0.x
|
||||
uses: actions/setup-dotnet@v3
|
||||
with:
|
||||
dotnet-version: "6.0.x"
|
||||
dotnet-version: "8.0.x"
|
||||
|
||||
- name: Install .NET workloads
|
||||
run: dotnet workload install maui-android
|
||||
@ -135,13 +128,16 @@ jobs:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v3
|
||||
|
||||
- name: Install .NET 6.0.x
|
||||
- name: Install .NET 8.0.x
|
||||
uses: actions/setup-dotnet@v3
|
||||
with:
|
||||
dotnet-version: "6.0.x"
|
||||
dotnet-version: "8.0.x"
|
||||
|
||||
- name: Install .NET Workloads
|
||||
run: dotnet workload install maui-ios
|
||||
|
||||
- name: Select Xcode 15.2
|
||||
run: sudo xcode-select -s /Applications/Xcode_15.2.app/Contents/Developer
|
||||
|
||||
- name: Build
|
||||
run: dotnet build -c Debug osu.iOS
|
||||
|
@ -12,10 +12,10 @@ jobs:
|
||||
name: Update osu-web mod definitions
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Install .NET 6.0.x
|
||||
- name: Install .NET 8.0.x
|
||||
uses: actions/setup-dotnet@v3
|
||||
with:
|
||||
dotnet-version: "6.0.x"
|
||||
dotnet-version: "8.0.x"
|
||||
|
||||
- name: Checkout ppy/osu
|
||||
uses: actions/checkout@v3
|
||||
|
@ -1,5 +1,3 @@
|
||||
is_global = true
|
||||
|
||||
# .NET Code Style
|
||||
# IDE styles reference: https://docs.microsoft.com/dotnet/fundamentals/code-analysis/style-rules/
|
||||
|
||||
@ -56,4 +54,4 @@ dotnet_diagnostic.RS0030.severity = error
|
||||
|
||||
# Temporarily disable analysing CanBeNull = true in NRT contexts due to mobile issues.
|
||||
# See: https://github.com/ppy/osu/pull/19677
|
||||
dotnet_diagnostic.OSUF001.severity = none
|
||||
dotnet_diagnostic.OSUF001.severity = none
|
||||
|
@ -1,7 +1,7 @@
|
||||
<!-- Contains required properties for osu!framework projects. -->
|
||||
<Project>
|
||||
<PropertyGroup Label="C#">
|
||||
<LangVersion>10.0</LangVersion>
|
||||
<LangVersion>12.0</LangVersion>
|
||||
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
|
||||
<Nullable>enable</Nullable>
|
||||
</PropertyGroup>
|
||||
|
@ -30,8 +30,8 @@ If you are just looking to give the game a whirl, you can grab the latest releas
|
||||
|
||||
### Latest release:
|
||||
|
||||
| [Windows 8.1+ (x64)](https://github.com/ppy/osu/releases/latest/download/install.exe) | macOS 10.15+ ([Intel](https://github.com/ppy/osu/releases/latest/download/osu.app.Intel.zip), [Apple Silicon](https://github.com/ppy/osu/releases/latest/download/osu.app.Apple.Silicon.zip)) | [Linux (x64)](https://github.com/ppy/osu/releases/latest/download/osu.AppImage) | [iOS 13.4+](https://osu.ppy.sh/home/testflight) | [Android 5+](https://github.com/ppy/osu/releases/latest/download/sh.ppy.osulazer.apk) |
|
||||
| ------------- | ------------- | ------------- | ------------- | ------------- |
|
||||
| [Windows 10+ (x64)](https://github.com/ppy/osu/releases/latest/download/install.exe) | macOS 12+ ([Intel](https://github.com/ppy/osu/releases/latest/download/osu.app.Intel.zip), [Apple Silicon](https://github.com/ppy/osu/releases/latest/download/osu.app.Apple.Silicon.zip)) | [Linux (x64)](https://github.com/ppy/osu/releases/latest/download/osu.AppImage) | [iOS 13.4+](https://osu.ppy.sh/home/testflight) | [Android 5+](https://github.com/ppy/osu/releases/latest/download/sh.ppy.osulazer.apk) |
|
||||
|--------------------------------------------------------------------------------------|--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------| ------------- | ------------- | ------------- |
|
||||
|
||||
You can also generally download a version for your current device from the [osu! site](https://osu.ppy.sh/home/download).
|
||||
|
||||
|
10
Templates/Rulesets/ruleset-empty/Directory.Build.props
Normal file
10
Templates/Rulesets/ruleset-empty/Directory.Build.props
Normal file
@ -0,0 +1,10 @@
|
||||
<!-- Contains required properties for osu!framework projects. -->
|
||||
<Project>
|
||||
<PropertyGroup>
|
||||
<ApplicationManifest>$(MSBuildThisFileDirectory)app.manifest</ApplicationManifest>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Documentation">
|
||||
<GenerateDocumentationFile>true</GenerateDocumentationFile>
|
||||
<NoWarn>$(NoWarn);CS1591</NoWarn>
|
||||
</PropertyGroup>
|
||||
</Project>
|
46
Templates/Rulesets/ruleset-empty/app.manifest
Normal file
46
Templates/Rulesets/ruleset-empty/app.manifest
Normal file
@ -0,0 +1,46 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<asmv1:assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1" xmlns:asmv1="urn:schemas-microsoft-com:asm.v1" xmlns:asmv2="urn:schemas-microsoft-com:asm.v2" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:asmv3="urn:schemas-microsoft-com:asm.v3">
|
||||
<assemblyIdentity version="1.0.0.0" name="MyNewProject" />
|
||||
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v2">
|
||||
<security>
|
||||
<requestedPrivileges xmlns="urn:schemas-microsoft-com:asm.v3">
|
||||
<requestedExecutionLevel level="asInvoker" uiAccess="false" />
|
||||
</requestedPrivileges>
|
||||
<applicationRequestMinimum>
|
||||
<defaultAssemblyRequest permissionSetReference="Custom" />
|
||||
<PermissionSet class="System.Security.PermissionSet" version="1" Unrestricted="true" ID="Custom" SameSite="site" />
|
||||
</applicationRequestMinimum>
|
||||
</security>
|
||||
</trustInfo>
|
||||
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
|
||||
<application>
|
||||
<!-- Windows Vista -->
|
||||
<supportedOS Id="{e2011457-1546-43c5-a5fe-008deee3d3f0}" />
|
||||
<!-- Windows 7 -->
|
||||
<supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}" />
|
||||
<!-- Windows 8 -->
|
||||
<supportedOS Id="{4a2f28e3-53b9-4441-ba9c-d69d4a4a6e38}" />
|
||||
<!-- Windows 8.1 -->
|
||||
<supportedOS Id="{1f676c76-80e1-4239-95bb-83d0f6d0da78}" />
|
||||
<!-- Windows 10 -->
|
||||
<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}" />
|
||||
</application>
|
||||
</compatibility>
|
||||
<asmv3:application>
|
||||
<asmv3:windowsSettings xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">
|
||||
<dpiAware>true</dpiAware>
|
||||
</asmv3:windowsSettings>
|
||||
</asmv3:application>
|
||||
<dependency>
|
||||
<dependentAssembly>
|
||||
<assemblyIdentity
|
||||
type="win32"
|
||||
name="Microsoft.Windows.Common-Controls"
|
||||
version="6.0.0.0"
|
||||
processorArchitecture="*"
|
||||
publicKeyToken="6595b64144ccf1df"
|
||||
language="*"
|
||||
/>
|
||||
</dependentAssembly>
|
||||
</dependency>
|
||||
</asmv1:assembly>
|
@ -18,7 +18,7 @@
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Project">
|
||||
<OutputType>WinExe</OutputType>
|
||||
<TargetFramework>net6.0</TargetFramework>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
<RootNamespace>osu.Game.Rulesets.EmptyFreeform.Tests</RootNamespace>
|
||||
</PropertyGroup>
|
||||
</Project>
|
||||
|
@ -1,6 +1,6 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup Label="Project">
|
||||
<TargetFramework>net6.0</TargetFramework>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
<AssemblyTitle>osu.Game.Rulesets.EmptyFreeform</AssemblyTitle>
|
||||
<OutputType>Library</OutputType>
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
|
10
Templates/Rulesets/ruleset-example/Directory.Build.props
Normal file
10
Templates/Rulesets/ruleset-example/Directory.Build.props
Normal file
@ -0,0 +1,10 @@
|
||||
<!-- Contains required properties for osu!framework projects. -->
|
||||
<Project>
|
||||
<PropertyGroup>
|
||||
<ApplicationManifest>$(MSBuildThisFileDirectory)app.manifest</ApplicationManifest>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Documentation">
|
||||
<GenerateDocumentationFile>true</GenerateDocumentationFile>
|
||||
<NoWarn>$(NoWarn);CS1591</NoWarn>
|
||||
</PropertyGroup>
|
||||
</Project>
|
46
Templates/Rulesets/ruleset-example/app.manifest
Normal file
46
Templates/Rulesets/ruleset-example/app.manifest
Normal file
@ -0,0 +1,46 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<asmv1:assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1" xmlns:asmv1="urn:schemas-microsoft-com:asm.v1" xmlns:asmv2="urn:schemas-microsoft-com:asm.v2" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:asmv3="urn:schemas-microsoft-com:asm.v3">
|
||||
<assemblyIdentity version="1.0.0.0" name="MyNewProject" />
|
||||
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v2">
|
||||
<security>
|
||||
<requestedPrivileges xmlns="urn:schemas-microsoft-com:asm.v3">
|
||||
<requestedExecutionLevel level="asInvoker" uiAccess="false" />
|
||||
</requestedPrivileges>
|
||||
<applicationRequestMinimum>
|
||||
<defaultAssemblyRequest permissionSetReference="Custom" />
|
||||
<PermissionSet class="System.Security.PermissionSet" version="1" Unrestricted="true" ID="Custom" SameSite="site" />
|
||||
</applicationRequestMinimum>
|
||||
</security>
|
||||
</trustInfo>
|
||||
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
|
||||
<application>
|
||||
<!-- Windows Vista -->
|
||||
<supportedOS Id="{e2011457-1546-43c5-a5fe-008deee3d3f0}" />
|
||||
<!-- Windows 7 -->
