mirror of
https://github.com/ppy/osu.git
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Merge remote-tracking branch 'upstream/master' into hitobject-drawable-representation
This commit is contained in:
commit
14cef94a53
@ -110,7 +110,7 @@ namespace osu.Desktop.Overlays
|
|||||||
public UpdateCompleteNotification(string version, Action<string> openUrl = null)
|
public UpdateCompleteNotification(string version, Action<string> openUrl = null)
|
||||||
{
|
{
|
||||||
Text = $"You are now running osu!lazer {version}.\nClick to see what's new!";
|
Text = $"You are now running osu!lazer {version}.\nClick to see what's new!";
|
||||||
Icon = FontAwesome.fa_check_square;
|
Icon = FontAwesome.CheckSquare;
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||||||
Activated = delegate
|
Activated = delegate
|
||||||
{
|
{
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||||||
openUrl?.Invoke($"https://osu.ppy.sh/home/changelog/lazer/{version}");
|
openUrl?.Invoke($"https://osu.ppy.sh/home/changelog/lazer/{version}");
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||||||
|
@ -7,10 +7,10 @@ using Newtonsoft.Json;
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|||||||
using osu.Framework;
|
using osu.Framework;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
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|
using osu.Framework.Graphics.Sprites;
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using osu.Framework.IO.Network;
|
using osu.Framework.IO.Network;
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using osu.Framework.Platform;
|
using osu.Framework.Platform;
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using osu.Game;
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using osu.Game;
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using osu.Game.Graphics;
|
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using osu.Game.Overlays;
|
using osu.Game.Overlays;
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using osu.Game.Overlays.Notifications;
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using osu.Game.Overlays.Notifications;
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|
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@ -54,7 +54,7 @@ namespace osu.Desktop.Updater
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{
|
{
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||||||
Text = $"A newer release of osu! has been found ({version} → {latest.TagName}).\n\n"
|
Text = $"A newer release of osu! has been found ({version} → {latest.TagName}).\n\n"
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+ "Click here to download the new version, which can be installed over the top of your existing installation",
|
+ "Click here to download the new version, which can be installed over the top of your existing installation",
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||||||
Icon = FontAwesome.fa_upload,
|
Icon = FontAwesome.Upload,
|
||||||
Activated = () =>
|
Activated = () =>
|
||||||
{
|
{
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host.OpenUrlExternally(getBestUrl(latest));
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host.OpenUrlExternally(getBestUrl(latest));
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|
@ -9,6 +9,7 @@ using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Colour;
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using osu.Framework.Graphics.Colour;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Shapes;
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||||||
|
using osu.Framework.Graphics.Sprites;
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||||||
using osu.Framework.Logging;
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using osu.Framework.Logging;
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||||||
using osu.Game;
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using osu.Game;
|
||||||
using osu.Game.Graphics;
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using osu.Game.Graphics;
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||||||
@ -158,7 +159,7 @@ namespace osu.Desktop.Updater
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|||||||
{
|
{
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
Icon = FontAwesome.fa_upload,
|
Icon = FontAwesome.Upload,
|
||||||
Colour = Color4.White,
|
Colour = Color4.White,
|
||||||
Size = new Vector2(20),
|
Size = new Vector2(20),
|
||||||
}
|
}
|
||||||
|
@ -3,8 +3,8 @@
|
|||||||
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Graphics;
|
|
||||||
using osu.Game.Rulesets.Catch.Objects;
|
using osu.Game.Rulesets.Catch.Objects;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Catch.Beatmaps
|
namespace osu.Game.Rulesets.Catch.Beatmaps
|
||||||
@ -23,19 +23,19 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
|
|||||||
{
|
{
|
||||||
Name = @"Fruit Count",
|
Name = @"Fruit Count",
|
||||||
Content = fruits.ToString(),
|
Content = fruits.ToString(),
|
||||||
Icon = FontAwesome.fa_circle_o
|
Icon = FontAwesome.CircleOutline
|
||||||
},
|
},
|
||||||
new BeatmapStatistic
|
new BeatmapStatistic
|
||||||
{
|
{
|
||||||
Name = @"Juice Stream Count",
|
Name = @"Juice Stream Count",
|
||||||
Content = juiceStreams.ToString(),
|
Content = juiceStreams.ToString(),
|
||||||
Icon = FontAwesome.fa_circle
|
Icon = FontAwesome.Circle
|
||||||
},
|
},
|
||||||
new BeatmapStatistic
|
new BeatmapStatistic
|
||||||
{
|
{
|
||||||
Name = @"Banana Shower Count",
|
Name = @"Banana Shower Count",
|
||||||
Content = bananaShowers.ToString(),
|
Content = bananaShowers.ToString(),
|
||||||
Icon = FontAwesome.fa_circle
|
Icon = FontAwesome.Circle
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
@ -9,6 +9,7 @@ using osu.Game.Rulesets.Mods;
|
|||||||
using osu.Game.Rulesets.UI;
|
using osu.Game.Rulesets.UI;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Framework.Input.Bindings;
|
using osu.Framework.Input.Bindings;
|
||||||
using osu.Game.Rulesets.Catch.Objects;
|
using osu.Game.Rulesets.Catch.Objects;
|
||||||
using osu.Game.Rulesets.Catch.Replays;
|
using osu.Game.Rulesets.Catch.Replays;
|
||||||
@ -17,6 +18,7 @@ using osu.Game.Beatmaps.Legacy;
|
|||||||
using osu.Game.Rulesets.Catch.Beatmaps;
|
using osu.Game.Rulesets.Catch.Beatmaps;
|
||||||
using osu.Game.Rulesets.Catch.Difficulty;
|
using osu.Game.Rulesets.Catch.Difficulty;
|
||||||
using osu.Game.Rulesets.Difficulty;
|
using osu.Game.Rulesets.Difficulty;
|
||||||
|
using osu.Game.Scoring;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Catch
|
namespace osu.Game.Rulesets.Catch
|
||||||
{
|
{
|
||||||
@ -114,10 +116,12 @@ namespace osu.Game.Rulesets.Catch
|
|||||||
|
|
||||||
public override string ShortName => "fruits";
|
public override string ShortName => "fruits";
|
||||||
|
|
||||||
public override Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_osu_fruits_o };
|
public override Drawable CreateIcon() => new SpriteIcon { Icon = OsuIcon.RulesetCatch };
|
||||||
|
|
||||||
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new CatchDifficultyCalculator(this, beatmap);
|
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new CatchDifficultyCalculator(this, beatmap);
|
||||||
|
|
||||||
|
public override PerformanceCalculator CreatePerformanceCalculator(WorkingBeatmap beatmap, ScoreInfo score) => new CatchPerformanceCalculator(this, beatmap, score);
|
||||||
|
|
||||||
public override int? LegacyID => 2;
|
public override int? LegacyID => 2;
|
||||||
|
|
||||||
public override IConvertibleReplayFrame CreateConvertibleReplayFrame() => new CatchReplayFrame();
|
public override IConvertibleReplayFrame CreateConvertibleReplayFrame() => new CatchReplayFrame();
|
||||||
|
104
osu.Game.Rulesets.Catch/Difficulty/CatchPerformanceCalculator.cs
Normal file
104
osu.Game.Rulesets.Catch/Difficulty/CatchPerformanceCalculator.cs
Normal file
@ -0,0 +1,104 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Rulesets.Difficulty;
|
||||||
|
using osu.Game.Rulesets.Mods;
|
||||||
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
using osu.Game.Scoring;
|
||||||
|
using osu.Game.Scoring.Legacy;
|
||||||
|
using osuTK;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Catch.Difficulty
|
||||||
|
{
|
||||||
|
public class CatchPerformanceCalculator : PerformanceCalculator
|
||||||
|
{
|
||||||
|
protected new CatchDifficultyAttributes Attributes => (CatchDifficultyAttributes)base.Attributes;
|
||||||
|
|
||||||
|
private Mod[] mods;
|
||||||
|
|
||||||
|
private int fruitsHit;
|
||||||
|
private int ticksHit;
|
||||||
|
private int tinyTicksHit;
|
||||||
|
private int tinyTicksMissed;
|
||||||
|
private int misses;
|
||||||
|
|
||||||
|
public CatchPerformanceCalculator(Ruleset ruleset, WorkingBeatmap beatmap, ScoreInfo score)
|
||||||
|
: base(ruleset, beatmap, score)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public override double Calculate(Dictionary<string, double> categoryDifficulty = null)
|
||||||
|
{
|
||||||
|
mods = Score.Mods;
|
||||||
|
|
||||||
|
var legacyScore = Score as LegacyScoreInfo;
|
||||||
|
|
||||||
|
fruitsHit = legacyScore?.Count300 ?? Score.Statistics[HitResult.Perfect];
|
||||||
|
ticksHit = legacyScore?.Count100 ?? 0;
|
||||||
|
tinyTicksHit = legacyScore?.Count50 ?? 0;
|
||||||
|
tinyTicksMissed = legacyScore?.CountKatu ?? 0;
|
||||||
|
misses = Score.Statistics[HitResult.Miss];
|
||||||
|
|
||||||
|
// Don't count scores made with supposedly unranked mods
|
||||||
|
if (mods.Any(m => !m.Ranked))
|
||||||
|
return 0;
|
||||||
|
|
||||||
|
// We are heavily relying on aim in catch the beat
|
||||||
|
double value = Math.Pow(5.0f * Math.Max(1.0f, Attributes.StarRating / 0.0049f) - 4.0f, 2.0f) / 100000.0f;
|
||||||
|
|
||||||
|
// Longer maps are worth more. "Longer" means how many hits there are which can contribute to combo
|
||||||
|
int numTotalHits = totalComboHits();
|
||||||
|
|
||||||
|
// Longer maps are worth more
|
||||||
|
float lengthBonus =
|
||||||
|
0.95f + 0.4f * Math.Min(1.0f, numTotalHits / 3000.0f) +
|
||||||
|
(numTotalHits > 3000 ? (float)Math.Log10(numTotalHits / 3000.0f) * 0.5f : 0.0f);
|
||||||
|
|
||||||
|
// Longer maps are worth more
|
||||||
|
value *= lengthBonus;
|
||||||
|
|
||||||
|
// Penalize misses exponentially. This mainly fixes tag4 maps and the likes until a per-hitobject solution is available
|
||||||
|
value *= Math.Pow(0.97f, misses);
|
||||||
|
|
||||||
|
// Combo scaling
|
||||||
|
float beatmapMaxCombo = Attributes.MaxCombo;
|
||||||
|
if (beatmapMaxCombo > 0)
|
||||||
|
value *= Math.Min(Math.Pow(Attributes.MaxCombo, 0.8f) / Math.Pow(beatmapMaxCombo, 0.8f), 1.0f);
|
||||||
|
|
||||||
|
float approachRate = (float)Attributes.ApproachRate;
|
||||||
|
float approachRateFactor = 1.0f;
|
||||||
|
if (approachRate > 9.0f)
|
||||||
|
approachRateFactor += 0.1f * (approachRate - 9.0f); // 10% for each AR above 9
|
||||||
|
else if (approachRate < 8.0f)
|
||||||
|
approachRateFactor += 0.025f * (8.0f - approachRate); // 2.5% for each AR below 8
|
||||||
|
|
||||||
|
value *= approachRateFactor;
|
||||||
|
|
||||||
|
if (mods.Any(m => m is ModHidden))
|
||||||
|
// Hiddens gives nothing on max approach rate, and more the lower it is
|
||||||
|
value *= 1.05f + 0.075f * (10.0f - Math.Min(10.0f, approachRate)); // 7.5% for each AR below 10
|
||||||
|
|
||||||
|
if (mods.Any(m => m is ModFlashlight))
|
||||||
|
// Apply length bonus again if flashlight is on simply because it becomes a lot harder on longer maps.
