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@ -9,7 +9,7 @@ using osu.Game.Beatmaps;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Rulesets;
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using osu.Game.Screens.Multi.Components;
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using osu.Game.Screens.Multi.Lounge.Components;
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using osu.Game.Users;
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namespace osu.Game.Tests.Visual
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@ -10,8 +10,8 @@ using osu.Game.Online.Multiplayer;
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using osu.Game.Rulesets;
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using osu.Game.Screens;
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using osu.Game.Screens.Backgrounds;
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using osu.Game.Screens.Multi.Components;
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using osu.Game.Screens.Multi.Screens.Lounge;
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using osu.Game.Screens.Multi.Lounge;
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using osu.Game.Screens.Multi.Lounge.Components;
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using osu.Game.Users;
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using osuTK.Input;
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@ -20,12 +20,12 @@ namespace osu.Game.Tests.Visual
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[TestFixture]
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public class TestCaseLounge : ManualInputManagerTestCase
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{
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private TestLounge lounge;
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private TestLoungeScreen loungeScreen;
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[BackgroundDependencyLoader]
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private void load(RulesetStore rulesets)
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{
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lounge = new TestLounge();
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loungeScreen = new TestLoungeScreen();
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Room[] rooms =
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{
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@ -159,47 +159,47 @@ namespace osu.Game.Tests.Visual
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},
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};
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AddStep(@"show", () => Add(lounge));
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AddStep(@"set rooms", () => lounge.Rooms = rooms);
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AddStep(@"show", () => Add(loungeScreen));
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AddStep(@"set rooms", () => loungeScreen.Rooms = rooms);
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selectAssert(0);
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AddStep(@"clear rooms", () => lounge.Rooms = new Room[] {});
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AddAssert(@"no room selected", () => lounge.SelectedRoom == null);
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AddStep(@"set rooms", () => lounge.Rooms = rooms);
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AddStep(@"clear rooms", () => loungeScreen.Rooms = new Room[] {});
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AddAssert(@"no room selected", () => loungeScreen.SelectedRoom == null);
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AddStep(@"set rooms", () => loungeScreen.Rooms = rooms);
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selectAssert(1);
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AddStep(@"open room 1", () => clickRoom(1));
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AddUntilStep(() => lounge.ChildScreen?.IsCurrentScreen == true, "wait until room current");
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AddStep(@"make lounge current", lounge.MakeCurrent);
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AddUntilStep(() => loungeScreen.ChildScreen?.IsCurrentScreen == true, "wait until room current");
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AddStep(@"make lounge current", loungeScreen.MakeCurrent);
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filterAssert(@"THE FINAL", LoungeTab.Public, 1);
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filterAssert(string.Empty, LoungeTab.Public, 2);
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filterAssert(string.Empty, LoungeTab.Private, 1);
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filterAssert(string.Empty, LoungeTab.Public, 2);
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filterAssert(@"no matches", LoungeTab.Public, 0);
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AddStep(@"clear rooms", () => lounge.Rooms = new Room[] {});
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AddStep(@"set rooms", () => lounge.Rooms = rooms);
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AddAssert(@"no matches after clear", () => !lounge.ChildRooms.Any());
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AddStep(@"clear rooms", () => loungeScreen.Rooms = new Room[] {});
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AddStep(@"set rooms", () => loungeScreen.Rooms = rooms);
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AddAssert(@"no matches after clear", () => !loungeScreen.ChildRooms.Any());
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filterAssert(string.Empty, LoungeTab.Public, 2);
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AddStep(@"exit", lounge.Exit);
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AddStep(@"exit", loungeScreen.Exit);
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}
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private void clickRoom(int n)
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{
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InputManager.MoveMouseTo(lounge.ChildRooms.ElementAt(n));
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InputManager.MoveMouseTo(loungeScreen.ChildRooms.ElementAt(n));
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InputManager.Click(MouseButton.Left);
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}
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private void selectAssert(int n)
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{
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AddStep($@"select room {n}", () => clickRoom(n));
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AddAssert($@"room {n} selected", () => lounge.SelectedRoom == lounge.ChildRooms.ElementAt(n).Room);
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AddAssert($@"room {n} selected", () => loungeScreen.SelectedRoom == loungeScreen.ChildRooms.ElementAt(n).Room);
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}
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private void filterAssert(string filter, LoungeTab tab, int endCount)
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{
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AddStep($@"filter '{filter}', {tab}", () => lounge.SetFilter(filter, tab));
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AddAssert(@"filtered correctly", () => lounge.ChildRooms.Count() == endCount);
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AddStep($@"filter '{filter}', {tab}", () => loungeScreen.SetFilter(filter, tab));
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AddAssert(@"filtered correctly", () => loungeScreen.ChildRooms.Count() == endCount);
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}
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private class TestLounge : Lounge
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private class TestLoungeScreen : LoungeScreen
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{
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protected override BackgroundScreen CreateBackground() => new BackgroundScreenDefault();
