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Remove MultiplayerSubScreen and fix multiplayer crashes
This commit is contained in:
parent
f0e0088f43
commit
15100632f1
@ -17,13 +17,15 @@ namespace osu.Game.Graphics.UserInterface
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stack.ScreenPushed += onPushed;
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stack.ScreenPushed += onPushed;
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stack.ScreenExited += onExited;
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stack.ScreenExited += onExited;
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onPushed(null, stack.CurrentScreen);
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Current.ValueChanged += newScreen => newScreen.MakeCurrent();
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Current.ValueChanged += newScreen => newScreen.MakeCurrent();
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}
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}
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private void onPushed(IScreen lastScreen, IScreen newScreen)
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private void onPushed(IScreen lastScreen, IScreen newScreen)
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{
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{
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Current.Value = newScreen;
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AddItem(newScreen);
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AddItem(newScreen);
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Current.Value = newScreen;
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}
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}
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private void onExited(IScreen lastScreen, IScreen newScreen)
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private void onExited(IScreen lastScreen, IScreen newScreen)
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@ -5,6 +5,8 @@ namespace osu.Game.Screens.Multi
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{
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{
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public interface IMultiplayerSubScreen : IOsuScreen
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public interface IMultiplayerSubScreen : IOsuScreen
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{
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{
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string Title { get; }
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string ShortTitle { get; }
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string ShortTitle { get; }
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}
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}
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}
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}
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@ -7,6 +7,7 @@ using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Input.Events;
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using osu.Framework.Input.Events;
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using osu.Framework.Screens;
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using osu.Framework.Screens;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Overlays.SearchableList;
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using osu.Game.Overlays.SearchableList;
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@ -15,8 +16,20 @@ using osu.Game.Screens.Multi.Match;
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namespace osu.Game.Screens.Multi.Lounge
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namespace osu.Game.Screens.Multi.Lounge
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{
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{
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public class LoungeSubScreen : MultiplayerSubScreen
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public class LoungeSubScreen : CompositeDrawable, IMultiplayerSubScreen
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{
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{
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public bool AllowBeatmapRulesetChange => true;
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public bool AllowExternalScreenChange => true;
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public bool CursorVisible => true;
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public string Title => "Lounge";
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public string ShortTitle => Title;
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public bool ValidForResume { get; set; } = true;
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public bool ValidForPush { get; set; } = true;
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public override bool RemoveWhenNotAlive => false;
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protected readonly FilterControl Filter;
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protected readonly FilterControl Filter;
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private readonly Container content;
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private readonly Container content;
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@ -27,14 +40,12 @@ namespace osu.Game.Screens.Multi.Lounge
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[Resolved(CanBeNull = true)]
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[Resolved(CanBeNull = true)]
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private IRoomManager roomManager { get; set; }
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private IRoomManager roomManager { get; set; }
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public override string Title => "Lounge";
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protected override Drawable TransitionContent => content;
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public LoungeSubScreen(Action<Screen> pushGameplayScreen)
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public LoungeSubScreen(Action<Screen> pushGameplayScreen)
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{
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{
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this.pushGameplayScreen = pushGameplayScreen;
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this.pushGameplayScreen = pushGameplayScreen;
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RelativeSizeAxes = Axes.Both;
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RoomInspector inspector;
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RoomInspector inspector;
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InternalChildren = new Drawable[]
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InternalChildren = new Drawable[]
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@ -101,22 +112,36 @@ namespace osu.Game.Screens.Multi.Lounge
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GetContainingInputManager().ChangeFocus(Filter.Search);
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GetContainingInputManager().ChangeFocus(Filter.Search);
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}
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}
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public override void OnEntering(IScreen last)
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public void OnEntering(IScreen last)
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{
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{
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base.OnEntering(last);