|
||||||
|
value *= 1.35f * lengthBonus;
|
||||||
|
|
||||||
|
// Scale the aim value with accuracy _slightly_
|
||||||
|
value *= Math.Pow(accuracy(), 5.5f);
|
||||||
|
|
||||||
|
// Custom multipliers for NoFail. SpunOut is not applicable.
|
||||||
|
if (mods.Any(m => m is ModNoFail))
|
||||||
|
value *= 0.90f;
|
||||||
|
|
||||||
|
return value;
|
||||||
|
}
|
||||||
|
|
||||||
|
private float accuracy() => totalHits() == 0 ? 0 : MathHelper.Clamp((float)totalSuccessfulHits() / totalHits(), 0f, 1f);
|
||||||
|
private int totalHits() => tinyTicksHit + ticksHit + fruitsHit + misses + tinyTicksMissed;
|
||||||
|
private int totalSuccessfulHits() => tinyTicksHit + ticksHit + fruitsHit;
|
||||||
|
private int totalComboHits() => misses + ticksHit + fruitsHit;
|
||||||
|
}
|
||||||
|
}
|
@ -20,7 +20,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
|||||||
Origin = Anchor.BottomLeft;
|
Origin = Anchor.BottomLeft;
|
||||||
X = 0;
|
X = 0;
|
||||||
|
|
||||||
InternalChild = bananaContainer = new Container { RelativeSizeAxes = Axes.Both };
|
AddInternal(bananaContainer = new Container { RelativeSizeAxes = Axes.Both });
|
||||||
|
|
||||||
foreach (var b in s.NestedHitObjects.Cast<Banana>())
|
foreach (var b in s.NestedHitObjects.Cast<Banana>())
|
||||||
AddNested(createDrawableRepresentation?.Invoke(b));
|
AddNested(createDrawableRepresentation?.Invoke(b));
|
||||||
|
@ -26,10 +26,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
|||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load()
|
private void load()
|
||||||
{
|
{
|
||||||
InternalChild = pulp = new Pulp
|
AddInternal(pulp = new Pulp { Size = Size });
|
||||||
{
|
|
||||||
Size = Size
|
|
||||||
};
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public override Color4 AccentColour
|
public override Color4 AccentColour
|
||||||
|
@ -42,7 +42,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
|||||||
// todo: this should come from the skin.
|
// todo: this should come from the skin.
|
||||||
AccentColour = colourForRepresentation(HitObject.VisualRepresentation);
|
AccentColour = colourForRepresentation(HitObject.VisualRepresentation);
|
||||||
|
|
||||||
InternalChildren = new[]
|
AddRangeInternal(new[]
|
||||||
{
|
{
|
||||||
createPulp(HitObject.VisualRepresentation),
|
createPulp(HitObject.VisualRepresentation),
|
||||||
border = new Circle
|
border = new Circle
|
||||||
@ -70,7 +70,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
};
|
});
|
||||||
|
|
||||||
if (HitObject.HyperDash)
|
if (HitObject.HyperDash)
|
||||||
{
|
{
|
||||||
|
@ -20,7 +20,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
|||||||
Origin = Anchor.BottomLeft;
|
Origin = Anchor.BottomLeft;
|
||||||
X = 0;
|
X = 0;
|
||||||
|
|
||||||
InternalChild = dropletContainer = new Container { RelativeSizeAxes = Axes.Both, };
|
AddInternal(dropletContainer = new Container { RelativeSizeAxes = Axes.Both, });
|
||||||
|
|
||||||
foreach (var o in s.NestedHitObjects.Cast<CatchHitObject>())
|
foreach (var o in s.NestedHitObjects.Cast<CatchHitObject>())
|
||||||
AddNested(createDrawableRepresentation?.Invoke(o));
|
AddNested(createDrawableRepresentation?.Invoke(o));
|
||||||
|
@ -10,7 +10,6 @@ using osu.Game.Rulesets.Catch.Objects.Drawable;
|
|||||||
using osu.Game.Rulesets.Judgements;
|
using osu.Game.Rulesets.Judgements;
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
using osu.Game.Rulesets.UI.Scrolling;
|
using osu.Game.Rulesets.UI.Scrolling;
|
||||||
using osuTK;
|
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Catch.UI
|
namespace osu.Game.Rulesets.Catch.UI
|
||||||
{
|
{
|
||||||
@ -24,15 +23,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
{
|
{
|
||||||
Container explodingFruitContainer;
|
Container explodingFruitContainer;
|
||||||
|
|
||||||
Anchor = Anchor.TopCentre;
|
InternalChildren = new Drawable[]
|
||||||
Origin = Anchor.TopCentre;
|
|
||||||
|
|
||||||
Size = new Vector2(0.86f); // matches stable's vertical offset for catcher plate
|
|
||||||
|
|
||||||
InternalChild = new PlayfieldAdjustmentContainer
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
{
|
||||||
explodingFruitContainer = new Container
|
explodingFruitContainer = new Container
|
||||||
{
|
{
|
||||||
@ -46,7 +37,6 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
Origin = Anchor.TopLeft,
|
Origin = Anchor.TopLeft,
|
||||||
},
|
},
|
||||||
HitObjectContainer
|
HitObjectContainer
|
||||||
}
|
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -3,17 +3,23 @@
|
|||||||
|
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Game.Rulesets.UI;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Catch.UI
|
namespace osu.Game.Rulesets.Catch.UI
|
||||||
{
|
{
|
||||||
public class PlayfieldAdjustmentContainer : Container
|
public class CatchPlayfieldAdjustmentContainer : PlayfieldAdjustmentContainer
|
||||||
{
|
{
|
||||||
protected override Container<Drawable> Content => content;
|
protected override Container<Drawable> Content => content;
|
||||||
private readonly Container content;
|
private readonly Container content;
|
||||||
|
|
||||||
public PlayfieldAdjustmentContainer()
|
public CatchPlayfieldAdjustmentContainer()
|
||||||
{
|
{
|
||||||
|
Anchor = Anchor.TopCentre;
|
||||||
|
Origin = Anchor.TopCentre;
|
||||||
|
|
||||||
|
Size = new Vector2(0.86f); // matches stable's vertical offset for catcher plate
|
||||||
|
|
||||||
InternalChild = new Container
|
InternalChild = new Container
|
||||||
{
|
{
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
@ -36,6 +36,8 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
|
|
||||||
protected override Playfield CreatePlayfield() => new CatchPlayfield(Beatmap.BeatmapInfo.BaseDifficulty, CreateDrawableRepresentation);
|
protected override Playfield CreatePlayfield() => new CatchPlayfield(Beatmap.BeatmapInfo.BaseDifficulty, CreateDrawableRepresentation);
|
||||||
|
|
||||||
|
protected override PlayfieldAdjustmentContainer CreatePlayfieldAdjustmentContainer() => new CatchPlayfieldAdjustmentContainer();
|
||||||
|
|
||||||
protected override PassThroughInputManager CreateInputManager() => new CatchInputManager(Ruleset.RulesetInfo);
|
protected override PassThroughInputManager CreateInputManager() => new CatchInputManager(Ruleset.RulesetInfo);
|
||||||
|
|
||||||
public override DrawableHitObject<CatchHitObject> CreateDrawableRepresentation(CatchHitObject h)
|
public override DrawableHitObject<CatchHitObject> CreateDrawableRepresentation(CatchHitObject h)
|
||||||
|
@ -3,8 +3,8 @@
|
|||||||
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Graphics;
|
|
||||||
using osu.Game.Rulesets.Mania.Objects;
|
using osu.Game.Rulesets.Mania.Objects;
|
||||||
using osu.Game.Rulesets.Mania.UI;
|
using osu.Game.Rulesets.Mania.UI;
|
||||||
|
|
||||||
@ -42,13 +42,13 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
|
|||||||
{
|
{
|
||||||
Name = @"Note Count",
|
Name = @"Note Count",
|
||||||
Content = notes.ToString(),
|
Content = notes.ToString(),
|
||||||
Icon = FontAwesome.fa_circle_o
|
Icon = FontAwesome.CircleOutline
|
||||||
},
|
},
|
||||||
new BeatmapStatistic
|
new BeatmapStatistic
|
||||||
{
|
{
|
||||||
Name = @"Hold Note Count",
|
Name = @"Hold Note Count",
|
||||||
Content = holdnotes.ToString(),
|
Content = holdnotes.ToString(),
|
||||||
Icon = FontAwesome.fa_circle
|
Icon = FontAwesome.Circle
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
@ -10,6 +10,7 @@ using osu.Game.Rulesets.UI;
|
|||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Framework.Input.Bindings;
|
using osu.Framework.Input.Bindings;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Rulesets.Mania.Objects;
|
using osu.Game.Rulesets.Mania.Objects;
|
||||||
@ -160,7 +161,7 @@ namespace osu.Game.Rulesets.Mania
|
|||||||
|
|
||||||
public override string ShortName => "mania";
|
public override string ShortName => "mania";
|
||||||
|
|
||||||
public override Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_osu_mania_o };
|
public override Drawable CreateIcon() => new SpriteIcon { Icon = OsuIcon.RulesetMania };
|
||||||
|
|
||||||
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new ManiaDifficultyCalculator(this, beatmap);
|
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new ManiaDifficultyCalculator(this, beatmap);
|
||||||
|
|
||||||
|
@ -2,6 +2,7 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Rulesets.Mania.Objects;
|
using osu.Game.Rulesets.Mania.Objects;
|
||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
@ -12,7 +13,7 @@ namespace osu.Game.Rulesets.Mania.Mods
|
|||||||
{
|
{
|
||||||
public override string Name => "Fade In";
|
public override string Name => "Fade In";
|
||||||
public override string Acronym => "FI";
|
public override string Acronym => "FI";
|
||||||
public override FontAwesome Icon => FontAwesome.fa_osu_mod_hidden;
|
public override IconUsage Icon => OsuIcon.ModHidden;
|
||||||
public override ModType Type => ModType.DifficultyIncrease;
|
public override ModType Type => ModType.DifficultyIncrease;
|
||||||
public override string Description => @"Keys appear out of nowhere!";
|
public override string Description => @"Keys appear out of nowhere!";
|
||||||
public override double ScoreMultiplier => 1;
|
public override double ScoreMultiplier => 1;
|
||||||
|
@ -3,6 +3,7 @@
|
|||||||
|
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Framework.MathUtils;
|
using osu.Framework.MathUtils;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
@ -17,7 +18,7 @@ namespace osu.Game.Rulesets.Mania.Mods
|
|||||||
public override string Name => "Random";
|
public override string Name => "Random";
|
||||||
public override string Acronym => "RD";
|
public override string Acronym => "RD";
|
||||||
public override ModType Type => ModType.Conversion;
|
public override ModType Type => ModType.Conversion;
|
||||||
public override FontAwesome Icon => FontAwesome.fa_osu_dice;
|
public override IconUsage Icon => OsuIcon.Dice;
|
||||||
public override string Description => @"Shuffle around the keys!";
|
public override string Description => @"Shuffle around the keys!";
|
||||||
public override double ScoreMultiplier => 1;
|
public override double ScoreMultiplier => 1;
|
||||||
|
|
||||||
|
@ -43,7 +43,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X;
|
RelativeSizeAxes = Axes.X;
|
||||||
|
|
||||||
InternalChildren = new Drawable[]
|
AddRangeInternal(new Drawable[]
|
||||||
{
|
{
|
||||||
bodyPiece = new BodyPiece
|
bodyPiece = new BodyPiece
|
||||||
{
|
{
|
||||||
@ -67,7 +67,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
Anchor = Anchor.TopCentre,
|
Anchor = Anchor.TopCentre,
|
||||||
Origin = Anchor.TopCentre
|
Origin = Anchor.TopCentre
|
||||||
}
|
}
|
||||||
};
|
});
|
||||||
|
|
||||||
foreach (var tick in tickContainer)
|
foreach (var tick in tickContainer)
|
||||||
AddNested(tick);
|
AddNested(tick);
|
||||||
|
@ -33,7 +33,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
RelativeSizeAxes = Axes.X;
|
RelativeSizeAxes = Axes.X;
|
||||||
Size = new Vector2(1);
|
Size = new Vector2(1);
|
||||||
|
|
||||||
InternalChildren = new[]
