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Localise some more PopupDialogs (#36890)
changes can be reviewed commit by commit --------- Co-authored-by: Dean Herbert <pe@ppy.sh>
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1b488949e1
@@ -93,6 +93,11 @@ Your experience will not be perfect, and may even feel subpar compared to games
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Please bear with us as we continue to improve the game for you!");
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/// <summary>
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/// "Understood"
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/// </summary>
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public static LocalisableString MobileDisclaimerOkButton => new TranslatableString(getKey(@"mobile_disclaimer_ok_button"), @"Understood");
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private static string getKey(string key) => $@"{prefix}:{key}";
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}
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}
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@@ -49,6 +49,102 @@ namespace osu.Game.Localisation
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/// </summary>
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public static LocalisableString StableDirectoryLocationCancelButton => new TranslatableString(getKey(@"stable_directory_location_cancel_button"), @"Actually I don't have osu!stable installed.");
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/// <summary>
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/// "All local scores on {0}"
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/// </summary>
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public static LocalisableString BeatmapClearScoresBodyText(string difficulty) => new TranslatableString(getKey(@"beatmap_clear_scores_body_text"), @"All local scores on {0}", difficulty);
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/// <summary>
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/// "Are you sure you want to close the following playlist:"
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/// </summary>
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public static LocalisableString ClosePlaylistHeaderText => new TranslatableString(getKey(@"close_playlist_header_text"), @"Are you sure you want to close the following playlist:");
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/// <summary>
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/// "Are you sure you want to abort the match?"
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/// </summary>
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public static LocalisableString ConfirmAbortMatchHeaderText => new TranslatableString(getKey(@"confirm_abort_match_header_text"), @"Are you sure you want to abort the match?");
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/// <summary>
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/// "Are you sure you want to exit osu!?"
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/// </summary>
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public static LocalisableString ConfirmExitHeaderText => new TranslatableString(getKey(@"confirm_exit_header_text"), @"Are you sure you want to exit osu!?");
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/// <summary>
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/// "Last chance to turn back"
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/// </summary>
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public static LocalisableString ConfirmDialogBodyText => new TranslatableString(getKey(@"confirm_exit_body_text"), @"Last chance to turn back");
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/// <summary>
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/// "There are currently some background operations which will be aborted if you continue:
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///
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/// {0}"
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/// </summary>
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public static LocalisableString ConfirmExitBodyTextOngoingOperations(string ongoingOperationsText) => new TranslatableString(getKey(@"confirm_exit_body_text_ongoing_operations"), @"There are currently some background operations which will be aborted if you continue:
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{0}", ongoingOperationsText);
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/// <summary>
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/// "There are currently some background operations which will be aborted if you continue:
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///
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/// {0}
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///
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/// and {1} other operation(s)."
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/// </summary>
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public static LocalisableString ConfirmExitBodyTextOtherOngoingOperations(string ongoingOperationsText, int count) => new TranslatableString(getKey(@"confirm_exit_body_text_other_ongoing_operations"), @"There are currently some background operations which will be aborted if you continue:
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{0}
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and {1} other operation(s).", ongoingOperationsText, count);
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/// <summary>
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/// "Let me out!"
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/// </summary>
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public static LocalisableString ConfirmExitOkButton => new TranslatableString(getKey(@"confirm_exit_ok_button"), @"Let me out!");
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/// <summary>
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/// "Just a little more..."
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/// </summary>
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public static LocalisableString ConfirmExitCancelButton => new TranslatableString(getKey(@"confirm_exit_cancel_button"), @"Just a little more...");
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/// <summary>
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/// "Are you sure you want to go back?"