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@ -8,8 +8,8 @@ using osu.Framework.Allocation;
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using osu.Game.Beatmaps;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Rulesets;
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using osu.Game.Screens.Multi.Components;
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using osu.Game.Screens.Multi.Screens.Match;
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using osu.Game.Screens.Multi.Match;
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using osu.Game.Screens.Multi.Match.Components;
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using osu.Game.Users;
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namespace osu.Game.Tests.Visual
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@ -96,9 +96,9 @@ namespace osu.Game.Tests.Visual
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},
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};
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Match match = new Match(room);
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MatchScreen matchScreen = new MatchScreen(room);
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AddStep(@"show", () => Add(match));
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AddStep(@"show", () => Add(matchScreen));
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AddStep(@"null beatmap", () => room.Beatmap.Value = null);
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AddStep(@"change name", () => room.Name.Value = @"Two Awesome Rooms");
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AddStep(@"change status", () => room.Status.Value = new RoomStatusPlaying());
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@ -146,7 +146,7 @@ namespace osu.Game.Tests.Visual
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},
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});
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AddStep(@"exit", match.Exit);
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AddStep(@"exit", matchScreen.Exit);
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}
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}
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}
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@ -6,7 +6,7 @@ using osu.Framework.Allocation;
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using osu.Game.Beatmaps;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Rulesets;
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using osu.Game.Screens.Multi.Screens.Match;
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using osu.Game.Screens.Multi.Match.Components;
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namespace osu.Game.Tests.Visual
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{
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@ -3,7 +3,7 @@
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using NUnit.Framework;
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using osu.Framework.Graphics;
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using osu.Game.Screens.Multi.Screens.Match;
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using osu.Game.Screens.Multi.Match.Components;
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using osu.Game.Users;
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namespace osu.Game.Tests.Visual
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@ -4,7 +4,7 @@
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using NUnit.Framework;
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using osu.Framework.Graphics;
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using osu.Game.Screens.Multi;
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using osu.Game.Screens.Multi.Screens.Lounge;
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using osu.Game.Screens.Multi.Lounge;
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namespace osu.Game.Tests.Visual
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{
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@ -13,14 +13,14 @@ namespace osu.Game.Tests.Visual
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{
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public TestCaseMultiHeader()
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{
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Lounge lounge;
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LoungeScreen loungeScreen;
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Children = new Drawable[]
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{
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lounge = new Lounge
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loungeScreen = new LoungeScreen
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{
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Padding = new MarginPadding { Top = Header.HEIGHT },
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},
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new Header(lounge),
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new Header(loungeScreen),
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};
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}
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}
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@ -5,7 +5,8 @@ using System;
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using System.Collections.Generic;
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using NUnit.Framework;
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using osu.Game.Screens.Multi;
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using osu.Game.Screens.Multi.Screens.Lounge;
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using osu.Game.Screens.Multi.Lounge;
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using osu.Game.Screens.Multi.Lounge.Components;
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namespace osu.Game.Tests.Visual
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{
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@ -15,7 +16,7 @@ namespace osu.Game.Tests.Visual
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public override IReadOnlyList<Type> RequiredTypes => new[]
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{
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typeof(Multiplayer),
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typeof(Lounge),
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typeof(LoungeScreen),
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typeof(FilterControl)
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};
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@ -7,7 +7,7 @@ using osu.Framework.Graphics;
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using osu.Game.Beatmaps;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Rulesets;
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using osu.Game.Screens.Multi.Components;
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using osu.Game.Screens.Multi.Lounge.Components;
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using osu.Game.Users;
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namespace osu.Game.Tests.Visual
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@ -8,8 +8,7 @@ using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Testing.Input;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Screens.Multi.Components;
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using osu.Game.Screens.Multi.Screens.Match;
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using osu.Game.Screens.Multi.Match.Components;
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using osuTK.Input;
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namespace osu.Game.Tests.Visual
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@ -10,7 +10,6 @@ using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Overlays.SearchableList;
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using osu.Game.Screens.Multi.Screens;
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using osuTK;
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using osuTK.Graphics;