|
||||
<supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}" />
|
||||
<!-- Windows 8 -->
|
||||
<supportedOS Id="{4a2f28e3-53b9-4441-ba9c-d69d4a4a6e38}" />
|
||||
<!-- Windows 8.1 -->
|
||||
<supportedOS Id="{1f676c76-80e1-4239-95bb-83d0f6d0da78}" />
|
||||
<!-- Windows 10 -->
|
||||
<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}" />
|
||||
</application>
|
||||
</compatibility>
|
||||
<asmv3:application>
|
||||
<asmv3:windowsSettings xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">
|
||||
<dpiAware>true</dpiAware>
|
||||
</asmv3:windowsSettings>
|
||||
</asmv3:application>
|
||||
<dependency>
|
||||
<dependentAssembly>
|
||||
<assemblyIdentity
|
||||
type="win32"
|
||||
name="Microsoft.Windows.Common-Controls"
|
||||
version="6.0.0.0"
|
||||
processorArchitecture="*"
|
||||
publicKeyToken="6595b64144ccf1df"
|
||||
language="*"
|
||||
/>
|
||||
</dependentAssembly>
|
||||
</dependency>
|
||||
</asmv1:assembly>
|
@ -18,7 +18,7 @@
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Project">
|
||||
<OutputType>WinExe</OutputType>
|
||||
<TargetFramework>net6.0</TargetFramework>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
<RootNamespace>osu.Game.Rulesets.Pippidon.Tests</RootNamespace>
|
||||
</PropertyGroup>
|
||||
</Project>
|
||||
|
@ -1,6 +1,6 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup Label="Project">
|
||||
<TargetFramework>net6.0</TargetFramework>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
<AssemblyTitle>osu.Game.Rulesets.Pippidon</AssemblyTitle>
|
||||
<OutputType>Library</OutputType>
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
|
@ -0,0 +1,10 @@
|
||||
<!-- Contains required properties for osu!framework projects. -->
|
||||
<Project>
|
||||
<PropertyGroup>
|
||||
<ApplicationManifest>$(MSBuildThisFileDirectory)app.manifest</ApplicationManifest>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Documentation">
|
||||
<GenerateDocumentationFile>true</GenerateDocumentationFile>
|
||||
<NoWarn>$(NoWarn);CS1591</NoWarn>
|
||||
</PropertyGroup>
|
||||
</Project>
|
46
Templates/Rulesets/ruleset-scrolling-empty/app.manifest
Normal file
46
Templates/Rulesets/ruleset-scrolling-empty/app.manifest
Normal file
@ -0,0 +1,46 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<asmv1:assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1" xmlns:asmv1="urn:schemas-microsoft-com:asm.v1" xmlns:asmv2="urn:schemas-microsoft-com:asm.v2" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:asmv3="urn:schemas-microsoft-com:asm.v3">
|
||||
<assemblyIdentity version="1.0.0.0" name="MyNewProject" />
|
||||
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v2">
|
||||
<security>
|
||||
<requestedPrivileges xmlns="urn:schemas-microsoft-com:asm.v3">
|
||||
<requestedExecutionLevel level="asInvoker" uiAccess="false" />
|
||||
</requestedPrivileges>
|
||||
<applicationRequestMinimum>
|
||||
<defaultAssemblyRequest permissionSetReference="Custom" />
|
||||
<PermissionSet class="System.Security.PermissionSet" version="1" Unrestricted="true" ID="Custom" SameSite="site" />
|
||||
</applicationRequestMinimum>
|
||||
</security>
|
||||
</trustInfo>
|
||||
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
|
||||
<application>
|
||||
<!-- Windows Vista -->
|
||||
<supportedOS Id="{e2011457-1546-43c5-a5fe-008deee3d3f0}" />
|
||||
<!-- Windows 7 -->
|
||||
<supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}" />
|
||||
<!-- Windows 8 -->
|
||||
<supportedOS Id="{4a2f28e3-53b9-4441-ba9c-d69d4a4a6e38}" />
|
||||
<!-- Windows 8.1 -->
|
||||
<supportedOS Id="{1f676c76-80e1-4239-95bb-83d0f6d0da78}" />
|
||||
<!-- Windows 10 -->
|
||||
<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}" />
|
||||
</application>
|
||||
</compatibility>
|
||||
<asmv3:application>
|
||||
<asmv3:windowsSettings xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">
|
||||
<dpiAware>true</dpiAware>
|
||||
</asmv3:windowsSettings>
|
||||
</asmv3:application>
|
||||
<dependency>
|
||||
<dependentAssembly>
|
||||
<assemblyIdentity
|
||||
type="win32"
|
||||
name="Microsoft.Windows.Common-Controls"
|
||||
version="6.0.0.0"
|
||||
processorArchitecture="*"
|
||||
publicKeyToken="6595b64144ccf1df"
|
||||
language="*"
|
||||
/>
|
||||
</dependentAssembly>
|
||||
</dependency>
|
||||
</asmv1:assembly>
|
@ -18,7 +18,7 @@
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Project">
|
||||
<OutputType>WinExe</OutputType>
|
||||
<TargetFramework>net6.0</TargetFramework>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
<RootNamespace>osu.Game.Rulesets.EmptyScrolling.Tests</RootNamespace>
|
||||
</PropertyGroup>
|
||||
</Project>
|
||||
|
@ -1,6 +1,6 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup Label="Project">
|
||||
<TargetFramework>net6.0</TargetFramework>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
<AssemblyTitle>osu.Game.Rulesets.EmptyScrolling</AssemblyTitle>
|
||||
<OutputType>Library</OutputType>
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
|
@ -0,0 +1,10 @@
|
||||
<!-- Contains required properties for osu!framework projects. -->
|
||||
<Project>
|
||||
<PropertyGroup>
|
||||
<ApplicationManifest>$(MSBuildThisFileDirectory)app.manifest</ApplicationManifest>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Documentation">
|
||||
<GenerateDocumentationFile>true</GenerateDocumentationFile>
|
||||
<NoWarn>$(NoWarn);CS1591</NoWarn>
|
||||
</PropertyGroup>
|
||||
</Project>
|
46
Templates/Rulesets/ruleset-scrolling-example/app.manifest
Normal file
46
Templates/Rulesets/ruleset-scrolling-example/app.manifest
Normal file
@ -0,0 +1,46 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<asmv1:assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1" xmlns:asmv1="urn:schemas-microsoft-com:asm.v1" xmlns:asmv2="urn:schemas-microsoft-com:asm.v2" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:asmv3="urn:schemas-microsoft-com:asm.v3">
|
||||
<assemblyIdentity version="1.0.0.0" name="MyNewProject" />
|
||||
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v2">
|
||||
<security>
|
||||
<requestedPrivileges xmlns="urn:schemas-microsoft-com:asm.v3">
|
||||
<requestedExecutionLevel level="asInvoker" uiAccess="false" />
|
||||
</requestedPrivileges>
|
||||
<applicationRequestMinimum>
|
||||
<defaultAssemblyRequest permissionSetReference="Custom" />
|
||||
<PermissionSet class="System.Security.PermissionSet" version="1" Unrestricted="true" ID="Custom" SameSite="site" />
|
||||
</applicationRequestMinimum>
|
||||
</security>
|
||||
</trustInfo>
|
||||
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
|
||||
<application>
|
||||
<!-- Windows Vista -->
|
||||
<supportedOS Id="{e2011457-1546-43c5-a5fe-008deee3d3f0}" />
|
||||
<!-- Windows 7 -->
|
||||
<supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}" />
|
||||
<!-- Windows 8 -->
|
||||
<supportedOS Id="{4a2f28e3-53b9-4441-ba9c-d69d4a4a6e38}" />
|
||||
<!-- Windows 8.1 -->
|
||||
<supportedOS Id="{1f676c76-80e1-4239-95bb-83d0f6d0da78}" />
|
||||
<!-- Windows 10 -->
|
||||
<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}" />
|
||||
</application>
|
||||
</compatibility>
|
||||
<asmv3:application>
|
||||
<asmv3:windowsSettings xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">
|
||||
<dpiAware>true</dpiAware>
|
||||
</asmv3:windowsSettings>
|
||||
</asmv3:application>
|
||||
<dependency>
|
||||
<dependentAssembly>
|
||||
<assemblyIdentity
|
||||
type="win32"
|
||||
name="Microsoft.Windows.Common-Controls"
|
||||
version="6.0.0.0"
|
||||
processorArchitecture="*"
|
||||
publicKeyToken="6595b64144ccf1df"
|
||||
language="*"
|
||||
/>
|
||||
</dependentAssembly>
|
||||
</dependency>
|
||||
</asmv1:assembly>
|
@ -18,7 +18,7 @@
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Project">
|
||||
<OutputType>WinExe</OutputType>
|
||||
<TargetFramework>net6.0</TargetFramework>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
<RootNamespace>osu.Game.Rulesets.Pippidon.Tests</RootNamespace>
|
||||
</PropertyGroup>
|
||||
</Project>
|
||||
|
@ -1,6 +1,6 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup Label="Project">
|
||||
<TargetFramework>net6.0</TargetFramework>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
<AssemblyTitle>osu.Game.Rulesets.Pippidon</AssemblyTitle>
|
||||
<OutputType>Library</OutputType>
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
|
@ -1,7 +1,7 @@
|
||||
{
|
||||
"sdk": {
|
||||
"version": "6.0.100",
|
||||
"rollForward": "latestFeature"
|
||||
"version": "8.0.100",
|
||||
"rollForward": "latestFeature",
|
||||
"allowPrerelease": false
|
||||
}
|
||||
}
|
||||
|
||||
}
|
@ -10,7 +10,7 @@
|
||||
<EmbedAssembliesIntoApk>true</EmbedAssembliesIntoApk>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2024.131.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2024.205.0" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup>
|
||||
<!-- Fody does not handle Android build well, and warns when unchanged.