|
AddRangeInternal(new[]
|
||||||
{
|
{
|
||||||
glowContainer = new CircularContainer
|
glowContainer = new CircularContainer
|
||||||
{
|
{
|
||||||
@ -51,7 +51,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
};
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
public override Color4 AccentColour
|
public override Color4 AccentColour
|
||||||
|
@ -29,7 +29,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
CornerRadius = 5;
|
CornerRadius = 5;
|
||||||
Masking = true;
|
Masking = true;
|
||||||
|
|
||||||
InternalChild = headPiece = new NotePiece();
|
AddInternal(headPiece = new NotePiece());
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void OnDirectionChanged(ValueChangedEvent<ScrollingDirection> e)
|
protected override void OnDirectionChanged(ValueChangedEvent<ScrollingDirection> e)
|
||||||
|
@ -6,7 +6,6 @@ using System.Linq;
|
|||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||||
using osu.Framework.Graphics;
|
|
||||||
using osu.Framework.Input;
|
using osu.Framework.Input;
|
||||||
using osu.Framework.MathUtils;
|
using osu.Framework.MathUtils;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
@ -89,11 +88,9 @@ namespace osu.Game.Rulesets.Mania.UI
|
|||||||
/// <returns>The column which intersects with <paramref name="screenSpacePosition"/>.</returns>
|
/// <returns>The column which intersects with <paramref name="screenSpacePosition"/>.</returns>
|
||||||
public Column GetColumnByPosition(Vector2 screenSpacePosition) => Playfield.GetColumnByPosition(screenSpacePosition);
|
public Column GetColumnByPosition(Vector2 screenSpacePosition) => Playfield.GetColumnByPosition(screenSpacePosition);
|
||||||
|
|
||||||
protected override Playfield CreatePlayfield() => new ManiaPlayfield(Beatmap.Stages)
|
protected override PlayfieldAdjustmentContainer CreatePlayfieldAdjustmentContainer() => new ManiaPlayfieldAdjustmentContainer();
|
||||||
{
|
|
||||||
Anchor = Anchor.Centre,
|
protected override Playfield CreatePlayfield() => new ManiaPlayfield(Beatmap.Stages);
|
||||||
Origin = Anchor.Centre,
|
|
||||||
};
|
|
||||||
|
|
||||||
public override ScoreProcessor CreateScoreProcessor() => new ManiaScoreProcessor(this);
|
public override ScoreProcessor CreateScoreProcessor() => new ManiaScoreProcessor(this);
|
||||||
|
|
||||||
|
@ -28,8 +28,6 @@ namespace osu.Game.Rulesets.Mania.UI
|
|||||||
if (stageDefinitions.Count <= 0)
|
if (stageDefinitions.Count <= 0)
|
||||||
throw new ArgumentException("Can't have zero or fewer stages.");
|
throw new ArgumentException("Can't have zero or fewer stages.");
|
||||||
|
|
||||||
Size = new Vector2(1, 0.8f);
|
|
||||||
|
|
||||||
GridContainer playfieldGrid;
|
GridContainer playfieldGrid;
|
||||||
AddInternal(playfieldGrid = new GridContainer
|
AddInternal(playfieldGrid = new GridContainer
|
||||||
{
|
{
|
||||||
|
@ -0,0 +1,20 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Game.Rulesets.UI;
|
||||||
|
using osuTK;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Mania.UI
|
||||||
|
{
|
||||||
|
public class ManiaPlayfieldAdjustmentContainer : PlayfieldAdjustmentContainer
|
||||||
|
{
|
||||||
|
public ManiaPlayfieldAdjustmentContainer()
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre;
|
||||||
|
Origin = Anchor.Centre;
|
||||||
|
|
||||||
|
Size = new Vector2(1, 0.8f);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -9,6 +9,7 @@ using osu.Framework.Graphics;
|
|||||||
using osu.Framework.Graphics.Cursor;
|
using osu.Framework.Graphics.Cursor;
|
||||||
using osu.Game.Graphics.Cursor;
|
using osu.Game.Graphics.Cursor;
|
||||||
using osu.Game.Rulesets.Osu.UI.Cursor;
|
using osu.Game.Rulesets.Osu.UI.Cursor;
|
||||||
|
using osu.Game.Rulesets.UI;
|
||||||
using osu.Game.Tests.Visual;
|
using osu.Game.Tests.Visual;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Tests
|
namespace osu.Game.Rulesets.Osu.Tests
|
||||||
@ -27,7 +28,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load()
|
private void load()
|
||||||
{
|
{
|
||||||
Add(cursorContainer = new GameplayCursorContainer { RelativeSizeAxes = Axes.Both });
|
Add(cursorContainer = new OsuCursorContainer { RelativeSizeAxes = Axes.Both });
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -3,8 +3,8 @@
|
|||||||
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Graphics;
|
|
||||||
using osu.Game.Rulesets.Osu.Objects;
|
using osu.Game.Rulesets.Osu.Objects;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Beatmaps
|
namespace osu.Game.Rulesets.Osu.Beatmaps
|
||||||
@ -23,19 +23,19 @@ namespace osu.Game.Rulesets.Osu.Beatmaps
|
|||||||
{
|
{
|
||||||
Name = @"Circle Count",
|
Name = @"Circle Count",
|
||||||
Content = circles.ToString(),
|
Content = circles.ToString(),
|
||||||
Icon = FontAwesome.fa_circle_o
|
Icon = FontAwesome.CircleOutline
|
||||||
},
|
},
|
||||||
new BeatmapStatistic
|
new BeatmapStatistic
|
||||||
{
|
{
|
||||||
Name = @"Slider Count",
|
Name = @"Slider Count",
|
||||||
Content = sliders.ToString(),
|
Content = sliders.ToString(),
|
||||||
Icon = FontAwesome.fa_circle
|
Icon = FontAwesome.Circle
|
||||||
},
|
},
|
||||||
new BeatmapStatistic
|
new BeatmapStatistic
|
||||||
{
|
{
|
||||||
Name = @"Spinner Count",
|
Name = @"Spinner Count",
|
||||||
Content = spinners.ToString(),
|
Content = spinners.ToString(),
|
||||||
Icon = FontAwesome.fa_circle
|
Icon = FontAwesome.Circle
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
@ -1,7 +1,6 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using osu.Framework.Graphics.Cursor;
|
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Rulesets.Osu.UI;
|
using osu.Game.Rulesets.Osu.UI;
|
||||||
using osu.Game.Rulesets.UI;
|
using osu.Game.Rulesets.UI;
|
||||||
@ -20,7 +19,7 @@ namespace osu.Game.Rulesets.Osu.Edit
|
|||||||
|
|
||||||
private class OsuPlayfieldNoCursor : OsuPlayfield
|
private class OsuPlayfieldNoCursor : OsuPlayfield
|
||||||
{
|
{
|
||||||
protected override CursorContainer CreateCursor() => null;
|
protected override GameplayCursorContainer CreateCursor() => null;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -38,7 +38,7 @@ namespace osu.Game.Rulesets.Osu.Edit
|
|||||||
|
|
||||||
public override SelectionHandler CreateSelectionHandler() => new OsuSelectionHandler();
|
public override SelectionHandler CreateSelectionHandler() => new OsuSelectionHandler();
|
||||||
|
|
||||||
protected override Container CreateLayerContainer() => new PlayfieldAdjustmentContainer { RelativeSizeAxes = Axes.Both };
|
protected override Container CreateLayerContainer() => new OsuPlayfieldAdjustmentContainer { RelativeSizeAxes = Axes.Both };
|
||||||
|
|
||||||
public override SelectionBlueprint CreateBlueprintFor(DrawableHitObject hitObject)
|
public override SelectionBlueprint CreateBlueprintFor(DrawableHitObject hitObject)
|
||||||
{
|
{
|
||||||
|
@ -2,6 +2,7 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
|
|
||||||
@ -11,7 +12,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
|||||||
{
|
{
|
||||||
public override string Name => "Autopilot";
|
public override string Name => "Autopilot";
|
||||||
public override string Acronym => "AP";
|
public override string Acronym => "AP";
|
||||||
public override FontAwesome Icon => FontAwesome.fa_osu_mod_autopilot;
|
public override IconUsage Icon => OsuIcon.ModAutopilot;
|
||||||
public override ModType Type => ModType.Automation;
|
public override ModType Type => ModType.Automation;
|
||||||
public override string Description => @"Automatic cursor movement - just follow the rhythm.";
|
public override string Description => @"Automatic cursor movement - just follow the rhythm.";
|
||||||
public override double ScoreMultiplier => 1;
|
public override double ScoreMultiplier => 1;
|
||||||
|
@ -8,7 +8,6 @@ using osu.Framework.Graphics.Shapes;
|
|||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Framework.Graphics.Textures;
|
using osu.Framework.Graphics.Textures;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Graphics;
|
|
||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
using osu.Game.Rulesets.Osu.Objects;
|
using osu.Game.Rulesets.Osu.Objects;
|
||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
@ -24,7 +23,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
|||||||
public override string Description => "Play with blinds on your screen.";
|
public override string Description => "Play with blinds on your screen.";
|
||||||
public override string Acronym => "BL";
|
public override string Acronym => "BL";
|
||||||
|
|
||||||
public override FontAwesome Icon => FontAwesome.fa_adjust;
|
public override IconUsage Icon => FontAwesome.Adjust;
|
||||||
public override ModType Type => ModType.DifficultyIncrease;
|
public override ModType Type => ModType.DifficultyIncrease;
|
||||||
|
|
||||||
public override bool Ranked => false;
|
public override bool Ranked => false;
|
||||||
|
@ -3,7 +3,7 @@
|
|||||||
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Game.Graphics;
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
using osu.Game.Rulesets.Osu.Objects;
|
using osu.Game.Rulesets.Osu.Objects;
|
||||||
@ -17,7 +17,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
|||||||
|
|
||||||
public override string Acronym => "GR";
|
public override string Acronym => "GR";
|
||||||
|
|
||||||
public override FontAwesome Icon => FontAwesome.fa_arrows_v;
|
public override IconUsage Icon => FontAwesome.ArrowsV;
|
||||||
|
|
||||||
public override ModType Type => ModType.Fun;
|
public override ModType Type => ModType.Fun;
|
||||||
|
|
||||||
|
@ -2,6 +2,7 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
|
|
||||||
@ -11,7 +12,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
|||||||
{
|
{
|
||||||
public override string Name => "Spun Out";
|
public override string Name => "Spun Out";
|
||||||
public override string Acronym => "SO";
|
public override string Acronym => "SO";
|
||||||
public override FontAwesome Icon => FontAwesome.fa_osu_mod_spunout;
|
public override IconUsage Icon => OsuIcon.ModSpunout;
|
||||||
public override ModType Type => ModType.DifficultyReduction;
|
public override ModType Type => ModType.DifficultyReduction;
|
||||||
public override string Description => @"Spinners will be automatically completed.";
|
public override string Description => @"Spinners will be automatically completed.";
|
||||||
public override double ScoreMultiplier => 0.9;
|
public override double ScoreMultiplier => 0.9;
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
|
|
||||||
@ -11,7 +12,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
|||||||
public override string Name => "Target";
|
public override string Name => "Target";
|
||||||
public override string Acronym => "TP";
|
public override string Acronym => "TP";
|
||||||
public override ModType Type => ModType.Conversion;
|
public override ModType Type => ModType.Conversion;
|
||||||
public override FontAwesome Icon => FontAwesome.fa_osu_mod_target;
|
public override IconUsage Icon => OsuIcon.ModTarget;
|
||||||
public override string Description => @"Practice keeping up with the beat of the song.";
