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Merge branch 'master' into skin-editor-loc

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Dean Herbert 2023-01-17 11:53:08 +09:00 committed by GitHub
commit 1f47def3c4
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7 changed files with 53 additions and 30 deletions

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
using System.Linq; using System.Linq;
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
@ -50,7 +48,7 @@ namespace osu.Game.Tests.Visual.Navigation
public void TestBeatmapLink() public void TestBeatmapLink()
{ {
AddUntilStep("Beatmap overlay displayed", () => Game.ChildrenOfType<BeatmapSetOverlay>().FirstOrDefault()?.State.Value == Visibility.Visible); AddUntilStep("Beatmap overlay displayed", () => Game.ChildrenOfType<BeatmapSetOverlay>().FirstOrDefault()?.State.Value == Visibility.Visible);
AddUntilStep("Beatmap overlay showing content", () => Game.ChildrenOfType<BeatmapPicker>().FirstOrDefault()?.Beatmap.Value.OnlineID == requested_beatmap_id); AddUntilStep("Beatmap overlay showing content", () => Game.ChildrenOfType<BeatmapPicker>().FirstOrDefault()?.Beatmap.Value?.OnlineID == requested_beatmap_id);
} }
} }
} }

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@ -63,6 +63,9 @@ namespace osu.Game.Online.API.Requests.Responses
set => Length = TimeSpan.FromSeconds(value).TotalMilliseconds; set => Length = TimeSpan.FromSeconds(value).TotalMilliseconds;
} }
[JsonProperty(@"convert")]
public bool Convert { get; set; }
[JsonProperty(@"count_circles")] [JsonProperty(@"count_circles")]
public int CircleCount { get; set; } public int CircleCount { get; set; }

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@ -125,6 +125,9 @@ namespace osu.Game.Online.API.Requests.Responses
[JsonProperty(@"beatmaps")] [JsonProperty(@"beatmaps")]
public APIBeatmap[] Beatmaps { get; set; } = Array.Empty<APIBeatmap>(); public APIBeatmap[] Beatmaps { get; set; } = Array.Empty<APIBeatmap>();
[JsonProperty(@"converts")]
public APIBeatmap[]? Converts { get; set; }
private BeatmapMetadata metadata => new BeatmapMetadata private BeatmapMetadata metadata => new BeatmapMetadata
{ {
Title = Title, Title = Title,

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
#nullable disable
using System; using System;
using System.Linq; using System.Linq;
using osu.Framework; using osu.Framework;
@ -38,10 +36,10 @@ namespace osu.Game.Overlays.BeatmapSet
public readonly DifficultiesContainer Difficulties; public readonly DifficultiesContainer Difficulties;
public readonly Bindable<APIBeatmap> Beatmap = new Bindable<APIBeatmap>(); public readonly Bindable<APIBeatmap?> Beatmap = new Bindable<APIBeatmap?>();
private APIBeatmapSet beatmapSet; private APIBeatmapSet? beatmapSet;
public APIBeatmapSet BeatmapSet public APIBeatmapSet? BeatmapSet
{ {
get => beatmapSet; get => beatmapSet;
set set
@ -142,7 +140,7 @@ namespace osu.Game.Overlays.BeatmapSet
} }
[Resolved] [Resolved]
private IBindable<RulesetInfo> ruleset { get; set; } private IBindable<RulesetInfo> ruleset { get; set; } = null!;
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OsuColour colours) private void load(OsuColour colours)
@ -168,10 +166,11 @@ namespace osu.Game.Overlays.BeatmapSet
if (BeatmapSet != null) if (BeatmapSet != null)
{ {
Difficulties.ChildrenEnumerable = BeatmapSet.Beatmaps Difficulties.ChildrenEnumerable = BeatmapSet.Beatmaps.Concat(BeatmapSet.Converts ?? Array.Empty<APIBeatmap>())
.Where(b => b.Ruleset.MatchesOnlineID(ruleset.Value)) .Where(b => b.Ruleset.MatchesOnlineID(ruleset.Value))
.OrderBy(b => b.StarRating) .OrderBy(b => !b.Convert)
.Select(b => new DifficultySelectorButton(b) .ThenBy(b => b.StarRating)
.Select(b => new DifficultySelectorButton(b, b.Convert ? new RulesetInfo { OnlineID = 0 } : null)
{ {
State = DifficultySelectorState.NotSelected, State = DifficultySelectorState.NotSelected,
OnHovered = beatmap => OnHovered = beatmap =>
@ -199,9 +198,9 @@ namespace osu.Game.Overlays.BeatmapSet
updateDifficultyButtons(); updateDifficultyButtons();
} }
private void showBeatmap(IBeatmapInfo beatmapInfo) private void showBeatmap(IBeatmapInfo? beatmapInfo)
{ {
version.Text = beatmapInfo?.DifficultyName; version.Text = beatmapInfo?.DifficultyName ?? string.Empty;
} }
private void updateDifficultyButtons() private void updateDifficultyButtons()
@ -211,7 +210,7 @@ namespace osu.Game.Overlays.BeatmapSet
public partial class DifficultiesContainer : FillFlowContainer<DifficultySelectorButton> public partial class DifficultiesContainer : FillFlowContainer<DifficultySelectorButton>
{ {
public Action OnLostHover; public Action? OnLostHover;
protected override void OnHoverLost(HoverLostEvent e) protected override void OnHoverLost(HoverLostEvent e)
{ {
@ -232,9 +231,9 @@ namespace osu.Game.Overlays.BeatmapSet
public readonly APIBeatmap Beatmap; public readonly APIBeatmap Beatmap;
public Action<APIBeatmap> OnHovered; public Action<APIBeatmap>? OnHovered;
public Action<APIBeatmap> OnClicked; public Action<APIBeatmap>? OnClicked;
public event Action<DifficultySelectorState> StateChanged; public event Action<DifficultySelectorState>? StateChanged;
private DifficultySelectorState state; private DifficultySelectorState state;
@ -255,7 +254,7 @@ namespace osu.Game.Overlays.BeatmapSet
} }
} }
public DifficultySelectorButton(APIBeatmap beatmapInfo) public DifficultySelectorButton(APIBeatmap beatmapInfo, IRulesetInfo? ruleset)
{ {
Beatmap = beatmapInfo; Beatmap = beatmapInfo;
Size = new Vector2(size); Size = new Vector2(size);
@ -274,7 +273,7 @@ namespace osu.Game.Overlays.BeatmapSet
Alpha = 0.5f Alpha = 0.5f
} }
}, },
icon = new DifficultyIcon(beatmapInfo) icon = new DifficultyIcon(beatmapInfo, ruleset)
{ {
ShowTooltip = false, ShowTooltip = false,
Current = { Value = new StarDifficulty(beatmapInfo.StarRating, 0) }, Current = { Value = new StarDifficulty(beatmapInfo.StarRating, 0) },

