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Adjust song select background dimming to be more evenly applied

This commit is contained in:
Dean Herbert 2023-02-15 13:59:24 +09:00
parent 24961d1ac0
commit 19e3c5d33c
2 changed files with 4 additions and 2 deletions

View File

@ -767,6 +767,8 @@ namespace osu.Game.Screens.Select
{
backgroundModeBeatmap.Beatmap = beatmap;
backgroundModeBeatmap.BlurAmount.Value = configBackgroundBlur.Value ? BACKGROUND_BLUR : 0f;
backgroundModeBeatmap.IgnoreUserSettings.Value = true;
backgroundModeBeatmap.DimWhenUserSettingsIgnored.Value = 0.4f;
backgroundModeBeatmap.FadeColour(Color4.White, 250);
});

View File

@ -22,7 +22,7 @@ namespace osu.Game.Screens.Select
{
RelativeSizeAxes = Axes.Both,
Size = new Vector2(1, 0.5f),
Colour = Color4.Black.Opacity(0.5f),
Colour = Color4.Black.Opacity(0.2f),
Shear = new Vector2(0.15f, 0),
EdgeSmoothness = new Vector2(2, 0),
},
@ -32,7 +32,7 @@ namespace osu.Game.Screens.Select
RelativePositionAxes = Axes.Y,
Size = new Vector2(1, -0.5f),
Position = new Vector2(0, 1),
Colour = Color4.Black.Opacity(0.5f),
Colour = Color4.Black.Opacity(0.2f),
Shear = new Vector2(-0.15f, 0),
EdgeSmoothness = new Vector2(2, 0),
},