|
public override string Description => @"Practice keeping up with the beat of the song.";
|
||||||
public override double ScoreMultiplier => 1;
|
public override double ScoreMultiplier => 1;
|
||||||
}
|
}
|
||||||
|
@ -4,7 +4,7 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Game.Graphics;
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
using osu.Game.Rulesets.Osu.Objects;
|
using osu.Game.Rulesets.Osu.Objects;
|
||||||
@ -16,7 +16,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
|||||||
{
|
{
|
||||||
public override string Name => "Transform";
|
public override string Name => "Transform";
|
||||||
public override string Acronym => "TR";
|
public override string Acronym => "TR";
|
||||||
public override FontAwesome Icon => FontAwesome.fa_arrows;
|
public override IconUsage Icon => FontAwesome.Arrows;
|
||||||
public override ModType Type => ModType.Fun;
|
public override ModType Type => ModType.Fun;
|
||||||
public override string Description => "Everything rotates. EVERYTHING.";
|
public override string Description => "Everything rotates. EVERYTHING.";
|
||||||
public override double ScoreMultiplier => 1;
|
public override double ScoreMultiplier => 1;
|
||||||
|
@ -4,7 +4,7 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Game.Graphics;
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
using osu.Game.Rulesets.Objects.Types;
|
using osu.Game.Rulesets.Objects.Types;
|
||||||
@ -17,7 +17,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
|||||||
{
|
{
|
||||||
public override string Name => "Wiggle";
|
public override string Name => "Wiggle";
|
||||||
public override string Acronym => "WG";
|
public override string Acronym => "WG";
|
||||||
public override FontAwesome Icon => FontAwesome.fa_certificate;
|
public override IconUsage Icon => FontAwesome.Certificate;
|
||||||
public override ModType Type => ModType.Fun;
|
public override ModType Type => ModType.Fun;
|
||||||
public override string Description => "They just won't stay still...";
|
public override string Description => "They just won't stay still...";
|
||||||
public override double ScoreMultiplier => 1;
|
public override double ScoreMultiplier => 1;
|
||||||
|
@ -4,10 +4,10 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Framework.MathUtils;
|
using osu.Framework.MathUtils;
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
using osu.Game.Graphics;
|
|
||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
using osu.Game.Skinning;
|
using osu.Game.Skinning;
|
||||||
|
|
||||||
@ -36,7 +36,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
new SkinnableDrawable("Play/osu/reversearrow", _ => new SpriteIcon
|
new SkinnableDrawable("Play/osu/reversearrow", _ => new SpriteIcon
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Icon = FontAwesome.fa_chevron_right
|
Icon = FontAwesome.ChevronRight
|
||||||
}, restrictSize: false)
|
}, restrictSize: false)
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
@ -12,6 +12,7 @@ using osu.Game.Graphics;
|
|||||||
using osu.Framework.Extensions.Color4Extensions;
|
using osu.Framework.Extensions.Color4Extensions;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Game.Screens.Ranking;
|
using osu.Game.Screens.Ranking;
|
||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
|
||||||
@ -76,7 +77,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
Size = new Vector2(48),
|
Size = new Vector2(48),
|
||||||
Icon = FontAwesome.fa_asterisk,
|
Icon = FontAwesome.Asterisk,
|
||||||
Shadow = false,
|
Shadow = false,
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
|
@ -6,6 +6,7 @@ using System.Linq;
|
|||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Framework.Input;
|
||||||
using osu.Framework.Input.Events;
|
using osu.Framework.Input.Events;
|
||||||
using osu.Game.Rulesets.Objects.Types;
|
using osu.Game.Rulesets.Objects.Types;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
@ -14,7 +15,7 @@ using osuTK;
|
|||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
||||||
{
|
{
|
||||||
public class SliderBall : CircularContainer, ISliderProgress
|
public class SliderBall : CircularContainer, ISliderProgress, IRequireHighFrequencyMousePosition
|
||||||
{
|
{
|
||||||
private const float width = 128;
|
private const float width = 128;
|
||||||
|
|
||||||
@ -107,18 +108,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
|||||||
|
|
||||||
private Vector2? lastScreenSpaceMousePosition;
|
private Vector2? lastScreenSpaceMousePosition;
|
||||||
|
|
||||||
protected override bool OnMouseDown(MouseDownEvent e)
|
|
||||||
{
|
|
||||||
lastScreenSpaceMousePosition = e.ScreenSpaceMousePosition;
|
|
||||||
return base.OnMouseDown(e);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override bool OnMouseUp(MouseUpEvent e)
|
|
||||||
{
|
|
||||||
lastScreenSpaceMousePosition = e.ScreenSpaceMousePosition;
|
|
||||||
return base.OnMouseUp(e);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override bool OnMouseMove(MouseMoveEvent e)
|
protected override bool OnMouseMove(MouseMoveEvent e)
|
||||||
{
|
{
|
||||||
lastScreenSpaceMousePosition = e.ScreenSpaceMousePosition;
|
lastScreenSpaceMousePosition = e.ScreenSpaceMousePosition;
|
||||||
|
@ -9,6 +9,7 @@ using osu.Game.Rulesets.Osu.UI;
|
|||||||
using osu.Game.Rulesets.UI;
|
using osu.Game.Rulesets.UI;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Game.Overlays.Settings;
|
using osu.Game.Overlays.Settings;
|
||||||
using osu.Framework.Input.Bindings;
|
using osu.Framework.Input.Bindings;
|
||||||
using osu.Game.Rulesets.Osu.Edit;
|
using osu.Game.Rulesets.Osu.Edit;
|
||||||
@ -137,7 +138,7 @@ namespace osu.Game.Rulesets.Osu
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public override Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_osu_osu_o };
|
public override Drawable CreateIcon() => new SpriteIcon { Icon = OsuIcon.RulesetOsu };
|
||||||
|
|
||||||
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new OsuDifficultyCalculator(this, beatmap);
|
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new OsuDifficultyCalculator(this, beatmap);
|
||||||
|
|
||||||
|
@ -6,7 +6,6 @@ using osu.Framework.Bindables;
|
|||||||
using osu.Framework.Extensions.Color4Extensions;
|
using osu.Framework.Extensions.Color4Extensions;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Cursor;
|
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Framework.Input.Bindings;
|
using osu.Framework.Input.Bindings;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
@ -14,10 +13,11 @@ using osu.Game.Configuration;
|
|||||||
using osu.Game.Skinning;
|
using osu.Game.Skinning;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
|
using osu.Game.Rulesets.UI;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.UI.Cursor
|
namespace osu.Game.Rulesets.Osu.UI.Cursor
|
||||||
{
|
{
|
||||||
public class GameplayCursorContainer : CursorContainer, IKeyBindingHandler<OsuAction>
|
public class OsuCursorContainer : GameplayCursorContainer, IKeyBindingHandler<OsuAction>
|
||||||
{
|
{
|
||||||
protected override Drawable CreateCursor() => new OsuCursor();
|
protected override Drawable CreateCursor() => new OsuCursor();
|
||||||
|
|
||||||
@ -25,7 +25,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
|||||||
|
|
||||||
private readonly Container<Drawable> fadeContainer;
|
private readonly Container<Drawable> fadeContainer;
|
||||||
|
|
||||||
public GameplayCursorContainer()
|
public OsuCursorContainer()
|
||||||
{
|
{
|
||||||
InternalChild = fadeContainer = new Container
|
InternalChild = fadeContainer = new Container
|
||||||
{
|
{
|
@ -32,6 +32,8 @@ namespace osu.Game.Rulesets.Osu.UI
|
|||||||
|
|
||||||
protected override PassThroughInputManager CreateInputManager() => new OsuInputManager(Ruleset.RulesetInfo);
|
protected override PassThroughInputManager CreateInputManager() => new OsuInputManager(Ruleset.RulesetInfo);
|
||||||
|
|
||||||
|
protected override PlayfieldAdjustmentContainer CreatePlayfieldAdjustmentContainer() => new OsuPlayfieldAdjustmentContainer();
|
||||||
|
|
||||||
public override DrawableHitObject<OsuHitObject> CreateDrawableRepresentation(OsuHitObject h)
|
public override DrawableHitObject<OsuHitObject> CreateDrawableRepresentation(OsuHitObject h)
|
||||||
{
|
{
|
||||||
switch (h)
|
switch (h)
|
||||||
|
@ -10,7 +10,6 @@ using osu.Game.Rulesets.Osu.Objects.Drawables;
|
|||||||
using osu.Game.Rulesets.Osu.Objects.Drawables.Connections;
|
using osu.Game.Rulesets.Osu.Objects.Drawables.Connections;
|
||||||
using osu.Game.Rulesets.UI;
|
using osu.Game.Rulesets.UI;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Framework.Graphics.Cursor;
|
|
||||||
using osu.Game.Rulesets.Judgements;
|
using osu.Game.Rulesets.Judgements;
|
||||||
using osu.Game.Rulesets.Osu.UI.Cursor;
|
using osu.Game.Rulesets.Osu.UI.Cursor;
|
||||||
|
|
||||||
@ -24,23 +23,11 @@ namespace osu.Game.Rulesets.Osu.UI
|
|||||||
|
|
||||||
public static readonly Vector2 BASE_SIZE = new Vector2(512, 384);
|
public static readonly Vector2 BASE_SIZE = new Vector2(512, 384);
|
||||||
|
|
||||||
private readonly PlayfieldAdjustmentContainer adjustmentContainer;
|
protected override GameplayCursorContainer CreateCursor() => new OsuCursorContainer();
|
||||||
|
|
||||||
protected override Container CursorTargetContainer => adjustmentContainer;
|
|
||||||
|
|
||||||
protected override CursorContainer CreateCursor() => new GameplayCursorContainer();
|
|
||||||
|
|
||||||
public OsuPlayfield()
|
public OsuPlayfield()
|
||||||
{
|
{
|
||||||
Anchor = Anchor.Centre;
|
InternalChildren = new Drawable[]
|
||||||
Origin = Anchor.Centre;
|
|
||||||
|
|
||||||
Size = new Vector2(0.75f);
|
|
||||||
|
|
||||||
InternalChild = adjustmentContainer = new PlayfieldAdjustmentContainer
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
{
|
||||||
connectionLayer = new FollowPointRenderer
|
connectionLayer = new FollowPointRenderer
|
||||||
{
|
{
|
||||||
@ -58,7 +45,6 @@ namespace osu.Game.Rulesets.Osu.UI
|
|||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Depth = -1,
|
Depth = -1,
|
||||||
},
|
},
|
||||||
}
|
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -3,17 +3,23 @@
|
|||||||
|
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Game.Rulesets.UI;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.UI
|
namespace osu.Game.Rulesets.Osu.UI
|
||||||
{
|
{
|
||||||
public class PlayfieldAdjustmentContainer : Container
|
public class OsuPlayfieldAdjustmentContainer : PlayfieldAdjustmentContainer
|
||||||
{
|
{
|
||||||
protected override Container<Drawable> Content => content;
|
protected override Container<Drawable> Content => content;
|
||||||
private readonly Container content;
|
private readonly Container content;
|
||||||
|
|
||||||
public PlayfieldAdjustmentContainer()
|
public OsuPlayfieldAdjustmentContainer()
|
||||||
{
|
{
|
||||||
|
Anchor = Anchor.Centre;
|
||||||
|
Origin = Anchor.Centre;
|
||||||
|
|
||||||
|
Size = new Vector2(0.75f);
|
||||||
|
|
||||||
InternalChild = new Container
|
InternalChild = new Container
|
||||||
{
|
{
