mirror of
https://github.com/ppy/osu.git
synced 2025-01-15 09:13:21 +08:00
Merge remote-tracking branch 'upstream/master' into osb_loading
This commit is contained in:
commit
1aeb48b920
6
LICENCE
6
LICENCE
@ -1,6 +1,4 @@
|
|||||||
The MIT License
|
Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
|
||||||
Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
|
||||||
|
|
||||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||||
of this software and associated documentation files (the "Software"), to deal
|
of this software and associated documentation files (the "Software"), to deal
|
||||||
@ -18,4 +16,4 @@ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|||||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||||
THE SOFTWARE.
|
THE SOFTWARE.
|
||||||
|
@ -1 +1 @@
|
|||||||
Subproject commit e776f6f2729bbe93206c4e8c089eeca57522fcf7
|
Subproject commit 4d7f9b8a3afd32183a31d62143d522d43d8c01ca
|
@ -71,7 +71,7 @@ namespace osu.Desktop.VisualTests.Tests
|
|||||||
Add(flow = new FlowContainer
|
Add(flow = new FlowContainer
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Direction = FlowDirection.VerticalOnly
|
Direction = FlowDirections.Vertical
|
||||||
});
|
});
|
||||||
|
|
||||||
SpriteText loading;
|
SpriteText loading;
|
||||||
|
@ -47,6 +47,10 @@ namespace osu.Desktop.Overlays
|
|||||||
private async void updateChecker()
|
private async void updateChecker()
|
||||||
{
|
{
|
||||||
updateManager = await UpdateManager.GitHubUpdateManager(@"https://github.com/ppy/osu", @"osulazer", null, null, true);
|
updateManager = await UpdateManager.GitHubUpdateManager(@"https://github.com/ppy/osu", @"osulazer", null, null, true);
|
||||||
|
|
||||||
|
if (!updateManager.IsInstalledApp)
|
||||||
|
return;
|
||||||
|
|
||||||
var info = await updateManager.CheckForUpdate();
|
var info = await updateManager.CheckForUpdate();
|
||||||
if (info.ReleasesToApply.Count > 0)
|
if (info.ReleasesToApply.Count > 0)
|
||||||
{
|
{
|
||||||
|
@ -22,5 +22,5 @@ using System.Runtime.InteropServices;
|
|||||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||||
[assembly: Guid("55e28cb2-7b6c-4595-8dcc-9871d8aad7e9")]
|
[assembly: Guid("55e28cb2-7b6c-4595-8dcc-9871d8aad7e9")]
|
||||||
|
|
||||||
[assembly: AssemblyVersion("0.0.3")]
|
[assembly: AssemblyVersion("0.0.5")]
|
||||||
[assembly: AssemblyFileVersion("0.0.3")]
|
[assembly: AssemblyFileVersion("0.0.5")]
|
||||||
|
@ -24,7 +24,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
|
|||||||
AutoSizeAxes = Axes.Both;
|
AutoSizeAxes = Axes.Both;
|
||||||
Origin = Anchor.Centre;
|
Origin = Anchor.Centre;
|
||||||
|
|
||||||
Direction = FlowDirection.VerticalOnly;
|
Direction = FlowDirections.Vertical;
|
||||||
Spacing = new Vector2(0, 2);
|
Spacing = new Vector2(0, 2);
|
||||||
Position = (h?.StackedEndPosition ?? Vector2.Zero) + judgement.PositionOffset;
|
Position = (h?.StackedEndPosition ?? Vector2.Zero) + judgement.PositionOffset;
|
||||||
|
|
||||||
|
@ -77,7 +77,7 @@ namespace osu.Game.Beatmaps.Drawables
|
|||||||
new FlowContainer
|
new FlowContainer
|
||||||
{
|
{
|
||||||
Padding = new MarginPadding(5),
|
Padding = new MarginPadding(5),
|
||||||
Direction = FlowDirection.HorizontalOnly,
|
Direction = FlowDirections.Horizontal,
|
||||||
AutoSizeAxes = Axes.Both,
|
AutoSizeAxes = Axes.Both,
|
||||||
Anchor = Anchor.CentreLeft,
|
Anchor = Anchor.CentreLeft,
|
