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Merge pull request #4 from ppy/master

This commit is contained in:
Nathan Alo 2019-04-03 22:00:43 +08:00 committed by GitHub
commit 1be92c7d6b
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138 changed files with 764 additions and 381 deletions

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@ -1,5 +1,5 @@
#addin "nuget:?package=CodeFileSanity&version=0.0.21" #addin "nuget:?package=CodeFileSanity&version=0.0.21"
#addin "nuget:?package=JetBrains.ReSharper.CommandLineTools&version=2018.2.2" #addin "nuget:?package=JetBrains.ReSharper.CommandLineTools&version=2018.3.4"
#tool "nuget:?package=NVika.MSBuild&version=1.0.1" #tool "nuget:?package=NVika.MSBuild&version=1.0.1"
var nVikaToolPath = GetFiles("./tools/NVika.MSBuild.*/tools/NVika.exe").First(); var nVikaToolPath = GetFiles("./tools/NVika.MSBuild.*/tools/NVika.exe").First();
@ -46,7 +46,9 @@ Task("InspectCode")
OutputFile = "inspectcodereport.xml", OutputFile = "inspectcodereport.xml",
}); });
StartProcess(nVikaToolPath, @"parsereport ""inspectcodereport.xml"" --treatwarningsaserrors"); int returnCode = StartProcess(nVikaToolPath, $@"parsereport ""inspectcodereport.xml"" --treatwarningsaserrors");
if (returnCode != 0)
throw new Exception($"inspectcode failed with return code {returnCode}");
}); });
Task("CodeFileSanity") Task("CodeFileSanity")

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@ -110,7 +110,7 @@ namespace osu.Desktop.Overlays
public UpdateCompleteNotification(string version, Action<string> openUrl = null) public UpdateCompleteNotification(string version, Action<string> openUrl = null)
{ {
Text = $"You are now running osu!lazer {version}.\nClick to see what's new!"; Text = $"You are now running osu!lazer {version}.\nClick to see what's new!";
Icon = FontAwesome.CheckSquare; Icon = FontAwesome.Solid.CheckSquare;
Activated = delegate Activated = delegate
{ {
openUrl?.Invoke($"https://osu.ppy.sh/home/changelog/lazer/{version}"); openUrl?.Invoke($"https://osu.ppy.sh/home/changelog/lazer/{version}");

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@ -54,7 +54,7 @@ namespace osu.Desktop.Updater
{ {
Text = $"A newer release of osu! has been found ({version} → {latest.TagName}).\n\n" Text = $"A newer release of osu! has been found ({version} → {latest.TagName}).\n\n"
+ "Click here to download the new version, which can be installed over the top of your existing installation", + "Click here to download the new version, which can be installed over the top of your existing installation",
Icon = FontAwesome.Upload, Icon = FontAwesome.Solid.Upload,
Activated = () => Activated = () =>
{ {
host.OpenUrlExternally(getBestUrl(latest)); host.OpenUrlExternally(getBestUrl(latest));

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@ -159,7 +159,7 @@ namespace osu.Desktop.Updater
{ {
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
Icon = FontAwesome.Upload, Icon = FontAwesome.Solid.Upload,
Colour = Color4.White, Colour = Color4.White,
Size = new Vector2(20), Size = new Vector2(20),
} }

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@ -23,19 +23,19 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
{ {
Name = @"Fruit Count", Name = @"Fruit Count",
Content = fruits.ToString(), Content = fruits.ToString(),
Icon = FontAwesome.CircleOutline Icon = FontAwesome.Regular.Circle
}, },
new BeatmapStatistic new BeatmapStatistic
{ {
Name = @"Juice Stream Count", Name = @"Juice Stream Count",
Content = juiceStreams.ToString(), Content = juiceStreams.ToString(),
Icon = FontAwesome.Circle Icon = FontAwesome.Regular.Circle
}, },
new BeatmapStatistic new BeatmapStatistic
{ {
Name = @"Banana Shower Count", Name = @"Banana Shower Count",
Content = bananaShowers.ToString(), Content = bananaShowers.ToString(),
Icon = FontAwesome.Circle Icon = FontAwesome.Regular.Circle
} }
}; };
} }

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@ -36,7 +36,7 @@ namespace osu.Game.Rulesets.Catch.UI
protected override Playfield CreatePlayfield() => new CatchPlayfield(Beatmap.BeatmapInfo.BaseDifficulty, CreateDrawableRepresentation); protected override Playfield CreatePlayfield() => new CatchPlayfield(Beatmap.BeatmapInfo.BaseDifficulty, CreateDrawableRepresentation);
protected override PlayfieldAdjustmentContainer CreatePlayfieldAdjustmentContainer() => new CatchPlayfieldAdjustmentContainer(); public override PlayfieldAdjustmentContainer CreatePlayfieldAdjustmentContainer() => new CatchPlayfieldAdjustmentContainer();
protected override PassThroughInputManager CreateInputManager() => new CatchInputManager(Ruleset.RulesetInfo); protected override PassThroughInputManager CreateInputManager() => new CatchInputManager(Ruleset.RulesetInfo);

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@ -42,13 +42,13 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
{ {
Name = @"Note Count", Name = @"Note Count",
Content = notes.ToString(), Content = notes.ToString(),
Icon = FontAwesome.CircleOutline Icon = FontAwesome.Regular.Circle
}, },
new BeatmapStatistic new BeatmapStatistic
{ {
Name = @"Hold Note Count", Name = @"Hold Note Count",
Content = holdnotes.ToString(), Content = holdnotes.ToString(),
Icon = FontAwesome.Circle Icon = FontAwesome.Regular.Circle
}, },
}; };
} }

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@ -88,7 +88,7 @@ namespace osu.Game.Rulesets.Mania.UI
/// <returns>The column which intersects with <paramref name="screenSpacePosition"/>.</returns> /// <returns>The column which intersects with <paramref name="screenSpacePosition"/>.</returns>
public Column GetColumnByPosition(Vector2 screenSpacePosition) => Playfield.GetColumnByPosition(screenSpacePosition); public Column GetColumnByPosition(Vector2 screenSpacePosition) => Playfield.GetColumnByPosition(screenSpacePosition);
protected override PlayfieldAdjustmentContainer CreatePlayfieldAdjustmentContainer() => new ManiaPlayfieldAdjustmentContainer(); public override PlayfieldAdjustmentContainer CreatePlayfieldAdjustmentContainer() => new ManiaPlayfieldAdjustmentContainer();
protected override Playfield CreatePlayfield() => new ManiaPlayfield(Beatmap.Stages); protected override Playfield CreatePlayfield() => new ManiaPlayfield(Beatmap.Stages);

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@ -0,0 +1,70 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Game.Rulesets.Osu.UI;
using osu.Game.Screens.Play;
using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Osu.Tests
{
public class TestCaseResumeOverlay : ManualInputManagerTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(OsuResumeOverlay),
};
public TestCaseResumeOverlay()
{
ManualOsuInputManager osuInputManager;
CursorContainer cursor;
ResumeOverlay resume;
bool resumeFired = false;
Child = osuInputManager = new ManualOsuInputManager(new OsuRuleset().RulesetInfo)
{
Children = new Drawable[]
{
cursor = new CursorContainer(),
resume = new OsuResumeOverlay
{
GameplayCursor = cursor
},
}
};
resume.ResumeAction = () => resumeFired = true;
AddStep("move mouse to center", () => InputManager.MoveMouseTo(ScreenSpaceDrawQuad.Centre));
AddStep("show", () => resume.Show());
AddStep("move mouse away", () => InputManager.MoveMouseTo(ScreenSpaceDrawQuad.TopLeft));
AddStep("click", () => osuInputManager.GameClick());
AddAssert("not dismissed", () => !resumeFired && resume.State == Visibility.Visible);
AddStep("move mouse back", () => InputManager.MoveMouseTo(ScreenSpaceDrawQuad.Centre));
AddStep("click", () => osuInputManager.GameClick());
AddAssert("dismissed", () => resumeFired && resume.State == Visibility.Hidden);
}
private class ManualOsuInputManager : OsuInputManager
{
public ManualOsuInputManager(RulesetInfo ruleset)
: base(ruleset)
{
}
public void GameClick()
{
KeyBindingContainer.TriggerPressed(OsuAction.LeftButton);
KeyBindingContainer.TriggerReleased(OsuAction.LeftButton);
}
}
}
}

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@ -23,19 +23,19 @@ namespace osu.Game.Rulesets.Osu.Beatmaps
{ {
Name = @"Circle Count", Name = @"Circle Count",
Content = circles.ToString(), Content = circles.ToString(),
Icon = FontAwesome.CircleOutline Icon = FontAwesome.Regular.Circle
}, },
new BeatmapStatistic new BeatmapStatistic
{ {
Name = @"Slider Count", Name = @"Slider Count",
Content = sliders.ToString(), Content = sliders.ToString(),
Icon = FontAwesome.Circle Icon = FontAwesome.Regular.Circle
}, },
new BeatmapStatistic new BeatmapStatistic
{ {
Name = @"Spinner Count", Name = @"Spinner Count",
Content = spinners.ToString(), Content = spinners.ToString(),
Icon = FontAwesome.Circle Icon = FontAwesome.Regular.Circle
} }
}; };
} }

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@ -15,7 +15,9 @@ namespace osu.Game.Rulesets.Osu.Edit
{ {
} }
protected override Playfield CreatePlayfield() => new OsuPlayfieldNoCursor { Size = Vector2.One }; protected override Playfield CreatePlayfield() => new OsuPlayfieldNoCursor();
public override PlayfieldAdjustmentContainer CreatePlayfieldAdjustmentContainer() => new OsuPlayfieldAdjustmentContainer { Size = Vector2.One };
private class OsuPlayfieldNoCursor : OsuPlayfield private class OsuPlayfieldNoCursor : OsuPlayfield
{ {