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
@ -3,8 +3,8 @@
|
|||||||
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Graphics;
|
|
||||||
using osu.Game.Rulesets.Taiko.Objects;
|
using osu.Game.Rulesets.Taiko.Objects;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Taiko.Beatmaps
|
namespace osu.Game.Rulesets.Taiko.Beatmaps
|
||||||
@ -23,19 +23,19 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
|
|||||||
{
|
{
|
||||||
Name = @"Hit Count",
|
Name = @"Hit Count",
|
||||||
Content = hits.ToString(),
|
Content = hits.ToString(),
|
||||||
Icon = FontAwesome.fa_circle_o
|
Icon = FontAwesome.CircleOutline
|
||||||
},
|
},
|
||||||
new BeatmapStatistic
|
new BeatmapStatistic
|
||||||
{
|
{
|
||||||
Name = @"Drumroll Count",
|
Name = @"Drumroll Count",
|
||||||
Content = drumrolls.ToString(),
|
Content = drumrolls.ToString(),
|
||||||
Icon = FontAwesome.fa_circle
|
Icon = FontAwesome.Circle
|
||||||
},
|
},
|
||||||
new BeatmapStatistic
|
new BeatmapStatistic
|
||||||
{
|
{
|
||||||
Name = @"Swell Count",
|
Name = @"Swell Count",
|
||||||
Content = swells.ToString(),
|
Content = swells.ToString(),
|
||||||
Icon = FontAwesome.fa_circle
|
Icon = FontAwesome.Circle
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
@ -44,17 +44,14 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
|||||||
RelativeSizeAxes = Axes.Y;
|
RelativeSizeAxes = Axes.Y;
|
||||||
Width = tracker_width;
|
Width = tracker_width;
|
||||||
|
|
||||||
InternalChildren = new[]
|
AddInternal(Tracker = new Box
|
||||||
{
|
|
||||||
Tracker = new Box
|
|
||||||
{
|
{
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
EdgeSmoothness = new Vector2(0.5f, 0),
|
EdgeSmoothness = new Vector2(0.5f, 0),
|
||||||
Alpha = 0.75f
|
Alpha = 0.75f
|
||||||
}
|
});
|
||||||
};
|
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void UpdateState(ArmedState state)
|
protected override void UpdateState(ArmedState state)
|
||||||
|
@ -24,7 +24,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
|||||||
protected DrawableTaikoHitObject(TaikoHitObject hitObject)
|
protected DrawableTaikoHitObject(TaikoHitObject hitObject)
|
||||||
: base(hitObject)
|
: base(hitObject)
|
||||||
{
|
{
|
||||||
InternalChildren = new[]
|
AddRangeInternal(new[]
|
||||||
{
|
{
|
||||||
nonProxiedContent = new Container
|
nonProxiedContent = new Container
|
||||||
{
|
{
|
||||||
@ -32,7 +32,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
|
|||||||
Child = Content = new Container { RelativeSizeAxes = Axes.Both }
|
Child = Content = new Container { RelativeSizeAxes = Axes.Both }
|
||||||
},
|
},
|
||||||
proxiedContent = new ProxiedContentContainer { RelativeSizeAxes = Axes.Both }
|
proxiedContent = new ProxiedContentContainer { RelativeSizeAxes = Axes.Both }
|
||||||
};
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
@ -4,7 +4,7 @@
|
|||||||
using osuTK;
|
using osuTK;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Game.Graphics;
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces
|
namespace osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces
|
||||||
{
|
{
|
||||||
@ -27,7 +27,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces
|
|||||||
new SpriteIcon
|
new SpriteIcon
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Icon = FontAwesome.fa_asterisk,
|
Icon = FontAwesome.Asterisk,
|
||||||
Shadow = false
|
Shadow = false
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
@ -9,6 +9,7 @@ using osu.Game.Rulesets.Taiko.UI;
|
|||||||
using osu.Game.Rulesets.UI;
|
using osu.Game.Rulesets.UI;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Framework.Input.Bindings;
|
using osu.Framework.Input.Bindings;
|
||||||
using osu.Game.Rulesets.Replays.Types;
|
using osu.Game.Rulesets.Replays.Types;
|
||||||
using osu.Game.Rulesets.Taiko.Objects;
|
using osu.Game.Rulesets.Taiko.Objects;
|
||||||
@ -114,7 +115,7 @@ namespace osu.Game.Rulesets.Taiko
|
|||||||
|
|
||||||
public override string ShortName => "taiko";
|
public override string ShortName => "taiko";
|
||||||
|
|
||||||
public override Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_osu_taiko_o };
|
public override Drawable CreateIcon() => new SpriteIcon { Icon = OsuIcon.RulesetTaiko };
|
||||||
|
|
||||||
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new TaikoDifficultyCalculator(this, beatmap);
|
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new TaikoDifficultyCalculator(this, beatmap);
|
||||||
|
|
||||||
|
@ -81,6 +81,8 @@ namespace osu.Game.Rulesets.Taiko.UI
|
|||||||
|
|
||||||
public override ScoreProcessor CreateScoreProcessor() => new TaikoScoreProcessor(this);
|
public override ScoreProcessor CreateScoreProcessor() => new TaikoScoreProcessor(this);
|
||||||
|
|
||||||
|
protected override PlayfieldAdjustmentContainer CreatePlayfieldAdjustmentContainer() => new TaikoPlayfieldAdjustmentContainer();
|
||||||
|
|
||||||
protected override PassThroughInputManager CreateInputManager() => new TaikoInputManager(Ruleset.RulesetInfo);
|
protected override PassThroughInputManager CreateInputManager() => new TaikoInputManager(Ruleset.RulesetInfo);
|
||||||
|
|
||||||
protected override Playfield CreatePlayfield() => new TaikoPlayfield(Beatmap.ControlPointInfo);
|
protected override Playfield CreatePlayfield() => new TaikoPlayfield(Beatmap.ControlPointInfo);
|
||||||
|
@ -55,12 +55,7 @@ namespace osu.Game.Rulesets.Taiko.UI
|
|||||||
|
|
||||||
public TaikoPlayfield(ControlPointInfo controlPoints)
|
public TaikoPlayfield(ControlPointInfo controlPoints)
|
||||||
{
|
{
|
||||||
InternalChild = new PlayfieldAdjustmentContainer
|
InternalChildren = new Drawable[]
|
||||||
{
|
|
||||||
Anchor = Anchor.CentreLeft,
|
|
||||||
Origin = Anchor.CentreLeft,
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
{
|
||||||
backgroundContainer = new Container
|
backgroundContainer = new Container
|
||||||
{
|
{
|
||||||
@ -192,7 +187,6 @@ namespace osu.Game.Rulesets.Taiko.UI
|
|||||||
Name = "Top level hit objects",
|
Name = "Top level hit objects",
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
}
|
}
|
||||||
}
|
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1,16 +1,23 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Game.Rulesets.UI;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Taiko.UI
|
namespace osu.Game.Rulesets.Taiko.UI
|
||||||
{
|
{
|
||||||
public class PlayfieldAdjustmentContainer : Container
|
public class TaikoPlayfieldAdjustmentContainer : PlayfieldAdjustmentContainer
|
||||||
{
|
{
|
||||||
private const float default_relative_height = TaikoPlayfield.DEFAULT_HEIGHT / 768;
|
private const float default_relative_height = TaikoPlayfield.DEFAULT_HEIGHT / 768;
|
||||||
private const float default_aspect = 16f / 9f;
|
private const float default_aspect = 16f / 9f;
|
||||||
|
|
||||||
|
public TaikoPlayfieldAdjustmentContainer()
|
||||||
|
{
|
||||||
|
Anchor = Anchor.CentreLeft;
|
||||||
|
Origin = Anchor.CentreLeft;
|
||||||
|
}
|
||||||
|
|
||||||
protected override void Update()
|
protected override void Update()
|
||||||
{
|
{
|
||||||
base.Update();
|
base.Update();
|
@ -9,7 +9,6 @@ using NUnit.Framework;
|
|||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
|
||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Framework.Input.Events;
|
using osu.Framework.Input.Events;
|
||||||
using osu.Framework.Input.States;
|
using osu.Framework.Input.States;
|
||||||
@ -33,7 +32,7 @@ using osu.Game.Users;
|
|||||||
using osuTK;
|
using osuTK;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual
|
namespace osu.Game.Tests.Visual.Background
|
||||||
{
|
{
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class TestCaseBackgroundScreenBeatmap : ManualInputManagerTestCase
|
public class TestCaseBackgroundScreenBeatmap : ManualInputManagerTestCase
|
||||||
@ -54,8 +53,6 @@ namespace osu.Game.Tests.Visual
|
|||||||
private BeatmapManager manager;
|
private BeatmapManager manager;
|
||||||
private RulesetStore rulesets;
|
private RulesetStore rulesets;
|
||||||
|
|
||||||
private ScreenStackCacheContainer screenStackContainer;
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(GameHost host)
|
private void load(GameHost host)
|
||||||
{
|
{
|
||||||
@ -82,8 +79,10 @@ namespace osu.Game.Tests.Visual
|
|||||||
[SetUp]
|
[SetUp]
|
||||||
public virtual void SetUp() => Schedule(() =>
|
public virtual void SetUp() => Schedule(() =>
|
||||||
{
|
{
|
||||||
Child = screenStackContainer = new ScreenStackCacheContainer { RelativeSizeAxes = Axes.Both };
|
Child = new OsuScreenStack(songSelect = new DummySongSelect())
|
||||||
screenStackContainer.ScreenStack.Push(songSelect = new DummySongSelect());
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both
|
||||||
|
};
|
||||||
});
|
});
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -93,7 +92,7 @@ namespace osu.Game.Tests.Visual
|
|||||||
public void PlayerLoaderSettingsHoverTest()
|
public void PlayerLoaderSettingsHoverTest()
|
||||||
{
|
{
|
||||||
setupUserSettings();
|
setupUserSettings();
|
||||||
AddStep("Start player loader", () => songSelect.Push(playerLoader = new TestPlayerLoader(player = new TestPlayer())));
|
AddStep("Start player loader", () => songSelect.Push(playerLoader = new TestPlayerLoader(player = new TestPlayer { BlockLoad = true })));
|
||||||
AddUntilStep("Wait for Player Loader to load", () => playerLoader?.IsLoaded ?? false);
|
AddUntilStep("Wait for Player Loader to load", () => playerLoader?.IsLoaded ?? false);
|
||||||
AddAssert("Background retained from song select", () => songSelect.IsBackgroundCurrent());
|
AddAssert("Background retained from song select", () => songSelect.IsBackgroundCurrent());
|
||||||
AddStep("Trigger background preview", () =>
|
AddStep("Trigger background preview", () =>
|
||||||
@ -256,14 +255,7 @@ namespace osu.Game.Tests.Visual
|
|||||||
{
|
{
|
||||||
setupUserSettings();
|
setupUserSettings();
|
||||||
|
|
||||||
AddStep("Start player loader", () =>
|
AddStep("Start player loader", () => songSelect.Push(playerLoader = new TestPlayerLoader(player = new TestPlayer { AllowPause = allowPause, })));
|
||||||
{
|
|
||||||
songSelect.Push(playerLoader = new TestPlayerLoader(player = new TestPlayer
|
|
||||||
{
|
|
||||||
AllowPause = allowPause,
|
|
||||||
Ready = true,
|
|
||||||
}));
|
|
||||||
});
|
|
||||||
AddUntilStep("Wait for Player Loader to load", () => playerLoader.IsLoaded);
|
AddUntilStep("Wait for Player Loader to load", () => playerLoader.IsLoaded);
|
||||||
AddStep("Move mouse to center of screen", () => InputManager.MoveMouseTo(playerLoader.ScreenPos));
|
AddStep("Move mouse to center of screen", () => InputManager.MoveMouseTo(playerLoader.ScreenPos));
|
||||||
AddUntilStep("Wait for player to load", () => player.IsLoaded);
|
AddUntilStep("Wait for player to load", () => player.IsLoaded);
|
||||||
@ -352,7 +344,7 @@ namespace osu.Game.Tests.Visual
|
|||||||
public UserDimContainer CurrentStoryboardContainer => StoryboardContainer;
|
public UserDimContainer CurrentStoryboardContainer => StoryboardContainer;
|
||||||
|
|
||||||
// Whether or not the player should be allowed to load.
