mirror of
https://github.com/ppy/osu.git
synced 2026-05-30 04:39:54 +08:00
Highlight diff attribute changes in mod select
This commit is contained in:
@@ -177,15 +177,18 @@ namespace osu.Game.Overlays.Mods
|
||||
bpmDisplay.Current.Value = FormatUtils.RoundBPM(BeatmapInfo.Value.BPM, rate);
|
||||
|
||||
BeatmapDifficulty originalDifficulty = new BeatmapDifficulty(BeatmapInfo.Value.Difficulty);
|
||||
BeatmapDifficulty adjustedDifficulty = new BeatmapDifficulty(originalDifficulty);
|
||||
|
||||
foreach (var mod in Mods.Value.OfType<IApplicableToDifficulty>())
|
||||
mod.ApplyToDifficulty(originalDifficulty);
|
||||
mod.ApplyToDifficulty(adjustedDifficulty);
|
||||
|
||||
Ruleset ruleset = GameRuleset.Value.CreateInstance();
|
||||
BeatmapDifficulty adjustedDifficulty = ruleset.GetRateAdjustedDisplayDifficulty(originalDifficulty, rate);
|
||||
adjustedDifficulty = ruleset.GetRateAdjustedDisplayDifficulty(adjustedDifficulty, rate);
|
||||
|
||||
TooltipContent = new AdjustedAttributesTooltip.Data(originalDifficulty, adjustedDifficulty);
|
||||
|
||||
circleSizeDisplay.AdjustType.Value = VerticalAttributeDisplay.CalculateEffect(originalDifficulty.CircleSize, adjustedDifficulty.CircleSize);
|
||||
drainRateDisplay.AdjustType.Value = VerticalAttributeDisplay.CalculateEffect(originalDifficulty.DrainRate, adjustedDifficulty.DrainRate);
|
||||
approachRateDisplay.AdjustType.Value = VerticalAttributeDisplay.CalculateEffect(originalDifficulty.ApproachRate, adjustedDifficulty.ApproachRate);
|
||||
overallDifficultyDisplay.AdjustType.Value = VerticalAttributeDisplay.CalculateEffect(originalDifficulty.OverallDifficulty, adjustedDifficulty.OverallDifficulty);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user