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Merge pull request #24191 from peppy/fix-hit-distro-code-quality

Fix timing distribution graph sometimes not displaying correctly
This commit is contained in:
Bartłomiej Dach 2023-07-13 18:35:28 +02:00 committed by GitHub
commit 1ed15dc42f
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@ -5,9 +5,11 @@ using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Extensions.EnumExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Layout;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Rulesets.Scoring;
@ -113,17 +115,19 @@ namespace osu.Game.Screens.Ranking.Statistics
}
}
if (barDrawables != null)
if (barDrawables == null)
createBarDrawables();
else
{
for (int i = 0; i < barDrawables.Length; i++)
{
barDrawables[i].UpdateOffset(bins[i].Sum(b => b.Value));
}
}
else
private void createBarDrawables()
{
int maxCount = bins.Max(b => b.Values.Sum());
barDrawables = bins.Select((bin, i) => new Bar(bins[i], maxCount, i == timing_distribution_centre_bin_index)).ToArray();
barDrawables = bins.Select((_, i) => new Bar(bins[i], maxCount, i == timing_distribution_centre_bin_index)).ToArray();
Container axisFlow;
@ -202,7 +206,6 @@ namespace osu.Game.Screens.Ranking.Statistics
});
}
}
}
private partial class Bar : CompositeDrawable
{
@ -211,13 +214,16 @@ namespace osu.Game.Screens.Ranking.Statistics
private readonly bool isCentre;
private readonly float totalValue;
private float basalHeight;
private const float minimum_height = 0.02f;
private float offsetAdjustment;
private Circle[] boxOriginals = null!;
private Circle? boxAdjustment;
private float? lastDrawHeight;
[Resolved]
private OsuColour colours { get; set; } = null!;
@ -256,15 +262,17 @@ namespace osu.Game.Screens.Ranking.Statistics
else
{
// A bin with no value draws a grey dot instead.
Circle dot = new Circle
InternalChildren = boxOriginals = new[]
{
new Circle
{
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
Colour = isCentre ? Color4.White : Color4.Gray,
Height = 0,
}
};
InternalChildren = boxOriginals = new[] { dot };
}
}
@ -272,31 +280,18 @@ namespace osu.Game.Screens.Ranking.Statistics
{
base.LoadComplete();
if (!values.Any())
return;
updateBasalHeight();
foreach (var boxOriginal in boxOriginals)
{
boxOriginal.Y = 0;
boxOriginal.Height = basalHeight;
Scheduler.AddOnce(updateMetrics, true);
}
float offsetValue = 0;
for (int i = 0; i < values.Count; i++)
protected override bool OnInvalidate(Invalidation invalidation, InvalidationSource source)
{
boxOriginals[i].MoveToY(offsetForValue(offsetValue) * BoundingBox.Height, duration, Easing.OutQuint);
boxOriginals[i].ResizeHeightTo(heightForValue(values[i].Value), duration, Easing.OutQuint);
offsetValue -= values[i].Value;
}
if (invalidation.HasFlagFast(Invalidation.DrawSize))
{
if (lastDrawHeight != null && lastDrawHeight != DrawHeight)
Scheduler.AddOnce(updateMetrics, false);
}
protected override void Update()
{
base.Update();
updateBasalHeight();
return base.OnInvalidate(invalidation, source);
}
public void UpdateOffset(float adjustment)
@ -321,45 +316,32 @@ namespace osu.Game.Screens.Ranking.Statistics
}
offsetAdjustment = adjustment;
drawAdjustmentBar();
Scheduler.AddOnce(updateMetrics, true);
}
private void updateBasalHeight()
{
float newBasalHeight = DrawHeight > DrawWidth ? DrawWidth / DrawHeight : 1;
if (newBasalHeight == basalHeight)
return;
basalHeight = newBasalHeight;
foreach (var dot in boxOriginals)
dot.Height = basalHeight;
draw();
}
private float offsetForValue(float value) => (1 - basalHeight) * value / maxValue;
private float heightForValue(float value) => MathF.Max(basalHeight + offsetForValue(value), 0);
private void draw()
{
resizeBars();
if (boxAdjustment != null)
drawAdjustmentBar();
}
private void resizeBars()
private void updateMetrics(bool animate = true)
{
float offsetValue = 0;
for (int i = 0; i < values.Count; i++)
for (int i = 0; i < boxOriginals.Length; i++)
{
boxOriginals[i].Y = offsetForValue(offsetValue) * DrawHeight;
boxOriginals[i].Height = heightForValue(values[i].Value);
offsetValue -= values[i].Value;
int value = i < values.Count ? values[i].Value : 0;
var box = boxOriginals[i];
box.MoveToY(offsetForValue(offsetValue) * BoundingBox.Height, duration, Easing.OutQuint);
box.ResizeHeightTo(heightForValue(value), duration, Easing.OutQuint);
offsetValue -= value;
}
if (boxAdjustment != null)
drawAdjustmentBar();
if (!animate)
FinishTransforms(true);
lastDrawHeight = DrawHeight;
}
private void drawAdjustmentBar()
@ -369,6 +351,10 @@ namespace osu.Game.Screens.Ranking.Statistics
boxAdjustment.ResizeHeightTo(heightForValue(offsetAdjustment), duration, Easing.OutQuint);
boxAdjustment.FadeTo(!hasAdjustment ? 0 : 1, duration, Easing.OutQuint);
}
private float offsetForValue(float value) => (1 - minimum_height) * value / maxValue;
private float heightForValue(float value) => minimum_height + offsetForValue(value);
}
}
}