1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-14 15:17:27 +08:00

Change display text for beatmap audio offset adjust to make more sense

This commit is contained in:
Dean Herbert 2024-01-17 17:51:46 +09:00
parent ee18123fc2
commit 123e36a999
No known key found for this signature in database
2 changed files with 3 additions and 3 deletions

View File

@ -10,9 +10,9 @@ namespace osu.Game.Localisation
private const string prefix = @"osu.Game.Resources.Localisation.BeatmapOffsetControl";
/// <summary>
/// "Beatmap offset"
/// "Audio offset (this beatmap)"
/// </summary>
public static LocalisableString BeatmapOffset => new TranslatableString(getKey(@"beatmap_offset"), @"Beatmap offset");
public static LocalisableString AudioOffsetThisBeatmap => new TranslatableString(getKey(@"beatmap_offset"), @"Audio offset (this beatmap)");
/// <summary>
/// "Previous play:"

View File

@ -86,7 +86,7 @@ namespace osu.Game.Screens.Play.PlayerSettings
new OffsetSliderBar
{
KeyboardStep = 5,
LabelText = BeatmapOffsetControlStrings.BeatmapOffset,
LabelText = BeatmapOffsetControlStrings.AudioOffsetThisBeatmap,
Current = Current,
},
referenceScoreContainer = new FillFlowContainer