|
||||
|
@ -1,6 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android" package="sh.ppy.osulazer" android:installLocation="auto">
|
||||
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="33" />
|
||||
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="34" />
|
||||
<application android:allowBackup="true"
|
||||
android:supportsRtl="true"
|
||||
android:label="osu!"
|
||||
|
@ -72,9 +72,9 @@ namespace osu.Android
|
||||
Debug.Assert(Resources?.DisplayMetrics != null);
|
||||
|
||||
Point displaySize = new Point();
|
||||
#pragma warning disable 618 // GetSize is deprecated
|
||||
#pragma warning disable CA1422 // GetSize is deprecated
|
||||
WindowManager.DefaultDisplay.GetSize(displaySize);
|
||||
#pragma warning restore 618
|
||||
#pragma warning restore CA1422
|
||||
float smallestWidthDp = Math.Min(displaySize.X, displaySize.Y) / Resources.DisplayMetrics.Density;
|
||||
bool isTablet = smallestWidthDp >= 600f;
|
||||
|
||||
|
@ -1,13 +1,10 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<Import Project="..\osu.Android.props" />
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net6.0-android</TargetFramework>
|
||||
<TargetFramework>net8.0-android</TargetFramework>
|
||||
<OutputType>Exe</OutputType>
|
||||
<RootNamespace>osu.Android</RootNamespace>
|
||||
<AssemblyName>osu.Android</AssemblyName>
|
||||
<UseMauiEssentials>true</UseMauiEssentials>
|
||||
<!-- This currently causes random lockups during gameplay. https://github.com/mono/mono/issues/18973 -->
|
||||
<EnableLLVM>false</EnableLLVM>
|
||||
<Version>0.0.0</Version>
|
||||
<ApplicationVersion Condition=" '$(ApplicationVersion)' == '' ">1</ApplicationVersion>
|
||||
<ApplicationDisplayVersion Condition=" '$(ApplicationDisplayVersion)' == '' ">$(Version)</ApplicationDisplayVersion>
|
||||
@ -19,4 +16,7 @@
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj" />
|
||||
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Microsoft.Maui.Essentials" Version="8.0.3" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
@ -138,7 +138,7 @@ namespace osu.Desktop
|
||||
return false;
|
||||
|
||||
// Make sure that this is a laptop.
|
||||
var gpus = new IntPtr[64];
|
||||
IntPtr[] gpus = new IntPtr[64];
|
||||
if (checkError(EnumPhysicalGPUs(gpus, out int gpuCount)))
|
||||
return false;
|
||||
|
||||
@ -456,7 +456,7 @@ namespace osu.Desktop
|
||||
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = NVAPI.UNICODE_STRING_MAX)]
|
||||
public string ProfileName;
|
||||
|
||||
[MarshalAs(UnmanagedType.ByValArray)]
|
||||
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 32)]
|
||||
public uint[] GPUSupport;
|
||||
|
||||
public uint IsPredefined;
|
||||
|
@ -1,6 +1,6 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup Label="Project">
|
||||
<TargetFramework>net6.0</TargetFramework>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<Description>A free-to-win rhythm game. Rhythm is just a *click* away!</Description>
|
||||
|
@ -1,7 +1,7 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net6.0</TargetFramework>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
<OutputType>Exe</OutputType>
|
||||
<IsPackable>false</IsPackable>
|
||||
</PropertyGroup>
|
||||
|
@ -1,6 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- using a different name because package name cannot contain 'catch' -->
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="osu.Game.Rulesets.Catch_Tests.Android" android:installLocation="auto">
|
||||
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="33" />
|
||||
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="34" />
|
||||
<application android:allowBackup="true" android:supportsRtl="true" android:label="osu!catch Test" />
|
||||
</manifest>
|
@ -1,7 +1,7 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<Import Project="..\osu.Android.props" />
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net6.0-android</TargetFramework>
|
||||
<TargetFramework>net8.0-android</TargetFramework>
|
||||
<OutputType>Exe</OutputType>
|
||||
<RootNamespace>osu.Game.Rulesets.Catch.Tests</RootNamespace>
|
||||
<AssemblyName>osu.Game.Rulesets.Catch.Tests.Android</AssemblyName>
|
||||
@ -21,4 +21,4 @@
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj" />
|
||||
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
</Project>
|
||||
|
@ -1,7 +1,7 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup>
|
||||
<OutputType>Exe</OutputType>
|
||||
<TargetFramework>net6.0-ios</TargetFramework>
|
||||
<TargetFramework>net8.0-ios</TargetFramework>
|
||||
<SupportedOSPlatformVersion>13.4</SupportedOSPlatformVersion>
|
||||
<RootNamespace>osu.Game.Rulesets.Catch.Tests</RootNamespace>
|
||||
<AssemblyName>osu.Game.Rulesets.Catch.Tests.iOS</AssemblyName>
|
||||
|
@ -7,7 +7,7 @@
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Project">
|
||||
<OutputType>WinExe</OutputType>
|
||||
<TargetFramework>net6.0</TargetFramework>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="Project References">
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj" />
|
||||
|
@ -1,6 +1,6 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup Label="Project">
|
||||
<TargetFramework>net6.0</TargetFramework>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
<OutputType>Library</OutputType>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<Description>catch the fruit. to the beat.</Description>
|
||||
|
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="osu.Game.Rulesets.Mania.Tests.Android" android:installLocation="auto">
|
||||
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="33" />
|
||||
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="34" />
|
||||
<application android:allowBackup="true" android:supportsRtl="true" android:label="osu!mania Test" />
|
||||
</manifest>
|
@ -1,7 +1,7 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<Import Project="..\osu.Android.props" />
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net6.0-android</TargetFramework>
|
||||
<TargetFramework>net8.0-android</TargetFramework>
|
||||
<OutputType>Exe</OutputType>
|
||||
<RootNamespace>osu.Game.Rulesets.Mania.Tests</RootNamespace>
|
||||
<AssemblyName>osu.Game.Rulesets.Mania.Tests.Android</AssemblyName>
|
||||
@ -21,4 +21,4 @@
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj" />
|
||||
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
</Project>
|
||||
|
@ -1,7 +1,7 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup>
|
||||
<OutputType>Exe</OutputType>
|
||||
<TargetFramework>net6.0-ios</TargetFramework>
|
||||
<TargetFramework>net8.0-ios</TargetFramework>
|
||||
<SupportedOSPlatformVersion>13.4</SupportedOSPlatformVersion>
|
||||
<RootNamespace>osu.Game.Rulesets.Mania.Tests</RootNamespace>
|
||||
<AssemblyName>osu.Game.Rulesets.Mania.Tests.iOS</AssemblyName>
|
||||
|
@ -7,7 +7,7 @@
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Project">
|
||||
<OutputType>WinExe</OutputType>
|
||||
<TargetFramework>net6.0</TargetFramework>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="Project References">
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj" />
|
||||
|
@ -15,6 +15,7 @@ namespace osu.Game.Rulesets.Mania.Mods
|
||||
public abstract int KeyCount { get; }
|
||||
public override ModType Type => ModType.Conversion;
|
||||
public override double ScoreMultiplier => 1; // TODO: Implement the mania key mod score multiplier
|
||||
public override bool Ranked => UsesDefaultConfiguration;
|
||||
|
||||
public void ApplyToBeatmapConverter(IBeatmapConverter beatmapConverter)
|
||||
{
|
||||
|
@ -8,5 +8,6 @@ namespace osu.Game.Rulesets.Mania.Mods
|
||||
public class ManiaModHardRock : ModHardRock
|
||||
{
|
||||
public override double ScoreMultiplier => 1;
|
||||
public override bool Ranked => false;
|
||||
}
|
||||
}
|
||||
|
@ -11,5 +11,6 @@ namespace osu.Game.Rulesets.Mania.Mods
|
||||
public override string Name => "One Key";
|
||||
public override string Acronym => "1K";
|
||||
public override LocalisableString Description => @"Play with one key.";
|
||||
public override bool Ranked => false;
|
||||
}
|
||||
}
|
||||
|
@ -11,5 +11,6 @@ namespace osu.Game.Rulesets.Mania.Mods
|
||||
public override string Name => "Ten Keys";
|
||||
public override string Acronym => "10K";
|
||||
public override LocalisableString Description => @"Play with ten keys.";
|
||||
public override bool Ranked => false;
|
||||
}
|
||||
}
|
||||
|
@ -11,5 +11,6 @@ namespace osu.Game.Rulesets.Mania.Mods
|
||||
public override string Name => "Two Keys";
|
||||
public override string Acronym => "2K";
|
||||
public override LocalisableString Description => @"Play with two keys.";
|
||||
public override bool Ranked => false;
|
||||
}
|
||||
}
|
||||
|
@ -11,5 +11,6 @@ namespace osu.Game.Rulesets.Mania.Mods
|
||||
public override string Name => "Three Keys";
|
||||
public override string Acronym => "3K";
|
||||
public override LocalisableString Description => @"Play with three keys.";
|
||||
public override bool Ranked => false;
|
||||
}
|
||||
}
|
||||
|
@ -14,6 +14,7 @@ namespace osu.Game.Rulesets.Mania.Mods
|
||||
public class ManiaModMirror : ModMirror, IApplicableToBeatmap
|
||||
{
|
||||
public override LocalisableString Description => "Notes are flipped horizontally.";
|
||||
public override bool Ranked => UsesDefaultConfiguration;
|
||||
|
||||
public void ApplyToBeatmap(IBeatmap beatmap)
|
||||
{
|
||||
|
@ -1,16 +1,16 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Extensions.ObjectExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Input.Handlers;
|
||||
@ -59,10 +59,9 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
// Stores the current speed adjustment active in gameplay.