|
// Whether or not the player should be allowed to load.
|
||||||
public bool Ready;
|
public bool BlockLoad;
|
||||||
|
|
||||||
public Bindable<bool> StoryboardEnabled;
|
public Bindable<bool> StoryboardEnabled;
|
||||||
public readonly Bindable<bool> ReplacesBackground = new Bindable<bool>();
|
public readonly Bindable<bool> ReplacesBackground = new Bindable<bool>();
|
||||||
@ -363,30 +355,17 @@ namespace osu.Game.Tests.Visual
|
|||||||
public bool IsStoryboardInvisible() => ((TestUserDimContainer)CurrentStoryboardContainer).CurrentAlpha <= 1;
|
public bool IsStoryboardInvisible() => ((TestUserDimContainer)CurrentStoryboardContainer).CurrentAlpha <= 1;
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuConfigManager config)
|
private void load(OsuConfigManager config, CancellationToken token)
|
||||||
{
|
{
|
||||||
while (!Ready)
|
while (BlockLoad && !token.IsCancellationRequested)
|
||||||
Thread.Sleep(1);
|
Thread.Sleep(1);
|
||||||
|
|
||||||
StoryboardEnabled = config.GetBindable<bool>(OsuSetting.ShowStoryboard);
|
StoryboardEnabled = config.GetBindable<bool>(OsuSetting.ShowStoryboard);
|
||||||
ReplacesBackground.BindTo(Background.StoryboardReplacesBackground);
|
ReplacesBackground.BindTo(Background.StoryboardReplacesBackground);
|
||||||
DrawableRuleset.IsPaused.BindTo(IsPaused);
|
DrawableRuleset.IsPaused.BindTo(IsPaused);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private class ScreenStackCacheContainer : Container
|
|
||||||
{
|
|
||||||
[Cached]
|
|
||||||
private BackgroundScreenStack backgroundScreenStack;
|
|
||||||
|
|
||||||
public readonly ScreenStack ScreenStack;
|
|
||||||
|
|
||||||
public ScreenStackCacheContainer()
|
|
||||||
{
|
|
||||||
Add(backgroundScreenStack = new BackgroundScreenStack { RelativeSizeAxes = Axes.Both });
|
|
||||||
Add(ScreenStack = new ScreenStack { RelativeSizeAxes = Axes.Both });
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private class TestPlayerLoader : PlayerLoader
|
private class TestPlayerLoader : PlayerLoader
|
||||||
{
|
{
|
||||||
public VisualSettings VisualSettingsPos => VisualSettings;
|
public VisualSettings VisualSettingsPos => VisualSettings;
|
@ -9,7 +9,7 @@ using osu.Game.Input;
|
|||||||
using osuTK;
|
using osuTK;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual
|
namespace osu.Game.Tests.Visual.Components
|
||||||
{
|
{
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class TestCaseIdleTracker : ManualInputManagerTestCase
|
public class TestCaseIdleTracker : ManualInputManagerTestCase
|
@ -13,7 +13,7 @@ using osu.Game.Online;
|
|||||||
using osuTK;
|
using osuTK;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual
|
namespace osu.Game.Tests.Visual.Components
|
||||||
{
|
{
|
||||||
public class TestCasePollingComponent : OsuTestCase
|
public class TestCasePollingComponent : OsuTestCase
|
||||||
{
|
{
|
@ -8,7 +8,7 @@ using osu.Framework.Graphics.Containers;
|
|||||||
using osu.Game.Audio;
|
using osu.Game.Audio;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual
|
namespace osu.Game.Tests.Visual.Components
|
||||||
{
|
{
|
||||||
public class TestCasePreviewTrackManager : OsuTestCase, IPreviewTrackOwner
|
public class TestCasePreviewTrackManager : OsuTestCase, IPreviewTrackOwner
|
||||||
{
|
{
|
@ -9,7 +9,7 @@ using osu.Game.Screens.Edit;
|
|||||||
using osu.Game.Screens.Edit.Compose.Components;
|
using osu.Game.Screens.Edit.Compose.Components;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual
|
namespace osu.Game.Tests.Visual.Editor
|
||||||
{
|
{
|
||||||
public class TestCaseBeatDivisorControl : OsuTestCase
|
public class TestCaseBeatDivisorControl : OsuTestCase
|
||||||
{
|
{
|
@ -9,7 +9,7 @@ using osu.Game.Rulesets.Osu;
|
|||||||
using osu.Game.Screens.Edit.Compose;
|
using osu.Game.Screens.Edit.Compose;
|
||||||
using osu.Game.Tests.Beatmaps;
|
using osu.Game.Tests.Beatmaps;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual
|
namespace osu.Game.Tests.Visual.Editor
|
||||||
{
|
{
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class TestCaseEditorCompose : EditorClockTestCase
|
public class TestCaseEditorCompose : EditorClockTestCase
|
@ -7,7 +7,7 @@ using NUnit.Framework;
|
|||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Game.Screens.Edit.Components.RadioButtons;
|
using osu.Game.Screens.Edit.Components.RadioButtons;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual
|
namespace osu.Game.Tests.Visual.Editor
|
||||||
{
|
{
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class TestCaseEditorComposeRadioButtons : OsuTestCase
|
public class TestCaseEditorComposeRadioButtons : OsuTestCase
|
@ -6,7 +6,6 @@ using System.Collections.Generic;
|
|||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osuTK;
|
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
@ -14,9 +13,10 @@ using osu.Framework.Graphics.UserInterface;
|
|||||||
using osu.Framework.Timing;
|
using osu.Framework.Timing;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Screens.Edit.Compose.Components.Timeline;
|
using osu.Game.Screens.Edit.Compose.Components.Timeline;
|
||||||
|
using osuTK;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual
|
namespace osu.Game.Tests.Visual.Editor
|
||||||
{
|
{
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class TestCaseEditorComposeTimeline : EditorClockTestCase
|
public class TestCaseEditorComposeTimeline : EditorClockTestCase
|
@ -10,7 +10,7 @@ using osu.Framework.Graphics.UserInterface;
|
|||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
using osu.Game.Screens.Edit.Components.Menus;
|
using osu.Game.Screens.Edit.Components.Menus;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual
|
namespace osu.Game.Tests.Visual.Editor
|
||||||
{
|
{
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class TestCaseEditorMenuBar : OsuTestCase
|
public class TestCaseEditorMenuBar : OsuTestCase
|
@ -14,7 +14,7 @@ using osu.Game.Tests.Beatmaps;
|
|||||||
using osuTK;
|
using osuTK;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual
|
namespace osu.Game.Tests.Visual.Editor
|
||||||
{
|
{
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class TestCaseEditorSeekSnapping : EditorClockTestCase
|
public class TestCaseEditorSeekSnapping : EditorClockTestCase
|
@ -6,12 +6,12 @@ using System.Collections.Generic;
|
|||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osuTK;
|
|
||||||
using osu.Game.Screens.Edit.Components.Timelines.Summary;
|
|
||||||
using osu.Game.Rulesets.Osu;
|
using osu.Game.Rulesets.Osu;
|
||||||
|
using osu.Game.Screens.Edit.Components.Timelines.Summary;
|
||||||
using osu.Game.Tests.Beatmaps;
|
using osu.Game.Tests.Beatmaps;
|
||||||
|
using osuTK;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual
|
namespace osu.Game.Tests.Visual.Editor
|
||||||
{
|
{
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class TestCaseEditorSummaryTimeline : EditorClockTestCase
|
public class TestCaseEditorSummaryTimeline : EditorClockTestCase
|
@ -7,7 +7,6 @@ using JetBrains.Annotations;
|
|||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Timing;
|
using osu.Framework.Timing;
|
||||||
using osuTK;
|
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Rulesets.Edit;
|
using osu.Game.Rulesets.Edit;
|
||||||
using osu.Game.Rulesets.Objects;
|
using osu.Game.Rulesets.Objects;
|
||||||
@ -20,8 +19,9 @@ using osu.Game.Rulesets.Osu.Objects;
|
|||||||
using osu.Game.Screens.Edit.Compose;
|
using osu.Game.Screens.Edit.Compose;
|
||||||
using osu.Game.Screens.Edit.Compose.Components;
|
using osu.Game.Screens.Edit.Compose.Components;
|
||||||
using osu.Game.Tests.Beatmaps;
|
using osu.Game.Tests.Beatmaps;
|
||||||
|
using osuTK;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual
|
namespace osu.Game.Tests.Visual.Editor
|
||||||
{
|
{
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
[Cached(Type = typeof(IPlacementHandler))]
|
[Cached(Type = typeof(IPlacementHandler))]
|
@ -10,7 +10,7 @@ using osu.Game.Screens.Edit.Components;
|
|||||||
using osu.Game.Tests.Beatmaps;
|
using osu.Game.Tests.Beatmaps;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual
|
namespace osu.Game.Tests.Visual.Editor
|
||||||
{
|
{
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class TestCasePlaybackControl : OsuTestCase
|
public class TestCasePlaybackControl : OsuTestCase
|
@ -12,7 +12,7 @@ using osu.Game.Graphics.Sprites;
|
|||||||
using osuTK;
|
using osuTK;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual
|
namespace osu.Game.Tests.Visual.Editor
|
||||||
{
|
{
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class TestCaseWaveContainer : OsuTestCase
|
public class TestCaseWaveContainer : OsuTestCase
|
@ -2,16 +2,16 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
using osuTK;
|
|
||||||
using osuTK.Graphics;
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Audio;
|
using osu.Framework.Graphics.Audio;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Game.Graphics.Sprites;
|
using osu.Game.Graphics.Sprites;
|
||||||
|
using osuTK;
|
||||||
|
using osuTK.Graphics;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual
|
namespace osu.Game.Tests.Visual.Editor
|
||||||
{
|
{
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class TestCaseWaveform : OsuTestCase
|
public class TestCaseWaveform : OsuTestCase
|
@ -14,7 +14,7 @@ using osu.Game.Screens.Edit.Compose.Components.Timeline;
|
|||||||
using osuTK;
|
using osuTK;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual
|
namespace osu.Game.Tests.Visual.Editor
|
||||||
{
|
{
|
||||||
public class TestCaseZoomableScrollContainer : ManualInputManagerTestCase
|
public class TestCaseZoomableScrollContainer : ManualInputManagerTestCase
|
||||||
{
|
{
|
@ -7,7 +7,7 @@ using osu.Game.Rulesets;
|
|||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
using osu.Game.Screens.Play;
|
using osu.Game.Screens.Play;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual
|
namespace osu.Game.Tests.Visual.Gameplay
|
||||||
{
|
{
|
||||||
[Description("Player instantiated with an autoplay mod.")]
|
[Description("Player instantiated with an autoplay mod.")]