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this.FadeInFromZero(WaveContainer.APPEAR_DURATION, Easing.OutQuint);
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this.FadeInFromZero(WaveContainer.APPEAR_DURATION, Easing.OutQuint);
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this.MoveToX(200).MoveToX(0, WaveContainer.APPEAR_DURATION, Easing.OutQuint);
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Filter.Search.HoldFocus = true;
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Filter.Search.HoldFocus = true;
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}
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}
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public override bool OnExiting(IScreen next)
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public bool OnExiting(IScreen next)
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{
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{
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this.FadeOut(WaveContainer.DISAPPEAR_DURATION, Easing.OutQuint);
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this.MoveToX(200, WaveContainer.DISAPPEAR_DURATION, Easing.OutQuint);
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Filter.Search.HoldFocus = false;
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Filter.Search.HoldFocus = false;
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// no base call; don't animate
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return false;
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return false;
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}
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}
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public override void OnSuspending(IScreen next)
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public void OnResuming(IScreen last)
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{
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{
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base.OnSuspending(next);
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this.FadeIn(WaveContainer.APPEAR_DURATION, Easing.OutQuint);
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this.MoveToX(0, WaveContainer.APPEAR_DURATION, Easing.OutQuint);
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}
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public void OnSuspending(IScreen next)
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{
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this.FadeOut(WaveContainer.DISAPPEAR_DURATION, Easing.OutQuint);
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this.MoveToX(-200, WaveContainer.DISAPPEAR_DURATION, Easing.OutQuint);
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Filter.Search.HoldFocus = false;
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Filter.Search.HoldFocus = false;
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}
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}
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@ -8,6 +8,7 @@ using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Screens;
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using osu.Framework.Screens;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics.Containers;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Online.Multiplayer.GameTypes;
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using osu.Game.Online.Multiplayer.GameTypes;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets;
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@ -18,11 +19,19 @@ using osu.Game.Screens.Select;
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namespace osu.Game.Screens.Multi.Match
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namespace osu.Game.Screens.Multi.Match
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{
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{
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public class MatchSubScreen : MultiplayerSubScreen
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public class MatchSubScreen : CompositeDrawable, IMultiplayerSubScreen
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{
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{
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public override bool AllowBeatmapRulesetChange => false;
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public bool AllowBeatmapRulesetChange => false;
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public override string Title => room.RoomID.Value == null ? "New room" : room.Name.Value;
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public bool AllowExternalScreenChange => true;
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public override string ShortTitle => "room";
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public bool CursorVisible => true;
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public string Title => room.RoomID.Value == null ? "New room" : room.Name.Value;
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public string ShortTitle => "room";
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public bool ValidForResume { get; set; } = true;
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public bool ValidForPush { get; set; } = true;
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public override bool RemoveWhenNotAlive => false;
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private readonly RoomBindings bindings = new RoomBindings();
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private readonly RoomBindings bindings = new RoomBindings();
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@ -33,6 +42,9 @@ namespace osu.Game.Screens.Multi.Match
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[Cached]
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[Cached]
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private readonly Room room;
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private readonly Room room;
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[Resolved]
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private IBindableBeatmap beatmap { get; set; }
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[Resolved]
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[Resolved]
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private BeatmapManager beatmapManager { get; set; }
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private BeatmapManager beatmapManager { get; set; }
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@ -47,6 +59,8 @@ namespace osu.Game.Screens.Multi.Match
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this.room = room;
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this.room = room;
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this.pushGameplayScreen = pushGameplayScreen;
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this.pushGameplayScreen = pushGameplayScreen;
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RelativeSizeAxes = Axes.Both;
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bindings.Room = room;
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bindings.Room = room;
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MatchChatDisplay chat;
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MatchChatDisplay chat;
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@ -135,10 +149,33 @@ namespace osu.Game.Screens.Multi.Match
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beatmapManager.ItemAdded += beatmapAdded;
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beatmapManager.ItemAdded += beatmapAdded;
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}
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}