|
||||
private readonly Track speedAdjustmentTrack = new TrackVirtual(0);
|
||||
|
||||
[Resolved]
|
||||
private ISkinSource skin { get; set; }
|
||||
private ISkinSource currentSkin = null!;
|
||||
|
||||
public DrawableManiaRuleset(Ruleset ruleset, IBeatmap beatmap, IReadOnlyList<Mod> mods = null)
|
||||
public DrawableManiaRuleset(Ruleset ruleset, IBeatmap beatmap, IReadOnlyList<Mod>? mods = null)
|
||||
: base(ruleset, beatmap, mods)
|
||||
{
|
||||
BarLines = new BarLineGenerator<BarLine>(Beatmap).BarLines;
|
||||
@ -72,8 +71,12 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
private void load(ISkinSource source)
|
||||
{
|
||||
currentSkin = source;
|
||||
currentSkin.SourceChanged += onSkinChange;
|
||||
skinChanged();
|
||||
|
||||
foreach (var mod in Mods.OfType<IApplicableToTrack>())
|
||||
mod.ApplyToTrack(speedAdjustmentTrack);
|
||||
|
||||
@ -109,12 +112,28 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
updateTimeRange();
|
||||
}
|
||||
|
||||
private ScheduledDelegate? pendingSkinChange;
|
||||
private float hitPosition;
|
||||
|
||||
private void onSkinChange()
|
||||
{
|
||||
// schedule required to avoid calls after disposed.
|
||||
// note that this has the side-effect of components only performing a skin change when they are alive.
|
||||
pendingSkinChange?.Cancel();
|
||||
pendingSkinChange = Scheduler.Add(skinChanged);
|
||||
}
|
||||
|
||||
private void skinChanged()
|
||||
{
|
||||
hitPosition = currentSkin.GetConfig<ManiaSkinConfigurationLookup, float>(
|
||||
new ManiaSkinConfigurationLookup(LegacyManiaSkinConfigurationLookups.HitPosition))?.Value
|
||||
?? Stage.HIT_TARGET_POSITION;
|
||||
|
||||
pendingSkinChange = null;
|
||||
}
|
||||
|
||||
private void updateTimeRange()
|
||||
{
|
||||
float hitPosition = skin.GetConfig<ManiaSkinConfigurationLookup, float>(
|
||||
new ManiaSkinConfigurationLookup(LegacyManiaSkinConfigurationLookups.HitPosition))?.Value
|
||||
?? Stage.HIT_TARGET_POSITION;
|
||||
|
||||
const float length_to_default_hit_position = 768 - LegacyManiaSkinConfiguration.DEFAULT_HIT_POSITION;
|
||||
float lengthToHitPosition = 768 - hitPosition;
|
||||
|
||||
@ -139,10 +158,18 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
|
||||
protected override PassThroughInputManager CreateInputManager() => new ManiaInputManager(Ruleset.RulesetInfo, Variant);
|
||||
|
||||
public override DrawableHitObject<ManiaHitObject> CreateDrawableRepresentation(ManiaHitObject h) => null;
|
||||
public override DrawableHitObject<ManiaHitObject>? CreateDrawableRepresentation(ManiaHitObject h) => null;
|
||||
|
||||
protected override ReplayInputHandler CreateReplayInputHandler(Replay replay) => new ManiaFramedReplayInputHandler(replay);
|
||||
|
||||
protected override ReplayRecorder CreateReplayRecorder(Score score) => new ManiaReplayRecorder(score);
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
|
||||
if (currentSkin.IsNotNull())
|
||||
currentSkin.SourceChanged -= onSkinChange;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,6 +1,6 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup Label="Project">
|
||||
<TargetFramework>net6.0</TargetFramework>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
<OutputType>Library</OutputType>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<Description>smash the keys. to the beat.</Description>
|
||||
|
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="osu.Game.Rulesets.Osu.Tests.Android" android:installLocation="auto">
|
||||
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="33" />
|
||||
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="34" />
|
||||
<application android:allowBackup="true" android:supportsRtl="true" android:label="osu!standard Test" />
|
||||
</manifest>
|
@ -1,7 +1,7 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<Import Project="..\osu.Android.props" />
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net6.0-android</TargetFramework>
|
||||
<TargetFramework>net8.0-android</TargetFramework>
|
||||
<OutputType>Exe</OutputType>
|
||||
<RootNamespace>osu.Game.Rulesets.Osu.Tests</RootNamespace>
|
||||
<AssemblyName>osu.Game.Rulesets.Osu.Tests.Android</AssemblyName>
|
||||
@ -24,4 +24,4 @@
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Moq" Version="4.17.2" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
</Project>
|
||||
|
@ -1,7 +1,7 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup>
|
||||
<OutputType>Exe</OutputType>
|
||||
<TargetFramework>net6.0-ios</TargetFramework>
|
||||
<TargetFramework>net8.0-ios</TargetFramework>
|
||||
<SupportedOSPlatformVersion>13.4</SupportedOSPlatformVersion>
|
||||
<OutputType>Exe</OutputType>
|
||||
<RootNamespace>osu.Game.Rulesets.Osu.Tests</RootNamespace>
|
||||
|
@ -206,7 +206,7 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
|
||||
{
|
||||
AddStep($"click context menu item \"{contextMenuText}\"", () =>
|
||||
{
|
||||
MenuItem item = visualiser.ContextMenuItems.FirstOrDefault(menuItem => menuItem.Text.Value == "Curve type")?.Items.FirstOrDefault(menuItem => menuItem.Text.Value == contextMenuText);
|
||||
MenuItem item = visualiser.ContextMenuItems!.FirstOrDefault(menuItem => menuItem.Text.Value == "Curve type")?.Items.FirstOrDefault(menuItem => menuItem.Text.Value == contextMenuText);
|
||||
|
||||
item?.Action.Value?.Invoke();
|
||||
});
|
||||
|
@ -183,7 +183,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
break;
|
||||
}
|
||||
|
||||
hitObjectContainer.Add(drawableObject);
|
||||
hitObjectContainer.Add(drawableObject!);
|
||||
followPointRenderer.AddFollowPoints(objects[i]);
|
||||
}
|
||||
});
|
||||
|
@ -6,6 +6,7 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using JetBrains.Annotations;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
@ -173,6 +174,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
|
||||
public IEnumerable<ISkin> AllSources => new[] { this };
|
||||
|
||||
[CanBeNull]
|
||||
public event Action SourceChanged;
|
||||
|
||||
private bool enabled = true;
|
||||
|
@ -8,7 +8,7 @@
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Project">
|
||||
<OutputType>WinExe</OutputType>
|
||||
<TargetFramework>net6.0</TargetFramework>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="Project References">
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj" />
|
||||
|
@ -22,6 +22,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
public override LocalisableString Description => @"Spinners will be automatically completed.";
|
||||
public override double ScoreMultiplier => 0.9;
|
||||
public override Type[] IncompatibleMods => new[] { typeof(ModAutoplay), typeof(OsuModAutopilot), typeof(OsuModTargetPractice) };
|
||||
public override bool Ranked => UsesDefaultConfiguration;
|
||||
|
||||
public void ApplyToDrawableHitObject(DrawableHitObject hitObject)
|
||||
{
|
||||
|
@ -10,5 +10,6 @@ namespace osu.Game.Rulesets.Osu.Mods
|
||||
public class OsuModTouchDevice : ModTouchDevice
|
||||
{
|
||||
public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModAutopilot) }).ToArray();
|
||||
public override bool Ranked => UsesDefaultConfiguration;
|
||||
}
|
||||
}
|
||||
|
@ -30,7 +30,6 @@ namespace osu.Game.Rulesets.Osu.Objects
|
||||
public class TailJudgement : SliderEndJudgement
|
||||
{
|
||||
public override HitResult MaxResult => HitResult.SliderTailHit;
|
||||
public override HitResult MinResult => HitResult.IgnoreMiss;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,6 +1,6 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup Label="Project">
|
||||
<TargetFramework>net6.0</TargetFramework>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
<OutputType>Library</OutputType>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<Description>click the circles. to the beat.</Description>
|
||||
|
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="osu.Game.Rulesets.Taiko.Tests.Android" android:installLocation="auto">
|
||||
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="33" />
|
||||
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="34" />
|
||||
<application android:allowBackup="true" android:supportsRtl="true" android:label="osu!taiko Test" />
|
||||
</manifest>
|
@ -1,7 +1,7 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<Import Project="..\osu.Android.props" />
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net6.0-android</TargetFramework>
|
||||
<TargetFramework>net8.0-android</TargetFramework>
|
||||
<OutputType>Exe</OutputType>
|
||||
<RootNamespace>osu.Game.Rulesets.Taiko.Tests</RootNamespace>
|
||||
<AssemblyName>osu.Game.Rulesets.Taiko.Tests.Android</AssemblyName>
|
||||
@ -21,4 +21,4 @@
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj" />
|
||||
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
</Project>
|
||||
|
@ -1,7 +1,7 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup>
|
||||
<OutputType>Exe</OutputType>
|
||||
<TargetFramework>net6.0-ios</TargetFramework>
|
||||
<TargetFramework>net8.0-ios</TargetFramework>
|
||||
<SupportedOSPlatformVersion>13.4</SupportedOSPlatformVersion>
|
||||
<RootNamespace>osu.Game.Rulesets.Taiko.Tests</RootNamespace>
|
||||
<AssemblyName>osu.Game.Rulesets.Taiko.Tests.iOS</AssemblyName>
|
||||
|
@ -7,7 +7,7 @@
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Project">
|
||||
<OutputType>WinExe</OutputType>
|
||||
<TargetFramework>net6.0</TargetFramework>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="Project References">
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj" />
|
||||
|
@ -179,10 +179,9 @@ namespace osu.Game.Rulesets.Taiko.UI
|
||||
TaikoAction taikoAction = getTaikoActionFromPosition(position);
|
||||
|
||||
// Not too sure how this can happen, but let's avoid throwing.