|
||||||
public class TestCaseAutoplay : AllPlayersTestCase
|
public class TestCaseAutoplay : AllPlayersTestCase
|
@ -1,12 +1,12 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using osu.Game.Beatmaps.Timing;
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
|
using osu.Game.Beatmaps.Timing;
|
||||||
using osu.Game.Screens.Play;
|
using osu.Game.Screens.Play;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual
|
namespace osu.Game.Tests.Visual.Gameplay
|
||||||
{
|
{
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class TestCaseBreakOverlay : OsuTestCase
|
public class TestCaseBreakOverlay : OsuTestCase
|
@ -5,7 +5,6 @@ using System;
|
|||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.ComponentModel;
|
using System.ComponentModel;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osuTK.Input;
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
@ -13,8 +12,9 @@ using osu.Framework.Logging;
|
|||||||
using osu.Game.Input.Bindings;
|
using osu.Game.Input.Bindings;
|
||||||
using osu.Game.Screens.Play;
|
using osu.Game.Screens.Play;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
using osuTK.Input;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual
|
namespace osu.Game.Tests.Visual.Gameplay
|
||||||
{
|
{
|
||||||
[Description("player pause/fail screens")]
|
[Description("player pause/fail screens")]
|
||||||
public class TestCaseGameplayMenuOverlay : ManualInputManagerTestCase
|
public class TestCaseGameplayMenuOverlay : ManualInputManagerTestCase
|
@ -10,7 +10,7 @@ using osu.Game.Screens.Play.HUD;
|
|||||||
using osuTK;
|
using osuTK;
|
||||||
using osuTK.Input;
|
using osuTK.Input;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual
|
namespace osu.Game.Tests.Visual.Gameplay
|
||||||
{
|
{
|
||||||
[Description("'Hold to Quit' UI element")]
|
[Description("'Hold to Quit' UI element")]
|
||||||
public class TestCaseHoldForMenuButton : ManualInputManagerTestCase
|
public class TestCaseHoldForMenuButton : ManualInputManagerTestCase
|
@ -11,7 +11,7 @@ using osu.Framework.Timing;
|
|||||||
using osu.Game.Screens.Play;
|
using osu.Game.Screens.Play;
|
||||||
using osuTK.Input;
|
using osuTK.Input;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual
|
namespace osu.Game.Tests.Visual.Gameplay
|
||||||
{
|
{
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class TestCaseKeyCounter : ManualInputManagerTestCase
|
public class TestCaseKeyCounter : ManualInputManagerTestCase
|
||||||
@ -20,13 +20,13 @@ namespace osu.Game.Tests.Visual
|
|||||||
{
|
{
|
||||||
typeof(KeyCounterKeyboard),
|
typeof(KeyCounterKeyboard),
|
||||||
typeof(KeyCounterMouse),
|
typeof(KeyCounterMouse),
|
||||||
typeof(KeyCounterCollection)
|
typeof(KeyCounterDisplay)
|
||||||
};
|
};
|
||||||
|
|
||||||
public TestCaseKeyCounter()
|
public TestCaseKeyCounter()
|
||||||
{
|
{
|
||||||
KeyCounterKeyboard rewindTestKeyCounterKeyboard;
|
KeyCounterKeyboard rewindTestKeyCounterKeyboard;
|
||||||
KeyCounterCollection kc = new KeyCounterCollection
|
KeyCounterDisplay kc = new KeyCounterDisplay
|
||||||
{
|
{
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
@ -8,7 +8,7 @@ using osu.Game.Overlays;
|
|||||||
using osu.Game.Overlays.MedalSplash;
|
using osu.Game.Overlays.MedalSplash;
|
||||||
using osu.Game.Users;
|
using osu.Game.Users;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual
|
namespace osu.Game.Tests.Visual.Gameplay
|
||||||
{
|
{
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class TestCaseMedalOverlay : OsuTestCase
|
public class TestCaseMedalOverlay : OsuTestCase
|
@ -9,7 +9,7 @@ using osu.Game.Rulesets.Osu;
|
|||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
using osu.Game.Screens.Play;
|
using osu.Game.Screens.Play;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual
|
namespace osu.Game.Tests.Visual.Gameplay
|
||||||
{
|
{
|
||||||
public class TestCasePause : PlayerTestCase
|
public class TestCasePause : PlayerTestCase
|
||||||
{
|
{
|
@ -9,20 +9,16 @@ using osu.Game.Beatmaps;
|
|||||||
using osu.Game.Screens;
|
using osu.Game.Screens;
|
||||||
using osu.Game.Screens.Play;
|
using osu.Game.Screens.Play;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual
|
namespace osu.Game.Tests.Visual.Gameplay
|
||||||
{
|
{
|
||||||
public class TestCasePlayerLoader : ManualInputManagerTestCase
|
public class TestCasePlayerLoader : ManualInputManagerTestCase
|
||||||
{
|
{
|
||||||
private PlayerLoader loader;
|
private PlayerLoader loader;
|
||||||
private readonly ScreenStack stack;
|
private readonly OsuScreenStack stack;
|
||||||
|
|
||||||
[Cached]
|
|
||||||
private BackgroundScreenStack backgroundStack;
|
|
||||||
|
|
||||||
public TestCasePlayerLoader()
|
public TestCasePlayerLoader()
|
||||||
{
|
{
|
||||||
InputManager.Add(backgroundStack = new BackgroundScreenStack { RelativeSizeAxes = Axes.Both });
|
InputManager.Add(stack = new OsuScreenStack { RelativeSizeAxes = Axes.Both });
|
||||||
InputManager.Add(stack = new ScreenStack { RelativeSizeAxes = Axes.Both });
|
|
||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
@ -8,7 +8,7 @@ using osu.Game.Beatmaps;
|
|||||||
using osu.Game.Rulesets;
|
using osu.Game.Rulesets;
|
||||||
using osu.Game.Screens.Play;
|
using osu.Game.Screens.Play;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual
|
namespace osu.Game.Tests.Visual.Gameplay
|
||||||
{
|
{
|
||||||
public class TestCasePlayerReferenceLeaking : AllPlayersTestCase
|
public class TestCasePlayerReferenceLeaking : AllPlayersTestCase
|
||||||
{
|
{
|
@ -8,7 +8,7 @@ using osu.Game.Rulesets.Scoring;
|
|||||||
using osu.Game.Scoring;
|
using osu.Game.Scoring;
|
||||||
using osu.Game.Screens.Play;
|
using osu.Game.Screens.Play;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual
|
namespace osu.Game.Tests.Visual.Gameplay
|
||||||
{
|
{
|
||||||
[Description("Player instantiated with a replay.")]
|
[Description("Player instantiated with a replay.")]
|
||||||
public class TestCaseReplay : AllPlayersTestCase
|
public class TestCaseReplay : AllPlayersTestCase
|
@ -7,7 +7,7 @@ using osu.Game.Graphics.UserInterface;
|
|||||||
using osu.Game.Screens.Play.HUD;
|
using osu.Game.Screens.Play.HUD;
|
||||||
using osu.Game.Screens.Play.PlayerSettings;
|
using osu.Game.Screens.Play.PlayerSettings;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual
|
namespace osu.Game.Tests.Visual.Gameplay
|
||||||
{
|
{
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class TestCaseReplaySettingsOverlay : OsuTestCase
|
public class TestCaseReplaySettingsOverlay : OsuTestCase
|
@ -13,7 +13,7 @@ using osu.Game.Screens.Ranking;
|
|||||||
using osu.Game.Screens.Ranking.Pages;
|
using osu.Game.Screens.Ranking.Pages;
|
||||||
using osu.Game.Users;
|
using osu.Game.Users;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual
|
namespace osu.Game.Tests.Visual.Gameplay
|
||||||
{
|
{
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class TestCaseResults : ScreenTestCase
|
public class TestCaseResults : ScreenTestCase
|
@ -9,7 +9,7 @@ using osu.Game.Graphics.UserInterface;
|
|||||||
using osu.Game.Screens.Play.HUD;
|
using osu.Game.Screens.Play.HUD;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual
|
namespace osu.Game.Tests.Visual.Gameplay
|
||||||
{
|
{
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class TestCaseScoreCounter : OsuTestCase
|
public class TestCaseScoreCounter : OsuTestCase
|
@ -5,7 +5,6 @@ using System;
|
|||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||||
using osuTK;
|
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
@ -15,8 +14,9 @@ using osu.Game.Rulesets.Objects.Drawables;
|
|||||||
using osu.Game.Rulesets.Timing;
|
using osu.Game.Rulesets.Timing;
|
||||||
using osu.Game.Rulesets.UI;
|
using osu.Game.Rulesets.UI;
|
||||||
using osu.Game.Rulesets.UI.Scrolling;
|
using osu.Game.Rulesets.UI.Scrolling;
|
||||||
|
using osuTK;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual
|
namespace osu.Game.Tests.Visual.Gameplay
|
||||||
{
|
{
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class TestCaseScrollingHitObjects : OsuTestCase
|
public class TestCaseScrollingHitObjects : OsuTestCase
|
||||||
@ -170,12 +170,12 @@ namespace osu.Game.Tests.Visual
|
|||||||
{
|
{
|
||||||
Origin = Anchor.Centre;
|
Origin = Anchor.Centre;
|
||||||
|
|
||||||
InternalChild = new Box
|
AddInternal(new Box
|
||||||
{
|
{
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
RelativeSizeAxes = Axes.Both
|
RelativeSizeAxes = Axes.Both
|
||||||
};
|
});
|
||||||
|
|
||||||
switch (direction)
|
switch (direction)
|
||||||
{
|
{
|
||||||
@ -205,7 +205,7 @@ namespace osu.Game.Tests.Visual
|
|||||||
Origin = Anchor.Centre;
|
Origin = Anchor.Centre;
|
||||||
AutoSizeAxes = Axes.Both;
|
AutoSizeAxes = Axes.Both;
|
||||||
|
|
||||||
InternalChild = new Box { Size = new Vector2(75) };
|
AddInternal(new Box { Size = new Vector2(75) });
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void UpdateState(ArmedState state)
|
protected override void UpdateState(ArmedState state)
|
@ -13,7 +13,7 @@ using osu.Game.Graphics;
|
|||||||
using osu.Game.Skinning;
|
using osu.Game.Skinning;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual
|
namespace osu.Game.Tests.Visual.Gameplay
|
||||||
{
|
{
|
||||||
public class TestCaseSkinReloadable : OsuTestCase
|
public class TestCaseSkinReloadable : OsuTestCase
|
||||||
{
|
{
|
@ -4,7 +4,7 @@
|
|||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
using osu.Game.Screens.Play;
|
using osu.Game.Screens.Play;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual
|
namespace osu.Game.Tests.Visual.Gameplay
|
||||||
{
|
{
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class TestCaseSkipOverlay : OsuTestCase
|
public class TestCaseSkipOverlay : OsuTestCase
|
@ -10,7 +10,7 @@ using osu.Framework.Timing;
|
|||||||
using osu.Game.Rulesets.Objects;
|
using osu.Game.Rulesets.Objects;
|
||||||
using osu.Game.Screens.Play;
|
using osu.Game.Screens.Play;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual
|
namespace osu.Game.Tests.Visual.Gameplay
|
||||||
{
|
{
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class TestCaseSongProgress : OsuTestCase
|
public class TestCaseSongProgress : OsuTestCase
|
@ -13,7 +13,7 @@ using osu.Game.Overlays;
|
|||||||
using osu.Game.Storyboards.Drawables;
|
using osu.Game.Storyboards.Drawables;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual
|
namespace osu.Game.Tests.Visual.Gameplay
|
||||||
{
|
{
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class TestCaseStoryboard : OsuTestCase
|
public class TestCaseStoryboard : OsuTestCase
|
@ -6,7 +6,7 @@ using osu.Game.Online.API;
|
|||||||
using osu.Game.Screens.Menu;
|
using osu.Game.Screens.Menu;
|
||||||
using osu.Game.Users;
|
using osu.Game.Users;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual
|
namespace osu.Game.Tests.Visual.Menus
|
||||||
{
|
{
|
||||||
public class TestCaseDisclaimer : ScreenTestCase
|
public class TestCaseDisclaimer : ScreenTestCase
|
||||||
{
|
{
|
@ -4,14 +4,14 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
using osuTK.Graphics;
|
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Framework.Timing;
|
using osu.Framework.Timing;
|
||||||
using osu.Game.Screens.Menu;
|
using osu.Game.Screens.Menu;
|
||||||
|
using osuTK.Graphics;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual
|
namespace osu.Game.Tests.Visual.Menus
|
||||||
{
|
{
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class TestCaseIntroSequence : OsuTestCase
|
public class TestCaseIntroSequence : OsuTestCase
|
@ -2,6 +2,7 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Framework.Screens;
|
using osu.Framework.Screens;
|
||||||
@ -9,22 +10,27 @@ using osu.Game.Screens;
|
|||||||
using osu.Game.Screens.Menu;
|
using osu.Game.Screens.Menu;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual
|
namespace osu.Game.Tests.Visual.Menus
|
||||||
{
|
{
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class TestCaseLoaderAnimation : OsuTestCase
|
public class TestCaseLoaderAnimation : ScreenTestCase
|
||||||
{
|
{
|
||||||
private TestLoader loader;
|
private TestLoader loader;
|
||||||
|
|
||||||
|
[Cached]
|
||||||
|
private OsuLogo logo;
|
||||||
|
|
||||||
|
public TestCaseLoaderAnimation()
|
||||||
|
{
|
||||||
|
Add(logo = new OsuLogo { Depth = float.MinValue });
|
||||||
|
}
|
||||||
|
|
||||||
protected override void LoadComplete()
|
protected override void LoadComplete()
|
||||||
{
|
{
|
||||||
base.LoadComplete();
|
base.LoadComplete();
|
||||||
|
|
||||||
// required to preload the logo in a headless run (so it doesn't delay the loading itself).