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@ -68,11 +68,12 @@ namespace osu.Game.Overlays.BeatmapSet
BeatmapSet.BindValueChanged(setInfo => BeatmapSet.BindValueChanged(setInfo =>
{ {
int beatmapsCount = setInfo.NewValue?.Beatmaps.Count(b => b.Ruleset.MatchesOnlineID(Value)) ?? 0; int beatmapsCount = setInfo.NewValue?.Beatmaps.Count(b => b.Ruleset.MatchesOnlineID(Value)) ?? 0;
int osuBeatmaps = setInfo.NewValue?.Beatmaps.Count(b => b.Ruleset.OnlineID == 0) ?? 0;
count.Text = beatmapsCount.ToString(); count.Text = beatmapsCount.ToString();
countContainer.FadeTo(beatmapsCount > 0 ? 1 : 0); countContainer.FadeTo(beatmapsCount > 0 ? 1 : 0);
Enabled.Value = beatmapsCount > 0; Enabled.Value = beatmapsCount > 0 || osuBeatmaps > 0;
}, true); }, true);
} }
} }

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@ -6,6 +6,7 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays.Profile.Header.Components; using osu.Game.Overlays.Profile.Header.Components;
using osuTK; using osuTK;
@ -15,6 +16,8 @@ namespace osu.Game.Overlays.Profile.Header
{ {
public readonly Bindable<UserProfileData?> User = new Bindable<UserProfileData?>(); public readonly Bindable<UserProfileData?> User = new Bindable<UserProfileData?>();
private LevelBadge levelBadge = null!;
public CentreHeaderContainer() public CentreHeaderContainer()
{ {
Height = 60; Height = 60;
@ -62,12 +65,11 @@ namespace osu.Game.Overlays.Profile.Header
Margin = new MarginPadding { Right = UserProfileOverlay.CONTENT_X_MARGIN }, Margin = new MarginPadding { Right = UserProfileOverlay.CONTENT_X_MARGIN },
Children = new Drawable[] Children = new Drawable[]
{ {
new LevelBadge levelBadge = new LevelBadge
{ {
Anchor = Anchor.CentreRight, Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight, Origin = Anchor.CentreRight,
Size = new Vector2(40), Size = new Vector2(40)
User = { BindTarget = User }
}, },
new Container new Container
{ {
@ -86,5 +88,17 @@ namespace osu.Game.Overlays.Profile.Header
} }
}; };
} }
protected override void LoadComplete()
{
base.LoadComplete();
User.BindValueChanged(user => updateDisplay(user.NewValue?.User), true);
}
private void updateDisplay(APIUser? user)
{
levelBadge.LevelInfo.Value = user?.Statistics?.Level;
}
} }
} }

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@ -11,14 +11,14 @@ using osu.Framework.Graphics.Textures;
using osu.Framework.Localisation; using osu.Framework.Localisation;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Resources.Localisation.Web; using osu.Game.Resources.Localisation.Web;
using osu.Game.Users;
namespace osu.Game.Overlays.Profile.Header.Components namespace osu.Game.Overlays.Profile.Header.Components
{ {
public partial class LevelBadge : CompositeDrawable, IHasTooltip public partial class LevelBadge : CompositeDrawable, IHasTooltip
{ {
public readonly Bindable<UserProfileData?> User = new Bindable<UserProfileData?>(); public readonly Bindable<UserStatistics.LevelInfo?> LevelInfo = new Bindable<UserStatistics.LevelInfo?>();
public LocalisableString TooltipText { get; private set; } public LocalisableString TooltipText { get; private set; }
@ -47,13 +47,18 @@ namespace osu.Game.Overlays.Profile.Header.Components
Font = OsuFont.GetFont(size: 20) Font = OsuFont.GetFont(size: 20)
} }
}; };
User.BindValueChanged(user => updateLevel(user.NewValue?.User));
} }
private void updateLevel(APIUser? user) protected override void LoadComplete()
{ {
string level = user?.Statistics?.Level.Current.ToString() ?? "0"; base.LoadComplete();
LevelInfo.BindValueChanged(level => updateLevel(level.NewValue), true);
}
private void updateLevel(UserStatistics.LevelInfo? levelInfo)
{
string level = levelInfo?.Current.ToString() ?? "0";
levelText.Text = level; levelText.Text = level;
TooltipText = UsersStrings.ShowStatsLevel(level); TooltipText = UsersStrings.ShowStatsLevel(level);
} }