mirror of
https://github.com/ppy/osu.git
synced 2025-01-15 07:22:55 +08:00
Change depth of HUD
Yes, this is intentional.
This commit is contained in:
parent
946a75ddb2
commit
156d7fb25a
@ -183,6 +183,7 @@ namespace osu.Game.Screens.Play
|
||||
ProcessCustomClock = false,
|
||||
Breaks = beatmap.Breaks
|
||||
},
|
||||
RulesetContainer.Cursor?.CreateProxy() ?? new Container(),
|
||||
hudOverlay = new HUDOverlay(scoreProcessor, RulesetContainer, working, offsetClock, adjustableClock)
|
||||
{
|
||||
Clock = Clock, // hud overlay doesn't want to use the audio clock directly
|
||||
@ -190,7 +191,6 @@ namespace osu.Game.Screens.Play
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre
|
||||
},
|
||||
RulesetContainer.Cursor?.CreateProxy() ?? new Container(),
|
||||
new SkipOverlay(firstObjectTime)
|
||||
{
|
||||
Clock = Clock, // skip button doesn't want to use the audio clock directly
|
||||
|
Loading…
Reference in New Issue
Block a user