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/// </summary>
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public static LocalisableString ConfirmDiscardChangesHeaderText => new TranslatableString(getKey(@"confirm_discard_changes_header_text"), @"Are you sure you want to go back?");
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/// <summary>
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/// "This will discard any unsaved changes"
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/// </summary>
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public static LocalisableString ConfirmDiscardChangesBodyText => new TranslatableString(getKey(@"confirm_discard_changes_body_text"), @"This will discard any unsaved changes");
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/// <summary>
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/// "No I didn't mean to"
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/// </summary>
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public static LocalisableString ConfirmDiscardChangesCancelButton => new TranslatableString(getKey(@"confirm_discard_changes_cancel_button"), @"No I didn't mean to");
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/// <summary>
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/// "Are you sure you want to open the following link in a web browser?
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///
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/// {0}"
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/// </summary>
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public static LocalisableString ExternalLinkBodyText(string url) => new TranslatableString(getKey(@"external_link_body_text"), @"Are you sure you want to open the following link in a web browser?
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{0}", url);
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/// <summary>
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/// "Open in browser"
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/// </summary>
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public static LocalisableString ExternalLinkOkButton => new TranslatableString(getKey(@"external_link_ok_button"), @"Open in browser");
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/// <summary>
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/// "Do you really want to delete your comment?"
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/// </summary>
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public static LocalisableString DeleteCommentBodyText => new TranslatableString(getKey(@"delete_comment_body_text"), @"Do you really want to delete your comment?");
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/// <summary>
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/// "Are you sure you want to leave this multiplayer match?"
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/// </summary>
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public static LocalisableString ConfirmExitMultiplayerMatchBodyText => new TranslatableString(getKey(@"confirm_exit_multiplayer_match_body_text"), @"Are you sure you want to leave this multiplayer match?");
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private static string getKey(string key) => $@"{prefix}:{key}";
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}
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}
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@@ -59,6 +59,26 @@ namespace osu.Game.Localisation
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/// </summary>
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public static LocalisableString DiscardUnsavedChangesDialogHeader => new TranslatableString(getKey(@"discard_unsaved_changes_dialog_header"), @"Discard all unsaved changes? This cannot be undone.");
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/// <summary>
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/// "The beatmap will be saved to continue with this operation."
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/// </summary>
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public static LocalisableString SaveRequiredDialogHeader => new TranslatableString(getKey(@"save_required_dialog_header"), @"The beatmap will be saved to continue with this operation.");
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/// <summary>
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/// "Sounds good, let's go!"
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/// </summary>
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public static LocalisableString SoundsGood => new TranslatableString(getKey(@"sounds_good"), @"Sounds good, let's go!");
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/// <summary>
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/// "Difficulty "{0}" with {1} objects"
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/// </summary>
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public static LocalisableString DeleteDifficultyDetails(string difficultyName, int objectCount) => new TranslatableString(getKey(@"delete_difficulty_details"), @"Difficulty ""{0}"" with {1} objects", difficultyName, objectCount);
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/// <summary>
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/// "All Bookmarks"
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/// </summary>
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public static LocalisableString AllBookmarks => new TranslatableString(getKey(@"all_bookmarks"), @"All Bookmarks");
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private static string getKey(string key) => $@"{prefix}:{key}";
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}
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}
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@@ -98,7 +98,7 @@ namespace osu.Game.Online.Chat
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public ExternalLinkDialog(string url, Action openExternalLinkAction, Action copyExternalLinkAction)
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{
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HeaderText = DialogStrings.CautionHeaderText;