||||||
Origin = Anchor.CentreLeft,
|
Origin = Anchor.CentreLeft,
|
||||||
@ -93,13 +93,13 @@ namespace osu.Game.Beatmaps.Drawables
|
|||||||
{
|
{
|
||||||
Padding = new MarginPadding { Left = 5 },
|
Padding = new MarginPadding { Left = 5 },
|
||||||
Spacing = new Vector2(0, 5),
|
Spacing = new Vector2(0, 5),
|
||||||
Direction = FlowDirection.VerticalOnly,
|
Direction = FlowDirections.Vertical,
|
||||||
AutoSizeAxes = Axes.Both,
|
AutoSizeAxes = Axes.Both,
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
new FlowContainer
|
new FlowContainer
|
||||||
{
|
{
|
||||||
Direction = FlowDirection.HorizontalOnly,
|
Direction = FlowDirections.Horizontal,
|
||||||
AutoSizeAxes = Axes.Both,
|
AutoSizeAxes = Axes.Both,
|
||||||
Spacing = new Vector2(4, 0),
|
Spacing = new Vector2(4, 0),
|
||||||
Children = new[]
|
Children = new[]
|
||||||
|
@ -39,7 +39,7 @@ namespace osu.Game.Beatmaps.Drawables
|
|||||||
},
|
},
|
||||||
new FlowContainer
|
new FlowContainer
|
||||||
{
|
{
|
||||||
Direction = FlowDirection.VerticalOnly,
|
Direction = FlowDirections.Vertical,
|
||||||
Padding = new MarginPadding { Top = 5, Left = 18, Right = 10, Bottom = 10 },
|
Padding = new MarginPadding { Top = 5, Left = 18, Right = 10, Bottom = 10 },
|
||||||
AutoSizeAxes = Axes.Both,
|
AutoSizeAxes = Axes.Both,
|
||||||
Children = new[]
|
Children = new[]
|
||||||
@ -113,7 +113,7 @@ namespace osu.Game.Beatmaps.Drawables
|
|||||||
new FlowContainer
|
new FlowContainer
|
||||||
{
|
{
|
||||||
Depth = -1,
|
Depth = -1,
|
||||||
Direction = FlowDirection.HorizontalOnly,
|
Direction = FlowDirections.Horizontal,
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
// This makes the gradient not be perfectly horizontal, but diagonal at a ~40° angle
|
// This makes the gradient not be perfectly horizontal, but diagonal at a ~40° angle
|
||||||
Shear = new Vector2(0.8f, 0),
|
Shear = new Vector2(0.8f, 0),
|
||||||
|
@ -22,7 +22,7 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
{
|
{
|
||||||
new FlowContainer
|
new FlowContainer
|
||||||
{
|
{
|
||||||
Direction = FlowDirection.HorizontalOnly,
|
Direction = FlowDirections.Horizontal,
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
AutoSizeAxes = Axes.Y,
|
AutoSizeAxes = Axes.Y,
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
|
@ -42,7 +42,7 @@ namespace osu.Game.Online.Chat.Drawables
|
|||||||
{
|
{
|
||||||
flow = new FlowContainer
|
flow = new FlowContainer
|
||||||
{
|
{
|
||||||
Direction = FlowDirection.VerticalOnly,
|
Direction = FlowDirections.Vertical,
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
AutoSizeAxes = Axes.Y,
|
AutoSizeAxes = Axes.Y,
|
||||||
Spacing = new Vector2(1, 1)
|
Spacing = new Vector2(1, 1)
|
||||||
|
@ -45,7 +45,7 @@ namespace osu.Game.Overlays
|
|||||||
{
|
{
|
||||||
sections = new FlowContainer<NotificationSection>
|
sections = new FlowContainer<NotificationSection>
|
||||||
{
|
{
|
||||||
Direction = FlowDirection.VerticalOnly,
|
Direction = FlowDirections.Vertical,
|
||||||
AutoSizeAxes = Axes.Y,
|
AutoSizeAxes = Axes.Y,
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
Children = new []
|
Children = new []
|
||||||
|
@ -60,7 +60,7 @@ namespace osu.Game.Overlays.Notifications
|
|||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X;
|
RelativeSizeAxes = Axes.X;
|
||||||
AutoSizeAxes = Axes.Y;
|
AutoSizeAxes = Axes.Y;
|
||||||