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@ -2,8 +2,6 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic; using System.Collections.Generic;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Edit.Tools; using osu.Game.Rulesets.Edit.Tools;
@ -13,7 +11,6 @@ using osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders;
using osu.Game.Rulesets.Osu.Edit.Blueprints.Spinners; using osu.Game.Rulesets.Osu.Edit.Blueprints.Spinners;
using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables; using osu.Game.Rulesets.Osu.Objects.Drawables;
using osu.Game.Rulesets.Osu.UI;
using osu.Game.Rulesets.UI; using osu.Game.Rulesets.UI;
using osu.Game.Screens.Edit.Compose.Components; using osu.Game.Screens.Edit.Compose.Components;
@ -38,8 +35,6 @@ namespace osu.Game.Rulesets.Osu.Edit
public override SelectionHandler CreateSelectionHandler() => new OsuSelectionHandler(); public override SelectionHandler CreateSelectionHandler() => new OsuSelectionHandler();
protected override Container CreateLayerContainer() => new OsuPlayfieldAdjustmentContainer { RelativeSizeAxes = Axes.Both };
public override SelectionBlueprint CreateBlueprintFor(DrawableHitObject hitObject) public override SelectionBlueprint CreateBlueprintFor(DrawableHitObject hitObject)
{ {
switch (hitObject) switch (hitObject)

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@ -23,7 +23,7 @@ namespace osu.Game.Rulesets.Osu.Mods
public override string Description => "Play with blinds on your screen."; public override string Description => "Play with blinds on your screen.";
public override string Acronym => "BL"; public override string Acronym => "BL";
public override IconUsage Icon => FontAwesome.Adjust; public override IconUsage Icon => FontAwesome.Solid.Adjust;
public override ModType Type => ModType.DifficultyIncrease; public override ModType Type => ModType.DifficultyIncrease;
public override bool Ranked => false; public override bool Ranked => false;

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@ -17,7 +17,7 @@ namespace osu.Game.Rulesets.Osu.Mods
public override string Acronym => "GR"; public override string Acronym => "GR";
public override IconUsage Icon => FontAwesome.ArrowsV; public override IconUsage Icon => FontAwesome.Solid.ArrowsAltV;
public override ModType Type => ModType.Fun; public override ModType Type => ModType.Fun;

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@ -16,7 +16,7 @@ namespace osu.Game.Rulesets.Osu.Mods
{ {
public override string Name => "Transform"; public override string Name => "Transform";
public override string Acronym => "TR"; public override string Acronym => "TR";
public override IconUsage Icon => FontAwesome.Arrows; public override IconUsage Icon => FontAwesome.Solid.ArrowsAlt;
public override ModType Type => ModType.Fun; public override ModType Type => ModType.Fun;
public override string Description => "Everything rotates. EVERYTHING."; public override string Description => "Everything rotates. EVERYTHING.";
public override double ScoreMultiplier => 1; public override double ScoreMultiplier => 1;

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@ -17,7 +17,7 @@ namespace osu.Game.Rulesets.Osu.Mods
{ {
public override string Name => "Wiggle"; public override string Name => "Wiggle";
public override string Acronym => "WG"; public override string Acronym => "WG";
public override IconUsage Icon => FontAwesome.Certificate; public override IconUsage Icon => FontAwesome.Solid.Certificate;
public override ModType Type => ModType.Fun; public override ModType Type => ModType.Fun;
public override string Description => "They just won't stay still..."; public override string Description => "They just won't stay still...";
public override double ScoreMultiplier => 1; public override double ScoreMultiplier => 1;

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@ -36,7 +36,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
new SkinnableDrawable("Play/osu/reversearrow", _ => new SpriteIcon new SkinnableDrawable("Play/osu/reversearrow", _ => new SpriteIcon
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Icon = FontAwesome.ChevronRight Icon = FontAwesome.Solid.ChevronRight
}, restrictSize: false) }, restrictSize: false)
}; };
} }

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@ -77,7 +77,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
Size = new Vector2(48), Size = new Vector2(48),
Icon = FontAwesome.Asterisk, Icon = FontAwesome.Solid.Asterisk,
Shadow = false, Shadow = false,
}, },
} }

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@ -292,7 +292,6 @@ namespace osu.Game.Rulesets.Osu.Replays
{ {
// We add intermediate frames for spinning / following a slider here. // We add intermediate frames for spinning / following a slider here.
case Spinner spinner: case Spinner spinner:
{
Vector2 difference = startPosition - SPINNER_CENTRE; Vector2 difference = startPosition - SPINNER_CENTRE;
float radius = difference.Length; float radius = difference.Length;
@ -315,9 +314,7 @@ namespace osu.Game.Rulesets.Osu.Replays
endFrame.Position = endPosition; endFrame.Position = endPosition;
break; break;
}
case Slider slider: case Slider slider:
{
for (double j = FrameDelay; j < slider.Duration; j += FrameDelay) for (double j = FrameDelay; j < slider.Duration; j += FrameDelay)
{ {
Vector2 pos = slider.StackedPositionAt(j / slider.Duration); Vector2 pos = slider.StackedPositionAt(j / slider.Duration);
@ -326,7 +323,6 @@ namespace osu.Game.Rulesets.Osu.Replays
AddFrameToReplay(new OsuReplayFrame(slider.EndTime, new Vector2(slider.StackedEndPosition.X, slider.StackedEndPosition.Y), action)); AddFrameToReplay(new OsuReplayFrame(slider.EndTime, new Vector2(slider.StackedEndPosition.X, slider.StackedEndPosition.Y), action));
break; break;
}
} }
// We only want to let go of our button if we are at the end of the current replay. Otherwise something is still going on after us so we need to keep the button pressed! // We only want to let go of our button if we are at the end of the current replay. Otherwise something is still going on after us so we need to keep the button pressed!

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@ -19,7 +19,7 @@ namespace osu.Game.Rulesets.Osu.Replays
{ {
} }
protected override bool IsImportant(OsuReplayFrame frame) => frame?.Actions.Any() ?? false; protected override bool IsImportant(OsuReplayFrame frame) => frame.Actions.Any();
protected Vector2? Position protected Vector2? Position
{ {

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@ -0,0 +1,148 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Beatmaps;
using osu.Game.Configuration;
using osu.Game.Skinning;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Osu.UI.Cursor
{
public class OsuCursor : SkinReloadableDrawable
{
private bool cursorExpand;
private Bindable<double> cursorScale;
private Bindable<bool> autoCursorScale;
private readonly IBindable<WorkingBeatmap> beatmap = new Bindable<WorkingBeatmap>();
private Container expandTarget;
private Drawable scaleTarget;
public OsuCursor()
{
Origin = Anchor.Centre;
Size = new Vector2(28);
}
protected override void SkinChanged(ISkinSource skin, bool allowFallback)
{
cursorExpand = skin.GetValue<SkinConfiguration, bool>(s => s.CursorExpand ?? true);
}
[BackgroundDependencyLoader]
private void load(OsuConfigManager config, IBindable<WorkingBeatmap> beatmap)
{
InternalChild = expandTarget = new Container
{
RelativeSizeAxes = Axes.Both,
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Child = scaleTarget = new SkinnableDrawable("cursor", _ => new CircularContainer
{
RelativeSizeAxes = Axes.Both,
Masking = true,
BorderThickness = Size.X / 6,
BorderColour = Color4.White,
EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Shadow,
Colour = Color4.Pink.Opacity(0.5f),
Radius = 5,
},
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Alpha = 0,
AlwaysPresent = true,
},
new CircularContainer
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Masking = true,
BorderThickness = Size.X / 3,
BorderColour = Color4.White.Opacity(0.5f),
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Alpha = 0,
AlwaysPresent = true,
},
},
},
new CircularContainer
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Scale = new Vector2(0.1f),
Masking = true,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.White,
},
},
},
}
}, restrictSize: false)
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
}
};
this.beatmap.BindTo(beatmap);
this.beatmap.ValueChanged += _ => calculateScale();
cursorScale = config.GetBindable<double>(OsuSetting.GameplayCursorSize);
cursorScale.ValueChanged += _ => calculateScale();
autoCursorScale = config.GetBindable<bool>(OsuSetting.AutoCursorSize);
autoCursorScale.ValueChanged += _ => calculateScale();
calculateScale();
}
private void calculateScale()
{
float scale = (float)cursorScale.Value;
if (autoCursorScale.Value && beatmap.Value != null)
{
// if we have a beatmap available, let's get its circle size to figure out an automatic cursor scale modifier.
scale *= (float)(1 - 0.7 * (1 + beatmap.Value.BeatmapInfo.BaseDifficulty.CircleSize - BeatmapDifficulty.DEFAULT_DIFFICULTY) / BeatmapDifficulty.DEFAULT_DIFFICULTY);
}
scaleTarget.Scale = new Vector2(scale);
}
private const float pressed_scale = 1.2f;
private const float released_scale = 1f;
public void Expand()
{
if (!cursorExpand) return;
expandTarget.ScaleTo(released_scale).ScaleTo(pressed_scale, 100, Easing.OutQuad);
}
public void Contract() => expandTarget.ScaleTo(released_scale, 100, Easing.OutQuad);
}
}