|
||||
if (trackedActions.ContainsKey(source))
|
||||
if (!trackedActions.TryAdd(source, taikoAction))
|
||||
return;
|
||||
|
||||
trackedActions.Add(source, taikoAction);
|
||||
keyBindingContainer.TriggerPressed(taikoAction);
|
||||
}
|
||||
|
||||
|
@ -1,6 +1,6 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup Label="Project">
|
||||
<TargetFramework>net6.0</TargetFramework>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
<OutputType>Library</OutputType>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<Description>bash the drum. to the beat.</Description>
|
||||
|
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="osu.Game.Tests.Android" android:installLocation="auto">
|
||||
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="33" />
|
||||
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="34" />
|
||||
<application android:allowBackup="true" android:supportsRtl="true" android:label="osu!visual Test" />
|
||||
</manifest>
|
@ -1,7 +1,7 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<Import Project="..\osu.Android.props" />
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net6.0-android</TargetFramework>
|
||||
<TargetFramework>net8.0-android</TargetFramework>
|
||||
<OutputType>Exe</OutputType>
|
||||
<RootNamespace>osu.Game.Tests</RootNamespace>
|
||||
<AssemblyName>osu.Game.Tests.Android</AssemblyName>
|
||||
|
@ -1,7 +1,7 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup>
|
||||
<OutputType>Exe</OutputType>
|
||||
<TargetFramework>net6.0-ios</TargetFramework>
|
||||
<TargetFramework>net8.0-ios</TargetFramework>
|
||||
<SupportedOSPlatformVersion>13.4</SupportedOSPlatformVersion>
|
||||
<RootNamespace>osu.Game.Tests</RootNamespace>
|
||||
<AssemblyName>osu.Game.Tests.iOS</AssemblyName>
|
||||
|
@ -7,6 +7,7 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using JetBrains.Annotations;
|
||||
using Moq;
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Beatmaps;
|
||||
@ -98,9 +99,10 @@ namespace osu.Game.Tests.Beatmaps
|
||||
Beatmap = beatmap;
|
||||
}
|
||||
|
||||
#pragma warning disable CS0067
|
||||
[CanBeNull]
|
||||
public event Action<HitObject, IEnumerable<HitObject>> ObjectConverted;
|
||||
|
||||
protected virtual void OnObjectConverted(HitObject arg1, IEnumerable<HitObject> arg2) => ObjectConverted?.Invoke(arg1, arg2);
|
||||
#pragma warning restore CS0067
|
||||
|
||||
public IBeatmap Beatmap { get; }
|
||||
|
||||
|
@ -79,7 +79,7 @@ namespace osu.Game.Tests.Database
|
||||
Assert.That(realm.Run(r => r.Find<RulesetInfo>(rulesetShortName)!.Available), Is.True);
|
||||
|
||||
// Availability is updated on construction of a RealmRulesetStore
|
||||
var _ = new RealmRulesetStore(realm, storage);
|
||||
_ = new RealmRulesetStore(realm, storage);
|
||||
|
||||
Assert.That(realm.Run(r => r.Find<RulesetInfo>(rulesetShortName)!.Available), Is.False);
|
||||
});
|
||||
@ -104,13 +104,13 @@ namespace osu.Game.Tests.Database
|
||||
Assert.That(realm.Run(r => r.Find<RulesetInfo>(rulesetShortName)!.Available), Is.True);
|
||||
|
||||
// Availability is updated on construction of a RealmRulesetStore
|
||||
var _ = new RealmRulesetStore(realm, storage);
|
||||
_ = new RealmRulesetStore(realm, storage);
|
||||
|
||||
Assert.That(realm.Run(r => r.Find<RulesetInfo>(rulesetShortName)!.Available), Is.False);
|
||||
|
||||
// Simulate the ruleset getting updated
|
||||
LoadTestRuleset.Version = Ruleset.CURRENT_RULESET_API_VERSION;
|
||||
var __ = new RealmRulesetStore(realm, storage);
|
||||
_ = new RealmRulesetStore(realm, storage);
|
||||
|
||||
Assert.That(realm.Run(r => r.Find<RulesetInfo>(rulesetShortName)!.Available), Is.True);
|
||||
});
|
||||
|
@ -203,9 +203,9 @@ namespace osu.Game.Tests.Gameplay
|
||||
|
||||
public IRenderer Renderer => host.Renderer;
|
||||
public AudioManager AudioManager => Audio;
|
||||
public IResourceStore<byte[]> Files => null;
|
||||
public IResourceStore<byte[]> Files => null!;
|
||||
public new IResourceStore<byte[]> Resources => base.Resources;
|
||||
public RealmAccess RealmAccess => null;
|
||||
public RealmAccess RealmAccess => null!;
|
||||
public IResourceStore<TextureUpload> CreateTextureLoaderStore(IResourceStore<byte[]> underlyingStore) => null;
|
||||
|
||||
#endregion
|
||||
|
@ -58,7 +58,7 @@ namespace osu.Game.Tests.NonVisual
|
||||
var task3 = addTask();
|
||||
|
||||
// Cancel task2, allow task3 to complete.
|
||||
task2.cancellation.Cancel();
|
||||
await task2.cancellation.CancelAsync();
|
||||
task2.mutex.Set();
|
||||
task3.mutex.Set();
|
||||
|
||||
|
@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
@ -31,8 +29,8 @@ namespace osu.Game.Tests.Rulesets.Scoring
|
||||
{
|
||||
public partial class ScoreProcessorTest
|
||||
{
|
||||
private ScoreProcessor scoreProcessor;
|
||||
private IBeatmap beatmap;
|
||||
private ScoreProcessor scoreProcessor = null!;
|
||||
private IBeatmap beatmap = null!;
|
||||
|
||||
[SetUp]
|
||||
public void SetUp()
|
||||
@ -86,7 +84,7 @@ namespace osu.Game.Tests.Rulesets.Scoring
|
||||
[TestCase(ScoringMode.Standardised, HitResult.SmallTickHit, HitResult.SmallTickHit, 493_652)]
|
||||
[TestCase(ScoringMode.Standardised, HitResult.LargeTickMiss, HitResult.LargeTickHit, 0)]
|
||||
[TestCase(ScoringMode.Standardised, HitResult.LargeTickHit, HitResult.LargeTickHit, 326_963)]
|
||||
[TestCase(ScoringMode.Standardised, HitResult.SliderTailHit, HitResult.SliderTailHit, 326_963)]
|
||||
[TestCase(ScoringMode.Standardised, HitResult.SliderTailHit, HitResult.SliderTailHit, 371_627)]
|
||||
[TestCase(ScoringMode.Standardised, HitResult.SmallBonus, HitResult.SmallBonus, 1_000_030)]
|
||||
[TestCase(ScoringMode.Standardised, HitResult.LargeBonus, HitResult.LargeBonus, 1_000_150)]
|
||||
[TestCase(ScoringMode.Classic, HitResult.Miss, HitResult.Great, 0)]
|
||||
@ -99,7 +97,7 @@ namespace osu.Game.Tests.Rulesets.Scoring
|
||||
[TestCase(ScoringMode.Classic, HitResult.SmallTickHit, HitResult.SmallTickHit, 49_365)]
|
||||
[TestCase(ScoringMode.Classic, HitResult.LargeTickMiss, HitResult.LargeTickHit, 0)]
|
||||
[TestCase(ScoringMode.Classic, HitResult.LargeTickHit, HitResult.LargeTickHit, 32_696)]
|
||||
[TestCase(ScoringMode.Classic, HitResult.SliderTailHit, HitResult.SliderTailHit, 32_696)]
|
||||
[TestCase(ScoringMode.Classic, HitResult.SliderTailHit, HitResult.SliderTailHit, 37_163)]
|
||||
[TestCase(ScoringMode.Classic, HitResult.SmallBonus, HitResult.SmallBonus, 100_003)]
|
||||
[TestCase(ScoringMode.Classic, HitResult.LargeBonus, HitResult.LargeBonus, 100_015)]
|
||||
public void TestFourVariousResultsOneMiss(ScoringMode scoringMode, HitResult hitResult, HitResult maxResult, int expectedScore)
|
||||
@ -171,7 +169,7 @@ namespace osu.Game.Tests.Rulesets.Scoring
|
||||
[TestCase(HitResult.Perfect, HitResult.Miss)]
|
||||
[TestCase(HitResult.SmallTickHit, HitResult.SmallTickMiss)]
|
||||
[TestCase(HitResult.LargeTickHit, HitResult.LargeTickMiss)]
|
||||
[TestCase(HitResult.SliderTailHit, HitResult.LargeTickMiss)]
|
||||
[TestCase(HitResult.SliderTailHit, HitResult.IgnoreMiss)]
|
||||
[TestCase(HitResult.SmallBonus, HitResult.IgnoreMiss)]
|
||||
[TestCase(HitResult.LargeBonus, HitResult.IgnoreMiss)]
|
||||
public void TestMinResults(HitResult hitResult, HitResult expectedMinResult)
|
||||
@ -476,7 +474,7 @@ namespace osu.Game.Tests.Rulesets.Scoring
|
||||
|
||||
public override IEnumerable<Mod> GetModsFor(ModType type) => throw new NotImplementedException();
|
||||
|
||||
public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod> mods = null) => throw new NotImplementedException();
|
||||
public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod>? mods = null) => throw new NotImplementedException();
|
||||
|
||||
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => throw new NotImplementedException();
|
||||
|
||||
|
@ -56,9 +56,9 @@ namespace osu.Game.Tests.Rulesets
|
||||
|
||||
public override IEnumerable<Mod> GetModsFor(ModType type) => new Mod[] { null };
|
||||
|
||||
public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod> mods = null) => null;
|
||||
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => null;
|
||||
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => null;
|
||||
public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod> mods = null) => null!;
|
||||
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => null!;
|
||||
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => null!;
|
||||
}
|
||||
|
||||
private class TestAPIIncompatibleRuleset : Ruleset
|
||||
@ -69,9 +69,9 @@ namespace osu.Game.Tests.Rulesets
|
||||
// simulate API incompatibility by throwing similar exceptions.