Direction = FlowDirection.VerticalOnly;
|
Direction = FlowDirections.Vertical;
|
||||||
|
|
||||||
Padding = new MarginPadding
|
Padding = new MarginPadding
|
||||||
{
|
{
|
||||||
|
@ -86,7 +86,7 @@ namespace osu.Game.Overlays.Options
|
|||||||
{
|
{
|
||||||
Items = new KeyValuePair<string, T>[0];
|
Items = new KeyValuePair<string, T>[0];
|
||||||
|
|
||||||
Direction = FlowDirection.VerticalOnly;
|
Direction = FlowDirections.Vertical;
|
||||||
RelativeSizeAxes = Axes.X;
|
RelativeSizeAxes = Axes.X;
|
||||||
AutoSizeAxes = Axes.Y;
|
AutoSizeAxes = Axes.Y;
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
|
@ -35,7 +35,7 @@ namespace osu.Game.Overlays.Options
|
|||||||
|
|
||||||
public OptionSlider()
|
public OptionSlider()
|
||||||
{
|
{
|
||||||
Direction = FlowDirection.VerticalOnly;
|
Direction = FlowDirections.Vertical;
|
||||||
RelativeSizeAxes = Axes.X;
|
RelativeSizeAxes = Axes.X;
|
||||||
AutoSizeAxes = Axes.Y;
|
AutoSizeAxes = Axes.Y;
|
||||||
Padding = new MarginPadding { Right = 5 };
|
Padding = new MarginPadding { Right = 5 };
|
||||||
|
@ -61,7 +61,7 @@ namespace osu.Game.Overlays.Options
|
|||||||
FlowContent = new FlowContainer
|
FlowContent = new FlowContainer
|
||||||
{
|
{
|
||||||
Margin = new MarginPadding { Top = header_size + header_margin },
|
Margin = new MarginPadding { Top = header_size + header_margin },
|
||||||
Direction = FlowDirection.VerticalOnly,
|
Direction = FlowDirections.Vertical,
|
||||||
Spacing = new Vector2(0, 30),
|
Spacing = new Vector2(0, 30),
|
||||||
AutoSizeAxes = Axes.Y,
|
AutoSizeAxes = Axes.Y,
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
|
@ -21,7 +21,7 @@ namespace osu.Game.Overlays.Options
|
|||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X;
|
RelativeSizeAxes = Axes.X;
|
||||||
AutoSizeAxes = Axes.Y;
|
AutoSizeAxes = Axes.Y;
|
||||||
Direction = FlowDirection.VerticalOnly;
|
Direction = FlowDirections.Vertical;
|
||||||
AddInternal(new Drawable[]
|
AddInternal(new Drawable[]
|
||||||
{
|
{
|
||||||
new OsuSpriteText
|
new OsuSpriteText
|
||||||
@ -32,7 +32,7 @@ namespace osu.Game.Overlays.Options
|
|||||||
},
|
},
|
||||||
content = new FlowContainer
|
content = new FlowContainer
|
||||||
{
|
{
|
||||||
Direction = FlowDirection.VerticalOnly,
|
Direction = FlowDirections.Vertical,
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
AutoSizeAxes = Axes.Y,
|
AutoSizeAxes = Axes.Y,
|
||||||
Spacing = new Vector2(0, 5),
|
Spacing = new Vector2(0, 5),
|
||||||
|
@ -101,7 +101,7 @@ namespace osu.Game.Overlays.Options.Sections.General
|
|||||||
private void load(APIAccess api, OsuConfigManager config)
|
private void load(APIAccess api, OsuConfigManager config)
|
||||||
{
|
{
|
||||||
this.api = api;
|
this.api = api;
|
||||||
Direction = FlowDirection.VerticalOnly;
|
Direction = FlowDirections.Vertical;
|
||||||
AutoSizeAxes = Axes.Y;
|
AutoSizeAxes = Axes.Y;
|
||||||
RelativeSizeAxes = Axes.X;
|
RelativeSizeAxes = Axes.X;
|
||||||
Spacing = new Vector2(0, 5);
|
Spacing = new Vector2(0, 5);
|
||||||
|
@ -42,7 +42,7 @@ namespace osu.Game.Overlays.Options
|
|||||||
Anchor = Anchor.CentreLeft,
|
Anchor = Anchor.CentreLeft,
|
||||||
AutoSizeAxes = Axes.Y,
|
AutoSizeAxes = Axes.Y,
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
Direction = FlowDirection.VerticalOnly
|
Direction = FlowDirections.Vertical
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
