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mirror of https://github.com/ppy/osu.git synced 2025-01-14 20:25:39 +08:00

Remove MultiplayerSubScreen and fix multiplayer crashes

This commit is contained in:
smoogipoo 2019-01-25 17:44:33 +09:00
parent f0e0088f43
commit 15100632f1
5 changed files with 86 additions and 69 deletions

View File

@ -17,13 +17,15 @@ namespace osu.Game.Graphics.UserInterface
stack.ScreenPushed += onPushed; stack.ScreenPushed += onPushed;
stack.ScreenExited += onExited; stack.ScreenExited += onExited;
onPushed(null, stack.CurrentScreen);
Current.ValueChanged += newScreen => newScreen.MakeCurrent(); Current.ValueChanged += newScreen => newScreen.MakeCurrent();
} }
private void onPushed(IScreen lastScreen, IScreen newScreen) private void onPushed(IScreen lastScreen, IScreen newScreen)
{ {
Current.Value = newScreen;
AddItem(newScreen); AddItem(newScreen);
Current.Value = newScreen;
} }
private void onExited(IScreen lastScreen, IScreen newScreen) private void onExited(IScreen lastScreen, IScreen newScreen)

View File

@ -5,6 +5,8 @@ namespace osu.Game.Screens.Multi
{ {
public interface IMultiplayerSubScreen : IOsuScreen public interface IMultiplayerSubScreen : IOsuScreen
{ {
string Title { get; }
string ShortTitle { get; } string ShortTitle { get; }
} }
} }

View File

@ -7,6 +7,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Input.Events; using osu.Framework.Input.Events;
using osu.Framework.Screens; using osu.Framework.Screens;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Online.Multiplayer; using osu.Game.Online.Multiplayer;
using osu.Game.Overlays.SearchableList; using osu.Game.Overlays.SearchableList;
@ -15,8 +16,20 @@ using osu.Game.Screens.Multi.Match;
namespace osu.Game.Screens.Multi.Lounge namespace osu.Game.Screens.Multi.Lounge
{ {
public class LoungeSubScreen : MultiplayerSubScreen public class LoungeSubScreen : CompositeDrawable, IMultiplayerSubScreen
{ {
public bool AllowBeatmapRulesetChange => true;
public bool AllowExternalScreenChange => true;
public bool CursorVisible => true;
public string Title => "Lounge";
public string ShortTitle => Title;
public bool ValidForResume { get; set; } = true;
public bool ValidForPush { get; set; } = true;
public override bool RemoveWhenNotAlive => false;
protected readonly FilterControl Filter; protected readonly FilterControl Filter;
private readonly Container content; private readonly Container content;
@ -27,14 +40,12 @@ namespace osu.Game.Screens.Multi.Lounge
[Resolved(CanBeNull = true)] [Resolved(CanBeNull = true)]
private IRoomManager roomManager { get; set; } private IRoomManager roomManager { get; set; }
public override string Title => "Lounge";
protected override Drawable TransitionContent => content;
public LoungeSubScreen(Action<Screen> pushGameplayScreen) public LoungeSubScreen(Action<Screen> pushGameplayScreen)
{ {
this.pushGameplayScreen = pushGameplayScreen; this.pushGameplayScreen = pushGameplayScreen;
RelativeSizeAxes = Axes.Both;
RoomInspector inspector; RoomInspector inspector;
InternalChildren = new Drawable[] InternalChildren = new Drawable[]
@ -101,22 +112,36 @@ namespace osu.Game.Screens.Multi.Lounge
GetContainingInputManager().ChangeFocus(Filter.Search); GetContainingInputManager().ChangeFocus(Filter.Search);
} }
public override void OnEntering(IScreen last) public void OnEntering(IScreen last)
{ {
base.OnEntering(last); this.FadeInFromZero(WaveContainer.APPEAR_DURATION, Easing.OutQuint);
this.FadeInFromZero(WaveContainer.APPEAR_DURATION, Easing.OutQuint);
this.MoveToX(200).MoveToX(0, WaveContainer.APPEAR_DURATION, Easing.OutQuint);
Filter.Search.HoldFocus = true; Filter.Search.HoldFocus = true;
} }
public override bool OnExiting(IScreen next) public bool OnExiting(IScreen next)
{ {
this.FadeOut(WaveContainer.DISAPPEAR_DURATION, Easing.OutQuint);
this.MoveToX(200, WaveContainer.DISAPPEAR_DURATION, Easing.OutQuint);
Filter.Search.HoldFocus = false; Filter.Search.HoldFocus = false;
// no base call; don't animate
return false; return false;
} }
public override void OnSuspending(IScreen next) public void OnResuming(IScreen last)
{ {
base.OnSuspending(next); this.FadeIn(WaveContainer.APPEAR_DURATION, Easing.OutQuint);
this.MoveToX(0, WaveContainer.APPEAR_DURATION, Easing.OutQuint);
}
public void OnSuspending(IScreen next)
{
this.FadeOut(WaveContainer.DISAPPEAR_DURATION, Easing.OutQuint);
this.MoveToX(-200, WaveContainer.DISAPPEAR_DURATION, Easing.OutQuint);
Filter.Search.HoldFocus = false; Filter.Search.HoldFocus = false;
} }