|
||||
public override IEnumerable<Mod> GetModsFor(ModType type) => throw new MissingMethodException();
|
||||
|
||||
public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod> mods = null) => null;
|
||||
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => null;
|
||||
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => null;
|
||||
public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod> mods = null) => null!;
|
||||
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => null!;
|
||||
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => null!;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -142,7 +142,7 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
|
||||
AddStep("dismiss prompt", () =>
|
||||
{
|
||||
var button = DialogOverlay.CurrentDialog.Buttons.Last();
|
||||
var button = DialogOverlay.CurrentDialog!.Buttons.Last();
|
||||
InputManager.MoveMouseTo(button);
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
@ -167,7 +167,7 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
});
|
||||
AddUntilStep("save prompt shown", () => DialogOverlay.CurrentDialog is SaveRequiredPopupDialog);
|
||||
|
||||
AddStep("save changes", () => DialogOverlay.CurrentDialog.PerformOkAction());
|
||||
AddStep("save changes", () => DialogOverlay.CurrentDialog!.PerformOkAction());
|
||||
|
||||
EditorPlayer editorPlayer = null;
|
||||
AddUntilStep("player pushed", () => (editorPlayer = Stack.CurrentScreen as EditorPlayer) != null);
|
||||
|
@ -120,7 +120,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
playbackManager?.ReplayInputHandler.SetFrameFromTime(Time.Current - 100);
|
||||
playbackManager?.ReplayInputHandler?.SetFrameFromTime(Time.Current - 100);
|
||||
}
|
||||
|
||||
[TearDownSteps]
|
||||
|
@ -198,7 +198,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
foreach (var legacyFrame in frames.Frames)
|
||||
{
|
||||
var frame = new TestReplayFrame();
|
||||
frame.FromLegacy(legacyFrame, null);
|
||||
frame.FromLegacy(legacyFrame, null!);
|
||||
playbackReplay.Frames.Add(frame);
|
||||
}
|
||||
|
||||
|
@ -250,7 +250,7 @@ namespace osu.Game.Tests.Visual.Menus
|
||||
{
|
||||
}
|
||||
|
||||
public virtual IBindable<int> UnreadCount => null;
|
||||
public virtual IBindable<int> UnreadCount { get; } = new Bindable<int>();
|
||||
|
||||
public IEnumerable<Notification> AllNotifications => Enumerable.Empty<Notification>();
|
||||
}
|
||||
|
@ -58,7 +58,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
.SkipWhile(r => r.Room.Category.Value == RoomCategory.Spotlight)
|
||||
.All(r => r.Room.Category.Value == RoomCategory.Normal));
|
||||
|
||||
AddStep("remove first room", () => RoomManager.RemoveRoom(RoomManager.Rooms.FirstOrDefault(r => r.RoomID.Value == 0)));
|
||||
AddStep("remove first room", () => RoomManager.RemoveRoom(RoomManager.Rooms.First(r => r.RoomID.Value == 0)));
|
||||
AddAssert("has 4 rooms", () => container.Rooms.Count == 4);
|
||||
AddAssert("first room removed", () => container.Rooms.All(r => r.Room.RoomID.Value != 0));
|
||||
|
||||
|
@ -10,6 +10,7 @@ using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Overlays;
|
||||
@ -67,5 +68,34 @@ namespace osu.Game.Tests.Visual.Online
|
||||
});
|
||||
AddUntilStep("overlay is hidden", () => accountCreation.State.Value == Visibility.Hidden);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestFullFlow()
|
||||
{
|
||||
AddStep("log out", () => API.Logout());
|
||||
|
||||
AddStep("show manually", () => accountCreation.Show());
|
||||
AddUntilStep("overlay is visible", () => accountCreation.State.Value == Visibility.Visible);
|
||||
|
||||
AddStep("click button", () => accountCreation.ChildrenOfType<SettingsButton>().Single().TriggerClick());
|
||||
AddUntilStep("warning screen is present", () => accountCreation.ChildrenOfType<ScreenWarning>().SingleOrDefault()?.IsPresent == true);
|
||||
|
||||
AddStep("proceed", () => accountCreation.ChildrenOfType<DangerousSettingsButton>().Single().TriggerClick());
|
||||
AddUntilStep("entry screen is present", () => accountCreation.ChildrenOfType<ScreenEntry>().SingleOrDefault()?.IsPresent == true);
|
||||
|
||||
AddStep("input details", () =>
|
||||
{
|
||||
var entryScreen = accountCreation.ChildrenOfType<ScreenEntry>().Single();
|
||||
entryScreen.ChildrenOfType<OsuTextBox>().ElementAt(0).Text = "new_user";
|
||||
entryScreen.ChildrenOfType<OsuTextBox>().ElementAt(1).Text = "new.user@fake.mail";
|
||||
entryScreen.ChildrenOfType<OsuTextBox>().ElementAt(2).Text = "password";
|
||||
});
|
||||
AddStep("click button", () => accountCreation.ChildrenOfType<ScreenEntry>().Single()
|
||||
.ChildrenOfType<SettingsButton>().Single().TriggerClick());
|
||||
AddUntilStep("verification screen is present", () => accountCreation.ChildrenOfType<ScreenEmailVerification>().SingleOrDefault()?.IsPresent == true);
|
||||
|
||||
AddStep("verify", () => ((DummyAPIAccess)API).AuthenticateSecondFactor("abcdefgh"));
|
||||
AddUntilStep("overlay is hidden", () => accountCreation.State.Value == Visibility.Hidden);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -179,7 +179,7 @@ namespace osu.Game.Tests.Visual.Playlists
|
||||
|
||||
public IBindable<bool> InitialRoomsReceived { get; } = new Bindable<bool>(true);
|
||||
|
||||
public IBindableList<Room> Rooms => null;
|
||||
public IBindableList<Room> Rooms => null!;
|
||||
|
||||
public void AddOrUpdateRoom(Room room) => throw new NotImplementedException();
|
||||
|
||||
|
@ -52,11 +52,11 @@ namespace osu.Game.Tests.Visual.Playlists
|
||||
[SetUpSteps]
|
||||
public void SetupSteps()
|
||||
{
|
||||
AddStep("set room", () => SelectedRoom.Value = new Room());
|
||||
AddStep("set room", () => SelectedRoom!.Value = new Room());
|
||||
|
||||
importBeatmap();
|
||||
|
||||
AddStep("load match", () => LoadScreen(match = new TestPlaylistsRoomSubScreen(SelectedRoom.Value)));
|
||||
AddStep("load match", () => LoadScreen(match = new TestPlaylistsRoomSubScreen(SelectedRoom!.Value)));
|
||||
AddUntilStep("wait for load", () => match.IsCurrentScreen());
|
||||
}
|
||||
|
||||
@ -115,7 +115,7 @@ namespace osu.Game.Tests.Visual.Playlists
|
||||
});
|
||||
});
|
||||
|
||||
AddAssert("first playlist item selected", () => match.SelectedItem.Value == SelectedRoom.Value.Playlist[0]);
|
||||
AddAssert("first playlist item selected", () => match.SelectedItem.Value == SelectedRoom!.Value.Playlist[0]);
|
||||
}
|
||||
|
||||
[Test]
|
||||
@ -201,7 +201,7 @@ namespace osu.Game.Tests.Visual.Playlists
|
||||
|
||||
private void setupAndCreateRoom(Action<Room> room)
|
||||
{
|
||||
AddStep("setup room", () => room(SelectedRoom.Value));
|
||||
AddStep("setup room", () => room(SelectedRoom!.Value));
|
||||
|
||||
AddStep("click create button", () =>
|
||||
{
|
||||
|
@ -26,8 +26,10 @@ using osu.Game.Scoring;
|
||||
using osu.Game.Screens;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Screens.Ranking;