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@ -1,18 +1,9 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Bindings; using osu.Framework.Input.Bindings;
using osu.Game.Beatmaps;
using osu.Game.Configuration;
using osu.Game.Skinning;
using osuTK;
using osuTK.Graphics;
using osu.Game.Rulesets.UI; using osu.Game.Rulesets.UI;
namespace osu.Game.Rulesets.Osu.UI.Cursor namespace osu.Game.Rulesets.Osu.UI.Cursor
@ -88,136 +79,5 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
fadeContainer.FadeTo(0.05f, 450, Easing.OutQuint); fadeContainer.FadeTo(0.05f, 450, Easing.OutQuint);
ActiveCursor.ScaleTo(0.8f, 450, Easing.OutQuint); ActiveCursor.ScaleTo(0.8f, 450, Easing.OutQuint);
} }
public class OsuCursor : SkinReloadableDrawable
{
private bool cursorExpand;
private Bindable<double> cursorScale;
private Bindable<bool> autoCursorScale;
private readonly IBindable<WorkingBeatmap> beatmap = new Bindable<WorkingBeatmap>();
private Container expandTarget;
private Drawable scaleTarget;
public OsuCursor()
{
Origin = Anchor.Centre;
Size = new Vector2(28);
}
protected override void SkinChanged(ISkinSource skin, bool allowFallback)
{
cursorExpand = skin.GetValue<SkinConfiguration, bool>(s => s.CursorExpand ?? true);
}
[BackgroundDependencyLoader]
private void load(OsuConfigManager config, IBindable<WorkingBeatmap> beatmap)
{
InternalChild = expandTarget = new Container
{
RelativeSizeAxes = Axes.Both,
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Child = scaleTarget = new SkinnableDrawable("cursor", _ => new CircularContainer
{
RelativeSizeAxes = Axes.Both,
Masking = true,
BorderThickness = Size.X / 6,
BorderColour = Color4.White,
EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Shadow,
Colour = Color4.Pink.Opacity(0.5f),
Radius = 5,
},
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Alpha = 0,
AlwaysPresent = true,
},
new CircularContainer
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Masking = true,
BorderThickness = Size.X / 3,
BorderColour = Color4.White.Opacity(0.5f),
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Alpha = 0,
AlwaysPresent = true,
},
},
},
new CircularContainer
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Scale = new Vector2(0.1f),
Masking = true,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.White,
},
},
},
}
}, restrictSize: false)
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
}
};
this.beatmap.BindTo(beatmap);
this.beatmap.ValueChanged += _ => calculateScale();
cursorScale = config.GetBindable<double>(OsuSetting.GameplayCursorSize);
cursorScale.ValueChanged += _ => calculateScale();
autoCursorScale = config.GetBindable<bool>(OsuSetting.AutoCursorSize);
autoCursorScale.ValueChanged += _ => calculateScale();
calculateScale();
}
private void calculateScale()
{
float scale = (float)cursorScale.Value;
if (autoCursorScale.Value && beatmap.Value != null)
{
// if we have a beatmap available, let's get its circle size to figure out an automatic cursor scale modifier.
scale *= (float)(1 - 0.7 * (1 + beatmap.Value.BeatmapInfo.BaseDifficulty.CircleSize - BeatmapDifficulty.DEFAULT_DIFFICULTY) / BeatmapDifficulty.DEFAULT_DIFFICULTY);
}
scaleTarget.Scale = new Vector2(scale);
}
private const float pressed_scale = 1.2f;
private const float released_scale = 1f;
public void Expand()
{
if (!cursorExpand) return;
expandTarget.ScaleTo(released_scale).ScaleTo(pressed_scale, 100, Easing.OutQuad);
}
public void Contract() => expandTarget.ScaleTo(released_scale, 100, Easing.OutQuad);
}
} }
} }

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@ -14,6 +14,7 @@ using osu.Game.Rulesets.Osu.Replays;
using osu.Game.Rulesets.Osu.Scoring; using osu.Game.Rulesets.Osu.Scoring;
using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.UI; using osu.Game.Rulesets.UI;
using osu.Game.Screens.Play;
namespace osu.Game.Rulesets.Osu.UI namespace osu.Game.Rulesets.Osu.UI
{ {
@ -32,7 +33,9 @@ namespace osu.Game.Rulesets.Osu.UI
protected override PassThroughInputManager CreateInputManager() => new OsuInputManager(Ruleset.RulesetInfo); protected override PassThroughInputManager CreateInputManager() => new OsuInputManager(Ruleset.RulesetInfo);
protected override PlayfieldAdjustmentContainer CreatePlayfieldAdjustmentContainer() => new OsuPlayfieldAdjustmentContainer(); public override PlayfieldAdjustmentContainer CreatePlayfieldAdjustmentContainer() => new OsuPlayfieldAdjustmentContainer();
protected override ResumeOverlay CreateResumeOverlay() => new OsuResumeOverlay();
public override DrawableHitObject<OsuHitObject> CreateDrawableRepresentation(OsuHitObject h) public override DrawableHitObject<OsuHitObject> CreateDrawableRepresentation(OsuHitObject h)
{ {

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@ -0,0 +1,109 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Input.Bindings;
using osu.Framework.Input.Events;
using osu.Game.Rulesets.Osu.UI.Cursor;
using osu.Game.Rulesets.UI;
using osu.Game.Screens.Play;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Osu.UI
{
public class OsuResumeOverlay : ResumeOverlay
{
private OsuClickToResumeCursor clickToResumeCursor;
private GameplayCursorContainer localCursorContainer;
public override CursorContainer LocalCursor => State == Visibility.Visible ? localCursorContainer : null;
protected override string Message => "Click the orange cursor to resume";
[BackgroundDependencyLoader]
private void load()
{
Add(clickToResumeCursor = new OsuClickToResumeCursor { ResumeRequested = Resume });
}
public override void Show()
{
base.Show();
clickToResumeCursor.ShowAt(GameplayCursor.ActiveCursor.Position);
if (localCursorContainer == null)
Add(localCursorContainer = new OsuCursorContainer());
}
public override void Hide()
{
localCursorContainer?.Expire();
localCursorContainer = null;
base.Hide();
}
protected override bool OnHover(HoverEvent e) => true;
public class OsuClickToResumeCursor : OsuCursor, IKeyBindingHandler<OsuAction>
{
public override bool HandlePositionalInput => true;
public Action ResumeRequested;
public OsuClickToResumeCursor()
{
RelativePositionAxes = Axes.Both;
}
protected override bool OnHover(HoverEvent e)
{
updateColour();
return base.OnHover(e);
}
protected override void OnHoverLost(HoverLostEvent e)
{
updateColour();
base.OnHoverLost(e);
}
public bool OnPressed(OsuAction action)
{
switch (action)
{
case OsuAction.LeftButton:
case OsuAction.RightButton:
if (!IsHovered) return false;
this.ScaleTo(new Vector2(2), TRANSITION_TIME, Easing.OutQuint);
ResumeRequested?.Invoke();
return true;
}
return false;
}
public bool OnReleased(OsuAction action) => false;
public void ShowAt(Vector2 activeCursorPosition) => Schedule(() =>
{
updateColour();
this.MoveTo(activeCursorPosition);
this.ScaleTo(new Vector2(4)).Then().ScaleTo(Vector2.One, 1000, Easing.OutQuint);
});
private void updateColour()
{
this.FadeColour(IsHovered ? Color4.White : Color4.Orange, 400, Easing.OutQuint);
}
}
}
}

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@ -23,19 +23,19 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
{ {
Name = @"Hit Count", Name = @"Hit Count",
Content = hits.ToString(), Content = hits.ToString(),
Icon = FontAwesome.CircleOutline Icon = FontAwesome.Regular.Circle
}, },
new BeatmapStatistic new BeatmapStatistic
{ {
Name = @"Drumroll Count", Name = @"Drumroll Count",
Content = drumrolls.ToString(), Content = drumrolls.ToString(),
Icon = FontAwesome.Circle Icon = FontAwesome.Regular.Circle
}, },
new BeatmapStatistic new BeatmapStatistic
{ {
Name = @"Swell Count", Name = @"Swell Count",
Content = swells.ToString(), Content = swells.ToString(),
Icon = FontAwesome.Circle Icon = FontAwesome.Regular.Circle
} }
}; };
} }

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@ -27,7 +27,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces
new SpriteIcon new SpriteIcon
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Icon = FontAwesome.Asterisk, Icon = FontAwesome.Solid.Asterisk,
Shadow = false Shadow = false
} }
}; };

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@ -81,7 +81,7 @@ namespace osu.Game.Rulesets.Taiko.UI
public override ScoreProcessor CreateScoreProcessor() => new TaikoScoreProcessor(this); public override ScoreProcessor CreateScoreProcessor() => new TaikoScoreProcessor(this);
protected override PlayfieldAdjustmentContainer CreatePlayfieldAdjustmentContainer() => new TaikoPlayfieldAdjustmentContainer(); public override PlayfieldAdjustmentContainer CreatePlayfieldAdjustmentContainer() => new TaikoPlayfieldAdjustmentContainer();
protected override PassThroughInputManager CreateInputManager() => new TaikoInputManager(Ruleset.RulesetInfo); protected override PassThroughInputManager CreateInputManager() => new TaikoInputManager(Ruleset.RulesetInfo);

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@ -278,7 +278,7 @@ namespace osu.Game.Tests.NonVisual
protected override double AllowedImportantTimeSpan => 1000; protected override double AllowedImportantTimeSpan => 1000;
protected override bool IsImportant(TestReplayFrame frame) => frame?.IsImportant ?? false; protected override bool IsImportant(TestReplayFrame frame) => frame.IsImportant;
} }
} }
} }

