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Merge pull request #19069 from peppy/add-drawings-video
Add support for a drawings screen video background
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commit
41c2263fa4
@ -22,6 +22,8 @@ namespace osu.Game.Tournament.Components
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private Video video;
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private ManualClock manualClock;
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public bool VideoAvailable => video != null;
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public TourneyVideo(string filename, bool drawFallbackGradient = false)
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{
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this.filename = filename;
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@ -12,8 +12,6 @@ using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.Logging;
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using osu.Framework.Platform;
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using osu.Game.Graphics;
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@ -45,7 +43,7 @@ namespace osu.Game.Tournament.Screens.Drawings
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public ITeamList TeamList;
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[BackgroundDependencyLoader]
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private void load(TextureStore textures, Storage storage)
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private void load(Storage storage)
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{
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RelativeSizeAxes = Axes.Both;
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@ -91,11 +89,10 @@ namespace osu.Game.Tournament.Screens.Drawings
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RelativeSizeAxes = Axes.Both,
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Children = new Drawable[]
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{
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new Sprite
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new TourneyVideo("drawings")
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{
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Loop = true,
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RelativeSizeAxes = Axes.Both,
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FillMode = FillMode.Fill,
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Texture = textures.Get(@"Backgrounds/Drawings/background.png")
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},
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// Visualiser
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new VisualiserContainer
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@ -298,10 +298,10 @@ namespace osu.Game.Tournament.Screens.Editors
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}, true);
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}
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private void updatePanel()
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private void updatePanel() => Scheduler.AddOnce(() =>
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{
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drawableContainer.Child = new UserGridPanel(user.ToAPIUser()) { Width = 300 };
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}
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});
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}
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}
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}
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@ -20,7 +20,7 @@ using osuTK;
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namespace osu.Game.Tournament.Screens.Editors
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{
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public abstract class TournamentEditorScreen<TDrawable, TModel> : TournamentScreen, IProvideVideo
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public abstract class TournamentEditorScreen<TDrawable, TModel> : TournamentScreen
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where TDrawable : Drawable, IModelBacked<TModel>
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where TModel : class, new()
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{
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@ -21,7 +21,7 @@ using osuTK.Graphics;
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namespace osu.Game.Tournament.Screens.Gameplay
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{
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public class GameplayScreen : BeatmapInfoScreen, IProvideVideo
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public class GameplayScreen : BeatmapInfoScreen
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{
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private readonly BindableBool warmup = new BindableBool();
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@ -1,14 +0,0 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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namespace osu.Game.Tournament.Screens
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{
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/// <summary>
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/// Marker interface for a screen which provides its own local video background.
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/// </summary>
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public interface IProvideVideo
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{
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}
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}
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@ -19,7 +19,7 @@ using osuTK.Graphics;
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namespace osu.Game.Tournament.Screens.Ladder
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{
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public class LadderScreen : TournamentScreen, IProvideVideo
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public class LadderScreen : TournamentScreen
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{
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protected Container<DrawableTournamentMatch> MatchesContainer;
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private Container<Path> paths;
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@ -19,7 +19,7 @@ using osuTK.Graphics;
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namespace osu.Game.Tournament.Screens.Schedule
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{
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public class ScheduleScreen : TournamentScreen // IProvidesVideo
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public class ScheduleScreen : TournamentScreen
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{
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private readonly Bindable<TournamentMatch> currentMatch = new Bindable<TournamentMatch>();
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private Container mainContainer;
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@ -9,6 +9,8 @@ using osu.Framework.Bindables;
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using osu.Framework.Configuration;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics;
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using osu.Game.Graphics.UserInterfaceV2;
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using osu.Game.Online.API;
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using osu.Game.Overlays;
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@ -19,7 +21,7 @@ using osuTK;
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namespace osu.Game.Tournament.Screens.Setup
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{
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public class SetupScreen : TournamentScreen, IProvideVideo
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public class SetupScreen : TournamentScreen
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{
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private FillFlowContainer fillFlow;
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@ -48,13 +50,21 @@ namespace osu.Game.Tournament.Screens.Setup
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{
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windowSize = frameworkConfig.GetBindable<Size>(FrameworkSetting.WindowedSize);
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InternalChild = fillFlow = new FillFlowContainer
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InternalChildren = new Drawable[]
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Vertical,
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Padding = new MarginPadding(10),
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Spacing = new Vector2(10),
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = OsuColour.Gray(0.2f),
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},
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fillFlow = new FillFlowContainer
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Vertical,
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Padding = new MarginPadding(10),
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Spacing = new Vector2(10),
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}
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};
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api.LocalUser.BindValueChanged(_ => Schedule(reload));
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@ -74,7 +84,8 @@ namespace osu.Game.Tournament.Screens.Setup
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Action = () => sceneManager?.SetScreen(new StablePathSelectScreen()),
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Value = fileBasedIpc?.IPCStorage?.GetFullPath(string.Empty) ?? "Not found",
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Failing = fileBasedIpc?.IPCStorage == null,
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Description = "The osu!stable installation which is currently being used as a data source. If a source is not found, make sure you have created an empty ipc.txt in your stable cutting-edge installation."
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Description =
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"The osu!stable installation which is currently being used as a data source. If a source is not found, make sure you have created an empty ipc.txt in your stable cutting-edge installation."
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},
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new ActionableInfo
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{
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@ -14,7 +14,7 @@ using osuTK.Graphics;
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namespace osu.Game.Tournament.Screens.Showcase
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{
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public class ShowcaseScreen : BeatmapInfoScreen // IProvideVideo
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public class ShowcaseScreen : BeatmapInfoScreen
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{
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[BackgroundDependencyLoader]
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private void load()
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@ -19,7 +19,7 @@ using osuTK;
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namespace osu.Game.Tournament.Screens.TeamIntro
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{
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public class SeedingScreen : TournamentMatchScreen, IProvideVideo
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public class SeedingScreen : TournamentMatchScreen
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{
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private Container mainContainer;
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@ -13,7 +13,7 @@ using osuTK;
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namespace osu.Game.Tournament.Screens.TeamIntro
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{
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public class TeamIntroScreen : TournamentMatchScreen, IProvideVideo
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public class TeamIntroScreen : TournamentMatchScreen
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{
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private Container mainContainer;
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@ -14,7 +14,7 @@ using osuTK;
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namespace osu.Game.Tournament.Screens.TeamWin
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{
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public class TeamWinScreen : TournamentMatchScreen, IProvideVideo
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public class TeamWinScreen : TournamentMatchScreen
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{
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private Container mainContainer;
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@ -10,6 +10,7 @@ using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Input.Events;
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using osu.Framework.Testing;
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using osu.Framework.Threading;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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@ -186,7 +187,7 @@ namespace osu.Game.Tournament
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var lastScreen = currentScreen;
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currentScreen = target;
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if (currentScreen is IProvideVideo)
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if (currentScreen.ChildrenOfType<TourneyVideo>().FirstOrDefault()?.VideoAvailable == true)
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{
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video.FadeOut(200);
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