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public override bool OnExiting(IScreen next)
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public void OnEntering(IScreen last)
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{
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this.FadeInFromZero(WaveContainer.APPEAR_DURATION, Easing.OutQuint);
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this.FadeInFromZero(WaveContainer.APPEAR_DURATION, Easing.OutQuint);
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this.MoveToX(200).MoveToX(0, WaveContainer.APPEAR_DURATION, Easing.OutQuint);
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}
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public bool OnExiting(IScreen next)
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{
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{
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manager?.PartRoom();
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manager?.PartRoom();
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return base.OnExiting(next);
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this.FadeOut(WaveContainer.DISAPPEAR_DURATION, Easing.OutQuint);
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this.MoveToX(200, WaveContainer.DISAPPEAR_DURATION, Easing.OutQuint);
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return false;
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}
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public void OnResuming(IScreen last)
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{
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this.FadeIn(WaveContainer.APPEAR_DURATION, Easing.OutQuint);
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this.MoveToX(0, WaveContainer.APPEAR_DURATION, Easing.OutQuint);
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}
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public void OnSuspending(IScreen next)
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{
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this.FadeOut(WaveContainer.DISAPPEAR_DURATION, Easing.OutQuint);
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this.MoveToX(-200, WaveContainer.DISAPPEAR_DURATION, Easing.OutQuint);
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}
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}
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protected override void LoadComplete()
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protected override void LoadComplete()
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@ -167,7 +204,7 @@ namespace osu.Game.Screens.Multi.Match
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private void beatmapAdded(BeatmapSetInfo model, bool existing, bool silent) => Schedule(() =>
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private void beatmapAdded(BeatmapSetInfo model, bool existing, bool silent) => Schedule(() =>
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{
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{
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if (Beatmap.Value != beatmapManager.DefaultBeatmap)
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if (beatmap.Value != beatmapManager.DefaultBeatmap)
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return;
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return;
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if (bindings.CurrentBeatmap.Value == null)
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if (bindings.CurrentBeatmap.Value == null)
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@ -188,7 +225,7 @@ namespace osu.Game.Screens.Multi.Match
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private void onStart()
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private void onStart()
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{
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{
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Beatmap.Value.Mods.Value = bindings.CurrentMods.Value.ToArray();
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beatmap.Value.Mods.Value = bindings.CurrentMods.Value.ToArray();
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switch (bindings.Type.Value)
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switch (bindings.Type.Value)
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{
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{
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@ -1,49 +0,0 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Graphics;
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using osu.Framework.Screens;
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using osu.Game.Graphics.Containers;
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namespace osu.Game.Screens.Multi
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{
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public abstract class MultiplayerSubScreen : OsuScreen, IMultiplayerSubScreen
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{
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protected virtual Drawable TransitionContent => this;
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public virtual string ShortTitle => Title;
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public override void OnEntering(IScreen last)
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{
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base.OnEntering(last);
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this.FadeInFromZero(WaveContainer.APPEAR_DURATION, Easing.OutQuint);
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TransitionContent.FadeInFromZero(WaveContainer.APPEAR_DURATION, Easing.OutQuint);
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TransitionContent.MoveToX(200).MoveToX(0, WaveContainer.APPEAR_DURATION, Easing.OutQuint);
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}
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public override bool OnExiting(IScreen next)
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{
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this.FadeOut(WaveContainer.DISAPPEAR_DURATION, Easing.OutQuint);
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TransitionContent.MoveToX(200, WaveContainer.DISAPPEAR_DURATION, Easing.OutQuint);
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return base.OnExiting(next);
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}
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public override void OnResuming(IScreen last)
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{
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base.OnResuming(last);
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this.FadeIn(WaveContainer.APPEAR_DURATION, Easing.OutQuint);
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TransitionContent.MoveToX(0, WaveContainer.APPEAR_DURATION, Easing.OutQuint);
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}
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public override void OnSuspending(IScreen next)
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{
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base.OnSuspending(next);
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this.FadeOut(WaveContainer.DISAPPEAR_DURATION, Easing.OutQuint);
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TransitionContent.MoveToX(-200, WaveContainer.DISAPPEAR_DURATION, Easing.OutQuint);
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}
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}
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}
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