|
||||
using osu.Game.Screens.Ranking.Expanded.Accuracy;
|
||||
using osu.Game.Screens.Ranking.Expanded.Statistics;
|
||||
using osu.Game.Screens.Ranking.Statistics;
|
||||
using osu.Game.Skinning;
|
||||
using osu.Game.Tests.Resources;
|
||||
using osuTK;
|
||||
using osuTK.Input;
|
||||
@ -44,6 +46,9 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
[Resolved]
|
||||
private RealmAccess realm { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private SkinManager skins { get; set; }
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
@ -57,8 +62,17 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
if (beatmapInfo != null)
|
||||
Beatmap.Value = beatmaps.GetWorkingBeatmap(beatmapInfo);
|
||||
});
|
||||
|
||||
AddToggleStep("toggle legacy classic skin", v =>
|
||||
{
|
||||
if (skins != null)
|
||||
skins.CurrentSkinInfo.Value = v ? skins.DefaultClassicSkin.SkinInfo : skins.CurrentSkinInfo.Default;
|
||||
});
|
||||
}
|
||||
|
||||
[SetUp]
|
||||
public void SetUp() => Schedule(() => skins.CurrentSkinInfo.SetDefault());
|
||||
|
||||
[Test]
|
||||
public void TestScaling()
|
||||
{
|
||||
@ -132,6 +146,46 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
AddAssert("retry overlay present", () => screen.RetryOverlay != null);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestResultsWithFailingRank()
|
||||
{
|
||||
TestResultsScreen screen = null;
|
||||
|
||||
loadResultsScreen(() =>
|
||||
{
|
||||
var score = TestResources.CreateTestScoreInfo();
|
||||
|
||||
score.OnlineID = onlineScoreID++;
|
||||
score.HitEvents = TestSceneStatisticsPanel.CreatePositionDistributedHitEvents();
|
||||
score.Rank = ScoreRank.F;
|
||||
return screen = createResultsScreen(score);
|
||||
});
|
||||
AddUntilStep("wait for loaded", () => screen.IsLoaded);
|
||||
AddAssert("retry overlay present", () => screen.RetryOverlay != null);
|
||||
AddAssert("no badges displayed", () => this.ChildrenOfType<RankBadge>().All(b => !b.IsPresent));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestResultsWithFailingRankOnLegacySkin()
|
||||
{
|
||||
TestResultsScreen screen = null;
|
||||
|
||||
AddStep("set legacy skin", () => skins.CurrentSkinInfo.Value = skins.DefaultClassicSkin.SkinInfo);
|
||||
|
||||
loadResultsScreen(() =>
|
||||
{
|
||||
var score = TestResources.CreateTestScoreInfo();
|
||||
|
||||
score.OnlineID = onlineScoreID++;
|
||||
score.HitEvents = TestSceneStatisticsPanel.CreatePositionDistributedHitEvents();
|
||||
score.Rank = ScoreRank.F;
|
||||
return screen = createResultsScreen(score);
|
||||
});
|
||||
AddUntilStep("wait for loaded", () => screen.IsLoaded);
|
||||
AddAssert("retry overlay present", () => screen.RetryOverlay != null);
|
||||
AddAssert("no badges displayed", () => this.ChildrenOfType<RankBadge>().All(b => !b.IsPresent));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestShowHideStatisticsViaOutsideClick()
|
||||
{
|
||||
@ -432,7 +486,7 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
|
||||
private class RulesetWithNoPerformanceCalculator : OsuRuleset
|
||||
{
|
||||
public override PerformanceCalculator CreatePerformanceCalculator() => null;
|
||||
public override PerformanceCalculator CreatePerformanceCalculator() => null!;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -213,7 +213,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
}
|
||||
|
||||
public virtual IBindable<int> UnreadCount => null;
|
||||
public virtual IBindable<int> UnreadCount { get; } = new Bindable<int>();
|
||||
|
||||
public IEnumerable<Notification> AllNotifications => Enumerable.Empty<Notification>();
|
||||
}
|
||||
|
@ -5,6 +5,7 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
@ -67,6 +68,15 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
AddAssert(@"Check empty multiplier", () => assertModsMultiplier(Array.Empty<Mod>()));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestUnrankedBadge()
|
||||
{
|
||||
AddStep(@"Add unranked mod", () => changeMods(new[] { new OsuModDeflate() }));
|
||||
AddAssert("Unranked badge shown", () => footerButtonMods.UnrankedBadge.Alpha == 1);
|
||||
AddStep(@"Clear selected mod", () => changeMods(Array.Empty<Mod>()));
|
||||
AddAssert("Unranked badge not shown", () => footerButtonMods.UnrankedBadge.Alpha == 0);
|
||||
}
|
||||
|
||||
private void changeMods(IReadOnlyList<Mod> mods)
|
||||
{
|
||||
footerButtonMods.Current.Value = mods;
|
||||
@ -83,6 +93,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
private partial class TestFooterButtonMods : FooterButtonMods
|
||||
{
|
||||
public new OsuSpriteText MultiplierText => base.MultiplierText;
|
||||
public new Drawable UnrankedBadge => base.UnrankedBadge;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -119,7 +119,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
AddAssert("mod multiplier correct", () =>
|
||||
{
|
||||
double multiplier = SelectedMods.Value.Aggregate(1d, (m, mod) => m * mod.ScoreMultiplier);
|
||||
return Precision.AlmostEquals(multiplier, modSelectOverlay.ChildrenOfType<ScoreMultiplierDisplay>().Single().Current.Value);
|
||||
return Precision.AlmostEquals(multiplier, modSelectOverlay.ChildrenOfType<RankingInformationDisplay>().Single().ModMultiplier.Value);
|
||||
});
|
||||
assertCustomisationToggleState(disabled: false, active: false);
|
||||
AddAssert("setting items created", () => modSelectOverlay.ChildrenOfType<ISettingsItem>().Any());
|
||||
@ -134,7 +134,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
AddAssert("mod multiplier correct", () =>
|
||||
{
|
||||
double multiplier = SelectedMods.Value.Aggregate(1d, (m, mod) => m * mod.ScoreMultiplier);
|
||||
return Precision.AlmostEquals(multiplier, modSelectOverlay.ChildrenOfType<ScoreMultiplierDisplay>().Single().Current.Value);
|
||||
return Precision.AlmostEquals(multiplier, modSelectOverlay.ChildrenOfType<RankingInformationDisplay>().Single().ModMultiplier.Value);
|
||||
});
|
||||
assertCustomisationToggleState(disabled: false, active: false);
|
||||
AddAssert("setting items created", () => modSelectOverlay.ChildrenOfType<ISettingsItem>().Any());
|
||||
@ -846,7 +846,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
AddAssert("difficulty multiplier display shows correct value",
|
||||
() => modSelectOverlay.ChildrenOfType<ScoreMultiplierDisplay>().Single().Current.Value, () => Is.EqualTo(0.1).Within(Precision.DOUBLE_EPSILON));
|
||||
() => modSelectOverlay.ChildrenOfType<RankingInformationDisplay>().Single().ModMultiplier.Value, () => Is.EqualTo(0.1).Within(Precision.DOUBLE_EPSILON));
|
||||
|
||||
// this is highly unorthodox in a test, but because the `ModSettingChangeTracker` machinery heavily leans on events and object disposal and re-creation,
|
||||
// it is instrumental in the reproduction of the failure scenario that this test is supposed to cover.