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BodyText = $"Are you sure you want to open the following link in a web browser?\n\n{url}";
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BodyText = DialogStrings.ExternalLinkBodyText(url);
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Icon = FontAwesome.Solid.ExclamationTriangle;
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@@ -106,7 +106,7 @@ namespace osu.Game.Online.Chat
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{
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new PopupDialogOkButton
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{
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Text = @"Open in browser",
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Text = DialogStrings.ExternalLinkOkButton,
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Action = openExternalLinkAction
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},
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new PopupDialogCancelButton
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@@ -21,11 +21,12 @@ using System.Diagnostics;
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using osu.Framework.Extensions.LocalisationExtensions;
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using osu.Framework.Logging;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Localisation;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests;
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using osu.Game.Overlays.Comments.Buttons;
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using osu.Game.Overlays.Dialog;
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using osu.Game.Resources.Localisation.Web;
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using WebCommonStrings = osu.Game.Resources.Localisation.Web.CommonStrings;
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namespace osu.Game.Overlays.Comments
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{
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@@ -324,13 +325,13 @@ namespace osu.Game.Overlays.Comments
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if (WasDeleted)
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makeDeleted();
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actionsContainer.AddLink(CommonStrings.ButtonsPermalink, () => game?.CopyToClipboard($@"{api.Endpoints.APIUrl}/comments/{Comment.Id}"));
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actionsContainer.AddLink(WebCommonStrings.ButtonsPermalink, () => game?.CopyToClipboard($@"{api.Endpoints.APIUrl}/comments/{Comment.Id}"));
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actionsContainer.AddArbitraryDrawable(Empty().With(d => d.Width = 10));
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actionsContainer.AddLink(CommonStrings.ButtonsReply.ToLower(), toggleReply);
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actionsContainer.AddLink(WebCommonStrings.ButtonsReply.ToLower(), toggleReply);
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actionsContainer.AddArbitraryDrawable(Empty().With(d => d.Width = 10));
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if (Comment.UserId.HasValue && Comment.UserId.Value == api.LocalUser.Value.Id)
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actionsContainer.AddLink(CommonStrings.ButtonsDelete.ToLower(), deleteComment);
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actionsContainer.AddLink(WebCommonStrings.ButtonsDelete.ToLower(), deleteComment);
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else
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actionsContainer.AddArbitraryDrawable(new CommentReportButton(Comment));
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@@ -384,7 +385,7 @@ namespace osu.Game.Overlays.Comments
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if (dialogOverlay == null)
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deleteCommentRequest();
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else
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dialogOverlay.Push(new ConfirmDialog("Do you really want to delete your comment?", deleteCommentRequest));
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dialogOverlay.Push(new ConfirmDialog(DialogStrings.DeleteCommentBodyText, deleteCommentRequest));
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}
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/// <summary>
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@@ -6,7 +6,8 @@
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using System;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Localisation;
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using osu.Game.Resources.Localisation.Web;
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using osu.Game.Localisation;
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using WebCommonStrings = osu.Game.Resources.Localisation.Web.CommonStrings;
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namespace osu.Game.Overlays.Dialog
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{
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@@ -24,7 +25,7 @@ namespace osu.Game.Overlays.Dialog
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public ConfirmDialog(LocalisableString message, Action onConfirm, Action onCancel = null)
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{
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HeaderText = message;
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BodyText = "Last chance to turn back";
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BodyText = DialogStrings.ConfirmDialogBodyText;
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Icon = FontAwesome.Solid.ExclamationTriangle;
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@@ -32,12 +33,12 @@ namespace osu.Game.Overlays.Dialog
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{
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new PopupDialogOkButton
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{
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Text = @"Yes",
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Text = DialogStrings.Confirm,
