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Update FooterButtonMods to comply with the changes in FooterButton

This commit is contained in:
Jack Boswell (boswelja) 2020-06-04 15:25:05 +12:00
parent 782fddb6f1
commit 18db31b504

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@ -14,11 +14,12 @@ using osu.Game.Graphics;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osuTK; using osuTK;
using osuTK.Graphics; using osuTK.Graphics;
using osuTK.Input; using osu.Framework.Input.Bindings;
using osu.Game.Input.Bindings;
namespace osu.Game.Screens.Select namespace osu.Game.Screens.Select
{ {
public class FooterButtonMods : FooterButton, IHasCurrentValue<IReadOnlyList<Mod>> public class FooterButtonMods : FooterButton, IHasCurrentValue<IReadOnlyList<Mod>>, IKeyBindingHandler<GlobalAction>
{ {
public Bindable<IReadOnlyList<Mod>> Current public Bindable<IReadOnlyList<Mod>> Current
{ {
@ -57,7 +58,7 @@ namespace osu.Game.Screens.Select
lowMultiplierColour = colours.Red; lowMultiplierColour = colours.Red;
highMultiplierColour = colours.Green; highMultiplierColour = colours.Green;
Text = @"mods"; Text = @"mods";
Hotkey = Key.F1; Hotkey = GlobalAction.ToggleModSelection;
} }
protected override void LoadComplete() protected override void LoadComplete()