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@ -1,13 +1,19 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Screens; using osu.Framework.Screens;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Cursor;
using osu.Game.Rulesets; using osu.Game.Rulesets;
using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Scoring;
using osu.Game.Screens.Play; using osu.Game.Screens.Play;
using osuTK;
using osuTK.Input;
namespace osu.Game.Tests.Visual.Gameplay namespace osu.Game.Tests.Visual.Gameplay
{ {
@ -15,14 +21,52 @@ namespace osu.Game.Tests.Visual.Gameplay
{ {
protected new PausePlayer Player => (PausePlayer)base.Player; protected new PausePlayer Player => (PausePlayer)base.Player;
private readonly Container content;
protected override Container<Drawable> Content => content;
public TestCasePause() public TestCasePause()
: base(new OsuRuleset()) : base(new OsuRuleset())
{ {
base.Content.Add(content = new MenuCursorContainer { RelativeSizeAxes = Axes.Both });
} }
[Test] [Test]
public void TestPauseResume() public void TestPauseResume()
{ {
AddStep("move cursor outside", () => InputManager.MoveMouseTo(Player.ScreenSpaceDrawQuad.TopLeft - new Vector2(10)));
pauseAndConfirm();
resumeAndConfirm();
}
[Test]
public void TestResumeWithResumeOverlay()
{
AddStep("move cursor to center", () => InputManager.MoveMouseTo(Player.ScreenSpaceDrawQuad.Centre));
AddUntilStep("wait for hitobjects", () => Player.ScoreProcessor.Health.Value < 1);
pauseAndConfirm();
resume();
confirmClockRunning(false);
confirmPauseOverlayShown(false);
AddStep("click to resume", () =>
{
InputManager.PressButton(MouseButton.Left);
InputManager.ReleaseButton(MouseButton.Left);
});
confirmClockRunning(true);
}
[Test]
public void TestResumeWithResumeOverlaySkipped()
{
AddStep("move cursor to button", () =>
InputManager.MoveMouseTo(Player.HUDOverlay.HoldToQuit.Children.OfType<HoldToConfirmContainer>().First().ScreenSpaceDrawQuad.Centre));
AddUntilStep("wait for hitobjects", () => Player.ScoreProcessor.Health.Value < 1);
pauseAndConfirm(); pauseAndConfirm();
resumeAndConfirm(); resumeAndConfirm();
} }
@ -30,6 +74,8 @@ namespace osu.Game.Tests.Visual.Gameplay
[Test] [Test]
public void TestPauseTooSoon() public void TestPauseTooSoon()
{ {
AddStep("move cursor outside", () => InputManager.MoveMouseTo(Player.ScreenSpaceDrawQuad.TopLeft - new Vector2(10)));
pauseAndConfirm(); pauseAndConfirm();
resumeAndConfirm(); resumeAndConfirm();
@ -144,9 +190,16 @@ namespace osu.Game.Tests.Visual.Gameplay
public new ScoreProcessor ScoreProcessor => base.ScoreProcessor; public new ScoreProcessor ScoreProcessor => base.ScoreProcessor;
public new HUDOverlay HUDOverlay => base.HUDOverlay;
public bool FailOverlayVisible => FailOverlay.State == Visibility.Visible; public bool FailOverlayVisible => FailOverlay.State == Visibility.Visible;
public bool PauseOverlayVisible => PauseOverlay.State == Visibility.Visible; public bool PauseOverlayVisible => PauseOverlay.State == Visibility.Visible;
public PausePlayer()
{
PauseOnFocusLost = false;
}
} }
} }
} }

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@ -16,10 +16,10 @@ namespace osu.Game.Tests.Visual.SongSelect
{ {
var overlay = new BeatmapOptionsOverlay(); var overlay = new BeatmapOptionsOverlay();
overlay.AddButton(@"Remove", @"from unplayed", FontAwesome.TimesCircleOutline, Color4.Purple, null, Key.Number1); overlay.AddButton(@"Remove", @"from unplayed", FontAwesome.Regular.TimesCircle, Color4.Purple, null, Key.Number1);
overlay.AddButton(@"Clear", @"local scores", FontAwesome.Eraser, Color4.Purple, null, Key.Number2); overlay.AddButton(@"Clear", @"local scores", FontAwesome.Solid.Eraser, Color4.Purple, null, Key.Number2);
overlay.AddButton(@"Edit", @"Beatmap", FontAwesome.Pencil, Color4.Yellow, null, Key.Number3); overlay.AddButton(@"Edit", @"Beatmap", FontAwesome.Solid.PencilAlt, Color4.Yellow, null, Key.Number3);
overlay.AddButton(@"Delete", @"Beatmap", FontAwesome.Trash, Color4.Pink, null, Key.Number4, float.MaxValue); overlay.AddButton(@"Delete", @"Beatmap", FontAwesome.Solid.Trash, Color4.Pink, null, Key.Number4, float.MaxValue);
Add(overlay); Add(overlay);

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@ -19,7 +19,7 @@ namespace osu.Game.Tests.Visual.UserInterface
AddStep("dialog #1", () => overlay.Push(new PopupDialog AddStep("dialog #1", () => overlay.Push(new PopupDialog
{ {
Icon = FontAwesome.TrashOutline, Icon = FontAwesome.Regular.TrashAlt,
HeaderText = @"Confirm deletion of", HeaderText = @"Confirm deletion of",
BodyText = @"Ayase Rie - Yuima-ru*World TVver.", BodyText = @"Ayase Rie - Yuima-ru*World TVver.",
Buttons = new PopupDialogButton[] Buttons = new PopupDialogButton[]
@ -39,7 +39,7 @@ namespace osu.Game.Tests.Visual.UserInterface
AddStep("dialog #2", () => overlay.Push(new PopupDialog AddStep("dialog #2", () => overlay.Push(new PopupDialog
{ {
Icon = FontAwesome.Gear, Icon = FontAwesome.Solid.Cog,
HeaderText = @"What do you want to do with", HeaderText = @"What do you want to do with",
BodyText = "Camellia as \"Bang Riot\" - Blastix Riotz", BodyText = "Camellia as \"Bang Riot\" - Blastix Riotz",
Buttons = new PopupDialogButton[] Buttons = new PopupDialogButton[]

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@ -17,7 +17,7 @@ namespace osu.Game.Tests.Visual.UserInterface
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
State = Framework.Graphics.Containers.Visibility.Visible, State = Framework.Graphics.Containers.Visibility.Visible,
Icon = FontAwesome.AssistiveListeningSystems, Icon = FontAwesome.Solid.AssistiveListeningSystems,
HeaderText = @"This is a test popup", HeaderText = @"This is a test popup",
BodyText = "I can say lots of stuff and even wrap my words!", BodyText = "I can say lots of stuff and even wrap my words!",
Buttons = new PopupDialogButton[] Buttons = new PopupDialogButton[]

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@ -60,7 +60,7 @@ namespace osu.Game.Beatmaps.Drawables
Origin = Anchor.Centre, Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
// the null coalesce here is only present to make unit tests work (ruleset dlls aren't copied correctly for testing at the moment) // the null coalesce here is only present to make unit tests work (ruleset dlls aren't copied correctly for testing at the moment)
Icon = ruleset?.CreateInstance().CreateIcon() ?? new SpriteIcon { Icon = FontAwesome.QuestionCircleOutline } Icon = ruleset?.CreateInstance().CreateIcon() ?? new SpriteIcon { Icon = FontAwesome.Regular.QuestionCircle }
} }
}; };
} }

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@ -55,7 +55,7 @@ namespace osu.Game.Configuration
// Input // Input
Set(OsuSetting.MenuCursorSize, 1.0, 0.5f, 2, 0.01); Set(OsuSetting.MenuCursorSize, 1.0, 0.5f, 2, 0.01);
Set(OsuSetting.GameplayCursorSize, 1.0, 0.5f, 2, 0.01); Set(OsuSetting.GameplayCursorSize, 1.0, 0.1f, 2, 0.01);
Set(OsuSetting.AutoCursorSize, false); Set(OsuSetting.AutoCursorSize, false);
Set(OsuSetting.MouseDisableButtons, false); Set(OsuSetting.MouseDisableButtons, false);

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@ -35,7 +35,7 @@ namespace osu.Game.Graphics.Containers
showNotImplementedError = () => notifications?.Post(new SimpleNotification showNotImplementedError = () => notifications?.Post(new SimpleNotification
{ {
Text = @"This link type is not yet supported!", Text = @"This link type is not yet supported!",
Icon = FontAwesome.LifeSaver, Icon = FontAwesome.Solid.LifeRing,
}); });
} }

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@ -42,8 +42,6 @@ namespace osu.Game.Graphics
{ {
case Typeface.Exo: case Typeface.Exo:
return "Exo2.0"; return "Exo2.0";
case Typeface.FontAwesome:
return "FontAwesome";
case Typeface.Venera: case Typeface.Venera:
return "Venera"; return "Venera";
} }
@ -101,7 +99,6 @@ namespace osu.Game.Graphics
public enum Typeface public enum Typeface
{ {
Exo, Exo,
FontAwesome,
Venera, Venera,
} }

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@ -7,7 +7,7 @@ namespace osu.Game.Graphics
{ {
public static class OsuIcon public static class OsuIcon
{ {
public static IconUsage Get(int icon) => new IconUsage((char)icon, "OsuFont"); public static IconUsage Get(int icon) => new IconUsage((char)icon, "osuFont");
// ruleset icons in circles // ruleset icons in circles
public static IconUsage RulesetOsu => Get(0xe000); public static IconUsage RulesetOsu => Get(0xe000);

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@ -93,7 +93,7 @@ namespace osu.Game.Graphics.UserInterface
Anchor = Anchor.CentreRight, Anchor = Anchor.CentreRight,
Origin = Anchor.CentreLeft, Origin = Anchor.CentreLeft,
Size = new Vector2(item_chevron_size), Size = new Vector2(item_chevron_size),
Icon = FontAwesome.ChevronRight, Icon = FontAwesome.Solid.ChevronRight,
Margin = new MarginPadding { Left = padding }, Margin = new MarginPadding { Left = padding },
Alpha = 0f, Alpha = 0f,
}); });

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@ -26,7 +26,7 @@ namespace osu.Game.Graphics.UserInterface
Size = new Vector2(12); Size = new Vector2(12);
InternalChild = new SpriteIcon InternalChild = new SpriteIcon
{ {
Icon = FontAwesome.ExternalLink, Icon = FontAwesome.Solid.ExternalLinkAlt,
RelativeSizeAxes = Axes.Both RelativeSizeAxes = Axes.Both
}; };
} }

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@ -37,14 +37,14 @@ namespace osu.Game.Graphics.UserInterface
Position = new Vector2(1, 1), Position = new Vector2(1, 1),
Colour = Color4.Black, Colour = Color4.Black,
Alpha = 0.4f, Alpha = 0.4f,
Icon = FontAwesome.CircleONotch Icon = FontAwesome.Solid.CircleNotch
}, },
spinner = new SpriteIcon spinner = new SpriteIcon
{ {
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Icon = FontAwesome.CircleONotch Icon = FontAwesome.Solid.CircleNotch
} }
}; };
} }