|
|
||||||
Add(new OsuLogo());
|
|
||||||
|
|
||||||
bool logoVisible = false;
|
bool logoVisible = false;
|
||||||
AddStep("almost instant display", () => Child = loader = new TestLoader(250));
|
AddStep("almost instant display", () => LoadScreen(loader = new TestLoader(250)));
|
||||||
AddUntilStep("loaded", () =>
|
AddUntilStep("loaded", () =>
|
||||||
{
|
{
|
||||||
logoVisible = loader.Logo?.Alpha > 0;
|
logoVisible = loader.Logo?.Alpha > 0;
|
||||||
@ -32,7 +38,7 @@ namespace osu.Game.Tests.Visual
|
|||||||
});
|
});
|
||||||
AddAssert("logo not visible", () => !logoVisible);
|
AddAssert("logo not visible", () => !logoVisible);
|
||||||
|
|
||||||
AddStep("short load", () => Child = loader = new TestLoader(800));
|
AddStep("short load", () => LoadScreen(loader = new TestLoader(800)));
|
||||||
AddUntilStep("loaded", () =>
|
AddUntilStep("loaded", () =>
|
||||||
{
|
{
|
||||||
logoVisible = loader.Logo?.Alpha > 0;
|
logoVisible = loader.Logo?.Alpha > 0;
|
||||||
@ -41,7 +47,7 @@ namespace osu.Game.Tests.Visual
|
|||||||
AddAssert("logo visible", () => logoVisible);
|
AddAssert("logo visible", () => logoVisible);
|
||||||
AddUntilStep("logo gone", () => loader.Logo?.Alpha == 0);
|
AddUntilStep("logo gone", () => loader.Logo?.Alpha == 0);
|
||||||
|
|
||||||
AddStep("longer load", () => Child = loader = new TestLoader(1400));
|
AddStep("longer load", () => LoadScreen(loader = new TestLoader(1400)));
|
||||||
AddUntilStep("loaded", () =>
|
AddUntilStep("loaded", () =>
|
||||||
{
|
{
|
||||||
logoVisible = loader.Logo?.Alpha > 0;
|
logoVisible = loader.Logo?.Alpha > 0;
|
@ -8,7 +8,7 @@ using NUnit.Framework;
|
|||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Game.Overlays.Toolbar;
|
using osu.Game.Overlays.Toolbar;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual
|
namespace osu.Game.Tests.Visual.Menus
|
||||||
{
|
{
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class TestCaseToolbar : OsuTestCase
|
public class TestCaseToolbar : OsuTestCase
|
@ -14,7 +14,7 @@ using osu.Game.Screens.Multi.Lounge.Components;
|
|||||||
using osu.Game.Users;
|
using osu.Game.Users;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual
|
namespace osu.Game.Tests.Visual.Multiplayer
|
||||||
{
|
{
|
||||||
public class TestCaseLoungeRoomsContainer : MultiplayerTestCase
|
public class TestCaseLoungeRoomsContainer : MultiplayerTestCase
|
||||||
{
|
{
|
||||||
@ -27,7 +27,8 @@ namespace osu.Game.Tests.Visual
|
|||||||
[Cached(Type = typeof(IRoomManager))]
|
[Cached(Type = typeof(IRoomManager))]
|
||||||
private TestRoomManager roomManager = new TestRoomManager();
|
private TestRoomManager roomManager = new TestRoomManager();
|
||||||
|
|
||||||
public TestCaseLoungeRoomsContainer()
|
[BackgroundDependencyLoader]
|
||||||
|
private void load()
|
||||||
{
|
{
|
||||||
RoomsContainer container;
|
RoomsContainer container;
|
||||||
|
|
@ -10,7 +10,7 @@ using osu.Game.Rulesets.Osu;
|
|||||||
using osu.Game.Rulesets.Osu.Mods;
|
using osu.Game.Rulesets.Osu.Mods;
|
||||||
using osu.Game.Screens.Multi.Match.Components;
|
using osu.Game.Screens.Multi.Match.Components;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual
|
namespace osu.Game.Tests.Visual.Multiplayer
|
||||||
{
|
{
|
||||||
public class TestCaseMatchHeader : MultiplayerTestCase
|
public class TestCaseMatchHeader : MultiplayerTestCase
|
||||||
{
|
{
|
@ -8,7 +8,7 @@ using osu.Framework.Graphics;
|
|||||||
using osu.Game.Screens.Multi.Match.Components;
|
using osu.Game.Screens.Multi.Match.Components;
|
||||||
using osu.Game.Users;
|
using osu.Game.Users;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual
|
namespace osu.Game.Tests.Visual.Multiplayer
|
||||||
{
|
{
|
||||||
public class TestCaseMatchHostInfo : OsuTestCase
|
public class TestCaseMatchHostInfo : OsuTestCase
|
||||||
{
|
{
|
@ -11,7 +11,7 @@ using osu.Game.Online.Multiplayer.RoomStatuses;
|
|||||||
using osu.Game.Rulesets;
|
using osu.Game.Rulesets;
|
||||||
using osu.Game.Screens.Multi.Match.Components;
|
using osu.Game.Screens.Multi.Match.Components;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual
|
namespace osu.Game.Tests.Visual.Multiplayer
|
||||||
{
|
{
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class TestCaseMatchInfo : MultiplayerTestCase
|
public class TestCaseMatchInfo : MultiplayerTestCase
|
@ -10,7 +10,7 @@ using osu.Game.Screens.Multi.Match.Components;
|
|||||||
using osu.Game.Users;
|
using osu.Game.Users;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual
|
namespace osu.Game.Tests.Visual.Multiplayer
|
||||||
{
|
{
|
||||||
public class TestCaseMatchLeaderboard : MultiplayerTestCase
|
public class TestCaseMatchLeaderboard : MultiplayerTestCase
|
||||||
{
|
{
|
@ -6,7 +6,7 @@ using osu.Framework.Graphics;
|
|||||||
using osu.Game.Screens.Multi.Match.Components;
|
using osu.Game.Screens.Multi.Match.Components;
|
||||||
using osu.Game.Users;
|
using osu.Game.Users;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual
|
namespace osu.Game.Tests.Visual.Multiplayer
|
||||||
{
|
{
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class TestCaseMatchParticipants : MultiplayerTestCase
|
public class TestCaseMatchParticipants : MultiplayerTestCase
|
@ -16,7 +16,7 @@ using osu.Game.Screens.Multi.Ranking.Types;
|
|||||||
using osu.Game.Screens.Ranking;
|
using osu.Game.Screens.Ranking;
|
||||||
using osu.Game.Users;
|
using osu.Game.Users;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual
|
namespace osu.Game.Tests.Visual.Multiplayer
|
||||||
{
|
{
|
||||||
public class TestCaseMatchResults : MultiplayerTestCase
|
public class TestCaseMatchResults : MultiplayerTestCase
|
||||||
{
|
{
|
@ -15,7 +15,7 @@ using osu.Game.Online.Multiplayer;
|
|||||||
using osu.Game.Screens.Multi;
|
using osu.Game.Screens.Multi;
|
||||||
using osu.Game.Screens.Multi.Match.Components;
|
using osu.Game.Screens.Multi.Match.Components;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual
|
namespace osu.Game.Tests.Visual.Multiplayer
|
||||||
{
|
{
|
||||||
public class TestCaseMatchSettingsOverlay : MultiplayerTestCase
|
public class TestCaseMatchSettingsOverlay : MultiplayerTestCase
|
||||||
{
|
{
|
@ -7,7 +7,7 @@ using osu.Framework.Screens;
|
|||||||
using osu.Game.Screens;
|
using osu.Game.Screens;
|
||||||
using osu.Game.Screens.Multi;
|
using osu.Game.Screens.Multi;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual
|
namespace osu.Game.Tests.Visual.Multiplayer
|
||||||
{
|
{
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class TestCaseMultiHeader : OsuTestCase
|
public class TestCaseMultiHeader : OsuTestCase
|
||||||
@ -16,7 +16,7 @@ namespace osu.Game.Tests.Visual
|
|||||||
{
|
{
|
||||||
int index = 0;
|
int index = 0;
|
||||||
|
|
||||||
ScreenStack screenStack = new ScreenStack(new TestMultiplayerSubScreen(index)) { RelativeSizeAxes = Axes.Both };
|
OsuScreenStack screenStack = new OsuScreenStack(new TestMultiplayerSubScreen(index)) { RelativeSizeAxes = Axes.Both };
|
||||||
|
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
@ -4,25 +4,24 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
using osu.Game.Screens.Multi;
|
|
||||||
using osu.Game.Screens.Multi.Lounge;
|
using osu.Game.Screens.Multi.Lounge;
|
||||||
using osu.Game.Screens.Multi.Lounge.Components;
|
using osu.Game.Screens.Multi.Lounge.Components;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual
|
namespace osu.Game.Tests.Visual.Multiplayer
|
||||||
{
|
{
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class TestCaseMultiScreen : ScreenTestCase
|
public class TestCaseMultiScreen : ScreenTestCase
|
||||||
{
|
{
|
||||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||||
{
|
{
|
||||||
typeof(Multiplayer),
|
typeof(Screens.Multi.Multiplayer),
|
||||||
typeof(LoungeSubScreen),
|
typeof(LoungeSubScreen),
|
||||||
typeof(FilterControl)
|
typeof(FilterControl)
|
||||||
};
|
};
|
||||||
|
|
||||||
public TestCaseMultiScreen()
|
public TestCaseMultiScreen()
|
||||||
{
|
{
|
||||||
Multiplayer multi = new Multiplayer();
|
Screens.Multi.Multiplayer multi = new Screens.Multi.Multiplayer();
|
||||||
|
|
||||||
AddStep(@"show", () => LoadScreen(multi));
|
AddStep(@"show", () => LoadScreen(multi));
|
||||||
}
|
}
|
@ -9,7 +9,7 @@ using osu.Game.Online.Multiplayer;
|
|||||||
using osu.Game.Online.Multiplayer.RoomStatuses;
|
using osu.Game.Online.Multiplayer.RoomStatuses;
|
||||||
using osu.Game.Screens.Multi.Lounge.Components;
|
using osu.Game.Screens.Multi.Lounge.Components;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual
|
namespace osu.Game.Tests.Visual.Multiplayer
|
||||||
{
|
{
|
||||||
public class TestCaseRoomStatus : OsuTestCase
|
public class TestCaseRoomStatus : OsuTestCase
|
||||||
{
|
{
|
@ -11,7 +11,7 @@ using osu.Game.Overlays;
|
|||||||
using osu.Game.Overlays.AccountCreation;
|
using osu.Game.Overlays.AccountCreation;
|
||||||
using osu.Game.Users;
|
using osu.Game.Users;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual
|
namespace osu.Game.Tests.Visual.Online
|
||||||
{
|
{
|
||||||
public class TestCaseAccountCreationOverlay : OsuTestCase
|
public class TestCaseAccountCreationOverlay : OsuTestCase
|
||||||
{
|
{
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user