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Ensure slider is not selectable when body is not visible
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@ -626,7 +626,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
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public override bool ReceivePositionalInputAt(Vector2 screenSpacePos)
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public override bool ReceivePositionalInputAt(Vector2 screenSpacePos)
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{
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{
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if (BodyPiece.ReceivePositionalInputAt(screenSpacePos))
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if (BodyPiece.ReceivePositionalInputAt(screenSpacePos) && DrawableObject.Body.Alpha > 0)
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return true;
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return true;
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if (ControlPointVisualiser == null)
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if (ControlPointVisualiser == null)
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