@ -82,7 +82,7 @@ namespace osu.Game.Overlays
|
|||||||
{
|
{
|
||||||
AutoSizeAxes = Axes.Y,
|
AutoSizeAxes = Axes.Y,
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
Direction = FlowDirection.VerticalOnly,
|
Direction = FlowDirections.Vertical,
|
||||||
|
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
@ -103,7 +103,7 @@ namespace osu.Game.Overlays
|
|||||||
{
|
{
|
||||||
AutoSizeAxes = Axes.Y,
|
AutoSizeAxes = Axes.Y,
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
Direction = FlowDirection.VerticalOnly,
|
Direction = FlowDirections.Vertical,
|
||||||
Children = sections,
|
Children = sections,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -141,7 +141,7 @@ namespace osu.Game.Overlays
|
|||||||
|
|
||||||
foreach (OptionsSection section in sections)
|
foreach (OptionsSection section in sections)
|
||||||
{
|
{
|
||||||
float distance = Math.Abs(scrollContainer.GetChildYInContent(section) - currentScroll);
|
float distance = Math.Abs(scrollContainer.GetChildPosInContent(section) - currentScroll);
|
||||||
if (distance < bestDistance)
|
if (distance < bestDistance)
|
||||||
{
|
{
|
||||||
bestDistance = distance;
|
bestDistance = distance;
|
||||||
|
@ -104,7 +104,7 @@ namespace osu.Game.Overlays.Pause
|
|||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
AutoSizeAxes = Axes.Y,
|
AutoSizeAxes = Axes.Y,
|
||||||
Direction = FlowDirection.VerticalOnly,
|
Direction = FlowDirections.Vertical,
|
||||||
Spacing = new Vector2(0f, 50f),
|
Spacing = new Vector2(0f, 50f),
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
@ -113,7 +113,7 @@ namespace osu.Game.Overlays.Pause
|
|||||||
new FlowContainer
|
new FlowContainer
|
||||||
{
|
{
|
||||||
AutoSizeAxes = Axes.Both,
|
AutoSizeAxes = Axes.Both,
|
||||||
Direction = FlowDirection.VerticalOnly,
|
Direction = FlowDirections.Vertical,
|
||||||
Spacing = new Vector2(0f, 20f),
|
Spacing = new Vector2(0f, 20f),
|
||||||
Origin = Anchor.TopCentre,
|
Origin = Anchor.TopCentre,
|
||||||
Anchor = Anchor.TopCentre,
|
Anchor = Anchor.TopCentre,
|
||||||
|
@ -43,7 +43,7 @@ namespace osu.Game.Overlays.Toolbar
|
|||||||
new ToolbarBackground(),
|
new ToolbarBackground(),
|
||||||
new FlowContainer
|
new FlowContainer
|
||||||
{
|
{
|
||||||
Direction = FlowDirection.HorizontalOnly,
|
Direction = FlowDirections.Horizontal,
|
||||||
RelativeSizeAxes = Axes.Y,
|
RelativeSizeAxes = Axes.Y,
|
||||||
AutoSizeAxes = Axes.X,
|
AutoSizeAxes = Axes.X,
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
@ -63,7 +63,7 @@ namespace osu.Game.Overlays.Toolbar
|
|||||||
{
|
{
|
||||||
Anchor = Anchor.TopRight,
|
Anchor = Anchor.TopRight,
|
||||||
Origin = Anchor.TopRight,
|
Origin = Anchor.TopRight,
|
||||||
Direction = FlowDirection.HorizontalOnly,
|
Direction = FlowDirections.Horizontal,
|
||||||
RelativeSizeAxes = Axes.Y,
|
RelativeSizeAxes = Axes.Y,
|
||||||
AutoSizeAxes = Axes.X,
|
AutoSizeAxes = Axes.X,
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
|
@ -84,7 +84,7 @@ namespace osu.Game.Overlays.Toolbar
|
|||||||
},
|
},
|
||||||
Flow = new FlowContainer
|
Flow = new FlowContainer
|
||||||
{
|
{
|
||||||
Direction = FlowDirection.HorizontalOnly,
|
Direction = FlowDirections.Horizontal,
|
||||||
Anchor = Anchor.TopCentre,
|
Anchor = Anchor.TopCentre,
|
||||||
Origin = Anchor.TopCentre,
|
Origin = Anchor.TopCentre,
|
||||||