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@ -179,7 +179,7 @@ namespace osu.Game.Graphics.UserInterface
Chevron = new SpriteIcon Chevron = new SpriteIcon
{ {
AlwaysPresent = true, AlwaysPresent = true,
Icon = FontAwesome.ChevronRight, Icon = FontAwesome.Solid.ChevronRight,
Colour = Color4.Black, Colour = Color4.Black,
Alpha = 0.5f, Alpha = 0.5f,
Size = new Vector2(8), Size = new Vector2(8),
@ -244,7 +244,7 @@ namespace osu.Game.Graphics.UserInterface
}, },
Icon = new SpriteIcon Icon = new SpriteIcon
{ {
Icon = FontAwesome.ChevronDown, Icon = FontAwesome.Solid.ChevronDown,
Anchor = Anchor.CentreRight, Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight, Origin = Anchor.CentreRight,
Margin = new MarginPadding { Right = 4 }, Margin = new MarginPadding { Right = 4 },

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@ -108,7 +108,7 @@ namespace osu.Game.Graphics.UserInterface
public CapsWarning() public CapsWarning()
{ {
Icon = FontAwesome.Warning; Icon = FontAwesome.Solid.ExclamationTriangle;
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]

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@ -254,7 +254,7 @@ namespace osu.Game.Graphics.UserInterface
{ {
new SpriteIcon new SpriteIcon
{ {
Icon = FontAwesome.EllipsisH, Icon = FontAwesome.Solid.EllipsisH,
Size = new Vector2(14), Size = new Vector2(14),
Origin = Anchor.Centre, Origin = Anchor.Centre,
Anchor = Anchor.Centre, Anchor = Anchor.Centre,

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@ -99,7 +99,7 @@ namespace osu.Game.Graphics.UserInterface
icon = new SpriteIcon icon = new SpriteIcon
{ {
Size = new Vector2(14), Size = new Vector2(14),
Icon = FontAwesome.CircleOutline, Icon = FontAwesome.Regular.Circle,
Shadow = true, Shadow = true,
}, },
}, },
@ -120,12 +120,12 @@ namespace osu.Game.Graphics.UserInterface
if (selected.NewValue) if (selected.NewValue)
{ {
fadeIn(); fadeIn();
icon.Icon = FontAwesome.CheckCircleOutline; icon.Icon = FontAwesome.Regular.CheckCircle;
} }
else else
{ {
fadeOut(); fadeOut();
icon.Icon = FontAwesome.CircleOutline; icon.Icon = FontAwesome.Regular.Circle;
} }
}; };
} }

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@ -22,7 +22,7 @@ namespace osu.Game.Graphics.UserInterface
{ {
new SpriteIcon new SpriteIcon
{ {
Icon = FontAwesome.Search, Icon = FontAwesome.Solid.Search,
Origin = Anchor.CentreRight, Origin = Anchor.CentreRight,
Anchor = Anchor.CentreRight, Anchor = Anchor.CentreRight,
Margin = new MarginPadding { Right = 10 }, Margin = new MarginPadding { Right = 10 },

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@ -143,7 +143,7 @@ namespace osu.Game.Graphics.UserInterface
Child = Icon = new SpriteIcon Child = Icon = new SpriteIcon
{ {
Size = new Vector2(star_size), Size = new Vector2(star_size),
Icon = FontAwesome.Star, Icon = FontAwesome.Solid.Star,
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
}; };

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@ -258,8 +258,8 @@ namespace osu.Game.Online.Leaderboards
protected virtual IEnumerable<LeaderboardScoreStatistic> GetStatistics(ScoreInfo model) => new[] protected virtual IEnumerable<LeaderboardScoreStatistic> GetStatistics(ScoreInfo model) => new[]
{ {
new LeaderboardScoreStatistic(FontAwesome.Link, "Max Combo", model.MaxCombo.ToString()), new LeaderboardScoreStatistic(FontAwesome.Solid.Link, "Max Combo", model.MaxCombo.ToString()),
new LeaderboardScoreStatistic(FontAwesome.Crosshairs, "Accuracy", string.Format(model.Accuracy % 1 == 0 ? @"{0:P0}" : @"{0:P2}", model.Accuracy)) new LeaderboardScoreStatistic(FontAwesome.Solid.Crosshairs, "Accuracy", string.Format(model.Accuracy % 1 == 0 ? @"{0:P0}" : @"{0:P2}", model.Accuracy))
}; };
protected override bool OnHover(HoverEvent e) protected override bool OnHover(HoverEvent e)
@ -353,7 +353,7 @@ namespace osu.Game.Online.Leaderboards
Size = new Vector2(icon_size), Size = new Vector2(icon_size),
Rotation = 45, Rotation = 45,
Colour = OsuColour.FromHex(@"3087ac"), Colour = OsuColour.FromHex(@"3087ac"),
Icon = FontAwesome.Square, Icon = FontAwesome.Solid.Square,
Shadow = true, Shadow = true,
}, },
new SpriteIcon new SpriteIcon

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@ -12,7 +12,7 @@ namespace osu.Game.Online.Leaderboards
public MessagePlaceholder(string message) public MessagePlaceholder(string message)
{ {
AddIcon(FontAwesome.ExclamationCircle, cp => AddIcon(FontAwesome.Solid.ExclamationCircle, cp =>
{ {
cp.Font = cp.Font.With(size: TEXT_SIZE); cp.Font = cp.Font.With(size: TEXT_SIZE);
cp.Padding = new MarginPadding { Right = 10 }; cp.Padding = new MarginPadding { Right = 10 };

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@ -41,7 +41,7 @@ namespace osu.Game.Online.Leaderboards
Action = () => Action?.Invoke(), Action = () => Action?.Invoke(),
Child = icon = new SpriteIcon Child = icon = new SpriteIcon
{ {
Icon = FontAwesome.Refresh, Icon = FontAwesome.Solid.Sync,
Size = new Vector2(TEXT_SIZE), Size = new Vector2(TEXT_SIZE),
Shadow = true, Shadow = true,
}, },

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@ -18,7 +18,7 @@ namespace osu.Game.Online.Multiplayer.GameTypes
{ {
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
Icon = FontAwesome.Refresh, Icon = FontAwesome.Solid.Sync,
Size = new Vector2(size), Size = new Vector2(size),
Colour = colours.Blue, Colour = colours.Blue,
Shadow = false, Shadow = false,

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@ -26,14 +26,14 @@ namespace osu.Game.Online.Multiplayer.GameTypes
{ {
new SpriteIcon new SpriteIcon
{ {
Icon = FontAwesome.Refresh, Icon = FontAwesome.Solid.Sync,
Size = new Vector2(size * 0.75f), Size = new Vector2(size * 0.75f),
Colour = colours.Blue, Colour = colours.Blue,
Shadow = false, Shadow = false,
}, },
new SpriteIcon new SpriteIcon
{ {
Icon = FontAwesome.Refresh, Icon = FontAwesome.Solid.Sync,
Size = new Vector2(size * 0.75f), Size = new Vector2(size * 0.75f),
Colour = colours.Pink, Colour = colours.Pink,
Shadow = false, Shadow = false,

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@ -16,7 +16,7 @@ namespace osu.Game.Online.Multiplayer.GameTypes
{ {
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
Icon = FontAwesome.ClockOutline, Icon = FontAwesome.Regular.Clock,
Size = new Vector2(size), Size = new Vector2(size),
Colour = colours.Blue, Colour = colours.Blue,
Shadow = false Shadow = false

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@ -580,7 +580,7 @@ namespace osu.Game
{ {
Schedule(() => notifications.Post(new SimpleNotification Schedule(() => notifications.Post(new SimpleNotification
{ {
Icon = entry.Level == LogLevel.Important ? FontAwesome.ExclamationCircle : FontAwesome.Bomb, Icon = entry.Level == LogLevel.Important ? FontAwesome.Solid.ExclamationCircle : FontAwesome.Solid.Bomb,
Text = entry.Message + (entry.Exception != null && IsDeployedBuild ? "\n\nThis error has been automatically reported to the devs." : string.Empty), Text = entry.Message + (entry.Exception != null && IsDeployedBuild ? "\n\nThis error has been automatically reported to the devs." : string.Empty),
})); }));
} }
@ -588,7 +588,7 @@ namespace osu.Game
{ {
Schedule(() => notifications.Post(new SimpleNotification Schedule(() => notifications.Post(new SimpleNotification
{ {
Icon = FontAwesome.EllipsisH, Icon = FontAwesome.Solid.EllipsisH,
Text = "Subsequent messages have been logged. Click to view log files.", Text = "Subsequent messages have been logged. Click to view log files.",
Activated = () => Activated = () =>
{ {

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@ -75,10 +75,10 @@ namespace osu.Game.Overlays.BeatmapSet
Direction = FillDirection.Horizontal, Direction = FillDirection.Horizontal,
Children = new[] Children = new[]
{ {
length = new Statistic(FontAwesome.ClockOutline, "Length") { Width = 0.25f }, length = new Statistic(FontAwesome.Regular.Clock, "Length") { Width = 0.25f },
bpm = new Statistic(FontAwesome.Circle, "BPM") { Width = 0.25f }, bpm = new Statistic(FontAwesome.Regular.Circle, "BPM") { Width = 0.25f },
circleCount = new Statistic(FontAwesome.CircleOutline, "Circle Count") { Width = 0.25f }, circleCount = new Statistic(FontAwesome.Regular.Circle, "Circle Count") { Width = 0.25f },
sliderCount = new Statistic(FontAwesome.Circle, "Slider Count") { Width = 0.25f }, sliderCount = new Statistic(FontAwesome.Regular.Circle, "Slider Count") { Width = 0.25f },
}, },
}; };
} }
@ -121,7 +121,7 @@ namespace osu.Game.Overlays.BeatmapSet
{ {
Anchor = Anchor.CentreLeft, Anchor = Anchor.CentreLeft,
Origin = Anchor.Centre, Origin = Anchor.Centre,
Icon = FontAwesome.Square, Icon = FontAwesome.Solid.Square,
Size = new Vector2(13), Size = new Vector2(13),
Rotation = 45, Rotation = 45,
Colour = OsuColour.FromHex(@"441288"), Colour = OsuColour.FromHex(@"441288"),

