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Hits -> JudgedHits

This commit is contained in:
Dean Herbert 2018-02-01 17:48:26 +09:00
parent 2971991dfe
commit 1cc7c23982
2 changed files with 7 additions and 7 deletions

View File

@ -53,7 +53,7 @@ namespace osu.Game.Rulesets.Taiko.Scoring
/// <summary>
/// Taiko fails at the end of the map if the player has not half-filled their HP bar.
/// </summary>
protected override bool DefaultFailCondition => Hits == MaxHits && Health.Value <= 0.5;
protected override bool DefaultFailCondition => JudgedHits == MaxHits && Health.Value <= 0.5;
private double hpIncreaseTick;
private double hpIncreaseGreat;

View File

@ -171,10 +171,10 @@ namespace osu.Game.Rulesets.Scoring
public readonly Bindable<ScoringMode> Mode = new Bindable<ScoringMode>();
protected sealed override bool HasCompleted => Hits == MaxHits;
protected sealed override bool HasCompleted => JudgedHits == MaxHits;
protected int MaxHits { get; private set; }
protected int Hits { get; private set; }
protected int JudgedHits { get; private set; }
private double maxHighestCombo;
@ -259,7 +259,7 @@ namespace osu.Game.Rulesets.Scoring
baseScore += judgement.NumericResult;
rollingMaxBaseScore += judgement.MaxNumericResult;
Hits++;
JudgedHits++;
}
else if (judgement.IsHit)
bonusScore += judgement.NumericResult;
@ -279,7 +279,7 @@ namespace osu.Game.Rulesets.Scoring
baseScore -= judgement.NumericResult;
rollingMaxBaseScore -= judgement.MaxNumericResult;
Hits--;
JudgedHits--;
}
else if (judgement.IsHit)
bonusScore -= judgement.NumericResult;
@ -305,14 +305,14 @@ namespace osu.Game.Rulesets.Scoring
{
if (storeResults)
{
MaxHits = Hits;
MaxHits = JudgedHits;
maxHighestCombo = HighestCombo;
maxBaseScore = baseScore;
}
base.Reset(storeResults);
Hits = 0;
JudgedHits = 0;
baseScore = 0;
rollingMaxBaseScore = 0;
bonusScore = 0;