Padding = new MarginPadding { Left = Toolbar.HEIGHT / 2, Right = Toolbar.HEIGHT / 2 },
|
Padding = new MarginPadding { Left = Toolbar.HEIGHT / 2, Right = Toolbar.HEIGHT / 2 },
|
||||||
@ -107,7 +107,7 @@ namespace osu.Game.Overlays.Toolbar
|
|||||||
},
|
},
|
||||||
tooltipContainer = new FlowContainer
|
tooltipContainer = new FlowContainer
|
||||||
{
|
{
|
||||||
Direction = FlowDirection.VerticalOnly,
|
Direction = FlowDirections.Vertical,
|
||||||
RelativeSizeAxes = Axes.Both, //stops us being considered in parent's autosize
|
RelativeSizeAxes = Axes.Both, //stops us being considered in parent's autosize
|
||||||
Anchor = (TooltipAnchor & Anchor.x0) > 0 ? Anchor.BottomLeft : Anchor.BottomRight,
|
Anchor = (TooltipAnchor & Anchor.x0) > 0 ? Anchor.BottomLeft : Anchor.BottomRight,
|
||||||
Origin = TooltipAnchor,
|
Origin = TooltipAnchor,
|
||||||
|
@ -38,7 +38,7 @@ namespace osu.Game.Overlays.Toolbar
|
|||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Y,
|
RelativeSizeAxes = Axes.Y,
|
||||||
AutoSizeAxes = Axes.X,
|
AutoSizeAxes = Axes.X,
|
||||||
Direction = FlowDirection.HorizontalOnly,
|
Direction = FlowDirections.Horizontal,
|
||||||
Anchor = Anchor.TopCentre,
|
Anchor = Anchor.TopCentre,
|
||||||
Origin = Anchor.TopCentre,
|
Origin = Anchor.TopCentre,
|
||||||
Padding = new MarginPadding { Left = 10, Right = 10 },
|
Padding = new MarginPadding { Left = 10, Right = 10 },
|
||||||
|
@ -126,7 +126,7 @@ namespace osu.Game.Screens
|
|||||||
},
|
},
|
||||||
childModeButtons = new FlowContainer
|
childModeButtons = new FlowContainer
|
||||||
{
|
{
|
||||||
Direction = FlowDirection.VerticalOnly,
|
Direction = FlowDirections.Vertical,
|
||||||
Anchor = Anchor.TopRight,
|
Anchor = Anchor.TopRight,
|
||||||
Origin = Anchor.TopRight,
|
Origin = Anchor.TopRight,
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
@ -114,7 +114,7 @@ namespace osu.Game.Screens.Menu
|
|||||||
new OsuSpriteText
|
new OsuSpriteText
|
||||||
{
|
{
|
||||||
Shadow = true,
|
Shadow = true,
|
||||||
Direction = FlowDirection.HorizontalOnly,
|
Direction = FlowDirections.Horizontal,
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
TextSize = 16,
|
TextSize = 16,
|
||||||
|
@ -81,7 +81,7 @@ namespace osu.Game.Screens.Menu
|
|||||||
},
|
},
|
||||||
buttonFlow = new FlowContainerWithOrigin
|
buttonFlow = new FlowContainerWithOrigin
|
||||||
{
|
{
|
||||||
Direction = FlowDirection.HorizontalOnly,
|
Direction = FlowDirections.Horizontal,
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
AutoSizeAxes = Axes.Both,
|
AutoSizeAxes = Axes.Both,
|
||||||
Spacing = new Vector2(-WEDGE_WIDTH, 0),
|
Spacing = new Vector2(-WEDGE_WIDTH, 0),
|
||||||
|
@ -12,7 +12,7 @@ namespace osu.Game.Screens.Play
|
|||||||
{
|
{
|
||||||
public KeyCounterCollection()
|
public KeyCounterCollection()
|
||||||
{
|
{
|
||||||
Direction = FlowDirection.HorizontalOnly;
|
Direction = FlowDirections.Horizontal;
|
||||||
AutoSizeAxes = Axes.Both;
|
AutoSizeAxes = Axes.Both;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -69,7 +69,7 @@ namespace osu.Game.Screens.Ranking
|
|||||||
new FlowContainer
|
new FlowContainer
|
||||||
{
|
{
|
||||||
AutoSizeAxes = Axes.Both,
|
AutoSizeAxes = Axes.Both,
|
||||||
Direction = FlowDirection.VerticalOnly,
|
Direction = FlowDirections.Vertical,
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
new OsuSpriteText
|
new OsuSpriteText
|
||||||
|