|
||||
@ -856,7 +856,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
AddStep("reset half time speed to default", () => modSelectOverlay.ChildrenOfType<ModSettingsArea>().Single()
|
||||
.ChildrenOfType<RevertToDefaultButton<double>>().Single().TriggerClick());
|
||||
AddUntilStep("difficulty multiplier display shows correct value",
|
||||
() => modSelectOverlay.ChildrenOfType<ScoreMultiplierDisplay>().Single().Current.Value, () => Is.EqualTo(0.3).Within(Precision.DOUBLE_EPSILON));
|
||||
() => modSelectOverlay.ChildrenOfType<RankingInformationDisplay>().Single().ModMultiplier.Value, () => Is.EqualTo(0.3).Within(Precision.DOUBLE_EPSILON));
|
||||
}
|
||||
|
||||
private void waitForColumnLoad() => AddUntilStep("all column content loaded", () =>
|
||||
|
@ -11,7 +11,7 @@ using osu.Game.Overlays.Mods;
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
[TestFixture]
|
||||
public partial class TestSceneScoreMultiplierDisplay : OsuTestScene
|
||||
public partial class TestSceneRankingInformationDisplay : OsuTestScene
|
||||
{
|
||||
[Cached]
|
||||
private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Green);
|
||||
@ -19,22 +19,24 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
[Test]
|
||||
public void TestBasic()
|
||||
{
|
||||
ScoreMultiplierDisplay multiplierDisplay = null!;
|
||||
RankingInformationDisplay onlinePropertiesDisplay = null!;
|
||||
|
||||
AddStep("create content", () => Child = multiplierDisplay = new ScoreMultiplierDisplay
|
||||
AddStep("create content", () => Child = onlinePropertiesDisplay = new RankingInformationDisplay
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre
|
||||
});
|
||||
|
||||
AddStep("set multiplier below 1", () => multiplierDisplay.Current.Value = 0.5);
|
||||
AddStep("set multiplier to 1", () => multiplierDisplay.Current.Value = 1);
|
||||
AddStep("set multiplier above 1", () => multiplierDisplay.Current.Value = 1.5);
|
||||
AddToggleStep("toggle ranked", ranked => onlinePropertiesDisplay.Ranked.Value = ranked);
|
||||
|
||||
AddStep("set multiplier below 1", () => onlinePropertiesDisplay.ModMultiplier.Value = 0.5);
|
||||
AddStep("set multiplier to 1", () => onlinePropertiesDisplay.ModMultiplier.Value = 1);
|
||||
AddStep("set multiplier above 1", () => onlinePropertiesDisplay.ModMultiplier.Value = 1.5);
|
||||
|
||||
AddSliderStep("set multiplier", 0, 2, 1d, multiplier =>
|
||||
{
|
||||
if (multiplierDisplay.IsNotNull())
|
||||
multiplierDisplay.Current.Value = multiplier;
|
||||
if (onlinePropertiesDisplay.IsNotNull())
|
||||
onlinePropertiesDisplay.ModMultiplier.Value = multiplier;
|
||||
});
|
||||
}
|
||||
}
|
@ -10,7 +10,7 @@
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Project">
|
||||
<OutputType>WinExe</OutputType>
|
||||
<TargetFramework>net6.0</TargetFramework>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Code Analysis">
|
||||
<CodeAnalysisRuleSet>tests.ruleset</CodeAnalysisRuleSet>
|
||||
|
@ -10,7 +10,7 @@
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Project">
|
||||
<OutputType>WinExe</OutputType>
|
||||
<TargetFramework>net6.0</TargetFramework>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="Project References">
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj" />
|
||||
|
@ -1,6 +1,6 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup Label="Project">
|
||||
<TargetFramework>net6.0</TargetFramework>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
<OutputType>Library</OutputType>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<Description>tools for tournaments.</Description>
|
||||
|
@ -567,10 +567,9 @@ namespace osu.Game.Beatmaps.Formats
|
||||
for (int i = pendingControlPoints.Count - 1; i >= 0; i--)
|
||||
{
|
||||
var type = pendingControlPoints[i].GetType();
|
||||
if (pendingControlPointTypes.Contains(type))
|
||||
if (!pendingControlPointTypes.Add(type))
|
||||
continue;
|
||||
|
||||
pendingControlPointTypes.Add(type);
|
||||
beatmap.ControlPointInfo.Add(pendingControlPointsTime, pendingControlPoints[i]);
|
||||
}
|
||||
|
||||
|
@ -116,7 +116,7 @@ namespace osu.Game.Beatmaps
|
||||
ITrackStore IBeatmapResourceProvider.Tracks => trackStore;
|
||||
IRenderer IStorageResourceProvider.Renderer => host?.Renderer ?? new DummyRenderer();
|
||||
AudioManager IStorageResourceProvider.AudioManager => audioManager;
|
||||
RealmAccess IStorageResourceProvider.RealmAccess => null;
|
||||
RealmAccess IStorageResourceProvider.RealmAccess => null!;
|
||||
IResourceStore<byte[]> IStorageResourceProvider.Files => files;
|
||||
IResourceStore<byte[]> IStorageResourceProvider.Resources => resources;
|
||||
IResourceStore<TextureUpload> IStorageResourceProvider.CreateTextureLoaderStore(IResourceStore<byte[]> underlyingStore) => host?.CreateTextureLoaderStore(underlyingStore);
|
||||
|
@ -52,10 +52,10 @@ namespace osu.Game.Graphics.Containers
|
||||
|
||||
public override void Add(T drawable)
|
||||
{
|
||||
base.Add(drawable);
|
||||
|
||||
Debug.Assert(drawable != null);
|
||||
|
||||
base.Add(drawable);
|
||||
|
||||
drawable.StateChanged += state => selectionChanged(drawable, state);
|
||||
}
|
||||
|
||||
|
@ -10,6 +10,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using System.Linq;
|
||||
using JetBrains.Annotations;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
@ -48,6 +49,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
protected virtual float ChevronSize => 10;
|
||||
|
||||
[CanBeNull]
|
||||
public event Action<Visibility> StateChanged;
|
||||
|
||||
public readonly SpriteIcon Chevron;
|
||||
|
@ -153,12 +153,12 @@ namespace osu.Game.IO
|
||||
public static extern int link(string oldpath, string newpath);
|
||||
|
||||
[DllImport("libc", SetLastError = true)]
|
||||
private static extern int stat(string pathname, out struct_stat statbuf);
|
||||
private static extern int stat(string pathname, out Stat statbuf);
|
||||
|
||||
// ReSharper disable once InconsistentNaming
|
||||
// Struct layout is likely non-portable across unices. Tread with caution.
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
private struct struct_stat
|
||||
private struct Stat
|
||||
{
|
||||
public readonly long st_dev;
|
||||
public readonly long st_ino;
|
||||
@ -170,14 +170,14 @@ namespace osu.Game.IO
|
||||
public readonly long st_size;
|
||||
public readonly long st_blksize;
|
||||
public readonly long st_blocks;
|
||||
public readonly timespec st_atim;
|
||||
public readonly timespec st_mtim;
|
||||
public readonly timespec st_ctim;
|
||||
public readonly Timespec st_atim;
|
||||
public readonly Timespec st_mtim;
|
||||
public readonly Timespec st_ctim;
|
||||
}
|
||||
|
||||
// ReSharper disable once InconsistentNaming
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
private struct timespec
|
||||
private struct Timespec
|
||||
{
|
||||
public readonly long tv_sec;
|
||||
public readonly long tv_nsec;
|
||||
|
@ -41,6 +41,6 @@ namespace osu.Game.IO
|
||||
/// </summary>
|
||||
/// <param name="underlyingStore">The underlying provider of texture data (in arbitrary image formats).</param>
|
||||
/// <returns>A texture loader store.</returns>
|
||||
IResourceStore<TextureUpload> CreateTextureLoaderStore(IResourceStore<byte[]> underlyingStore);
|
||||
IResourceStore<TextureUpload>? CreateTextureLoaderStore(IResourceStore<byte[]> underlyingStore);
|
||||
}
|
||||
}
|
||||
|
@ -49,6 +49,26 @@ namespace osu.Game.Localisation
|
||||
/// </summary>
|
||||
public static LocalisableString ScoreMultiplier => new TranslatableString(getKey(@"score_multiplier"), @"Score Multiplier");
|
||||
|
||||
/// <summary>
|
||||
/// "Ranked"
|
||||
/// </summary>
|
||||
public static LocalisableString Ranked => new TranslatableString(getKey(@"ranked"), @"Ranked");
|
||||
|
||||
/// <summary>
|
||||
/// "Performance points can be granted for the active mods."
|
||||
/// </summary>
|
||||
public static LocalisableString RankedExplanation => new TranslatableString(getKey(@"ranked_explanation"), @"Performance points can be granted for the active mods.");
|
||||
|
||||
/// <summary>
|
||||
/// "Unranked"
|
||||
/// </summary>
|
||||
public static LocalisableString Unranked => new TranslatableString(getKey(@"unranked"), @"Unranked");
|
||||
|
||||
/// <summary>
|
||||
/// "Performance points will not be granted due to active mods."
|
||||
/// </summary>
|
||||
public static LocalisableString UnrankedExplanation => new TranslatableString(getKey(@"ranked_explanation"), @"Performance points will not be granted due to active mods.");
|
||||
|
||||
private static string getKey(string key) => $@"{prefix}:{key}";
|
||||
}
|
||||
}
|
||||
|
@ -19,6 +19,11 @@ namespace osu.Game.Localisation
|
||||
/// </summary>
|
||||
public static LocalisableString Connecting => new TranslatableString(getKey(@"connecting"), @"Connecting...");
|
||||
|
||||
/// <summary>
|
||||
/// "Verification required"
|
||||
/// </summary>
|
||||
public static LocalisableString VerificationRequired => new TranslatableString(getKey(@"verification_required"), @"Verification required");
|
||||
|
||||
/// <summary>
|
||||
/// "home"
|
||||
/// </summary>
|
||||
|
@ -61,7 +61,7 @@ namespace osu.Game.Online.Chat
|
||||
{
|
||||
await client.SendAsync(new StartChatRequest()).ConfigureAwait(false);
|
||||
Logger.Log(@"Now listening to websocket chat messages.", LoggingTarget.Network);
|
||||
chatStartCancellationSource.Cancel();
|
||||
await chatStartCancellationSource.CancelAsync().ConfigureAwait(false);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
|
@ -264,13 +264,12 @@ namespace osu.Game.Online.Spectator
|
||||
{
|
||||
Debug.Assert(ThreadSafety.IsUpdateThread);
|
||||
|
||||
if (watchedUsersRefCounts.ContainsKey(userId))
|
||||
if (!watchedUsersRefCounts.TryAdd(userId, 1))
|
||||
{
|
||||
watchedUsersRefCounts[userId]++;
|
||||
return;
|
||||
}
|
||||
|
||||
watchedUsersRefCounts.Add(userId, 1);
|
||||
WatchUserInternal(userId);
|
||||
}
|
||||
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
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Reference in New Issue
Block a user