mirror of
https://github.com/ppy/osu.git
synced 2026-06-09 03:13:39 +08:00
don't skip the negative break frame
investigation reveals this frame is played back by stable
This commit is contained in:
@@ -1,4 +1,4 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
@@ -323,7 +323,7 @@ namespace osu.Game.Scoring.Legacy
|
||||
// still paying back the deficit from a negative frame. Skip this frame.
|
||||
// Todo: At some point we probably want to rewind and play back the negative-time frames
|
||||
// but for now we'll achieve equal playback to stable by skipping negative frames
|
||||
if (timeDeficit < 0 || isNegativeBreakFrame)
|
||||
if (timeDeficit < 0)
|
||||
continue;
|
||||
|
||||
currentFrame = convertFrame(new LegacyReplayFrame(lastTime,
|
||||
|
||||
Reference in New Issue
Block a user