From 1648f2efa306f587714178f113e69d8ad8c4ac02 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 7 Jan 2025 16:38:22 +0900 Subject: [PATCH] Ensure slider is not selectable when body is not visible --- .../Edit/Blueprints/Sliders/SliderSelectionBlueprint.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderSelectionBlueprint.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderSelectionBlueprint.cs index 3504954bec..740862c9fd 100644 --- a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderSelectionBlueprint.cs +++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderSelectionBlueprint.cs @@ -626,7 +626,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) { - if (BodyPiece.ReceivePositionalInputAt(screenSpacePos)) + if (BodyPiece.ReceivePositionalInputAt(screenSpacePos) && DrawableObject.Body.Alpha > 0) return true; if (ControlPointVisualiser == null)