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Action = onConfirm
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},
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new PopupDialogCancelButton
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{
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Text = CommonStrings.ButtonsCancel,
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Text = WebCommonStrings.ButtonsCancel,
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Action = onCancel
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},
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};
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@@ -2,6 +2,7 @@
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Game.Localisation;
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using osu.Game.Overlays.Dialog;
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namespace osu.Game.Screens.Edit
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@@ -13,7 +14,7 @@ namespace osu.Game.Screens.Edit
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public BookmarkResetDialog(EditorBeatmap editorBeatmap)
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{
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editor = editorBeatmap;
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BodyText = "All Bookmarks";
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BodyText = EditorDialogsStrings.AllBookmarks;
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}
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[BackgroundDependencyLoader]
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@@ -23,4 +24,3 @@ namespace osu.Game.Screens.Edit
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}
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}
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}
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@@ -2,16 +2,16 @@
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using osu.Game.Beatmaps;
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using osu.Game.Localisation;
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using osu.Game.Overlays.Dialog;
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namespace osu.Game.Screens.Edit
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{
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public partial class DeleteDifficultyConfirmationDialog : DeletionDialog
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{
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public DeleteDifficultyConfirmationDialog(BeatmapInfo beatmapInfo, Action deleteAction)
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public DeleteDifficultyConfirmationDialog(string difficultyName, int objectCount, Action deleteAction)
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{
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BodyText = $"\"{beatmapInfo.DifficultyName}\" difficulty";
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BodyText = EditorDialogsStrings.DeleteDifficultyDetails(difficultyName, objectCount);
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DangerousAction = deleteAction;
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}
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}
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@@ -1425,7 +1425,7 @@ namespace osu.Game.Screens.Edit
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if (dialogOverlay == null)
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delete();
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else
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dialogOverlay.Push(new DeleteDifficultyConfirmationDialog(Beatmap.Value.BeatmapInfo, delete));
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dialogOverlay.Push(new DeleteDifficultyConfirmationDialog(playableBeatmap.BeatmapInfo.DifficultyName, editorBeatmap.HitObjects.Count, delete));
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void delete()
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{
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@@ -3,6 +3,7 @@
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using System;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Localisation;
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using osu.Game.Overlays.Dialog;
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namespace osu.Game.Screens.Edit
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@@ -11,7 +12,7 @@ namespace osu.Game.Screens.Edit
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{
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public SaveRequiredPopupDialog(Action saveAndAction)
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{
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HeaderText = "The beatmap will be saved to continue with this operation.";
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HeaderText = EditorDialogsStrings.SaveRequiredDialogHeader;
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Icon = FontAwesome.Regular.Save;
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@@ -19,12 +20,12 @@ namespace osu.Game.Screens.Edit
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{
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new PopupDialogOkButton
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{
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Text = "Sounds good, let's go!",
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Text = EditorDialogsStrings.SoundsGood,
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Action = saveAndAction
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},
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new PopupDialogCancelButton
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{
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Text = "Oops, continue editing",
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Text = EditorDialogsStrings.ContinueEditing,
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},
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};
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}
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@@ -3,6 +3,7 @@
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using System;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Localisation;