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@ -8,6 +8,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Screens; using osu.Framework.Screens;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Graphics.Containers;
using osu.Game.Online.Multiplayer; using osu.Game.Online.Multiplayer;
using osu.Game.Online.Multiplayer.GameTypes; using osu.Game.Online.Multiplayer.GameTypes;
using osu.Game.Rulesets; using osu.Game.Rulesets;
@ -18,11 +19,19 @@ using osu.Game.Screens.Select;
namespace osu.Game.Screens.Multi.Match namespace osu.Game.Screens.Multi.Match
{ {
public class MatchSubScreen : MultiplayerSubScreen public class MatchSubScreen : CompositeDrawable, IMultiplayerSubScreen
{ {
public override bool AllowBeatmapRulesetChange => false; public bool AllowBeatmapRulesetChange => false;
public override string Title => room.RoomID.Value == null ? "New room" : room.Name.Value; public bool AllowExternalScreenChange => true;
public override string ShortTitle => "room"; public bool CursorVisible => true;
public string Title => room.RoomID.Value == null ? "New room" : room.Name.Value;
public string ShortTitle => "room";
public bool ValidForResume { get; set; } = true;
public bool ValidForPush { get; set; } = true;
public override bool RemoveWhenNotAlive => false;
private readonly RoomBindings bindings = new RoomBindings(); private readonly RoomBindings bindings = new RoomBindings();
@ -33,6 +42,9 @@ namespace osu.Game.Screens.Multi.Match
[Cached] [Cached]
private readonly Room room; private readonly Room room;
[Resolved]
private IBindableBeatmap beatmap { get; set; }
[Resolved] [Resolved]
private BeatmapManager beatmapManager { get; set; } private BeatmapManager beatmapManager { get; set; }
@ -47,6 +59,8 @@ namespace osu.Game.Screens.Multi.Match
this.room = room; this.room = room;
this.pushGameplayScreen = pushGameplayScreen; this.pushGameplayScreen = pushGameplayScreen;
RelativeSizeAxes = Axes.Both;
bindings.Room = room; bindings.Room = room;
MatchChatDisplay chat; MatchChatDisplay chat;
@ -135,10 +149,33 @@ namespace osu.Game.Screens.Multi.Match
beatmapManager.ItemAdded += beatmapAdded; beatmapManager.ItemAdded += beatmapAdded;
} }
public override bool OnExiting(IScreen next) public void OnEntering(IScreen last)
{
this.FadeInFromZero(WaveContainer.APPEAR_DURATION, Easing.OutQuint);
this.FadeInFromZero(WaveContainer.APPEAR_DURATION, Easing.OutQuint);
this.MoveToX(200).MoveToX(0, WaveContainer.APPEAR_DURATION, Easing.OutQuint);
}
public bool OnExiting(IScreen next)
{ {
manager?.PartRoom(); manager?.PartRoom();
return base.OnExiting(next);
this.FadeOut(WaveContainer.DISAPPEAR_DURATION, Easing.OutQuint);
this.MoveToX(200, WaveContainer.DISAPPEAR_DURATION, Easing.OutQuint);
return false;
}
public void OnResuming(IScreen last)
{
this.FadeIn(WaveContainer.APPEAR_DURATION, Easing.OutQuint);
this.MoveToX(0, WaveContainer.APPEAR_DURATION, Easing.OutQuint);
}
public void OnSuspending(IScreen next)
{
this.FadeOut(WaveContainer.DISAPPEAR_DURATION, Easing.OutQuint);
this.MoveToX(-200, WaveContainer.DISAPPEAR_DURATION, Easing.OutQuint);
} }
protected override void LoadComplete() protected override void LoadComplete()
@ -167,7 +204,7 @@ namespace osu.Game.Screens.Multi.Match
private void beatmapAdded(BeatmapSetInfo model, bool existing, bool silent) => Schedule(() => private void beatmapAdded(BeatmapSetInfo model, bool existing, bool silent) => Schedule(() =>
{ {
if (Beatmap.Value != beatmapManager.DefaultBeatmap) if (beatmap.Value != beatmapManager.DefaultBeatmap)
return; return;
if (bindings.CurrentBeatmap.Value == null) if (bindings.CurrentBeatmap.Value == null)
@ -188,7 +225,7 @@ namespace osu.Game.Screens.Multi.Match
private void onStart() private void onStart()
{ {
Beatmap.Value.Mods.Value = bindings.CurrentMods.Value.ToArray(); beatmap.Value.Mods.Value = bindings.CurrentMods.Value.ToArray();
switch (bindings.Type.Value) switch (bindings.Type.Value)
{ {

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@ -1,49 +0,0 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Framework.Screens;
using osu.Game.Graphics.Containers;
namespace osu.Game.Screens.Multi
{
public abstract class MultiplayerSubScreen : OsuScreen, IMultiplayerSubScreen
{
protected virtual Drawable TransitionContent => this;
public virtual string ShortTitle => Title;
public override void OnEntering(IScreen last)
{
base.OnEntering(last);
this.FadeInFromZero(WaveContainer.APPEAR_DURATION, Easing.OutQuint);
TransitionContent.FadeInFromZero(WaveContainer.APPEAR_DURATION, Easing.OutQuint);
TransitionContent.MoveToX(200).MoveToX(0, WaveContainer.APPEAR_DURATION, Easing.OutQuint);
}
public override bool OnExiting(IScreen next)
{
this.FadeOut(WaveContainer.DISAPPEAR_DURATION, Easing.OutQuint);
TransitionContent.MoveToX(200, WaveContainer.DISAPPEAR_DURATION, Easing.OutQuint);
return base.OnExiting(next);
}
public override void OnResuming(IScreen last)
{
base.OnResuming(last);
this.FadeIn(WaveContainer.APPEAR_DURATION, Easing.OutQuint);
TransitionContent.MoveToX(0, WaveContainer.APPEAR_DURATION, Easing.OutQuint);
}
public override void OnSuspending(IScreen next)
{
base.OnSuspending(next);
this.FadeOut(WaveContainer.DISAPPEAR_DURATION, Easing.OutQuint);
TransitionContent.MoveToX(-200, WaveContainer.DISAPPEAR_DURATION, Easing.OutQuint);
}
}
}