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297 lines
12 KiB
C#
297 lines
12 KiB
C#
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Allocation;
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using osu.Framework.Configuration;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Overlays.SearchableList;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Screens.Multi.Match.Components
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{
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public class RoomSettingsOverlay : FocusedOverlayContainer
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{
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private const float transition_duration = 350;
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private const float field_padding = 45;
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private readonly Bindable<string> nameBind = new Bindable<string>();
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private readonly Bindable<BeatmapInfo> beatmapBind = new Bindable<BeatmapInfo>();
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private readonly Bindable<RoomAvailability> availabilityBind = new Bindable<RoomAvailability>();
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private readonly Bindable<GameType> typeBind = new Bindable<GameType>();
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private readonly Bindable<int?> maxParticipantsBind = new Bindable<int?>();
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private readonly Bindable<bool> createdBind = new Bindable<bool>();
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private readonly Container content;
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private readonly OsuSpriteText typeLabel;
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protected readonly OsuTextBox NameField, MaxParticipantsField;
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protected readonly RoomAvailabilityPicker AvailabilityPicker;
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protected readonly GameTypePicker TypePicker;
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protected readonly TriangleButton ApplyButton;
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protected readonly OsuPasswordTextBox PasswordField;
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[Resolved]
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private Room room { get; set; }
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public RoomSettingsOverlay()
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{
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Masking = true;
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Child = content = new Container
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{
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RelativeSizeAxes = Axes.Both,
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RelativePositionAxes = Axes.Y,
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = OsuColour.FromHex(@"28242d"),
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},
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new Container
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{
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding { Top = 35, Bottom = 75, Horizontal = SearchableListOverlay.WIDTH_PADDING },
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Children = new[]
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{
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new SectionContainer
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{
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Padding = new MarginPadding { Right = field_padding / 2 },
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Children = new[]
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{
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new Section("ROOM NAME")
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{
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Child = NameField = new SettingsTextBox
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{
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RelativeSizeAxes = Axes.X,
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TabbableContentContainer = this,
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OnCommit = (sender, text) => apply(),
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},
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},
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new Section("ROOM VISIBILITY")
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{
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Child = AvailabilityPicker = new RoomAvailabilityPicker(),
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},
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new Section("GAME TYPE")
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{
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Child = new FillFlowContainer
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{
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AutoSizeAxes = Axes.Y,
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RelativeSizeAxes = Axes.X,
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(7),
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Children = new Drawable[]
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{
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TypePicker = new GameTypePicker
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{
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RelativeSizeAxes = Axes.X,
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},
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typeLabel = new OsuSpriteText
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{
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TextSize = 14,
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},
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},
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},
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},
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},
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},
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new SectionContainer
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{
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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Padding = new MarginPadding { Left = field_padding / 2 },
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Children = new[]
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{
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new Section("MAX PARTICIPANTS")
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{
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Child = MaxParticipantsField = new SettingsNumberTextBox
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{
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RelativeSizeAxes = Axes.X,
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TabbableContentContainer = this,
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OnCommit = (sender, text) => apply(),
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},
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},
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new Section("PASSWORD (OPTIONAL)")
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{
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Child = PasswordField = new SettingsPasswordTextBox
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{
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RelativeSizeAxes = Axes.X,
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TabbableContentContainer = this,
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OnCommit = (sender, text) => apply()
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},
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},
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},
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},
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},
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},
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ApplyButton = new ApplySettingsButton
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{
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Anchor = Anchor.BottomCentre,
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Origin = Anchor.BottomCentre,
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Size = new Vector2(230, 35),
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Margin = new MarginPadding { Bottom = 20 },
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Action = apply,
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},
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},
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};
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TypePicker.Current.ValueChanged += t => typeLabel.Text = t.Name;
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nameBind.ValueChanged += n => NameField.Text = n;
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availabilityBind.ValueChanged += a => AvailabilityPicker.Current.Value = a;
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typeBind.ValueChanged += t => TypePicker.Current.Value = t;
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maxParticipantsBind.ValueChanged += m => MaxParticipantsField.Text = m?.ToString();
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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typeLabel.Colour = colours.Yellow;
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nameBind.BindTo(room.Name);
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beatmapBind.BindTo(room.Beatmap);
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availabilityBind.BindTo(room.Availability);
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typeBind.BindTo(room.Type);
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maxParticipantsBind.BindTo(room.MaxParticipants);
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createdBind.BindTo(room.Created);
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MaxParticipantsField.ReadOnly = true;
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PasswordField.ReadOnly = true;
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AvailabilityPicker.ReadOnly.Value = true;
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TypePicker.ReadOnly.Value = true;
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ApplyButton.Enabled.Value = false;
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}
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protected override void Update()
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{
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base.Update();
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ApplyButton.Enabled.Value = hasValidSettings;
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}
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private bool hasValidSettings => NameField.Text.Length > 0 && beatmapBind.Value != null;
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protected override void PopIn()
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{
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// reapply the rooms values if the overlay was completely closed
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if (content.Y == -1)
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{
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nameBind.TriggerChange();
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availabilityBind.TriggerChange();
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typeBind.TriggerChange();
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maxParticipantsBind.TriggerChange();
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}
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content.MoveToY(0, transition_duration, Easing.OutQuint);
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}
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protected override void PopOut()
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{
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content.MoveToY(-1, transition_duration, Easing.InSine);
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}
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private void apply()
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{
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nameBind.Value = NameField.Text;
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availabilityBind.Value = AvailabilityPicker.Current.Value;
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typeBind.Value = TypePicker.Current.Value;
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if (int.TryParse(MaxParticipantsField.Text, out int max))
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maxParticipantsBind.Value = max;
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else
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maxParticipantsBind.Value = null;
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// Todo: This should only be set after the room has been created server-side
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createdBind.Value = true;
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}
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private class SettingsTextBox : OsuTextBox
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{
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protected override Color4 BackgroundUnfocused => Color4.Black;
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protected override Color4 BackgroundFocused => Color4.Black;
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}
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private class SettingsNumberTextBox : SettingsTextBox
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{
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protected override bool CanAddCharacter(char character) => char.IsNumber(character);
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}
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private class SettingsPasswordTextBox : OsuPasswordTextBox
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{
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protected override Color4 BackgroundUnfocused => Color4.Black;
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protected override Color4 BackgroundFocused => Color4.Black;
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}
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private class SectionContainer : FillFlowContainer<Section>
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{
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public SectionContainer()
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{
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RelativeSizeAxes = Axes.Both;
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Width = 0.5f;
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Direction = FillDirection.Vertical;
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Spacing = new Vector2(field_padding);
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}
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}
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private class Section : Container
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{
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private readonly Container content;
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protected override Container<Drawable> Content => content;
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public Section(string title)
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{
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AutoSizeAxes = Axes.Y;
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RelativeSizeAxes = Axes.X;
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InternalChild = new FillFlowContainer
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{
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AutoSizeAxes = Axes.Y,
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RelativeSizeAxes = Axes.X,
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(5),
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Children = new Drawable[]
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{
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new OsuSpriteText
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{
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TextSize = 12,
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Font = @"Exo2.0-Bold",
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Text = title.ToUpper(),
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},
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content = new Container
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{
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AutoSizeAxes = Axes.Y,
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RelativeSizeAxes = Axes.X,
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},
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},
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};
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}
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}
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private class ApplySettingsButton : TriangleButton
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{
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public ApplySettingsButton()
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{
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Text = "Apply";
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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BackgroundColour = colours.Yellow;
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Triangles.ColourLight = colours.YellowLight;
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Triangles.ColourDark = colours.YellowDark;
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}
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}
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}
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}
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