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@ -131,8 +131,8 @@ namespace osu.Game.Overlays.BeatmapSet
Margin = new MarginPadding { Top = 5 }, Margin = new MarginPadding { Top = 5 },
Children = new[] Children = new[]
{ {
plays = new Statistic(FontAwesome.PlayCircle), plays = new Statistic(FontAwesome.Solid.PlayCircle),
favourites = new Statistic(FontAwesome.Heart), favourites = new Statistic(FontAwesome.Solid.Heart),
}, },
}, },
}, },

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@ -78,7 +78,7 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons
Depth = -1, Depth = -1,
Anchor = Anchor.CentreRight, Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight, Origin = Anchor.CentreRight,
Icon = FontAwesome.Download, Icon = FontAwesome.Solid.Download,
Size = new Vector2(16), Size = new Vector2(16),
Margin = new MarginPadding { Right = 5 }, Margin = new MarginPadding { Right = 5 },
}, },

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@ -48,7 +48,7 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons
{ {
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
Icon = FontAwesome.HeartOutline, Icon = FontAwesome.Regular.Heart,
Size = new Vector2(18), Size = new Vector2(18),
Shadow = false, Shadow = false,
}, },
@ -59,12 +59,12 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons
if (favourited.NewValue) if (favourited.NewValue)
{ {
pink.FadeIn(200); pink.FadeIn(200);
icon.Icon = FontAwesome.Heart; icon.Icon = FontAwesome.Solid.Heart;
} }
else else
{ {
pink.FadeOut(200); pink.FadeOut(200);
icon.Icon = FontAwesome.HeartOutline; icon.Icon = FontAwesome.Regular.Heart;
} }
}; };

View File

@ -14,7 +14,7 @@ namespace osu.Game.Overlays.Chat
HeaderText = "Just checking..."; HeaderText = "Just checking...";
BodyText = $"You are about to leave osu! and open the following link in a web browser:\n\n{url}"; BodyText = $"You are about to leave osu! and open the following link in a web browser:\n\n{url}";
Icon = FontAwesome.Warning; Icon = FontAwesome.Solid.ExclamationTriangle;
Buttons = new PopupDialogButton[] Buttons = new PopupDialogButton[]
{ {

View File

@ -74,7 +74,7 @@ namespace osu.Game.Overlays.Chat.Selection
{ {
Anchor = Anchor.TopRight, Anchor = Anchor.TopRight,
Origin = Anchor.TopRight, Origin = Anchor.TopRight,
Icon = FontAwesome.CheckCircle, Icon = FontAwesome.Solid.CheckCircle,
Size = new Vector2(text_size), Size = new Vector2(text_size),
Shadow = false, Shadow = false,
Margin = new MarginPadding { Right = 10f }, Margin = new MarginPadding { Right = 10f },
@ -121,7 +121,7 @@ namespace osu.Game.Overlays.Chat.Selection
{ {
new SpriteIcon new SpriteIcon
{ {
Icon = FontAwesome.User, Icon = FontAwesome.Solid.User,
Size = new Vector2(text_size - 2), Size = new Vector2(text_size - 2),
Shadow = false, Shadow = false,
Margin = new MarginPadding { Top = 1 }, Margin = new MarginPadding { Top = 1 },

View File

@ -31,7 +31,7 @@ namespace osu.Game.Overlays.Chat.Tabs
AddInternal(new SpriteIcon AddInternal(new SpriteIcon
{ {
Icon = FontAwesome.Comments, Icon = FontAwesome.Solid.Comments,
Anchor = Anchor.CentreLeft, Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft, Origin = Anchor.CentreLeft,
Size = new Vector2(20), Size = new Vector2(20),

View File

@ -117,7 +117,7 @@ namespace osu.Game.Overlays.Chat.Tabs
}; };
} }
protected virtual IconUsage DisplayIcon => FontAwesome.Hashtag; protected virtual IconUsage DisplayIcon => FontAwesome.Solid.Hashtag;
protected virtual bool ShowCloseOnHover => true; protected virtual bool ShowCloseOnHover => true;

View File

@ -21,7 +21,7 @@ namespace osu.Game.Overlays.Chat.Tabs
private readonly OsuSpriteText username; private readonly OsuSpriteText username;
private readonly Avatar avatarContainer; private readonly Avatar avatarContainer;
protected override IconUsage DisplayIcon => FontAwesome.At; protected override IconUsage DisplayIcon => FontAwesome.Solid.At;
public PrivateChannelTabItem(Channel value) public PrivateChannelTabItem(Channel value)
: base(value) : base(value)

View File

@ -23,7 +23,7 @@ namespace osu.Game.Overlays.Chat.Tabs
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
Scale = new Vector2(0.75f), Scale = new Vector2(0.75f),
Icon = FontAwesome.Close, Icon = FontAwesome.Solid.TimesCircle,
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
}; };
} }

View File

@ -166,7 +166,7 @@ namespace osu.Game.Overlays.Dialog
{ {
Origin = Anchor.Centre, Origin = Anchor.Centre,
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Icon = FontAwesome.Close, Icon = FontAwesome.Solid.TimesCircle,
Size = new Vector2(50), Size = new Vector2(50),
}, },
}, },

View File

@ -186,8 +186,8 @@ namespace osu.Game.Overlays.Direct
Margin = new MarginPadding { Top = vertical_padding, Right = vertical_padding }, Margin = new MarginPadding { Top = vertical_padding, Right = vertical_padding },
Children = new[] Children = new[]
{ {
new Statistic(FontAwesome.PlayCircle, SetInfo.OnlineInfo?.PlayCount ?? 0), new Statistic(FontAwesome.Solid.PlayCircle, SetInfo.OnlineInfo?.PlayCount ?? 0),
new Statistic(FontAwesome.Heart, SetInfo.OnlineInfo?.FavouriteCount ?? 0), new Statistic(FontAwesome.Solid.Heart, SetInfo.OnlineInfo?.FavouriteCount ?? 0),
}, },
}, },
statusContainer = new FillFlowContainer statusContainer = new FillFlowContainer
@ -206,12 +206,12 @@ namespace osu.Game.Overlays.Direct
if (SetInfo.OnlineInfo?.HasVideo ?? false) if (SetInfo.OnlineInfo?.HasVideo ?? false)
{ {
statusContainer.Add(new IconPill(FontAwesome.Film)); statusContainer.Add(new IconPill(FontAwesome.Solid.Film));
} }
if (SetInfo.OnlineInfo?.HasStoryboard ?? false) if (SetInfo.OnlineInfo?.HasStoryboard ?? false)
{ {
statusContainer.Add(new IconPill(FontAwesome.Image)); statusContainer.Add(new IconPill(FontAwesome.Solid.Image));
} }
statusContainer.Add(new BeatmapSetOnlineStatusPill statusContainer.Add(new BeatmapSetOnlineStatusPill

View File

@ -161,8 +161,8 @@ namespace osu.Game.Overlays.Direct
Direction = FillDirection.Vertical, Direction = FillDirection.Vertical,
Children = new Drawable[] Children = new Drawable[]
{ {
new Statistic(FontAwesome.PlayCircle, SetInfo.OnlineInfo?.PlayCount ?? 0), new Statistic(FontAwesome.Solid.PlayCircle, SetInfo.OnlineInfo?.PlayCount ?? 0),
new Statistic(FontAwesome.Heart, SetInfo.OnlineInfo?.FavouriteCount ?? 0), new Statistic(FontAwesome.Solid.Heart, SetInfo.OnlineInfo?.FavouriteCount ?? 0),
new FillFlowContainer new FillFlowContainer
{ {
Anchor = Anchor.TopRight, Anchor = Anchor.TopRight,
@ -211,12 +211,12 @@ namespace osu.Game.Overlays.Direct
if (SetInfo.OnlineInfo?.HasVideo ?? false) if (SetInfo.OnlineInfo?.HasVideo ?? false)
{ {
statusContainer.Add(new IconPill(FontAwesome.Film) { IconSize = new Vector2(20) }); statusContainer.Add(new IconPill(FontAwesome.Solid.Film) { IconSize = new Vector2(20) });
} }
if (SetInfo.OnlineInfo?.HasStoryboard ?? false) if (SetInfo.OnlineInfo?.HasStoryboard ?? false)
{ {
statusContainer.Add(new IconPill(FontAwesome.Image) { IconSize = new Vector2(20) }); statusContainer.Add(new IconPill(FontAwesome.Solid.Image) { IconSize = new Vector2(20) });
} }
statusContainer.Add(new BeatmapSetOnlineStatusPill statusContainer.Add(new BeatmapSetOnlineStatusPill

View File

@ -49,7 +49,7 @@ namespace osu.Game.Overlays.Direct
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
Size = new Vector2(13), Size = new Vector2(13),
Icon = FontAwesome.Download, Icon = FontAwesome.Solid.Download,
}, },
checkmark = new SpriteIcon checkmark = new SpriteIcon
{ {
@ -57,7 +57,7 @@ namespace osu.Game.Overlays.Direct
Origin = Anchor.Centre, Origin = Anchor.Centre,
X = 8, X = 8,
Size = Vector2.Zero, Size = Vector2.Zero,
Icon = FontAwesome.Check, Icon = FontAwesome.Solid.Check,
} }
} }
} }

View File

@ -74,7 +74,7 @@ namespace osu.Game.Overlays.Direct
Origin = Anchor.Centre, Origin = Anchor.Centre,
FillMode = FillMode.Fit, FillMode = FillMode.Fit,
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Icon = FontAwesome.Play, Icon = FontAwesome.Solid.Play,
}, },
loadingAnimation = new LoadingAnimation loadingAnimation = new LoadingAnimation
{ {
@ -116,7 +116,7 @@ namespace osu.Game.Overlays.Direct
private void playingStateChanged(ValueChangedEvent<bool> e) private void playingStateChanged(ValueChangedEvent<bool> e)
{ {
icon.Icon = e.NewValue ? FontAwesome.Stop : FontAwesome.Play; icon.Icon = e.NewValue ? FontAwesome.Solid.Stop : FontAwesome.Solid.Play;
icon.FadeColour(e.NewValue || IsHovered ? hoverColour : Color4.White, 120, Easing.InOutQuint); icon.FadeColour(e.NewValue || IsHovered ? hoverColour : Color4.White, 120, Easing.InOutQuint);
if (e.NewValue) if (e.NewValue)