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using osu.Game.Overlays.Dialog;
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namespace osu.Game.Screens.Menu
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@@ -16,8 +17,8 @@ namespace osu.Game.Screens.Menu
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/// <param name="onCancel">An optional action to perform on cancel.</param>
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public ConfirmDiscardChangesDialog(Action onConfirm, Action? onCancel = null)
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{
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HeaderText = "Are you sure you want to go back?";
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BodyText = "This will discard any unsaved changes";
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HeaderText = DialogStrings.ConfirmDiscardChangesHeaderText;
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BodyText = DialogStrings.ConfirmDiscardChangesBodyText;
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Icon = FontAwesome.Solid.ExclamationTriangle;
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@@ -25,12 +26,12 @@ namespace osu.Game.Screens.Menu
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{
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new PopupDialogDangerousButton
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{
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Text = @"Yes",
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Text = DialogStrings.Confirm,
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Action = onConfirm
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},
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new PopupDialogCancelButton
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{
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Text = @"No I didn't mean to",
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Text = DialogStrings.ConfirmDiscardChangesCancelButton,
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Action = onCancel
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},
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};
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@@ -5,6 +5,7 @@ using System;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Localisation;
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using osu.Game.Localisation;
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using osu.Game.Overlays;
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using osu.Game.Overlays.Dialog;
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@@ -30,31 +31,29 @@ namespace osu.Game.Screens.Menu
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[BackgroundDependencyLoader]
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private void load(INotificationOverlay notifications)
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{
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HeaderText = "Are you sure you want to exit osu!?";
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HeaderText = DialogStrings.ConfirmExitHeaderText;
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Icon = FontAwesome.Solid.ExclamationTriangle;
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if (notifications.HasOngoingOperations)
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{
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string text = "There are currently some background operations which will be aborted if you continue:\n\n";
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var ongoingOperations = notifications.OngoingOperations.ToArray();
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string ongoingOperationsText = ongoingOperations.Take(10).Aggregate(string.Empty, (current, n) => current + $"{n.Text} ({n.Progress:0%})\n");
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foreach (var n in ongoingOperations.Take(10))
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text += $"{n.Text} ({n.Progress:0%})\n";
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LocalisableString ongoingOperationsLocalisableString;
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if (ongoingOperations.Length > 10)
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text += $"\nand {ongoingOperations.Length - 10} other operation(s).\n";
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ongoingOperationsLocalisableString = DialogStrings.ConfirmExitBodyTextOtherOngoingOperations(ongoingOperationsText, ongoingOperations.Length - 10);
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else
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ongoingOperationsLocalisableString = DialogStrings.ConfirmExitBodyTextOngoingOperations(ongoingOperationsText);
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text += "\nLast chance to turn back";
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BodyText = text;
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BodyText = LocalisableString.Interpolate($"{ongoingOperationsLocalisableString}\n\n{DialogStrings.ConfirmDialogBodyText}");
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Buttons = new PopupDialogButton[]
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{
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new PopupDialogDangerousButton
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{
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Text = @"Let me out!",
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Text = DialogStrings.ConfirmExitOkButton,
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Action = onConfirm
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},
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new PopupDialogCancelButton
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@@ -66,18 +65,18 @@ namespace osu.Game.Screens.Menu
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}
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else
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{
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BodyText = "Last chance to turn back";
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BodyText = DialogStrings.ConfirmDialogBodyText;
