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Tim Schumacher 2024-12-02 14:50:14 -08:00 committed by GitHub
commit 1325a51d9f
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3 changed files with 20 additions and 6 deletions

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@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System; using System;
using System.Collections.Generic;
using System.ComponentModel; using System.ComponentModel;
using System.Linq; using System.Linq;
using osu.Framework.Allocation; using osu.Framework.Allocation;
@ -10,7 +11,9 @@ using osu.Framework.Localisation;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Online.Rooms; using osu.Game.Online.Rooms;
using osu.Game.Rulesets.Mods;
using osu.Game.Screens.OnlinePlay.Components; using osu.Game.Screens.OnlinePlay.Components;
using osu.Game.Utils;
namespace osu.Game.Screens.OnlinePlay.Playlists namespace osu.Game.Screens.OnlinePlay.Playlists
{ {
@ -19,6 +22,9 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
[Resolved] [Resolved]
private IBindable<WorkingBeatmap> gameBeatmap { get; set; } = null!; private IBindable<WorkingBeatmap> gameBeatmap { get; set; } = null!;
[Resolved]
private IBindable<IReadOnlyList<Mod>> mods { get; set; } = null!;
private readonly Room room; private readonly Room room;
public PlaylistsReadyButton(Room room) public PlaylistsReadyButton(Room room)
@ -63,14 +69,14 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
{ {
base.Update(); base.Update();
Enabled.Value = hasRemainingAttempts && enoughTimeLeft; Enabled.Value = hasRemainingAttempts && enoughTimeLeft();
} }
public override LocalisableString TooltipText public override LocalisableString TooltipText
{ {
get get
{ {
if (!enoughTimeLeft) if (!enoughTimeLeft())
return "No time left!"; return "No time left!";
if (!hasRemainingAttempts) if (!hasRemainingAttempts)
@ -80,9 +86,17 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
} }
} }
private bool enoughTimeLeft => private bool enoughTimeLeft()
// This should probably consider the length of the currently selected item, rather than a constant 30 seconds. {
room.EndDate != null && DateTimeOffset.UtcNow.AddSeconds(30).AddMilliseconds(gameBeatmap.Value.Track.Length) < room.EndDate; double rate = ModUtils.CalculateRateWithMods(mods.Value);
// We want to avoid users not being able to submit scores if they chose to not skip,
// so track length is chosen over playable length.
double trackLength = Math.Round(gameBeatmap.Value.Track.Length / rate);
// Additional 30 second delay added to account for load and/or submit time.
return room.EndDate != null && DateTimeOffset.UtcNow.AddSeconds(30).AddMilliseconds(trackLength) < room.EndDate;
}
protected override void Dispose(bool isDisposing) protected override void Dispose(bool isDisposing)
{ {

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@ -401,7 +401,6 @@ namespace osu.Game.Screens.Select
if (beatmap == null || bpmLabelContainer == null) if (beatmap == null || bpmLabelContainer == null)
return; return;
// this doesn't consider mods which apply variable rates, yet.
double rate = ModUtils.CalculateRateWithMods(mods.Value); double rate = ModUtils.CalculateRateWithMods(mods.Value);
int bpmMax = FormatUtils.RoundBPM(beatmap.ControlPointInfo.BPMMaximum, rate); int bpmMax = FormatUtils.RoundBPM(beatmap.ControlPointInfo.BPMMaximum, rate);

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@ -286,6 +286,7 @@ namespace osu.Game.Utils
{ {
double rate = 1; double rate = 1;
// TODO: This doesn't consider mods which apply variable rates, yet.
foreach (var mod in mods.OfType<IApplicableToRate>()) foreach (var mod in mods.OfType<IApplicableToRate>())
rate = mod.ApplyToRate(0, rate); rate = mod.ApplyToRate(0, rate);