View File

@ -9,7 +9,7 @@ namespace osu.Game.Overlays.KeyBinding
{ {
public class GlobalKeyBindingsSection : SettingsSection public class GlobalKeyBindingsSection : SettingsSection
{ {
public override IconUsage Icon => FontAwesome.Globe; public override IconUsage Icon => FontAwesome.Solid.Globe;
public override string Header => "Global"; public override string Header => "Global";
public GlobalKeyBindingsSection(GlobalActionContainer manager) public GlobalKeyBindingsSection(GlobalActionContainer manager)

View File

@ -67,7 +67,7 @@ namespace osu.Game.Overlays
Y = -15, Y = -15,
Size = new Vector2(15), Size = new Vector2(15),
Shadow = true, Shadow = true,
Icon = FontAwesome.ChevronLeft Icon = FontAwesome.Solid.ChevronLeft
}, },
new OsuSpriteText new OsuSpriteText
{ {

View File

@ -164,7 +164,7 @@ namespace osu.Game.Overlays.Music
Anchor = Anchor.TopLeft; Anchor = Anchor.TopLeft;
Origin = Anchor.TopLeft; Origin = Anchor.TopLeft;
Size = new Vector2(12); Size = new Vector2(12);
Icon = FontAwesome.Bars; Icon = FontAwesome.Solid.Bars;
Alpha = 0f; Alpha = 0f;
Margin = new MarginPadding { Left = 5, Top = 2 }; Margin = new MarginPadding { Left = 5, Top = 2 };
} }

View File

@ -148,7 +148,7 @@ namespace osu.Game.Overlays
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
Action = prev, Action = prev,
Icon = FontAwesome.StepBackward, Icon = FontAwesome.Solid.StepBackward,
}, },
playButton = new MusicIconButton playButton = new MusicIconButton
{ {
@ -157,14 +157,14 @@ namespace osu.Game.Overlays
Scale = new Vector2(1.4f), Scale = new Vector2(1.4f),
IconScale = new Vector2(1.4f), IconScale = new Vector2(1.4f),
Action = play, Action = play,
Icon = FontAwesome.PlayCircleOutline, Icon = FontAwesome.Regular.PlayCircle,
}, },
nextButton = new MusicIconButton nextButton = new MusicIconButton
{ {
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
Action = () => next(), Action = () => next(),
Icon = FontAwesome.StepForward, Icon = FontAwesome.Solid.StepForward,
}, },
} }
}, },
@ -173,7 +173,7 @@ namespace osu.Game.Overlays
Origin = Anchor.Centre, Origin = Anchor.Centre,
Anchor = Anchor.CentreRight, Anchor = Anchor.CentreRight,
Position = new Vector2(-bottom_black_area_height / 2, 0), Position = new Vector2(-bottom_black_area_height / 2, 0),
Icon = FontAwesome.Bars, Icon = FontAwesome.Solid.Bars,
Action = () => playlist.ToggleVisibility(), Action = () => playlist.ToggleVisibility(),
}, },
} }
@ -264,13 +264,13 @@ namespace osu.Game.Overlays
progressBar.EndTime = track.Length; progressBar.EndTime = track.Length;
progressBar.CurrentTime = track.CurrentTime; progressBar.CurrentTime = track.CurrentTime;
playButton.Icon = track.IsRunning ? FontAwesome.PauseCircleOutline : FontAwesome.PlayCircleOutline; playButton.Icon = track.IsRunning ? FontAwesome.Regular.PauseCircle : FontAwesome.Regular.PlayCircle;
} }
else else
{ {
progressBar.CurrentTime = 0; progressBar.CurrentTime = 0;
progressBar.EndTime = 1; progressBar.EndTime = 1;
playButton.Icon = FontAwesome.PlayCircleOutline; playButton.Icon = FontAwesome.Regular.PlayCircle;
} }
} }

View File

@ -175,7 +175,7 @@ namespace osu.Game.Overlays.Notifications
{ {
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
Icon = FontAwesome.TimesCircle, Icon = FontAwesome.Solid.TimesCircle,
Size = new Vector2(20), Size = new Vector2(20),
} }
}; };

View File

@ -12,7 +12,7 @@ namespace osu.Game.Overlays.Notifications
{ {
public ProgressCompletionNotification() public ProgressCompletionNotification()
{ {
Icon = FontAwesome.Check; Icon = FontAwesome.Solid.Check;
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]

View File

@ -27,7 +27,7 @@ namespace osu.Game.Overlays.Notifications
} }
} }
private IconUsage icon = FontAwesome.InfoCircle; private IconUsage icon = FontAwesome.Solid.InfoCircle;
public IconUsage Icon public IconUsage Icon
{ {

View File

@ -50,7 +50,7 @@ namespace osu.Game.Overlays.Profile.Header
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Icon = FontAwesome.Heart, Icon = FontAwesome.Solid.Heart,
Scale = new Vector2(0.45f), Scale = new Vector2(0.45f),
} }
}; };

View File

@ -415,16 +415,16 @@ namespace osu.Game.Overlays.Profile
websiteWithoutProtcol = websiteWithoutProtcol.Substring(protocolIndex + 2); websiteWithoutProtcol = websiteWithoutProtcol.Substring(protocolIndex + 2);
} }
tryAddInfoRightLine(FontAwesome.MapMarker, user.Location); tryAddInfoRightLine(FontAwesome.Solid.MapMarker, user.Location);
tryAddInfoRightLine(FontAwesome.HeartOutline, user.Interests); tryAddInfoRightLine(FontAwesome.Regular.Heart, user.Interests);
tryAddInfoRightLine(FontAwesome.Suitcase, user.Occupation); tryAddInfoRightLine(FontAwesome.Solid.Suitcase, user.Occupation);
infoTextRight.NewParagraph(); infoTextRight.NewParagraph();
if (!string.IsNullOrEmpty(user.Twitter)) if (!string.IsNullOrEmpty(user.Twitter))
tryAddInfoRightLine(FontAwesome.Twitter, "@" + user.Twitter, $@"https://twitter.com/{user.Twitter}"); tryAddInfoRightLine(FontAwesome.Brands.Twitter, "@" + user.Twitter, $@"https://twitter.com/{user.Twitter}");
tryAddInfoRightLine(FontAwesome.Gamepad, user.Discord); tryAddInfoRightLine(FontAwesome.Solid.Gamepad, user.Discord);
tryAddInfoRightLine(FontAwesome.Skype, user.Skype, @"skype:" + user.Skype + @"?chat"); tryAddInfoRightLine(FontAwesome.Brands.Skype, user.Skype, @"skype:" + user.Skype + @"?chat");
tryAddInfoRightLine(FontAwesome.Lastfm, user.Lastfm, $@"https://last.fm/users/{user.Lastfm}"); tryAddInfoRightLine(FontAwesome.Brands.Lastfm, user.Lastfm, $@"https://last.fm/users/{user.Lastfm}");
tryAddInfoRightLine(FontAwesome.Globe, websiteWithoutProtcol, user.Website); tryAddInfoRightLine(FontAwesome.Solid.Globe, websiteWithoutProtcol, user.Website);
if (user.Statistics != null) if (user.Statistics != null)
{ {

View File

@ -37,8 +37,8 @@ namespace osu.Game.Overlays.SearchableList
Direction = FillDirection.Horizontal, Direction = FillDirection.Horizontal,
Children = new[] Children = new[]
{ {
new DisplayStyleToggleButton(FontAwesome.ThLarge, PanelDisplayStyle.Grid, DisplayStyle), new DisplayStyleToggleButton(FontAwesome.Solid.ThLarge, PanelDisplayStyle.Grid, DisplayStyle),
new DisplayStyleToggleButton(FontAwesome.ListUl, PanelDisplayStyle.List, DisplayStyle), new DisplayStyleToggleButton(FontAwesome.Solid.ListUl, PanelDisplayStyle.List, DisplayStyle),
}, },
}, },
Dropdown = new SlimEnumDropdown<T> Dropdown = new SlimEnumDropdown<T>

View File

@ -10,7 +10,7 @@ namespace osu.Game.Overlays.Settings.Sections
public class AudioSection : SettingsSection public class AudioSection : SettingsSection
{ {
public override string Header => "Audio"; public override string Header => "Audio";
public override IconUsage Icon => FontAwesome.VolumeUp; public override IconUsage Icon => FontAwesome.Solid.VolumeUp;
public AudioSection() public AudioSection()
{ {

View File

@ -10,7 +10,7 @@ namespace osu.Game.Overlays.Settings.Sections
public class DebugSection : SettingsSection public class DebugSection : SettingsSection
{ {
public override string Header => "Debug"; public override string Header => "Debug";
public override IconUsage Icon => FontAwesome.Bug; public override IconUsage Icon => FontAwesome.Solid.Bug;
public DebugSection() public DebugSection()
{ {

View File

@ -13,7 +13,7 @@ namespace osu.Game.Overlays.Settings.Sections
public class GameplaySection : SettingsSection public class GameplaySection : SettingsSection
{ {
public override string Header => "Gameplay"; public override string Header => "Gameplay";
public override IconUsage Icon => FontAwesome.CircleOutline; public override IconUsage Icon => FontAwesome.Regular.Circle;
public GameplaySection() public GameplaySection()
{ {

View File

@ -363,7 +363,7 @@ namespace osu.Game.Overlays.Settings.Sections.General
{ {
Anchor = Anchor.CentreLeft, Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft, Origin = Anchor.CentreLeft,
Icon = FontAwesome.CircleOutline, Icon = FontAwesome.Regular.Circle,
Size = new Vector2(14), Size = new Vector2(14),
}); });

View File

@ -10,7 +10,7 @@ namespace osu.Game.Overlays.Settings.Sections
public class GeneralSection : SettingsSection public class GeneralSection : SettingsSection
{ {
public override string Header => "General"; public override string Header => "General";
public override IconUsage Icon => FontAwesome.Gear; public override IconUsage Icon => FontAwesome.Solid.Cog;
public GeneralSection() public GeneralSection()
{ {