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Buttons = new PopupDialogButton[]
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{
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new PopupDialogOkButton
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{
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Text = @"Let me out!",
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Text = DialogStrings.ConfirmExitOkButton,
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Action = onConfirm
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},
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new PopupDialogCancelButton
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{
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Text = @"Just a little more...",
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Text = DialogStrings.ConfirmExitCancelButton,
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Action = onCancel
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},
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};
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@@ -501,7 +501,7 @@ namespace osu.Game.Screens.Menu
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{
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new PopupDialogOkButton
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{
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Text = "Understood",
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Text = ButtonSystemStrings.MobileDisclaimerOkButton,
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Action = confirmed,
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},
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};
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@@ -0,0 +1,17 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using osu.Game.Localisation;
|
||||
using osu.Game.Overlays.Dialog;
|
||||
|
||||
namespace osu.Game.Screens.OnlinePlay.Components
|
||||
{
|
||||
public partial class ConfirmExitMultiplayerMatchDialog : ConfirmDialog
|
||||
{
|
||||
public ConfirmExitMultiplayerMatchDialog(Action onConfirm)
|
||||
: base(DialogStrings.ConfirmExitMultiplayerMatchBodyText, onConfirm)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -30,6 +30,7 @@ using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Dialog;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Screens.Footer;
|
||||
using osu.Game.Screens.OnlinePlay.Components;
|
||||
using osu.Game.Screens.OnlinePlay.Matchmaking.Match.Gameplay;
|
||||
using osu.Game.Screens.OnlinePlay.Multiplayer;
|
||||
using osu.Game.Users;
|
||||
@@ -378,7 +379,7 @@ namespace osu.Game.Screens.OnlinePlay.Matchmaking.Match
|
||||
confirmDialog.PerformOkAction();
|
||||
else
|
||||
{
|
||||
dialogOverlay.Push(new ConfirmDialog("Are you sure you want to leave this multiplayer match?", () =>
|
||||
dialogOverlay.Push(new ConfirmExitMultiplayerMatchDialog(() =>
|
||||
{
|
||||
exitConfirmed = true;
|
||||
if (this.IsCurrentScreen())
|
||||
|
||||
@@ -29,6 +29,7 @@ using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Dialog;
|
||||
using osu.Game.Overlays.Volume;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Screens.OnlinePlay.Components;
|
||||
using osu.Game.Screens.OnlinePlay.Matchmaking.Match;
|
||||
using osu.Game.Screens.OnlinePlay.Matchmaking.Match.Gameplay;
|
||||
using osu.Game.Screens.OnlinePlay.Matchmaking.Queue;
|
||||
@@ -455,7 +456,7 @@ namespace osu.Game.Screens.OnlinePlay.Matchmaking.RankedPlay
|
||||
confirmDialog.PerformOkAction();
|
||||
else
|
||||
{
|
||||
dialogOverlay.Push(new ConfirmDialog("Are you sure you want to leave this multiplayer match?", () =>
|
||||
dialogOverlay.Push(new ConfirmExitMultiplayerMatchDialog(() =>
|
||||
{
|
||||
exitConfirmed = true;
|
||||
if (this.IsCurrentScreen())
|
||||
|
||||
@@ -12,6 +12,7 @@ using osu.Framework.Extensions.ObjectExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Localisation;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Online.Multiplayer.Countdown;
|
||||
using osu.Game.Overlays;
|
||||
@@ -259,7 +260,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Match
|
||||
{
|
||||
public ConfirmAbortDialog(Action abortMatch, Action cancel)
|
||||
{
|
||||
HeaderText = "Are you sure you want to abort the match?";
|
||||
HeaderText = DialogStrings.ConfirmAbortMatchHeaderText;
|
||||
|
||||
DangerousAction = abortMatch;
|
||||
CancelAction = cancel;
|
||||
|
||||
@@ -878,7 +878,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
|
||||
confirmDialog.PerformOkAction();
|
||||
else
|
||||
{
|
||||
dialogOverlay.Push(new ConfirmDialog("Are you sure you want to leave this multiplayer match?", () =>
|
||||
dialogOverlay.Push(new ConfirmExitMultiplayerMatchDialog(() =>
|
||||
{
|
||||
ExitConfirmed = true;
|
||||
this.Exit();
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Game.Localisation;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Overlays.Dialog;
|
||||
|
||||
@@ -11,7 +12,7 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
|
||||
{
|
||||
public ClosePlaylistDialog(Room room, Action closeAction)
|
||||
{
|
||||
HeaderText = "Are you sure you want to close the following playlist:";
|
||||
HeaderText = DialogStrings.ClosePlaylistHeaderText;
|
||||
BodyText = room.Name;
|
||||
DangerousAction = closeAction;
|
||||
}
|
||||
|
||||
@@ -5,19 +5,20 @@ using System;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Localisation;
|
||||
using osu.Game.Overlays.Dialog;
|
||||
using osu.Game.Scoring;
|
||||
|
||||
namespace osu.Game.Screens.Select
|
||||
{
|
||||
public partial class BeatmapClearScoresDialog : DangerousActionDialog
|
||||
public partial class BeatmapClearScoresDialog : DeletionDialog
|
||||
{
|
||||
[Resolved]
|
||||
private ScoreManager scoreManager { get; set; } = null!;
|
||||
|
||||
public BeatmapClearScoresDialog(BeatmapInfo beatmapInfo, Action? onCompletion = null)
|
||||
{
|
||||
BodyText = $"All local scores on {beatmapInfo.GetDisplayTitle()}";
|
||||
BodyText = DialogStrings.BeatmapClearScoresBodyText(beatmapInfo.GetDisplayTitle());
|
||||
DangerousAction = () =>
|
||||
{
|
||||
Task.Run(() => scoreManager.Delete(beatmapInfo))
|
||||
|
||||
Reference in New Issue
Block a user