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Give DrumRoll some sane velocity/tickdistance defaults.
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@ -25,13 +25,13 @@ namespace osu.Game.Modes.Taiko.Objects
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/// <summary>
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/// Velocity of the drum roll in positional length units per millisecond.
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/// </summary>
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public double Velocity { get; protected set; }
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public double Velocity { get; protected set; } = 5;
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/// <summary>
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/// The distance between ticks of this drumroll.
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/// <para>Half of this value is the hit window of the ticks.</para>
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/// </summary>
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public double TickTimeDistance { get; protected set; }
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public double TickTimeDistance { get; protected set; } = 200;
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/// <summary>
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/// Number of drum roll ticks required for a "Good" hit.
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