@ -127,7 +127,7 @@ namespace osu.Game.Screens.Select
|
|||||||
{
|
{
|
||||||
Anchor = Anchor.BottomLeft,
|
Anchor = Anchor.BottomLeft,
|
||||||
Origin = Anchor.BottomLeft,
|
Origin = Anchor.BottomLeft,
|
||||||
Direction = FlowDirection.VerticalOnly,
|
Direction = FlowDirections.Vertical,
|
||||||
Margin = new MarginPadding { Top = 10, Left = 25, Right = 10, Bottom = 20 },
|
Margin = new MarginPadding { Top = 10, Left = 25, Right = 10, Bottom = 20 },
|
||||||
AutoSizeAxes = Axes.Both,
|
AutoSizeAxes = Axes.Both,
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
@ -149,7 +149,7 @@ namespace osu.Game.Screens.Select
|
|||||||
new FlowContainer
|
new FlowContainer
|
||||||
{
|
{
|
||||||
Margin = new MarginPadding { Top = 10 },
|
Margin = new MarginPadding { Top = 10 },
|
||||||
Direction = FlowDirection.HorizontalOnly,
|
Direction = FlowDirections.Horizontal,
|
||||||
AutoSizeAxes = Axes.Both,
|
AutoSizeAxes = Axes.Both,
|
||||||
Children = new []
|
Children = new []
|
||||||
{
|
{
|
||||||
|
@ -43,7 +43,7 @@ namespace osu.Game.Screens.Select
|
|||||||
Anchor = Anchor.TopRight,
|
Anchor = Anchor.TopRight,
|
||||||
Origin = Anchor.TopRight,
|
Origin = Anchor.TopRight,
|
||||||
Width = 0.4f, // TODO: InnerWidth property or something
|
Width = 0.4f, // TODO: InnerWidth property or something
|
||||||
Direction = FlowDirection.VerticalOnly,
|
Direction = FlowDirections.Vertical,
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
searchTextBox = new SearchTextBox { RelativeSizeAxes = Axes.X },
|
searchTextBox = new SearchTextBox { RelativeSizeAxes = Axes.X },
|
||||||
@ -175,7 +175,7 @@ namespace osu.Game.Screens.Select
|
|||||||
new FlowContainer
|
new FlowContainer
|
||||||
{
|
{
|
||||||
AutoSizeAxes = Axes.Both,
|
AutoSizeAxes = Axes.Both,
|
||||||
Direction = FlowDirection.HorizontalOnly,
|
Direction = FlowDirections.Horizontal,
|
||||||
Spacing = new Vector2(10, 0),
|
Spacing = new Vector2(10, 0),
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
@ -207,7 +207,7 @@ namespace osu.Game.Screens.Select
|
|||||||
new FlowContainer
|
new FlowContainer
|
||||||
{
|
{
|
||||||
AutoSizeAxes = Axes.Both,
|
AutoSizeAxes = Axes.Both,
|
||||||
Direction = FlowDirection.HorizontalOnly,
|
Direction = FlowDirections.Horizontal,
|
||||||
Spacing = new Vector2(10, 0),
|
Spacing = new Vector2(10, 0),
|
||||||
Origin = Anchor.TopRight,
|
Origin = Anchor.TopRight,
|
||||||
Anchor = Anchor.TopRight,
|
Anchor = Anchor.TopRight,
|
||||||
|
@ -94,14 +94,14 @@ namespace osu.Game.Screens.Select
|
|||||||
Position = new Vector2(BackButton.SIZE_EXTENDED.X + padding, 0),
|
Position = new Vector2(BackButton.SIZE_EXTENDED.X + padding, 0),
|
||||||
RelativeSizeAxes = Axes.Y,
|
RelativeSizeAxes = Axes.Y,
|
||||||
AutoSizeAxes = Axes.X,
|
AutoSizeAxes = Axes.X,
|
||||||
Direction = FlowDirection.HorizontalOnly,
|
Direction = FlowDirections.Horizontal,
|
||||||
Spacing = new Vector2(padding, 0),
|
Spacing = new Vector2(padding, 0),
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
|
|
||||||
buttons = new FlowContainer
|
buttons = new FlowContainer
|
||||||
{
|
{
|
||||||
Direction = FlowDirection.HorizontalOnly,
|
Direction = FlowDirections.Horizontal,
|
||||||
Spacing = new Vector2(0.2f, 0),
|
Spacing = new Vector2(0.2f, 0),
|
||||||
AutoSizeAxes = Axes.Both,
|
AutoSizeAxes = Axes.Both,
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user