View File

@ -10,7 +10,7 @@ namespace osu.Game.Overlays.Settings.Sections
public class GraphicsSection : SettingsSection public class GraphicsSection : SettingsSection
{ {
public override string Header => "Graphics"; public override string Header => "Graphics";
public override IconUsage Icon => FontAwesome.Laptop; public override IconUsage Icon => FontAwesome.Solid.Laptop;
public GraphicsSection() public GraphicsSection()
{ {

View File

@ -10,7 +10,7 @@ namespace osu.Game.Overlays.Settings.Sections
public class InputSection : SettingsSection public class InputSection : SettingsSection
{ {
public override string Header => "Input"; public override string Header => "Input";
public override IconUsage Icon => FontAwesome.KeyboardOutline; public override IconUsage Icon => FontAwesome.Regular.Keyboard;
public InputSection(KeyBindingOverlay keyConfig) public InputSection(KeyBindingOverlay keyConfig)
{ {

View File

@ -13,7 +13,7 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
{ {
BodyText = "Everything?"; BodyText = "Everything?";
Icon = FontAwesome.TrashOutline; Icon = FontAwesome.Regular.TrashAlt;
HeaderText = @"Confirm deletion of"; HeaderText = @"Confirm deletion of";
Buttons = new PopupDialogButton[] Buttons = new PopupDialogButton[]
{ {

View File

@ -11,7 +11,7 @@ namespace osu.Game.Overlays.Settings.Sections
public class MaintenanceSection : SettingsSection public class MaintenanceSection : SettingsSection
{ {
public override string Header => "Maintenance"; public override string Header => "Maintenance";
public override IconUsage Icon => FontAwesome.Wrench; public override IconUsage Icon => FontAwesome.Solid.Wrench;
public MaintenanceSection() public MaintenanceSection()
{ {

View File

@ -10,7 +10,7 @@ namespace osu.Game.Overlays.Settings.Sections
public class OnlineSection : SettingsSection public class OnlineSection : SettingsSection
{ {
public override string Header => "Online"; public override string Header => "Online";
public override IconUsage Icon => FontAwesome.Globe; public override IconUsage Icon => FontAwesome.Solid.GlobeAsia;
public OnlineSection() public OnlineSection()
{ {

View File

@ -19,7 +19,7 @@ namespace osu.Game.Overlays.Settings.Sections
public override string Header => "Skin"; public override string Header => "Skin";
public override IconUsage Icon => FontAwesome.PaintBrush; public override IconUsage Icon => FontAwesome.Solid.PaintBrush;
private readonly Bindable<SkinInfo> dropdownBindable = new Bindable<SkinInfo> { Default = SkinInfo.Default }; private readonly Bindable<SkinInfo> dropdownBindable = new Bindable<SkinInfo> { Default = SkinInfo.Default };
private readonly Bindable<int> configBindable = new Bindable<int>(); private readonly Bindable<int> configBindable = new Bindable<int>();

View File

@ -20,7 +20,7 @@ namespace osu.Game.Overlays.Social
protected override Color4 BackgroundColour => OsuColour.FromHex(@"38202e"); protected override Color4 BackgroundColour => OsuColour.FromHex(@"38202e");
protected override SocialTab DefaultTab => SocialTab.AllPlayers; protected override SocialTab DefaultTab => SocialTab.AllPlayers;
protected override IconUsage Icon => FontAwesome.Users; protected override IconUsage Icon => FontAwesome.Solid.Users;
protected override Drawable CreateHeaderText() protected override Drawable CreateHeaderText()
{ {

View File

@ -75,7 +75,7 @@ namespace osu.Game.Overlays.Toolbar
new ToolbarMusicButton(), new ToolbarMusicButton(),
//new ToolbarButton //new ToolbarButton
//{ //{
// Icon = FontAwesome.search // Icon = FontAwesome.Solid.search
//}, //},
userButton = new ToolbarUserButton(), userButton = new ToolbarUserButton(),
new ToolbarNotificationButton(), new ToolbarNotificationButton(),

View File

@ -10,7 +10,7 @@ namespace osu.Game.Overlays.Toolbar
{ {
public ToolbarChatButton() public ToolbarChatButton()
{ {
SetIcon(FontAwesome.Comments); SetIcon(FontAwesome.Solid.Comments);
} }
[BackgroundDependencyLoader(true)] [BackgroundDependencyLoader(true)]

View File

@ -9,7 +9,7 @@ namespace osu.Game.Overlays.Toolbar
{ {
public ToolbarHomeButton() public ToolbarHomeButton()
{ {
Icon = FontAwesome.Home; Icon = FontAwesome.Solid.Home;
TooltipMain = "Home"; TooltipMain = "Home";
TooltipSub = "Return to the main menu"; TooltipSub = "Return to the main menu";
} }

View File

@ -10,7 +10,7 @@ namespace osu.Game.Overlays.Toolbar
{ {
public ToolbarMusicButton() public ToolbarMusicButton()
{ {
Icon = FontAwesome.Music; Icon = FontAwesome.Solid.Music;
} }
[BackgroundDependencyLoader(true)] [BackgroundDependencyLoader(true)]

View File

@ -24,7 +24,7 @@ namespace osu.Game.Overlays.Toolbar
public ToolbarNotificationButton() public ToolbarNotificationButton()
{ {
Icon = FontAwesome.Bars; Icon = FontAwesome.Solid.Bars;
TooltipMain = "Notifications"; TooltipMain = "Notifications";
TooltipSub = "Waiting for 'ya"; TooltipSub = "Waiting for 'ya";

View File

@ -10,7 +10,7 @@ namespace osu.Game.Overlays.Toolbar
{ {
public ToolbarSettingsButton() public ToolbarSettingsButton()
{ {
Icon = FontAwesome.Gear; Icon = FontAwesome.Solid.Cog;
TooltipMain = "Settings"; TooltipMain = "Settings";
TooltipSub = "Change your settings"; TooltipSub = "Change your settings";
} }

View File

@ -10,7 +10,7 @@ namespace osu.Game.Overlays.Toolbar
{ {
public ToolbarSocialButton() public ToolbarSocialButton()
{ {
Icon = FontAwesome.Users; Icon = FontAwesome.Solid.Users;
} }
[BackgroundDependencyLoader(true)] [BackgroundDependencyLoader(true)]

View File

@ -72,7 +72,7 @@ namespace osu.Game.Overlays.Volume
Current.ValueChanged += muted => Current.ValueChanged += muted =>
{ {
icon.Icon = muted.NewValue ? FontAwesome.VolumeOff : FontAwesome.VolumeUp; icon.Icon = muted.NewValue ? FontAwesome.Solid.VolumeOff : FontAwesome.Solid.VolumeUp;
icon.Margin = new MarginPadding { Left = muted.NewValue ? width / 2 - 15 : width / 2 - 10 }; //Magic numbers to line up both icons because they're different widths icon.Margin = new MarginPadding { Left = muted.NewValue ? width / 2 - 15 : width / 2 - 10 }; //Magic numbers to line up both icons because they're different widths
}; };
Current.TriggerChange(); Current.TriggerChange();

View File

@ -18,6 +18,8 @@ namespace osu.Game.Rulesets.Edit
/// </summary> /// </summary>
public abstract Playfield Playfield { get; } public abstract Playfield Playfield { get; }
public abstract PlayfieldAdjustmentContainer CreatePlayfieldAdjustmentContainer();
internal DrawableEditRuleset() internal DrawableEditRuleset()
{ {
RelativeSizeAxes = Axes.Both; RelativeSizeAxes = Axes.Both;
@ -43,6 +45,8 @@ namespace osu.Game.Rulesets.Edit
{ {
public override Playfield Playfield => drawableRuleset.Playfield; public override Playfield Playfield => drawableRuleset.Playfield;
public override PlayfieldAdjustmentContainer CreatePlayfieldAdjustmentContainer() => drawableRuleset.CreatePlayfieldAdjustmentContainer();
private Ruleset ruleset => drawableRuleset.Ruleset; private Ruleset ruleset => drawableRuleset.Ruleset;
private Beatmap<TObject> beatmap => drawableRuleset.Beatmap; private Beatmap<TObject> beatmap => drawableRuleset.Beatmap;

View File

@ -63,10 +63,10 @@ namespace osu.Game.Rulesets.Edit
return; return;
} }
var layerBelowRuleset = CreateLayerContainer(); var layerBelowRuleset = DrawableRuleset.CreatePlayfieldAdjustmentContainer();
layerBelowRuleset.Child = new EditorPlayfieldBorder { RelativeSizeAxes = Axes.Both }; layerBelowRuleset.Child = new EditorPlayfieldBorder { RelativeSizeAxes = Axes.Both };
var layerAboveRuleset = CreateLayerContainer(); var layerAboveRuleset = DrawableRuleset.CreatePlayfieldAdjustmentContainer();
layerAboveRuleset.Child = blueprintContainer = new BlueprintContainer(); layerAboveRuleset.Child = blueprintContainer = new BlueprintContainer();
layerContainers.Add(layerBelowRuleset); layerContainers.Add(layerBelowRuleset);
@ -174,11 +174,6 @@ namespace osu.Game.Rulesets.Edit
/// Creates a <see cref="SelectionHandler"/> which outlines <see cref="DrawableHitObject"/>s and handles movement of selections. /// Creates a <see cref="SelectionHandler"/> which outlines <see cref="DrawableHitObject"/>s and handles movement of selections.
/// </summary> /// </summary>
public virtual SelectionHandler CreateSelectionHandler() => new SelectionHandler(); public virtual SelectionHandler CreateSelectionHandler() => new SelectionHandler();
/// <summary>
/// Creates a <see cref="ScalableContainer"/> which provides a layer above or below the <see cref="Playfield"/>.
/// </summary>
protected virtual Container CreateLayerContainer() => new Container { RelativeSizeAxes = Axes.Both };
} }
public abstract class HitObjectComposer<TObject> : HitObjectComposer public abstract class HitObjectComposer<TObject> : HitObjectComposer

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