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Use name ToggleVisibility.
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parent
1c97edaac2
commit
254cc87578
@ -48,7 +48,7 @@ namespace osu.Game.GameModes.Menu
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OnMulti = delegate { Push(new Lobby()); },
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OnMulti = delegate { Push(new Lobby()); },
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OnTest = delegate { Push(new TestBrowser()); },
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OnTest = delegate { Push(new TestBrowser()); },
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OnExit = delegate { Scheduler.AddDelayed(Exit, ButtonSystem.EXIT_DELAY); },
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OnExit = delegate { Scheduler.AddDelayed(Exit, ButtonSystem.EXIT_DELAY); },
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OnSettings = osu.Options.ReverseVisibility,
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OnSettings = osu.Options.ToggleVisibility,
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}
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}
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}
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}
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}
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}
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@ -96,7 +96,7 @@ namespace osu.Game
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Toolbar = new Toolbar
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Toolbar = new Toolbar
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{
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{
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OnHome = delegate { MainMenu?.MakeCurrent(); },
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OnHome = delegate { MainMenu?.MakeCurrent(); },
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OnSettings = Options.ReverseVisibility,
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OnSettings = Options.ToggleVisibility,
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OnPlayModeChange = delegate (PlayMode m) { PlayMode.Value = m; },
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OnPlayModeChange = delegate (PlayMode m) { PlayMode.Value = m; },
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Alpha = 0.001f,
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Alpha = 0.001f,
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},
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},
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@ -134,7 +134,7 @@ namespace osu.Game
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switch (args.Key)
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switch (args.Key)
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{
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{
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case Key.F8:
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case Key.F8:
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Chat.ReverseVisibility();
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Chat.ToggleVisibility();
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return true;
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return true;
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}
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}
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@ -30,7 +30,7 @@ namespace osu.Game.Overlays
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protected abstract void PopOut();
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protected abstract void PopOut();
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public void ReverseVisibility()
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public void ToggleVisibility()
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=> State = (State == Visibility.Visible ? Visibility.Hidden : Visibility.Visible);
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=> State = (State == Visibility.Visible ? Visibility.Hidden : Visibility.Visible);
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}
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}
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public enum Visibility
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public enum Visibility
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