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Make catchup clock support seeking
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@ -34,7 +34,11 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Spectate
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public void Stop() => IsRunning = false;
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public void Stop() => IsRunning = false;
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public bool Seek(double position) => true;
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public bool Seek(double position)
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{
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CurrentTime = position;
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return true;
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}
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public void ResetSpeedAdjustments()
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public void ResetSpeedAdjustments()
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{
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{
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