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mirror of https://github.com/ppy/osu.git synced 2024-12-13 08:32:57 +08:00

don't skip the negative break frame

investigation reveals this frame is played back by stable
This commit is contained in:
Liam DeVoe 2023-07-27 02:12:21 -04:00
parent cc6646c82b
commit 217b07810f

View File

@ -1,4 +1,4 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
@ -323,7 +323,7 @@ namespace osu.Game.Scoring.Legacy
// still paying back the deficit from a negative frame. Skip this frame.
// Todo: At some point we probably want to rewind and play back the negative-time frames
// but for now we'll achieve equal playback to stable by skipping negative frames
if (timeDeficit < 0 || isNegativeBreakFrame)
if (timeDeficit < 0)
continue;
currentFrame = convertFrame(new LegacyReplayFrame(lastTime,