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@ -1,7 +1,7 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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namespace osu.Game.Screens.Multi.Screens
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namespace osu.Game.Screens.Multi
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{
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public interface IMultiplayerScreen
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{
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@ -17,11 +17,12 @@ using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Screens.Multi.Components;
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using osu.Game.Users;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Screens.Multi.Components
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namespace osu.Game.Screens.Multi.Lounge.Components
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{
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public class DrawableRoom : OsuClickableContainer, IStateful<SelectionState>, IFilterable
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{
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@ -6,7 +6,7 @@ using osu.Game.Online.Multiplayer;
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using osu.Game.Overlays.SearchableList;
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using osuTK.Graphics;
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namespace osu.Game.Screens.Multi.Screens.Lounge
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namespace osu.Game.Screens.Multi.Lounge.Components
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{
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public class FilterControl : SearchableListFilterControl<LoungeTab, LoungeTab>
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{
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@ -13,7 +13,7 @@ using osu.Game.Graphics.Sprites;
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using osu.Game.Users;
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using osuTK;
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namespace osu.Game.Screens.Multi.Components
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namespace osu.Game.Screens.Multi.Lounge.Components
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{
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public class ParticipantInfo : Container
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{
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@ -17,11 +17,12 @@ using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Screens.Multi.Components;
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using osu.Game.Users;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Screens.Multi.Components
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namespace osu.Game.Screens.Multi.Lounge.Components
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{
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public class RoomInspector : Container
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{
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@ -11,12 +11,13 @@ using osu.Framework.Screens;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Overlays.SearchableList;
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using osu.Game.Screens.Multi.Components;
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using osu.Game.Screens.Multi.Lounge.Components;
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using osu.Game.Screens.Multi.Match;
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using osuTK;
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namespace osu.Game.Screens.Multi.Screens.Lounge
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namespace osu.Game.Screens.Multi.Lounge
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{
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public class Lounge : MultiplayerScreen
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public class LoungeScreen : MultiplayerScreen
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{
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private readonly Container content;
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private readonly SearchContainer search;
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@ -32,7 +33,7 @@ namespace osu.Game.Screens.Multi.Screens.Lounge
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protected override Drawable TransitionContent => content;
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public Lounge()
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public LoungeScreen()
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{
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Children = new Drawable[]
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{
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@ -164,7 +165,7 @@ namespace osu.Game.Screens.Multi.Screens.Lounge
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Filter.Tabs.Current.Value = LoungeTab.Public;
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Push(new Match.Match(roomBeingCreated));
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Push(new MatchScreen(roomBeingCreated));
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}
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search.SearchTerm = Filter.Search.Current.Value ?? string.Empty;
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@ -194,7 +195,7 @@ namespace osu.Game.Screens.Multi.Screens.Lounge
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RoomsContainer.ForEach(c => c.State = c == room ? SelectionState.Selected : SelectionState.NotSelected);
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Inspector.Room = room.Room;
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Push(new Match.Match(room.Room));
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Push(new MatchScreen(room.Room));
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}
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private class RoomsFilterContainer : FillFlowContainer<DrawableRoom>, IHasFilterableChildren
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@ -9,9 +9,10 @@ using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Input.Events;
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using osu.Game.Graphics;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Screens.Multi.Components;
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using osuTK;
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namespace osu.Game.Screens.Multi.Components
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namespace osu.Game.Screens.Multi.Match.Components
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{
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public class GameTypePicker : DisableableTabControl<GameType>
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{
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@ -17,7 +17,7 @@ using osu.Game.Online.Multiplayer;
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using osu.Game.Overlays.SearchableList;
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using osuTK.Graphics;
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namespace osu.Game.Screens.Multi.Screens.Match
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namespace osu.Game.Screens.Multi.Match.Components
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{
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public class Header : Container
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{
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@ -17,7 +17,7 @@ using osu.Game.Overlays.SearchableList;
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using osu.Game.Screens.Multi.Components;
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using osuTK;
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namespace osu.Game.Screens.Multi.Screens.Match
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namespace osu.Game.Screens.Multi.Match.Components
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{
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public class Info : Container
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{
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@ -3,7 +3,7 @@
