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Add and consume SoloScoreInfo
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@ -38,7 +38,7 @@ namespace osu.Game.Online.API
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public string WebsiteRootUrl { get; }
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public int APIVersion => 20220217; // We may want to pull this from the game version eventually.
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public int APIVersion => 20220705; // We may want to pull this from the game version eventually.
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public Exception LastLoginError { get; private set; }
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@ -16,11 +16,11 @@ namespace osu.Game.Online.API.Requests.Responses
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public int? Position;
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[JsonProperty(@"score")]
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public APIScore Score;
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public SoloScoreInfo Score;
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public ScoreInfo CreateScoreInfo(RulesetStore rulesets, BeatmapInfo beatmap = null)
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{
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var score = Score.CreateScoreInfo(rulesets, beatmap);
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var score = Score.ToScoreInfo(rulesets, beatmap);
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score.Position = Position;
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return score;
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}
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@ -11,7 +11,7 @@ namespace osu.Game.Online.API.Requests.Responses
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public class APIScoresCollection
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{
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[JsonProperty(@"scores")]
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public List<APIScore> Scores;
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public List<SoloScoreInfo> Scores;
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[JsonProperty(@"userScore")]
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public APIScoreWithPosition UserScore;
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124
osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs
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124
osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs
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@ -0,0 +1,124 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System;
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using System.Collections.Generic;
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using System.Diagnostics.CodeAnalysis;
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using System.Linq;
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using Newtonsoft.Json;
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using Newtonsoft.Json.Converters;
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using osu.Game.Beatmaps;
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using osu.Game.Database;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Scoring;
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namespace osu.Game.Online.API.Requests.Responses
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{
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[SuppressMessage("ReSharper", "InconsistentNaming")]
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[Serializable]
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public class SoloScoreInfo : IHasOnlineID<long>
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{
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[JsonIgnore]
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public long id { get; set; }
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public int user_id { get; set; }
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public int beatmap_id { get; set; }
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public int ruleset_id { get; set; }
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public int? build_id { get; set; }
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public bool passed { get; set; }
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public int total_score { get; set; }
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public double accuracy { get; set; }
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public APIUser user { get; set; }
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// TODO: probably want to update this column to match user stats (short)?
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public int max_combo { get; set; }
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[JsonConverter(typeof(StringEnumConverter))]
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public ScoreRank rank { get; set; }
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public DateTimeOffset? started_at { get; set; }
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public DateTimeOffset? ended_at { get; set; }
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public List<APIMod> mods { get; set; } = new List<APIMod>();
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[JsonProperty("statistics")]
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public Dictionary<HitResult, int> Statistics { get; set; } = new Dictionary<HitResult, int>();
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public override string ToString() => $"score_id: {id} user_id: {user_id}";
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[JsonIgnore]
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public DateTimeOffset created_at { get; set; }
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[JsonIgnore]
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public DateTimeOffset updated_at { get; set; }
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[JsonIgnore]
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public DateTimeOffset? deleted_at { get; set; }
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/// <summary>
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/// Create a <see cref="ScoreInfo"/> from an API score instance.
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/// </summary>
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/// <param name="rulesets">A ruleset store, used to populate a ruleset instance in the returned score.</param>
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/// <param name="beatmap">An optional beatmap, copied into the returned score (for cases where the API does not populate the beatmap).</param>
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/// <returns></returns>
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public ScoreInfo CreateScoreInfo(RulesetStore rulesets, BeatmapInfo beatmap = null)
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{
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var ruleset = rulesets.GetRuleset(ruleset_id) ?? throw new InvalidOperationException($"Ruleset with ID of {ruleset_id} not found locally");
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var rulesetInstance = ruleset.CreateInstance();
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var modInstances = mods.Select(apiMod => rulesetInstance.CreateModFromAcronym(apiMod.Acronym)).Where(m => m != null).ToArray();
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// all API scores provided by this class are considered to be legacy.
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modInstances = modInstances.Append(rulesetInstance.CreateMod<ModClassic>()).ToArray();
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var scoreInfo = new ScoreInfo
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{
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User = user ?? new APIUser { Id = user_id },
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BeatmapInfo = beatmap ?? new BeatmapInfo { OnlineID = beatmap_id },
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Passed = passed,
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TotalScore = total_score,
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Accuracy = accuracy,
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MaxCombo = max_combo,
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Rank = rank,
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Statistics = Statistics,
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OnlineID = OnlineID,
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Date = ended_at ?? DateTimeOffset.Now,
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// PP =
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Hash = "online", // TODO: temporary?
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Ruleset = ruleset,
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Mods = modInstances,
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};
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return scoreInfo;
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}
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public ScoreInfo CreateScoreInfo(Mod[] mods) => new ScoreInfo
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{
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OnlineID = id,
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User = new APIUser { Id = user_id },
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BeatmapInfo = new BeatmapInfo { OnlineID = beatmap_id },
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Ruleset = new RulesetInfo { OnlineID = ruleset_id },
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Passed = passed,
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TotalScore = total_score,
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Accuracy = accuracy,
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MaxCombo = max_combo,
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Rank = rank,
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Mods = mods,
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Statistics = Statistics
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};
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public long OnlineID => id;
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}
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}
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@ -101,7 +101,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
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scoreTable.Show();
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var userScore = value.UserScore;
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var userScoreInfo = userScore?.Score.CreateScoreInfo(rulesets, beatmapInfo);
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var userScoreInfo = userScore?.Score.ToScoreInfo(rulesets, beatmapInfo);
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topScoresContainer.Add(new DrawableTopScore(topScore));
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