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Add test coverage of upgrade success for good measure
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@ -127,6 +127,30 @@ namespace osu.Game.Tests.Database
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});
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}
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[Test]
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public void TestScoreUpgradeSuccess()
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{
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ScoreInfo scoreInfo = null!;
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AddStep("Add score which requires upgrade (but has no beatmap)", () =>
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{
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Realm.Write(r =>
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{
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r.Add(scoreInfo = new ScoreInfo(ruleset: r.All<RulesetInfo>().First(), beatmap: r.All<BeatmapInfo>().First())
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{
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TotalScoreVersion = 30000002,
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LegacyTotalScore = 123456,
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IsLegacyScore = true,
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});
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});
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});
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AddStep("Run background processor", () => Add(new TestBackgroundDataStoreProcessor()));
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AddUntilStep("Score version upgraded", () => Realm.Run(r => r.Find<ScoreInfo>(scoreInfo.ID)!.TotalScoreVersion), () => Is.EqualTo(LegacyScoreEncoder.LATEST_VERSION));
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AddAssert("Score not marked as failed", () => Realm.Run(r => r.Find<ScoreInfo>(scoreInfo.ID)!.TotalScoreUpgradeFailed), () => Is.False);
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}
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[Test]
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public void TestScoreUpgradeFailed()
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{
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@ -150,7 +174,8 @@ namespace osu.Game.Tests.Database
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AddStep("Run background processor", () => Add(new TestBackgroundDataStoreProcessor()));
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AddUntilStep("Score marked as failed", () => Realm.Run(r => r.Find<ScoreInfo>(scoreInfo.ID)!.TotalScoreUpgradeFailed));
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AddUntilStep("Score marked as failed", () => Realm.Run(r => r.Find<ScoreInfo>(scoreInfo.ID)!.TotalScoreUpgradeFailed), () => Is.True);
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AddAssert("Score version not upgraded", () => Realm.Run(r => r.Find<ScoreInfo>(scoreInfo.ID)!.TotalScoreVersion), () => Is.EqualTo(30000002));
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}
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public partial class TestBackgroundDataStoreProcessor : BackgroundDataStoreProcessor
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