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using osu.Framework.Configuration;
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namespace osu.Game.Screens.Multi.Screens.Match
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namespace osu.Game.Screens.Multi.Match.Components
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{
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public abstract class MatchPage
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{
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@ -10,7 +10,7 @@ using osu.Game.Graphics.UserInterface;
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using osu.Game.Online.Multiplayer;
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using osuTK.Graphics;
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namespace osu.Game.Screens.Multi.Screens.Match
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namespace osu.Game.Screens.Multi.Match.Components
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{
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public class MatchTabControl : PageTabControl<MatchPage>
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{
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@ -11,7 +11,7 @@ using osu.Game.Screens.Multi.Components;
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using osu.Game.Users;
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using osuTK;
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namespace osu.Game.Screens.Multi.Screens.Match
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namespace osu.Game.Screens.Multi.Match.Components
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{
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public class Participants : CompositeDrawable
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{
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@ -10,10 +10,11 @@ using osu.Framework.Input.Events;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Screens.Multi.Components;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Screens.Multi.Components
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namespace osu.Game.Screens.Multi.Match.Components
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{
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public class RoomAvailabilityPicker : DisableableTabControl<RoomAvailability>
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{
|
@ -12,11 +12,10 @@ using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Overlays.SearchableList;
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using osu.Game.Screens.Multi.Components;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Screens.Multi.Screens.Match
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namespace osu.Game.Screens.Multi.Match.Components
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{
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public class RoomSettingsOverlay : FocusedOverlayContainer
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{
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@ -9,12 +9,13 @@ using osu.Framework.Graphics.Containers;
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using osu.Game.Beatmaps;
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using osu.Game.Online.API;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Screens.Multi.Match.Components;
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using osu.Game.Screens.Select;
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using osu.Game.Users;
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namespace osu.Game.Screens.Multi.Screens.Match
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namespace osu.Game.Screens.Multi.Match
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{
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public class Match : MultiplayerScreen
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public class MatchScreen : MultiplayerScreen
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{
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private readonly Participants participants;
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@ -41,7 +42,7 @@ namespace osu.Game.Screens.Multi.Screens.Match
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[Resolved]
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private APIAccess api { get; set; }
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public Match(Room room)
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public MatchScreen(Room room)
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{
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this.room = room;
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@ -53,29 +54,29 @@ namespace osu.Game.Screens.Multi.Screens.Match
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participantsBind.BindTo(room.Participants);
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maxParticipantsBind.BindTo(room.MaxParticipants);
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Header header;
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Components.Header header;
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RoomSettingsOverlay settings;
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Info info;
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Children = new Drawable[]
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{
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header = new Header
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header = new Components.Header
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{
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Depth = -1,
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},
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info = new Info
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{
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Margin = new MarginPadding { Top = Header.HEIGHT },
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Margin = new MarginPadding { Top = Components.Header.HEIGHT },
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},
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participants = new Participants
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{
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding { Top = Header.HEIGHT + Info.HEIGHT },
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Padding = new MarginPadding { Top = Components.Header.HEIGHT + Info.HEIGHT },
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},
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Top = Header.HEIGHT },
|
||||
Padding = new MarginPadding { Top = Components.Header.HEIGHT },
|
||||
Child = settings = new RoomSettingsOverlay
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
@ -9,7 +9,7 @@ using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Backgrounds;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Screens.Menu;
|
||||
using osu.Game.Screens.Multi.Screens.Lounge;
|
||||
using osu.Game.Screens.Multi.Lounge;
|
||||
|
||||
namespace osu.Game.Screens.Multi
|
||||
{
|
||||
@ -26,7 +26,7 @@ namespace osu.Game.Screens.Multi
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
};
|
||||
|
||||
Lounge lounge;
|
||||
LoungeScreen loungeScreen;
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
@ -53,12 +53,12 @@ namespace osu.Game.Screens.Multi
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Top = Header.HEIGHT },
|
||||
Child = lounge = new Lounge(),
|
||||
Child = loungeScreen = new LoungeScreen(),
|
||||
},
|
||||
new Header(lounge),
|
||||
new Header(loungeScreen),
|
||||
};
|
||||
|
||||
lounge.Exited += s => Exit();
|
||||
loungeScreen.Exited += s => Exit();
|
||||
}
|
||||
|
||||
protected override void OnEntering(Screen last)
|
||||
|
@ -5,7 +5,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Game.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.Screens.Multi.Screens
|
||||
namespace osu.Game.Screens.Multi
|
||||
{
|
||||
public abstract class MultiplayerScreen : OsuScreen, IMultiplayerScreen
|
||||
{
|
@ -1,7 +1,7 @@
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Screens.Multi.Screens;
|
||||
using osu.Game.Screens.Multi;
|
||||
|
||||
namespace osu.Game.Screens.Select
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user