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Correct comment

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Craftplacer 2020-08-29 10:50:25 +02:00
parent 4cb9e1d443
commit 1b81415a16

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@ -116,7 +116,7 @@ namespace osu.Game.Tests.Gameplay
AddAssert("sample playback rate matches mod rates", () => sample.Channel.AggregateFrequency.Value == expectedRate); AddAssert("sample playback rate matches mod rates", () => sample.Channel.AggregateFrequency.Value == expectedRate);
} }
// TODO: adding IBeatmapSkin changes are as minimal as possible, but this shouldn't exist or should be reworked to work with LegacyBeatmapSkin // TODO: adding IBeatmapSkin to keep changes as minimal as possible, but this shouldn't exist or should be reworked to inherit LegacyBeatmapSkin
private class TestSkin : LegacySkin, IBeatmapSkin private class TestSkin : LegacySkin, IBeatmapSkin
{ {
public TestSkin(string resourceName, AudioManager audioManager) public TestSkin(string resourceName, AudioManager audioManager)